This is a build guide for Winning Ticket (Get to Winning!) in Umamusume: Pretty Derby. Find out how to build Winning Ticket, her preferred tracks, distances, and style, as well as her basic character information, here!
| Winning Ticket Related Guides | |
|---|---|
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(1★ to 2★) |
Refuse to back down from a challenge, moderately increasing velocity on the final straight. |
|---|---|
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(3★+) |
Refuse to back down from a challenge, increasing velocity on the final straight. |
| All Innate Skills |
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| Skill Per Potential Level |
|---|
| Potential 2: Potential 3: Potential 4: Potential 5: |
| All Career Event Skills |
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| Training Tips |
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Winning Ticket has an A rank on her Late Surger aptitude and majority of her skillset like Position Pilfer and Hard Worker only activate in this running style. Run Winning Ticket as a Late Surger to use most of her skills.
To increase the amount of skills you immediately have access to on Winning Ticket, it is recommended to max out her Potential level. However, if you do not have the Monies or materials to do so, try to unlock at least Potential Level 3 to unlock the Hard Worker skill.
Winning Ticket has 2 Long distance races in her Career and only has a B rank on this aptitude, so use a Legacy with Long sparks to improve it to A rank.
Legacy and Sparks Guide: Inheritance Explained
| 900 | 800 | 700 | 400 | 300 |
Winning Ticket is a Late Surger for Medium (and sometimes Long) races. As such, increasing her Speed and Power is important to help her overtake her opponents. Train her Stamina as well so that she can easily stay in the race, especially in Long ones.
It is important to note that if you cannot reach the stats recommended above, you can instead aim for a similar stat distribution. You can then compensate for the missing stats using skills. Additionally, if you are only planning on clearing a career run with Winning Ticket then you can aim for lower stat numbers, as the stats above are a baseline for Team Trials.
As a Late Surger, we recommend a 4 Speed, 1 Power, 1 Stamina deck for Winning Ticket. You can also choose to swap the Power card for a Stamina card since Winning Ticket has +20% Power growth.
These cards will help Winning Ticket level her needed Stats (especially with Rainbow/Friendship Training), as well as provide some needed skills like Swinging Maestro and Homestretch Haste.
| Alternate Cards | ||
|---|---|---|
Sweep Tosho (Lamplit Training of a Witch-to-Be) Rarity: SR Type: Speed Speed Special Priority and Training Effectiveness |
Mayano Top Gun (Cute + Cute = ?) Rarity: SR Type: Stamina Great general-purpose Stamina card |
Manhattan Cafe (My Solo Drawn to Raindrop Drums) Rarity: SR Type: Stamina Long skills and decent green skills |
Agnes Tachyon (Experimental Studies on Subject A) Rarity: SR Type: Wit Great Medium speed skills and debuffs |
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If you do not have the cards from the recommended deck, you can replace them with a similar stat card that provides skills that Winning Ticket needs. These can be SSR cards, or even SR cards. Above are some of the SR cards that you can use in place of SSR Support cards.
| Recommended | |
|---|---|
| 9★ Stamina 9★ Power |
|
| 3★ Pace Chaser 3★ Late Surger 3★ Medium 3★ Long |
For Legacy Sparks, we recommend trying to find Stamina and Power sparks for Winning Ticket, as she will need it for her Medium races (and occasional Long race).Prioritize getting Medium sparks as most of her races are Medium length. Alternatively, you can look for Long sparks to account for the two long races in her career.
For running style sparks, go for Late Surger sparks to push it up to S rank. Otherwise, you can also look for Pace Chaser sparks if you feel more comfortable using that running pace.
You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.
Aptitude Guide## Recommended Legacy Sparks
| Great | |
|---|---|
| Good |
When picking Legacies, try to select compatible legacies, as they increase the chance of inheriting additional sparks during the Inheritance events. This is not required, but is highly recommended.
If you do not have access to fully compatible legacies, it is enough to ensure that you have at least good compatibility with your selected legacies.
| Recommended Skills | ||
|---|---|---|
Swinging Maestro
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Professor of Curvature
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Up-Tempo
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Straightaway Acceleration
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Homestretch Haste
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Late Surger Straightaways ◯
|
Winning Ticket is a Late Surger, so having skills that give her speed and maneuverability are good to have. Up-Tempo, for example, is a good maneuvering skills for the late race.
