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Fire Emblem Heroes (FEH)

New Year Heimdallr Builds and Best IVs

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FEH New Year Heimdallr Banner

This is a ranking page for the hero Heimdallr - New Year's Vision from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for New Year Heimdallr.

Heroes With the Same Name
Heimdallr - New Year New Year Heimdallr

Special Heroes - Mortals' New Year Featured Heroes
New Year Váli IconNew Year Váli
[9.5/10]
New Year Baldr IconNew Year Baldr
[9.5/10]
New Year Heimdallr IconNew Year Heimdallr
[9.0/10]
New Year Sedgar IconNew Year Sedgar
[8.5/10]
Notice Attention! This page is still under construction and will be completed shortly.
Sign up or Log in and select Add to Watchlist under the page's title to be notified of any updates!

New Year Heimdallr Rating and Basic Information

FEH New Year Heimdallr Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Heimdallr - New Year's Vision: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? TBD

New Year Heimdallr Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1).
If defending in Aether Raids, at the start of enemy phase, grants 【Foresight Snare】 to allies closest to the bottom of the map within 3 columns centered on unit for 1 turn.
If not defending in Aether Raids, at the start of enemy phase, if there is only one ally (excluding unit) with the highest Def among allies closest to foe, grants 【Foresight Snare】 to that ally for 1 turn.
For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Def/Res-5 during combat, and also, if foe's attack can trigger their Special and if foe's Res at the start of battle ≤ 39, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown; "at start of battle" excludes increases to Res granted after foe is deployed, such as Legendary Effects, Mythic Effects, Bonus Heroes, Great Talent, etc.).
Grants Atk/Def/Res+11 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and grants Special cooldown count-X to unit before unit's first attack during combat (X = number of Penalty effects active on foe, excluding stat penalties; max 2).

Cooldown Count = 4
Boosts damage by 70% of unit's Res when Special triggers.
If unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat, and also, if unit's Res ≥ foe's Res-10, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).

If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Res = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5).

Enables 【Canto (Rem.; Min 1)】.
At start of player phase or enemy phase, inflicts 【Exposure】, 【Discord】, and 【Stall】 on foes with Res < unit's Res and that are within 2 spaces of another foe through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe, foe cannot make a follow-up attack, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat.

At start of player phase or enemy phase, grants 【Atk Liberate】 and 【Res Liberate】 to unit and allies closest to foe (excluding unit) for 1 turn.
Grants Atk/Res+4 to unit during combat.
For unit and allies on the map with the 【Atk Liberate】 or 【Res Liberate】 effects active, deals damage during combat = number of 【Bonus】 effects active on unit or ally + 5, excluding stat bonuses (max 10; excluding area-of-effect Specials).
【Atk Liberate】
Grants bonus to Atk during combat = number of 【Bonus】 effects active on unit, excluding stat bonuses, + 4 (max 8).
【Res Liberate】
Grants bonus to Res during combat = number of 【Bonus】 effects active on unit, excluding stat bonuses, + 4 (max 8).

New Year Heimdallr Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (12) No Attack IV ★★★★★
Spd (3) Spd Bane ★☆☆☆☆
Def (6) No Def IV ★★★☆☆
Res (10) Res Boon ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Res / -Spd

The best IVs for New Year Heimdallr are +Res and -Spd. Res is the key stat for the stat checks of An Open Book as well as any Res-based C skills that aim to apply additional debuffs to the enemies, making it Heimdallr's most important stat. It should be boosted as much as possible in order to maximize Heimdallr's effectiveness.

Spd is New Year Heimdallr's worst stat and can be safely taken as a bane as it won't impact any of her matchups.

New Year Heimdallr Best Builds

General Use / Budget New Year Heimdallr

HOT
Special Skill IconIce Wall
Attuned Skill Icon: -
Updated on 01/06/2026

How to Use, Explanation

New Year Heimdallr's base kit already functions well as an offense/support hybrid. Still Water increases visible Res to improve her Res checks.

Source Heroes for All Skills

New Year Heimdallr Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
185
HP
HP 41 41
Rank: 392/1332
Atk
Atk 49 49
Rank: 5/1332
Spd
Spd 16 16
Rank: 1289/1332
Def
Def 30 30
Rank: 601/1332
Res
Res 49 49
Rank: 3/1332

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 68 20 34 54 222
Lv.40 +10 46 54 20 34 54 208

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 53 20 34 53 208
+Atk
Lv.40 +10
45 56 20 34 53 208
+Spd
Lv.40 +10
45 53 23 34 53 208
+Def
Lv.40 +10
45 53 20 37 53 208
+Res
Lv.40 +10
45 53 20 34 57 209

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 63 16 30 49 199
5★ Lv.40 41 49 16 30 49 185

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 26 3 6 10 64

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
41 49 16 30 49 185
38 48 30 20 49 185
40 46 49 28 22 185
39 47 16 26 46 174
41 43 46 23 20 173
39 43 30 17 40 169
40 42 46 18 22 168
38 40 16 35 34 163
38 41 40 23 20 162
39 36 40 19 23 157
42 32 35 27 16 152
39 36 34 22 20 151
36 37 37 17 23 150
37 33 21 27 28 146
34 30 35 19 27 145
37 31 33 19 25 145
34 35 30 20 26 145
36 32 25 22 29 144
36 34 34 17 23 144

Note: Stats bonuses from skills are not taken into account.

