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Fire Emblem Heroes (FEH)

Váli Builds and Best IVs

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★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
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FEH Váli Banner

This is a ranking page for the hero Váli - God of Vengeance from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Váli.

Mythic Heroes - Double Mythic Heroes: Alfaðör & Váli Featured Heroes
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[9.5/10]
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Athos IconAthos
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Brave Baldr IconBrave Baldr
[9.9/10]
Alfaðör IconAlfaðör
[9.9/10]
Váli IconVáli
[9.9/10]
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[9.5/10]
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Váli Rating and Basic Information

FEH Váli Banner

Overall Rating 9.9/10
Reroll Ranking (excluding Inherit Skill) SS
(▶Reroll Ranking)
Ranking (including Inherit Skill) SS
(▶FEH Tier List)

Váli - God of Vengeance: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Enraptured God grants Distant Counter to allies within 3 spaces, grants a Miracle effect to the first nearby ally that would fall, heals them 40 HP and grants Atk/Spd Great Talent, grants Váli bonus stats, true damage, true DR, 50% DR shred, and neutralizes foe's bonuses.
・Invincible Sister pre-charges itself, grants Váli a Miracle effect, heals 40 HP, grants Atk/Spd Great Talent, and an extra action after combat, and prevents Váli from falling on the first combat.

Váli Skills at 5★


Might: 14  Range: 2
Neutralizes "effective against flying" bonuses.
Grants Spd+3.
Unit can counterattack regardless of foe's range.
Grants Atk/Spd+5 to allies within 3 spaces of unit during combat and those allies can counterattack regardless of foe's range.
For allies within 3 spaces of unit, if ally's HP > 1 and foe would reduce ally's HP to 0 during combat, ally survives with 1 HP, and after combat, restores 40 HP and grants Atk/Spd 【Great Talent】+10 to ally (effect only triggers for player's team once per map and does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers on an ally granted this effect, this effect will trigger too).
If unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes foe's bonuses, unit deals +X damage (excluding area of-effect Specials; X = 20% of unit's Spd + total value of Atk and Spd 【Great Talent】), reduces damage from foe's first attack by 20% of unit's Spd ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
(This skill grants max of 【Great Talent】+10.)

Cooldown Count = 5
When Special triggers, if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP, and afterward, once per turn on player phase and enemy phase, damage dealt by unit's attacks and damage from foe's attacks during that combat are reduced to 0 (Røkkr take at least 1 damage), and after combat, grants Special cooldown count-5 to unit, restores 40 HP to unit, and grants Atk/Spd【Great Talent】+10 to unit, and also, if unit initiated combat, grants another action to unit.
At start of player phase or enemy phase (except for in Summoner Duels), grants Special cooldown count-5 and restores 40 HP to unit.
Unit's first follow-up attack deals +X damage (X = 50% of foe's Atk + total value of unit's Atk and Spd 【Great Talent】), reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-2 to unit before foe's first attack during combat.
(This skill grants max of 【Great Talent】+20.)

If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Spd = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5).

At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts 【Spd Shackle】 and 【Res Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Spd/Res-4 on foe and deals damage = number of 【Penalty】 effects active on foe, excluding stat penalties, × 2, + 7 during combat (max 15; excluding area-of-effect Specials).

For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and unit and ally deal +5 damage during their combat (excluding area-of-effect Specials), and also, if their Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit or ally's follow-up attacks during combat.

Váli Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (20) HP Superbane ★★★☆☆
Atk (10) Attack Boon ★★★★★
Spd (11) No Spd IV ★★★★★
Def (5) Def Boon ★★☆☆☆
Res (6) Res Boon ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Def

The best IVs for Váli are +Spd and -Def. Váli is among the fastest heroes in the game with her base 48 Spd, raised to 51 after equipping Enraptured God, and raised to 54 after a boon.

Even though +Atk is a superboon and is also a good boon to take, we still recommend +Spd due to the numerous speedy units in the game with base 48-49 Spd. Váli can prevent their follow-up attacks with enough Spd investment.

Váli's Def and Res are equally not as good as her other IVs. We recommend -Def as it is slightly lower, but either of these will be fine as a bane and it will not impact any of Váli's matchups.