Homestretch Haste and Straightaway Acceleration are also good speed skills that can activate in the final spurt, and Professor of Curvature is great for getting speed mid-race. Finally, Swinging Maestro can help in keeping Winning TIcket's stamina topped up.
If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Winning Ticket can activate said skills in a race.
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Speed ・ 10 Wit ・ Hot Topic (Random) |
| Choice 2 |
・ 20 Power ・ Hot Topic (Random) |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Stamina |
| Choice 2 |
・ 10 Power ・ 10 Guts |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 20 Guts |
| Choice 2 | ・ 20 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(It's best not to wander. We should wait for her here.) |
・ 5 Guts ・ 15 Skill Pts |
|
Choice 2
(If only there was a place that had a good view...) |
・ 1 Mood ・ 5 Power |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Guts |
| Choice 2 | ・ 10 Speed |
| Choice | Outcome |
|---|---|
|
Choice 1
(The Three Musketeers) |
・ 5 Stamina ・ 15 Skill Pts |
|
Choice 2
(Stories from the Sengoku Period) |
・ 5 Power ・ 15 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(It's no big deal! Just a speck on a peanut!) |
・ 1 Mood ・ 5 Power |
|
Choice 2
(Need to refresh yourself one more time?) |
・ 5 Speed ・ 15 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 | ・ 10 Guts |
| Choice 2 | ・ 10 Speed |
| Choice 3 | ・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's improve your burst power.) |
・ 10 Speed ・ 15 Skill Pts |
|
Choice 2
(Maybe you were overconscious of the other racers.) |
・ Nimble Navigator +1 Skill Hint |
| Choice | Outcome |
|---|---|
|
Choice 1
(You need to amp yourself up more.) |
・ 10 Guts |
|
Choice 2
(You're using too much power.) |
・ 10 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(Moderation is important.) |
・ 10 Energy ・ 5 Skill Pts |
|
Choice 2
(Success)
(Let's eat at full power until we feel full!) |
・ 30 Energy ・ 10 Skill Pts |
|
Choice 2
(Fail)
(Let's eat at full power until we feel full!) |
・ 30 Energy ・ -5 Speed ・ 5 Power ・ 10 Skill Pts ・ Slow Metabolism |
| Choice | Outcome |
|---|---|
|
Choice 1
(Get pumped and finish it all!) |
・ 1 Mood ・ 5 Guts |
|
Choice 2
(In times like these, you gotta use force!) |
・ 1 Mood ・ 5 Power |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ Late Surger Straightaways +2, Late Surger Corners +2 Skill Hint |
| Choice 2 |
・ -15 Energy ・ Position Pilfer +2, Slick Surge +2 Skill Hint |
| Choice 3 | ・ 15 Wit |
| Choice | Outcome |
|---|---|
|
Choice 1
(We could make some sunshine dolls to pray for sunny weather.) |
・ -10 Energy ・ 10 Stamina ・ 15 Skill Pts |
|
Choice 2
(Let's wait and see what happens.) |
・ 10 Power |
| Choice | Outcome |
|---|---|
|
Choice 1
(Okay, then how about a hundred beach sprints?) |
・ 10 Power |
|
Choice 2
(Okay, then how about long-distance swimming?) |
・ 10 Guts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's do a marathon!) |
・ 10 Guts |
|
Choice 2
(Save your strength today!) |
・ 20 Energy |
|
Choice 3
(Let's come up with a signature finishing move!) |
・ 20 Skill Pts |
| Choice | Outcome |
|---|---|
|
Choice 1
(Let's go all out on relaxing!) |
・ 30 Energy |
|
Choice 2
(Let's let's go all out and pull a New Year's fortune!) |
・ 5 All Stats |
|
Choice 3
(Let's go all out and learn a new skill!) |
・ 35 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ 10 Energy ・ -2 Mood ・ Last trained stat and two other random stat -10 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -3 Mood ・ 3 Random stat -10 ・ Practice Poor |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -5 Energy ・ Last trained stat +5 ・ 5 Friendship with Director |
| Choice 2 | ・ 5 Energy |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -1 Mood ・ Last trained stat -5 ・ Practice Poor (random) |
