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Fire Emblem Heroes (FEH)

Duo Elincia Builds and Best IVs

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FEH Duo Elincia Banner

This is a ranking page for the hero Elincia - Hearts of Purity from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Duo Elincia.

Heroes With the Same Name
Elincia - Hearts of Purity Icon Duo Elincia

New Heroes - Duo, Rearmed Heroes & Entwined Sharena Featured Heroes
Stefan IconStefan
[9.0/10]
Duo Elincia IconDuo Elincia
[9.5/10]
Rearmed Soren IconRearmed Soren
[9.0/10]
Entwined Sharena IconEntwined Sharena
[9.5/10]

Duo Elincia Rating and Basic Information

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Elincia - Hearts of Purity: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Bonded Blades grants Empathy and Dodge to Elincia and nearby allies, has a built-in brave effect, prevents both Elincia's and her foe's Specials, grants Elincia bonus stats, true damage and true DR.
・Ties of Crimea cleanses stat debuffs and two penalties for Elincia and allies, has built-in Warp support, grants Elincia bonus stats, true damage, true DR, Null Follow-Up, DR shred, and post-combat healing.

Duo Elincia Skills at 5★


Might: 11  Range: 1
Grants Atk+3.
Unit attacks twice (even if foe initiates combat).
Unit and target cannot trigger Specials during combat or area-of-effect Specials (excluding Røkkr area-of-effect Specials).
At start of player phase or enemy phase, if unit is within 3 spaces of an ally, grants Atk/Spd+6, 【Empathy】, and 【Dodge】 to unit and allies within 3 spaces of unit for 1 turn.
If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), unit deals +X × 5 damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials; X = number of Bonus effects active on unit and foe, excluding stat bonuses; max 5).

Range: 1
Unit moves 1 space away from target ally. Ally moves to unit's previous space.
If unit uses an Assist skill on the current turn, enables【Canto (1)】.

Unit can counterattack regardless of foe's range.
Grants bonus to unit's Atk/Spd/Def/Res during combat = number of 【Bonus】 effects active on unit, excluding stat bonuses, x 2 (max 8).

If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials).
Inflicts Atk/Spd-4 on foe, deals damage = difference between Spd stats + 5 (max 15; excluding area-of-effect Specials; if unit's Spd < foe's Spd, treats Spd difference as 0), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat.

Allies within 2 spaces of unit can move to any space within 2 spaces of unit.
After foes' start-of-turn skills trigger, if unit is within 3 spaces of an ally, for unit and allies within 3 spaces of unit, neutralizes stat penalties and two 【Penalty】 effects (does not apply to Penalty effects that are applied at the same time; neutralizes the first applicable Penalty effects on unit's list of active effects).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and also, when unit deals damage to foe during combat, restores 7 HP to unit.

Duo Elincia's Duo Skill Effect

Duo Skill
Grants 【Bulwark】 to unit and allies within 2 spaces of unit for 1 turn.
Applies 【Divine Vein (Stone)】 to unit's space and spaces within 2 spaces of unit for 2 turns.
(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)

Standard Effect 1

Duel
If unit is 5★ and level 40 and unit's stats total less than 220, treats unit's stats as 220 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

Duo Elincia Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (11) No Attack IV ★★★★★
Spd (10) Spd Boon ★★★★★
Def (9) Def Bane ★★☆☆☆
Res (10) No Res IV ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Def

The best IVs for Duo Elincia are +Spd and -Def. Elincia's base 49 Spd, raised to 53 with a superboon, is among the fastest in the game. She will need the Spd investment in order to maintain her Spd edge against all the fast metagame foes as well as ensuring that she can quad attack most of her foes.

Def is Elincia's least important stat and can be safely taken as a bane as it won't impact any of her matchups. -Res is also an option if you anticipate Elincia taking more physical attacks from foes.

