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This is a guide to clearing the Infernal and Lunatic maps for Catherine and Shamir in Fire Emblem Heroes (FEH). To see strategy for defeating Catherine and Shamir, enemy information, as well as the best units and party to use, read on!
Table of Contents
Featured Units | Catherine Shamir |
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Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 5/1/2021-5/8/2021 |
Infernal | Lunatic |
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A Blue Cavalier | HP 45 |
Atk 49 |
Spd 28 |
Def 18 |
Res 37 |
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B Catherine | HP 69 |
Atk 59 |
Spd 48 |
Def 33 |
Res 25 |
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C Lance Flier | HP 57 |
Atk 49 |
Spd 38 |
Def 26 |
Res 39 |
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Iceberg
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D Shamir | HP 66 |
Atk 58 |
Spd 44 |
Def 28 |
Res 27 |
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Moonbow
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E Red Fáfnir | HP 62 |
Atk 51 |
Spd 40 |
Def 37 |
Res 32 |
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F Axe Knight | HP 81 |
Atk 58 |
Spd 17 |
Def 47 |
Res 25 |
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Aegis
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A Blue Cavalier | HP 39 |
Atk 46 |
Spd 25 |
Def 17 |
Res 34 |
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B Catherine | HP 60 |
Atk 55 |
Spd 44 |
Def 30 |
Res 23 |
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C Lance Flier | HP 44 |
Atk 44 |
Spd 35 |
Def 23 |
Res 36 |
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Iceberg
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D Shamir | HP 57 |
Atk 54 |
Spd 40 |
Def 25 |
Res 24 |
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Moonbow
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E Axe Knight | HP 66 |
Atk 54 |
Spd 16 |
Def 43 |
Res 19 |
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Aegis
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Catherine and Shamir both have high stats and come with A skills that boosts their Atk and Spd.
If they attack your units, they will most likely one-shot them unless they are bulky. It's better to defeat them on the Player Phase.
The Red Fáfnir also has high stats and could prove difficult to defeat due to having high Def and Res.
Paired with Distant Guard 3, ranged units will perhaps need to be granted another action by a dancer in order to defeat it.
Unit Name | |
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Legendary Ike | Sword Infantry His Special heals him. Easy to obtain unit. |
Sothis | Red Infantry Breath Her Special heals her. Her Special can be charged easily due to her kit and heals her. |
Fjorm | Lance Infantry Her Special reduces damage from ranged units. Easy to obtain unit. |
Winter Sothis | Green Armored Breath Her Special can be charged easily due to her kit and heals her. |
Fallen Robin (M) | Green Armored Breath Makes a guaranteed follow-up attack Very high attack. |
Fallen Tiki (Young) | Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
Caineghis | Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Unit Name | |
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Tibarn | Red Beast Flier Can make a guaranteed follow-up attack Can move 3 spaces when he transforms. |
Altina | Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Ophelia | Blue Infantry Tome Her Special is easy to charge and can hit multiple units. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Nino | Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
Legendary Leif | Colorless Cavalry Bow Special allows him to gain another action. |
Klein | Colorless Infantry Bow Weapon allows him to attack twice Effective against flying units. |
Unit Name | |
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Flying Olivia | Sword Flier Grants buffs to ally that she dances. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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