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This is a ranking page for the hero Ogma - Loyal Blade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ogma.
Heroes With the Same Name | |
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Ogma
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List of Contents
Overall Rating | 7.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Can attack in succession when initiating combat ・Atk stat greatly increases when HP gets low ・Can give his allies an Atk bonus |
Might: 16 Range: 1 If unit’s Atk > foe’s Atk, grants Special cooldown charge +1 per unit’s attack. (Only highest value applied. Does not stack. ) |
Cooldown Count = 2 Restores HP = 30% of damage dealt. |
Grants Atk +7 at start of turn if unit’s HP ≤ 50%. |
Grants adjacent allies Atk +4 during combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (21) | ★★☆☆☆ | |
Atk (15) | ★★★★☆ | |
Spd (5) | ★★★★★ | |
Def (6) | ★★★☆☆ | |
Res (3) | ★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Ogma are +Spd and -Res. A higher Spd stat allows Ogma to get more of follow-up attacks on his foes. It also makes him less susceptible to follow-up attacks from foes. Since his Def is a superbane, it is best to take a Res as his bane instead. Take note that this puts his Res into very low levels so stay clear of magic units, even green ones, when using Ogma.
HOT | |
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Moonbow
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-
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Fury 4
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-
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Ogma with a Gladiator's Blade functions very differently from an Ogma that runs a Brave Sword+. His prf. weapon does not inflict a -Spd debuff nor does it give him dual strikes. Instead, it accelerates his Special charge if he enters combat and wins an Atk check. It also provides him with an Atk/Spd boost if it has the spec. refine. The goal of this build is to help win him said Atk checks and score follow-up attacks! Once Desperation 3 kicks in, you can expect lots of one-sided battles in the player phase.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: +3 If unit’s Atk > foe’s Atk, grants Special cooldown charge +1 per unit’s attack. (Only highest value applied. Does not stack.) If unit is within 2 spaces of a flying or infantry ally, grants Atk/Spd+4 during combat. :500 :200 |
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The special effect refine for Gladiator's Blade significantly boosts Ogma's offensive ability as it grants him +4 Atk/Spd which helps him deal more damage. The Atk buff also helps wih the other effect of Gladiator's Blade that grants him +1 special cooldown charge if his Atk is more than his foe's Atk. The only trigger condition for the Atk/Spd buff is him being 2 spaces of a flying or an infantry ally. With some strategy, you will be able to keep this online most of the time!
Neutral Stats at Lv. 40 (5★) | ||
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157 | ||
HP |
47 |
Rank: 42/1171 |
Atk |
35 |
Rank: 736/1171 |
Spd |
34 |
Rank: 624/1171 |
Def |
28 |
Rank: 600/1171 |
Res |
13 |
Rank: 1169/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 51 | 55 | 38 | 32 | 17 | 193 | Lv.40 +10 | 51 | 39 | 38 | 32 | 17 | 177 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 54 | 39 | 38 | 32 | 17 | 180 |
+Atk Lv.40 +10 | 51 | 42 | 38 | 32 | 17 | 180 |
+Spd Lv.40 +10 | 51 | 39 | 41 | 32 | 17 | 180 |
+Def Lv.40 +10 | 51 | 39 | 38 | 35 | 17 | 180 |
+Res Lv.40 +10 | 51 | 39 | 38 | 32 | 21 | 181 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 47 | 51 | 34 | 28 | 13 | 173 |
5★ Lv.40 | 47 | 35 | 34 | 28 | 13 | 157 |
4★ Lv.40 | 44 | 33 | 32 | 25 | 12 | 146 |
3★ Lv.40 | 43 | 31 | 30 | 24 | 11 | 139 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 21 | 15 | 5 | 6 | 3 | 50 |
4★ Lv.1 | 20 | 12 | 5 | 5 | 2 | 44 |
3★ Lv.1 | 20 | 14 | 9 | 5 | 2 | 50 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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46 | 30 | 36 | 30 | 21 | 163 | |
45 | 29 | 39 | 22 | 22 | 157 | |
42 | 31 | 37 | 23 | 24 | 157 | |
47 | 30 | 35 | 25 | 20 | 157 | |
Ogma
|
47 | 35 | 34 | 28 | 13 | 157 |
Note: Stats bonuses from skills are not taken into account.
Ogma is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Gladiator's Blade not only speeds-up Ogma's special cooldown, but it also grants him +4 Atk/Spd whenever he is in 2 spaces of an infantry or a flying ally. It is fairly easy to trigger and take advantage of so we recommend getting it when you are planning to use Ogma in the long run! You can read more about it here.
If the Gladiator's Blade is not for you, Brave Sword+ allows Ogma to attack twice when initiating combat. This is not a follow-up attack so it is done simultaneously. This means that Ogma can knock-out an enemy even before they can counterattack. However, it inflicts -5 Spd to Ogma.
Noontime provides Ogma with very good sustain regardless of what weapon he is using. It heals him for 30% of the damage he deals. Its cooldown is only 2 so the bonus cooldown charge of Gladiator's Blade or the extra attacks from Brave Sword+ make it very easy to maintain high levels of HP through Noontime.
Ogma's Res only sits at 13 at Lv.40.This makes it very easy for magic users to take him out. Be mindful of Ogma's positioning in relation to magical units that can easily take him out.
Should You Unlock Potential for this Hero? |
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We cannot recommend you to Unlock Potential to make Ogma - Loyal Blade a 5 Star Hero. Ogma - Loyal Blade is difficult to make use of except under specific conditions. Unless Ogma - Loyal Blade is a favorite character of yours or you have excess Hero Feathers to spare, we recommend you pass on Unlocking their Potential.
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
5 | 1 | Spd -5. Attck twice when initiating combat. | 3★ | |
8 | 1 | Spd -5. Attck twice when initiating combat. | 5★ | |
16 | 1 | If unit’s Atk > foe’s Atk, grants Special cooldown charge +1 per unit’s attack. (Only highest value applied. Does not stack. ) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Restores HP = 30% of damage dealt. | 3★ | |
(Cooldown Count = 2) Restores HP = 30% of damage dealt. | 4★ |
Skill Name | Effect | Learned At |
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Grants Atk +3 at start of turn if unit’s HP ≤ 50%. | 3★ | |
Grants Atk +5 at start of turn if unit’s HP ≤ 50%. | 3★ | |
Grants Atk +7 at start of turn if unit’s HP ≤ 50%. | 4★ | |
Grants adjacent allies Atk +2 during combat. | 3★ | |
Grants adjacent allies Atk +3 during combat. | 4★ | |
Grants adjacent allies Atk +4 during combat. | 5★ |
Value of Skills | ★★☆☆☆ |
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Ogma can be used to inherit the skills Brave Sword+ or Noontime. Please take note that Brave Sword+ only be inherited from 5★ copy while Noontime is available from 4★ copies.
Ogma is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Travis Wilingham |
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Illustrator | Yamada Akihiro (山田章博) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
You’re in my way. This isn’t personal. I’m gonna end this. Here it comes. |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Since meeting you all, I’ve learned that strength comes in many forms. The strength to protect peace... is not the strength I learned as a gladiator, killing for sport. I’ve learned much from you, {Summoner}. And I will learn more yet. I will become stronger. I will learn to swing my blade in service of a lasting peace. |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
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Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Ogma Builds and Best IVs
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