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This is a ranking page for the hero Baldr - New Year's Elite from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for New Year Baldr.
| Heroes With the Same Name | |
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List of Contents
| Special Heroes - Mortals' New Year Featured Heroes | |||
|---|---|---|---|
New Year Váli[9.5/10] |
New Year Baldr[9.5/10] |
New Year Heimdallr[9.0/10] |
New Year Sedgar[8.5/10] |
Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | 9.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | TBD |
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Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, inflicts additional penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 (calculates each stat penalty independently), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd/Def/Res+10 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional X (excluding area-of-effect Specials; if unit has weapon-triangle disadvantage, X = 20% of unit's Spd; otherwise, X = 50% of unit's Spd), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. Unit can use the following 【Style】: Weapon Triangle: Red Style |
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Cooldown Count = 5 When Special triggers, boosts damage by X% of the greater of unit's or foe's Atk (if unit has weapon-triangle advantage, X = 80; otherwise, X = 70). Reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if unit has weapon-triangle advantage, grants Special cooldown count-2 to unit and inflicts Special cooldown count+2 on foe before unit's first attack during combat (cannot exceed foe's maximum Special cooldown). |
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Enables 【Canto (Dist. +1; Max 4)】. At start of turn, inflicts 【Triangle Adept】 and 【Exposure】 on closest foes and foes within 2 spaces of those foes through their next actions. Grants Atk/Spd/Def/Res+9 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If 【Exposure】 is active on foe, if unit has weapon-triangle advantage, or if foe initiates combat, unit attacks twice during combat. |
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Unit can move through foes' spaces. For each foe within 5 spaces of unit, unit can move to any of the nearest spaces adjacent to that foe (unless space is impassable terrain). Inflicts Atk/Spd/Def-4 on foe, neutralizes effects that grant "Special cooldown charge +X" to foe, unit deals damage = 20% of the greater of unit's Spd or Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of the greater of unit's Spd or Def during combat (excluding area-of-effect Specials). |
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When Canto triggers, enables unit to use 【Reposition】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+3 to unit during combat and restores 7 HP to unit after combat. 【Reposition】 Range = 1. Target moves to opposite side of unit. |
| Weapon Triangle: Red Style |
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| When determining weapon triangle, counts unit as red (does not affect skill effects that trigger based on attribute, such as "if in combat against a red foe"). This Style can be used only once per turn. 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. When unit is equipped with a skill that has a Style, unit will not be able to use skills like Duo Skills or Harmonized Skills. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. |
| Duo Skill |
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| Neutralizes any 【Penalty】 and grants Atk/Spd/Def/Res+6, 【Fringe Bonus】, and 【Cancel Affinity】 to unit and allies within 3 spaces of unit for 1 turn. (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
| Duel |
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| If unit is 5★ and level 40 and unit's stats total less than 220, treats unit's stats as 220 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (19) |
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★★★☆☆ |
| Atk (11) |
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★★★★★ |
| Spd (10) |
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★★★★★ |
| Def (10) |
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★★★☆☆ |
| Res (6) |
|
★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for New Year Baldr are +Spd and -Res. Spd is a superboon and Baldr needs additional investment to improve her Spd checks as well as keep up with the fast metagame units in the highly contested base 48-49 Spd tier. Without sufficient investment, Baldr will struggle against faster units.
New Year Baldr's Res is her least important stat and can be safely taken as a bane as it won't impact her matchups.
| HOT | |
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| Updated on 01/06/2026 | |
New Year Baldr's base kit already functions well as a mixed phase unit, relying on her high Spd to win combat. She can switch between being Blue and Red at will, giving her advantage over most enemies.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 200 | ||
| HP |
41 |
Rank: 392/1332 |
| Atk |
48 |
Rank: 36/1332 |
| Spd |
49 |
Rank: 1/1332 |
| Def |
34 |
Rank: 393/1332 |
| Res |
28 |
Rank: 571/1332 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 46 | 69 | 54 | 38 | 32 | 239 | Lv.40 +10 | 46 | 53 | 54 | 38 | 32 | 223 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 48 | 52 | 53 | 38 | 32 | 223 |
| +Atk Lv.40 +10 | 45 | 55 | 53 | 38 | 32 | 223 |
| +Spd Lv.40 +10 | 45 | 52 | 57 | 38 | 32 | 224 |
| +Def Lv.40 +10 | 45 | 52 | 53 | 41 | 32 | 223 |
| +Res Lv.40 +10 | 45 | 52 | 53 | 38 | 35 | 223 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 41 | 64 | 49 | 34 | 28 | 216 |
| 5★ Lv.40 | 41 | 48 | 49 | 34 | 28 | 200 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 19 | 11 | 10 | 10 | 6 | 56 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 41 | 48 | 49 | 34 | 28 | 200 | |
| 40 | 48 | 48 | 36 | 28 | 200 | |
| 40 | 44 | 46 | 28 | 26 | 184 | |
| 38 | 44 | 47 | 30 | 25 | 184 | |
| 36 | 38 | 40 | 28 | 42 | 184 | |
| 39 | 40 | 44 | 30 | 31 | 184 | |
| 41 | 44 | 44 | 31 | 23 | 183 | |
| 39 | 40 | 43 | 27 | 34 | 183 | |
| 40 | 44 | 43 | 33 | 23 | 183 | |
| 39 | 38 | 43 | 27 | 31 | 178 | |
| 35 | 41 | 38 | 25 | 37 | 176 | |
| 39 | 36 | 38 | 30 | 30 | 173 | |
| 40 | 39 | 41 | 29 | 23 | 172 | |
| 43 | 35 | 38 | 23 | 33 | 172 | |
| 39 | 37 | 41 | 32 | 23 | 172 | |
| 39 | 32 | 40 | 26 | 30 | 167 | |
| 38 | 32 | 38 | 21 | 37 | 166 | |
| 40 | 35 | 36 | 28 | 23 | 162 | |
| 39 | 30 | 39 | 29 | 25 | 162 | |
| 42 | 33 | 38 | 28 | 21 | 162 | |
| 37 | 34 | 36 | 33 | 21 | 161 | |
| 41 | 35 | 32 | 25 | 24 | 157 | |
| 36 | 34 | 36 | 25 | 25 | 156 |
Note: Stats bonuses from skills are not taken into account.