Duo Elincia Best Builds

General Use Duo Elincia

HOT
Special Skill IconArchrival
Attuned Skill Icon: -
Updated on 10/20/2025

How to Use, Explanation

Duo Elincia's base kit functions well for a typical fast Sword Infantry unit. With her multiple damage reduction sources on her kit, she appreciates having another one in the form of Archrival.

Source Heroes for All Skills

Duo Elincia Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
204
HP
HP 40 40
Rank: 551/1322
Atk
Atk 48 48
Rank: 23/1322
Spd
Spd 49 49
Rank: 1/1322
Def
Def 31 31
Rank: 539/1322
Res
Res 36 36
Rank: 223/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 67 54 35 40 241
Lv.40 +10 45 53 54 35 40 227

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 52 53 35 40 227
+Atk
Lv.40 +10
44 55 53 35 40 227
+Spd
Lv.40 +10
44 52 57 35 40 228
+Def
Lv.40 +10
44 52 53 38 40 227
+Res
Lv.40 +10
44 52 53 35 43 227

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 62 49 31 36 218
5★ Lv.40 40 48 49 31 36 204

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 25 10 9 10 72

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Duo Elincia Icon Duo Elincia
40 48 49 31 36 204
41 46 49 37 31 204
40 47 48 36 33 204
41 47 48 38 30 204
41 46 48 38 31 204
40 47 48 35 29 199
41 44 48 35 31 199
40 46 48 34 31 199
40 46 47 35 31 199
40 44 48 36 31 199
42 45 47 32 33 199
45 46 46 40 21 198
46 44 47 36 24 197
41 45 47 33 27 193
40 46 45 35 27 193
42 43 47 37 24 193
40 44 45 34 30 193
41 43 46 31 32 193
40 43 46 43 21 193
42 43 47 35 25 192
40 46 46 31 25 188
40 44 47 32 25 188
43 43 46 28 28 188
41 41 45 29 32 188
42 44 46 34 21 187
40 44 45 33 25 187
40 41 45 29 32 187
43 43 43 33 25 187
40 43 46 32 26 187
40 39 43 32 28 182
41 41 43 32 25 182
40 41 40 35 26 182
43 37 42 32 28 182
40 43 41 36 22 182
40 40 43 34 25 182
41 40 41 36 23 181
44 38 41 36 22 181
40 36 43 30 28 177
43 37 42 30 24 176
43 39 41 30 23 176
40 37 40 30 25 172
40 35 40 23 34 172
41 36 37 32 26 172
41 36 40 30 25 172
41 35 42 31 23 172
42 33 41 29 23 168
40 34 40 33 21 168

Note: Stats bonuses from skills are not taken into account.

Duo Elincia Roles, Strengths, and Weaknesses

Duo Elincia Roles

Elincia - Hearts of Purity Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement AssistImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Duo Elincia is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Duo Elincia Strengths

Bonded Bladed disables Specials

Duo Elincia's exclusive weapon Bonded Blades has built-in Atk+3 and a brave effect, allowing her to dish out damage quickly and burst down her foes.

More importantly, Bonded Blades disables both Elincia's and her foe's Specials, preventing them from triggering. Lucia brings her unique effect to this Duo Hero, turning Duo Elincia into one of the best attackers in the game.

Bonded Blades also grants Atk/Spd+6, 【Empathy】, and 【Dodge】 to Elincia and all allies within 3 spaces at the start of both player and enemy phase, granting powerful support that excels both offensively and defensively.

In combat, Bonded Blades grants Elincia up to Atk/Spd/Def/Res+14 based on number of allies within 3 rows and 3 columns, up to +25 bonus true damage and up to +15 bonus true damage reduction based on Bonuses and Penalties.

The bulk of the power budget of Bonded Blades lies in its ability to shut down Specials. This effect is valuable in the current metagame as most units rely on their Specials to deal significant damage.

Ties of Crimea grants mobility and cleansing

Duo Elincia's exclusive C skill Ties of Crimea allows nearby allies to warp to spaces near her, granting easy mobility that can be used offensively to launch surprise attacks at enemies.