New Year Heimdallr Roles, Strengths, and Weaknesses

New Year Heimdallr Roles

Heimdallr - New Year's Vision Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

New Year Heimdallr is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

New Year Heimdallr Strengths

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New Year Heimdallr Weaknesses

Weak to Cavalry Effective Weapons

New Year Heimdallr takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Heimdallr - New Year's Vision Only Appears as a 5 Star Hero!

Heimdallr - New Year's Vision only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Heimdallr - New Year's Vision if a 4 Star version is released!

Unlock Potential Tier List

New Year Heimdallr - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Accelerates Special trigger (cooldown count-1).
If defending in Aether Raids, at the start of enemy phase, grants 【Foresight Snare】 to allies closest to the bottom of the map within 3 columns centered on unit for 1 turn.
If not defending in Aether Raids, at the start of enemy phase, if there is only one ally (excluding unit) with the highest Def among allies closest to foe, grants 【Foresight Snare】 to that ally for 1 turn.
For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Def/Res-5 during combat, and also, if foe's attack can trigger their Special and if foe's Res at the start of battle ≤ 39, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown; "at start of battle" excludes increases to Res granted after foe is deployed, such as Legendary Effects, Mythic Effects, Bonus Heroes, Great Talent, etc.).
Grants Atk/Def/Res+11 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and grants Special cooldown count-X to unit before unit's first attack during combat (X = number of Penalty effects active on foe, excluding stat penalties; max 2).
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. 5★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. 5★
(Cooldown Count = 4) Boosts damage by 70% of unit's Res when Special triggers.
If unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat, and also, if unit's Res ≥ foe's Res-10, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).
5★

Passives

Skill Name Effect Learned At
Grants Atk/Res +3 to this unit during combat if unit is adjacent to an ally. 5★
Grants Atk/Res +4 to this unit during combat if unit is adjacent to an ally. 5★
Grants Atk/Res +5 to this unit during combat if unit is adjacent to an ally. 5★
If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Res = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5). 5★
Enables 【Canto (Rem.; Min 1)】.
At start of player phase or enemy phase, inflicts 【Exposure】, 【Discord】, and 【Stall】 on foes with Res < unit's Res and that are within 2 spaces of another foe through their next actions.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe, foe cannot make a follow-up attack, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat.
5★
At start of turn, grants Atk/Res+1 to ally with the highest Atk+Res total for 1 turn. (Excludes unit.) 5★
At start of turn, grants Atk/Res+3 to ally with the highest Atk+Res total for 1 turn. (Excludes unit.) 5★
At start of turn, grants Atk/Res+5 to ally with the highest Atk+Res total for 1 turn. (Excludes unit.) 5★
At start of player phase or enemy phase, grants 【Atk Liberate】 and 【Res Liberate】 to unit and allies closest to foe (excluding unit) for 1 turn.
Grants Atk/Res+4 to unit during combat.
For unit and allies on the map with the 【Atk Liberate】 or 【Res Liberate】 effects active, deals damage during combat = number of 【Bonus】 effects active on unit or ally + 5, excluding stat bonuses (max 10; excluding area-of-effect Specials).
【Atk Liberate】
Grants bonus to Atk during combat = number of 【Bonus】 effects active on unit, excluding stat bonuses, + 4 (max 8).
【Res Liberate】
Grants bonus to Res during combat = number of 【Bonus】 effects active on unit, excluding stat bonuses, + 4 (max 8).
5★

New Year Heimdallr as a Source Hero

New Year Heimdallr Avatar

Value of Skills ★★★★★

New Year Heimdallr has Ice Wall, Atk/Res Aria, and Atk/Res Liberate as inheritable options.

You can acquire all of these skills at once by inheriting the prerequisite skills first.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate New Year Heimdallr?

Top tier hero. Must summon. 2
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 0
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get New Year Heimdallr / Illustrations / Voice Actor / Quotes

How to Get New Year Heimdallr

Obtained through a Special Summoning Event!

New Year Heimdallr is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event Name Focus
Mortals
Mortals' New Year
Special Heroes Summon
Heimdallr - New Year New Year Heimdallr

Starts:12/31/2025
Ends:02/01/2025

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Elsie Lovelock
Illustrator Homare
Appears In

Illustration

FEH: Related Guides

Special Heroes: Mortals' New Year

Mortals

Heroes from Special Heroes - Mortals' New Year
New Year Váli IconNew Year Váli
[9.5/10]
New Year Baldr IconNew Year Baldr
[9.5/10]
New Year Heimdallr IconNew Year Heimdallr
[9.0/10]
New Year Sedgar IconNew Year Sedgar
[8.5/10]

See All Green Heroes

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All Types of Green Weapons

Close-Range Ranged
AxeAxe Green TomeGreen Tome
Green BreathGreen Breath Green DaggerGreen Dagger
Green BeastGreen Beast Green BowGreen Bow

Comment

1 twztid13 twztid13 1 day

Not 1 thing is worse than her mythic version, but this version scores less? Make it make sense. This version can be blessed & have much higher stats, while being used on all seasons of AR. She has a better C skill, & everything else is virtually the same as the other version. These summer units should at least match their mythic version scores, IMO (either lower those, or raise these).

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