Book III, Chapter 8: Truth of a Name | Fire Emblem Heroes

Ch8.png

This page is about the Chapter 8 Story Maps from Book III in Fire Emblem Heroes (FEH). Read on if you would like more information about the quests within this chapter.

Book III Chapter 8: Part 1 - Ruinous Land

Book III Chapter 8-Part 1 mapEnlarge Enemy Weapon Types
Axe img Lance img Green Tome img Sword img
Walkthrough Recommended Level Stamina
Book III 8-1 (Lunatic) 40 10
Book III 8-1 (Hard) 33 7
Book III 8-1 (Normal) 20 2

Book III Chapter 8: Part 2 - Almost Extinct

Book III Chapter 8-Part 2 mapEnlarge Enemy Weapon Types
Blue Tome img Staff img Sword img Green Beast img
Walkthrough Recommended Level Stamina
Book III 8-2 (Lunatic) 40+ 10
Book III 8-2 (Hard) 34 7
Book III 8-2 (Normal) 21 2

Book III Chapter 8: Part 3 - Their Fragrance Lingers...

Book III Chapter 8-Part 3 mapEnlarge Enemy Weapon Types
Lance img Green Tome img Lance img Sword img Staff img
Walkthrough Recommended Level Stamina
Book III 8-3 (Lunatic) 40+ 10
Book III 8-3 (Hard) 35 7
Book III 8-3 (Normal) 22 2

Book III Chapter 8: Part 4 - Tiny Harbinger

Book III Chapter 8-Part 4 mapEnlarge Enemy Weapon Types
Green Tome img Red Breath img Blue Breath img Axe img Lance img
Walkthrough Recommended Level Stamina
Book III 8-4 (Lunatic) 40+ 10
Book III 8-4 (Hard) 36 7
Book III 8-4 (Normal) 23 2

Book III Chapter 8: Part 5 - Foreboding Words

Book III Chapter 8-Part 5 mapEnlarge Enemy Weapon Types
Green Beast img Lance img Sword img Red Breath img Staff img
Walkthrough Recommended Level Stamina
Book III 8-5 (Lunatic) 40+ 10
Book III 8-5 (Hard) 37 8
Book III 8-5 (Normal) 24 3

Story Maps by Chapter

Book I Story Map Information

Prologue Chapter
1
Chapter
2
Chapter
3
Chapter
4
Chapter
5
Chapter
6
Chapter
7
Chapter
8
Chapter
9
Chapter
10
Chapter
11
Chapter
12
Chapter
13
Intermission
1
Intermission
2

Book II Story Map Information

Chapter
1
Chapter
2
Chapter
3
Chapter
4
Chapter
5
Chapter
6
Chapter
7
Chapter
8
Chapter
9
Chapter
10
Chapter
11
Chapter
12
Chapter
13
- -

Book III Story Map Information

Chapter
1
Chapter
2
Chapter
3
Chapter
4
Chapter
5
Chapter
6
Chapter
7
Chapter
8
Chapter
9
Chapter
10
Chapter
11
Chapter
12
Chapter
13
- -

    The Like Feature

    You can save a comment for later by giving it a Like.
    As a member:Get access to several features!

    Opinions about an article or post go here.
    Opinions about an article or post
    We at Game8 thank you for your support.
    In order for us to make the best articles possible, share your corrections, opinions, and thoughts about "Book III, Chapter 8: Truth of a Name" with us!
    When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had.

    Walkthrough Menu

    New Comment

    • >>[157]
      Young Caeda is wonderful as a generalist Player Phase unit.
      F!Ike has amazing offensive power, along with Julia and Lysithea. These are all some of the strongest options out there.
      However, Spring Idunn really is far and away the best Red unit; she's just an exceptionally strong omni-tank with strong sustain in the right set-up, along with a Duo Skill. She's basically B!Edelgard without the sustain and movement in exchange for a Duo Skill.

    • >>[20]
      Idunn is best built as a sustain omni-tank. Sol or Aether are both good options (I would personally prefer Sol). Atk Smoke 3 and her default B skills are good. You should switch the A skill to at least Distant Ward and ideally Distant Counter. The S Seal should be a Sturdy or Mirror Stance skill, whichever you think would fill the niche better on your team.

    All rights reserved

    Back to the Top
    Cookies help us deliver our services. By using our services, you agree to our use of cookies. Learn more