Ties of Crimea also neutralizes stat penalties and cleanses off two 【Penalty】 effects for Elincia and allies within 3 spaces after the foe's start-of-turn skills trigger. 【Penalty】 cleansing is a key factor in teambuilding as most modern units have built-in 【Penalty】 effects that spread throughout multiple foes.

In combat, Ties of Crimea grants Duo Elincia Atk/Spd/Def/Res+5, +7 true damage and true damage reduction, a Null Follow-Up effect, a 50% damage reduction piercing effect, and 7 HP healing for each attack.

Ties of Crimea is a fantastic skill that grants everything important all in one skill: mobility, support, offense, and defense.

Duo Elincia Weaknesses

Saturation

While Duo Elincia has effects that are unique to her and set her apart from other Sword Infantry units, she is still another fast Sword Infantry unit.

FEH has plenty of options for that exact archetype, making it quite difficult to find room for Duo Elincia on your teams.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Elincia - Hearts of Purity Only Appears as a 5 Star Hero!

Elincia - Hearts of Purity only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Elincia - Hearts of Purity if a 4 Star version is released!

Unlock Potential Tier List

Duo Elincia - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
11 1 Grants Atk+3.
Unit attacks twice (even if foe initiates combat).
Unit and target cannot trigger Specials during combat or area-of-effect Specials (excluding Røkkr area-of-effect Specials).
At start of player phase or enemy phase, if unit is within 3 spaces of an ally, grants Atk/Spd+6, 【Empathy】, and 【Dodge】 to unit and allies within 3 spaces of unit for 1 turn.
If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), unit deals +X × 5 damage (excluding area-of-effect Specials), and reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials; X = number of Bonus effects active on unit and foe, excluding stat bonuses; max 5).
5★

Assists

Skill Name Range Effect Learned At
1 Unit moves 1 space away from target ally, who moves to unit’s former position. 5★
1 Unit moves 1 space away from target ally. Ally moves to unit's previous space.
If unit uses an Assist skill on the current turn, enables【Canto (1)】.
5★

Specials

This Hero has no Special skills that can be learned.

Passives

Skill Name Effect Learned At
Unit can counterattack regardless of foe's range. 5★
Unit can counterattack regardless of foe's range.
Grants bonus to unit's Atk/Spd/Def/Res during combat = number of 【Bonus】 effects active on unit, excluding stat bonuses, x 2 (max 8).
5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). Neutralizes effects that inflict "Special cooldown charge -X" on unit. 5★
If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7.
Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials).
Inflicts Atk/Spd-4 on foe, deals damage = difference between Spd stats + 5 (max 15; excluding area-of-effect Specials; if unit's Spd < foe's Spd, treats Spd difference as 0), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat.
5★
Allies within 2 spaces of unit can move to any space within 2 spaces of unit.
After foes' start-of-turn skills trigger, if unit is within 3 spaces of an ally, for unit and allies within 3 spaces of unit, neutralizes stat penalties and two 【Penalty】 effects (does not apply to Penalty effects that are applied at the same time; neutralizes the first applicable Penalty effects on unit's list of active effects).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and also, when unit deals damage to foe during combat, restores 7 HP to unit.
5★

Duo Elincia as a Source Hero

Duo Elincia Avatar

Value of Skills ★★★★★

Duo Elincia has Draw Back Gait, D Bonus Amp, and Null C-Avoid as inheritable skills.

All of these skills are worth inheriting onto your favorite units as they are quite strong.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Duo Elincia?

Top tier hero. Must summon. 4
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 0
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Duo Elincia / Illustrations / Voice Actor / Quotes

How to Get Duo Elincia

Obtain Through Regular Summon

Duo Elincia is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Heather Gonzales with AmaLee
Illustrator Suzuki Rika
Appears In

Illustration

FEH: Related Guides

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[9.5/10]
Rearmed Soren IconRearmed Soren
[9.0/10]
Entwined Sharena IconEntwined Sharena
[9.5/10]

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