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This is a guide to clearing the Infernal and Lunatic maps for Forsyth and Python in Fire Emblem Heroes (FEH). To see strategy for defeating Forsyth and Python, enemy information, as well as the best units and party to use, read on!
Table of Contents
| Boss Units |
|
|---|---|
| Recommended Level | Lv.40 |
| Difficulty | Infernal Lunatic Hard |
| Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
| Dates Active | 08/11/2020-08/19/2020 |
| Infernal | Lunatic |
|---|---|
|
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| A
|
HP 75 |
Atk 60 |
Spd 22 |
Def 43 |
Res 39 |
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|---|---|---|---|---|---|---|---|---|---|---|---|
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B
Sword Knight
|
HP 76 |
Atk 57 |
Spd 17 |
Def 47 |
Res 21 |
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| C
|
HP 63 |
Atk 48 |
Spd 39 |
Def 34 |
Res 22 |
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D
Red Mage
|
HP 52 |
Atk 49 |
Spd 38 |
Def 22 |
Res 33 |
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E
Green Manakete
|
HP 62 |
Atk 53 |
Spd 39 |
Def 37 |
Res 36 |
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F
Blue Manakete
|
HP 62 |
Atk 50 |
Spd 36 |
Def 34 |
Res 33 |
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| A
|
HP 65 |
Atk 56 |
Spd 20 |
Def 39 |
Res 36 |
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|---|---|---|---|---|---|---|---|---|---|---|---|
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B
Sword Knight
|
HP 66 |
Atk 53 |
Spd 16 |
Def 43 |
Res 19 |
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| C
|
HP 53 |
Atk 44 |
Spd 35 |
Def 31 |
Res 20 |
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D
Green Manakete
|
HP 54 |
Atk 50 |
Spd 36 |
Def 34 |
Res 33 |
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E
Blue Manakete
|
HP 54 |
Atk 47 |
Spd 33 |
Def 31 |
Res 30 |
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The enemy units on this map will not move until you enter the danger area.
You can place a tanky red unit (ideally one with Distant Counter on their weapon or their A Skill) on the left to take out the Green Manakete and the Red Mage.
Alternatively, you can attack with a red unit to take out the Green Manakete first, then use Dance or Draw Back to get them out of harm's way of the Red Mage.
You can place a tanky red unit (ideally one with Distant Counter on their weapon or their A Skill) on the right to take out the Blue Manakete and the Python.
Take care, however, as Python has his Special enabled at Turn 1.
Forsyth has Bonfire at 1 cooldown, so if you attack, his counterattack is going to pack a punch due to his high Def.
He also has Bold Fighter 3 so he has a guaranteed follow-up attack if he initiates.
It's better to take him out at a distance with a Green Mage as his Res is lower.
The Sword Knight has Armor March 3, which means that as long as long they're adjacent with Forsyth, they can move an extra space.
Forsyth also has Joint Hone Def, which will increase both of their Def. This could prove troublesome when trying to defeat either unit, so it's better if you defeat one of them as soon as possible.
| Unit Name | |
|---|---|
|
|
Sword Infantry His Special heals him. Easy to obtain unit. |
|
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Red Infantry Breath Her Special heals her. Her Special can be charged easily due to her kit and heals her. |
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Lance Infantry Her Special reduces damage from ranged units. Easy to obtain unit. |
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Green Armored Breath Her Special can be charged easily due to her kit and heals her. |
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Green Armored Axe Makes a guaranteed follow-up attack Very high attack. |
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Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
|
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Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
| Unit Name | |
|---|---|
|
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Red Beast Flier Can make a guaranteed follow-up attack Can move 3 spaces when he transforms. |
|
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Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
|
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Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
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Blue Infantry Tome Her Special is easy to charge and can hit multiple units. |
|
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Green Infantry Tome Very high firepower that can double because of her high spd. |
|
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Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
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Colorless Cavalry Bow Special allows him to gain another action. |
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Red Cavalry Tome Can give herself buffs and neutralize any penalties on her. Easy to obtain unit. |
| Unit Name | |
|---|---|
|
|
Sword Flier Grants buffs to ally that she dances. |
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Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
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Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
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Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
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This team makes use of Alfonse and Anna to fulfill the quest that comes with this Bound Hero Battle.
Alfonse will need to defeat Python, while Anna needs to defeat Forsyth.
Red Tome Eirika helps take out a good number of the other enemy units on this map, with Peony providing the much-needed buffs.

Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
Bound Hero Battles Walkthroughs and Schedule
Forsyth and Python Infernal Guide and Recommended Team (Bound Hero Battle)



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