New Year Baldr is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Attention! |
This page is still under construction and will be completed shortly. |
|---|
Similar to her Brave alt, New Year Baldr relies on outspeeding her foes and exploting the weapon-triangle, despite her being either a Blue or Red unit on-demand.
She will need to pick and choose her targets and be ready to swap colors when necessary.
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Baldr - New Year's Elite only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Baldr - New Year's Elite if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, inflicts additional penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 (calculates each stat penalty independently), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd/Def/Res+10 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional X (excluding area-of-effect Specials; if unit has weapon-triangle disadvantage, X = 20% of unit's Spd; otherwise, X = 50% of unit's Spd), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. Unit can use the following 【Style】: Weapon Triangle: Red Style |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
| (Cooldown Count = 4) Boosts Atk by 50%. | 5★ | |
| (Cooldown Count = 5) When Special triggers, boosts damage by X% of the greater of unit's or foe's Atk (if unit has weapon-triangle advantage, X = 80; otherwise, X = 70). Reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if unit has weapon-triangle advantage, grants Special cooldown count-2 to unit and inflicts Special cooldown count+2 on foe before unit's first attack during combat (cannot exceed foe's maximum Special cooldown). |
5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| Enables 【Canto (Dist. +1; Max 4)】. At start of turn, inflicts 【Triangle Adept】 and 【Exposure】 on closest foes and foes within 2 spaces of those foes through their next actions. Grants Atk/Spd/Def/Res+9 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If 【Exposure】 is active on foe, if unit has weapon-triangle advantage, or if foe initiates combat, unit attacks twice during combat. |
5★ | |
| If unit’s HP = 100%, unit can move to a space adjacent to a flying ally within 2 spaces. | 5★ | |
| If unit’s HP ≥ 50%, unit can move to a space adjacent to a flying ally within 2 spaces. | 5★ | |
| Unit can move to a space adjacent to a flying ally within 2 spaces. | 5★ | |
| Unit can move through foes' spaces. For each foe within 5 spaces of unit, unit can move to any of the nearest spaces adjacent to that foe (unless space is impassable terrain). Inflicts Atk/Spd/Def-4 on foe, neutralizes effects that grant "Special cooldown charge +X" to foe, unit deals damage = 20% of the greater of unit's Spd or Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of the greater of unit's Spd or Def during combat (excluding area-of-effect Specials). |
5★ | |
| If unit's HP = 100%, when Canto triggers, enables unit to use 【Reposition】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). | 5★ | |
| If unit's HP ≥ 50%, when Canto triggers, enables unit to use 【Reposition】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). | 5★ | |
| If unit's HP ≥ 25%, when Canto triggers, enables unit to use 【Reposition】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). | 5★ | |
| When Canto triggers, enables unit to use 【Reposition】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+3 to unit during combat and restores 7 HP to unit after combat. 【Reposition】 Range = 1. Target moves to opposite side of unit. |
5★ |

| Value of Skills | ★★★★★ |
|---|
New Year Baldr has Archrival, Heavenly Soar, and Shadow Shift 4 as inheritable options.
We recommend acquiring multiple skills at once by inheriting the prerequisite skills first.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
New Year Baldr is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
| Event Name | Focus |
|---|---|
![]() Mortals' New Year Special Heroes Summon |
Starts:12/31/2025 Ends:02/01/2025 |
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Sam Slade with Emi Lo |
|---|---|
| Illustrator | HACCAN |
| Appears In |
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| Heroes from Special Heroes - Mortals' New Year | |||
|---|---|---|---|
New Year Váli[9.5/10] |
New Year Baldr[9.5/10] |
New Year Heimdallr[9.0/10] |
New Year Sedgar[8.5/10] |
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
New Year Baldr Builds and Best IVs



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How is brave Baldr a 9.9 vit this version is only 9.5?