| Choice 2 (Success) | ・ Practice Perfect ◯ |
| Choice 2 (Fail) |
・ -1 Mood ・ Last trained stat -10 ・ Practice Poor (random) |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Success) |
・ -15 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice 2 (Fail) |
・ -35 Energy ・ 25 Skill Pts ・ Random Stat +4 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -15 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -35 Energy ・ 20 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -25 Energy ・ 10 Skill Pts |
| Choice 2 (Success) |
・ -15 Energy ・ 10 Skill Pts |
| Choice 2 (Fail) |
・ -35 Energy ・ 10 Skill Pts |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -10 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -30 Energy ・ 45 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -10 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -30 Energy ・ 35 Skill Pts ・ Random Stat +5 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Success) |
・ -10 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice 2 (Fail) |
・ -30 Energy ・ 30 Skill Pts ・ Random Stat +3 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Success) |
・ -5 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice 2 (Fail) |
・ -20 Energy ・ 45 Skill Pts ・ Random Stat +10 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Success) |
・ -5 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice 2 (Fail) |
・ -20 Energy ・ 35 Skill Pts ・ Random Stat +8 |
| Choice | Outcome |
|---|---|
| Choice 1 |
・ -15 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Success) |
・ -5 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Choice 2 (Fail) |
・ -20 Energy ・ 30 Skill Pts ・ Random Stat +5 |
| Goal | Race/Goal |
|---|---|
| Run in Junior Make Debut | Junior Make Debut |
| Place top 5 in Hopeful S, |
Hopeful Stakes
(Medium - 2000m) Junior Year Late Dec |
| Place top 5 in Yayoi Sho |
Yayoi Sho
(Medium - 2000m) Classic Year Early Mar |
| Place top 5 in Satsuki Sho |
Satsuki Sho
(Medium - 2000m) Classic Year Early Apr |
| Place top 5 in Japenese Derby |
Japanese Derby (Tokyo Yushun)
(Medium - 2400m) Classic Year Late May |
| Place top 3 in Kikuka Sho |
Kikuka Sho
(Long - 3000m) Classic Year Late Oct |
| Place top 3 in Osaka Hai |
Osaka Hai
(Medium - 2000m) Senior Year Late Mar |
| Place top 3 in Takarazuka Kinen |
Takarazuka Kinen
(Medium - 2200m) Senior Year Late Jun |
| Place 1st in Arima Kinen |
Arima Kinen
(Long - 2500m) Senior Year Late Dec |
Winning Ticket"Uwaaagh! That was sooo touching!" | Voice Actress | Yui Watanabe |
|---|---|---|
| Height | 157cm / 5'1" | |
| Weight | No change | |
| Birthday | Mar 21 | |
| Three Sizes | B 88 | W 57 | H 85 | |
| Loud and proud, she's a straightforward soul who can get along well with anyone. She loves all sports, but holds special admiration for the Japanese Derby, a race that she dreams of winning one day, no matter the cost. She, Narita Taishin, and Biwa Hayahide are inseparable. | ||
| Uniform | Racewear |
|---|---|
![]() |
Get to Winning! |

| Height and Weight | Voice Actors | Three Sizes | List of Birthdays |
| 3-Star Characters | 2-Star Characters | 1-Star Characters |
Thank you for pointing this out! We have corrected the stats given on Choice 2 of Winning Ticket's "New Year's Shrine Visit" event from 8 All Stats to 5.
Winning Ticket (Get to Winning!) Build Guide and Character Info



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I think it's worth mentioning somewhere that Tickezo's career, like the other two BNW racers, is HEAVILY weighted towards only being able to win one of the three Classic Triple Crown races. The real horses won one each, and the game is programmed to weight the odds toward the same result. You can *sometimes* overcome this with the right build and skills, but it is often a matter of luck to even get two, much less all three.