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This is a ranking page for the hero Shiro - Raw Talent from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Shiro.
List of Contents
Focus - Heroes with Stance Skills Featured Heroes | |||
---|---|---|---|
Zelgius [9.0/10] |
Morgan (F) [7.5/10] |
Shiro [7.0/10] |
Overall Rating | 7.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Gains a whopping Def+10 when the foe initiates combat ・Grants a huge Def buff to allies as well ・Inherit Skill can be used to turn him into a physical and magic tank |
Might: 16 Range: 1 Grants Atk/Def +4 during combat if foe initiates combat. |
Range: 1 Swap places with an adjacent ally. |
Grants Def +6 during combat when this unit is attacked. |
At start of turn, grants Def +6 to allies within 2 spaces for 1 turn. Granted only if number of that ally’s movement type on current team ≤ 2. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★☆☆ | |
Atk (25) | ★★★★☆ | |
Spd (6) | ★★☆☆☆ | |
Def (9) | ★★★★★ | |
Res (5) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Shiro's best IVs are +Def and -Spd. He is designed to be a physical wall so a +Def IV would suit him best. He can afford to take a bane in Spd as he has a fair value in it so it is safe to take as a bane. If you want to harness follow-up attacks with Shiro, you can inherit Quick Riposte 3 onto him as he is mainly an enemy phase powerhouse.
:
Swap
:
Bonfire
:
-
|
:
-
|
This is simply a budget build for Shiro that provides him with tools for both phases of battle.
HOT | |
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:
Noontime
:
-
|
:
-
|
This build has Shiro function as a physical tank boosting his Atk and Def. Just make sure to keep him away from anything resembling magic damage!
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 11 Range: 1 HP: +3 If foe initiates combat, grants Atk/Def+4 during combat. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties during combat. :500 :200 |
|
Bright Naginata's trigger requirement is very easy to meet and it adds to Shiro's ability as an enemy phase threat. Make sure to get this refine if you plan to use Shiro's Naginata in the long run.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
163 | ||
HP |
41 |
Rank: 342/1171 |
Atk |
35 |
Rank: 736/1171 |
Spd |
30 |
Rank: 805/1171 |
Def |
35 |
Rank: 244/1171 |
Res |
22 |
Rank: 899/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 46 | 56 | 34 | 40 | 26 | 202 | Lv.40 +10 | 46 | 40 | 34 | 40 | 26 | 186 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 48 | 39 | 34 | 39 | 26 | 186 |
+Atk Lv.40 +10 | 45 | 42 | 34 | 39 | 26 | 186 |
+Spd Lv.40 +10 | 45 | 39 | 37 | 39 | 26 | 186 |
+Def Lv.40 +10 | 45 | 39 | 34 | 42 | 26 | 186 |
+Res Lv.40 +10 | 45 | 39 | 34 | 39 | 29 | 186 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 41 | 51 | 30 | 35 | 22 | 179 |
5★ Lv.40 | 41 | 35 | 30 | 35 | 22 | 163 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 25 | 6 | 9 | 5 | 64 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
45 | 47 | 22 | 41 | 38 | 193 | |
41 | 39 | 30 | 37 | 25 | 172 | |
Shiro
|
41 | 35 | 30 | 35 | 22 | 163 |
43 | 35 | 29 | 32 | 23 | 162 | |
45 | 35 | 22 | 38 | 17 | 157 | |
37 | 31 | 35 | 34 | 20 | 157 | |
40 | 32 | 26 | 35 | 24 | 157 | |
45 | 35 | 25 | 32 | 20 | 157 |
Note: Stats bonuses from skills are not taken into account.
Shiro is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Bright Naginata grants +4 Def/Res to Shiro during combat if he is attacked. On the other hand, Steady Stance 3 grants him an additional +6 Def in the same conditions. This is a total of +10 Def and +4 Res in the enemy phase. You can capitalize on this and put more skills that help him in the enemy phase even more.
Make sure to get his special weapon refine to stack more Atk/Def! Click here to read more about the special effect refine.
Def Tactic 3 grants +6 Def to allies within 2 spaces if the number of the ally's movement type in the team is ≤ 2. This makes Shiro a good unit in mixed teams.
Shiro's Res only sits at 26 at Lv.40. It is not too bad, but he is not as bulky against magic units when compared to his bulk against physical units. Take note of this to make the best use of Shiro!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Shiro - Raw Talent only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Shiro - Raw Talent if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Atk/Def +4 during combat if foe initiates combat. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Swap places with an adjacent ally. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
Grants Def +2 during combat when this unit is attacked. | 5★ | |
Grants Def +4 during combat when this unit is attacked. | 5★ | |
Grants Def +6 during combat when this unit is attacked. | 5★ | |
At start of turn, grants Def +2 to allies within 2 spaces for 1 turn. Granted only if number of that ally’s movement type on current team ≤ 2. | 5★ | |
At start of turn, grants Def +4 to allies within 2 spaces for 1 turn. Granted only if number of that ally’s movement type on current team ≤ 2. | 5★ | |
At start of turn, grants Def +6 to allies within 2 spaces for 1 turn. Granted only if number of that ally’s movement type on current team ≤ 2. | 5★ |
Value of Skills | ★★★☆☆ |
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Shiro can be used to inherit the skill Steady Stance 3. Take note that this skill is also available as a Sacred Seal so think twice before fodderring off Shiro for it. Because of the Sacred Seal option, we recommend training and investing onto Shiro instead.
Shiro is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Kaiji Tang |
---|---|
Illustrator | Arai Teruko (新井テル子) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
Any last words? You ready for this? I won’t give up! I won’t lose. |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Yo, you got some time today? Then let’s chat! I’ve had something on my mind for a while now… You’re the strongest member of the Order of Heroes, right? I mean, your strategies are pretty solid… Not to mention how you can summon all those awesome Heroes! Since coming here, you helped me realize there’s more to being strong than swinging a weapon. I’ve really come to admire your type of strength. So I’ll make up for the fact you can’t fight like the rest of us. If you ever need help, just give me a holler and I’ll come running. I’ll take out any enemy who gets in your way! You’ve truly mastered the power of your soul. So until I learn how to use that sort of strength for myself… allow me to fight by your side. |
Heroes from Focus - Heroes with Stance Skills | |||
---|---|---|---|
Zelgius [9.0/10] |
Morgan (F) [7.5/10] |
Shiro [7.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Shiro Builds and Best IVs
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