Váli Best Builds

General Use / Budget Váli

HOT
Attuned Skill Icon: -
Updated on 11/18/2025

How to Use, Explanation

Váli's base kit already functions well as an offensive threat with immense bulk from Invincible Sister. The Emblem Ring slot is flexible; we opted for Emblem Lyn ring to extend Váli's threat range.

Source Heroes for All Skills

Váli Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
188
HP
HP 42 42
Rank: 298/1322
Atk
Atk 49 49
Rank: 5/1322
Spd
Spd 48 48
Rank: 14/1322
Def
Def 24 24
Rank: 901/1322
Res
Res 25 25
Rank: 772/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 47 68 56 28 29 228
Lv.40 +10 47 54 53 28 29 211

HP Atk Spd Def Res Total
+HP
Lv.40 +10
49 53 52 28 29 211
+Atk
Lv.40 +10
46 57 52 28 29 212
+Spd
Lv.40 +10
46 53 55 28 29 211
+Def
Lv.40 +10
46 53 52 32 29 212
+Res
Lv.40 +10
46 53 52 28 33 212

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 42 63 51 24 25 205
5★ Lv.40 42 49 48 24 25 188

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 20 24 14 5 6 69

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Váli Icon Váli
42 49 48 24 25 188
35 44 47 16 42 184
40 43 47 24 30 184
40 47 16 30 46 179
40 45 46 22 25 178
40 42 45 21 25 173
38 46 25 20 44 173
37 41 29 30 31 168
39 39 42 25 22 167
40 42 41 23 20 166
40 39 41 19 22 161
36 37 28 17 37 155
38 33 27 15 37 150
38 35 36 16 25 150
35 36 30 16 33 150
36 33 38 17 25 149
38 38 16 31 26 149
39 35 25 30 19 148

Note: Stats bonuses from skills are not taken into account.

Váli Roles, Strengths, and Weaknesses

Váli Roles

Váli - God of Vengeance Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Váli is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Váli Strengths

Enraptured God grants Distant Counter to allies and has Drive Miracle once per map

Váli's exclusive weapon Enraptured God neutralizes her flying weakness and has built-in Distant Counter, allowing her to retaliate against all foes in combat.

Enraptured God also grants Atk/Spd+5 and Distant Counter to allies within 3 spaces of Váli, granting them the ability to retaliate at any range. Distant Counter being outsourced is incredibly rare, and this effect alone makes Váli worth using in certain team compositions that aim to fight on enemy phase.

Enraptured God also grants a Miracle effect to an ally within 3 spaces of Váli once per battle, and that ally heals 40 HP and is granted Atk/Spd 【Great Talent】+10 after combat. This effect is incredibly powerful and further adds on to Váli's immense support prowess, especially when paired with Savior tanks that protect the rest of the team.

In combat, Enraptured God grants Váli up to Atk/Spd/Def/Res+14 (based on number of foes within 3 rows and 3 columns), neutralizes her foe's bonuses, grants Váli bonus true damage equal to 20% of her Spd plus the total value of Atk/Spd 【Great Talent】 stacked on Váli, true damage reduction equal to 20% of Váli's Spd, and 50% damage reduction piercing.

Enraptured God is a loaded weapon filled with great support effects while also keeping Váli relevant in combat.

Invincible Sister pre-charges itself and grants another action

Váli's exclusive Special Invincible Sister pre-charges itself at the start of player and enemy phase while also healing Váli 40 HP, ensuring it is active for each turn.

When Invincible Sister triggers, it grants Váli a Miracle effect, and then reduces all incoming damage from the foe in combat to zero once per turn.

After that combat, Invincible Sister pre-charges itself again and heals Váli for another 40 HP, ensuring it is active on the next combat.

Invincible Sister also grants Váli Atk/Spd【Great Talent】+10, making her stronger on the next combat, and if Váli initiated combat, it even grants her an extra action too!

The zero damage effect ensures that Váli survives combat once no matter what, making her very difficult to take down due to requiring two combats.

Finally, Váli's first follow-up attack in each combat deals bonus true damage equal to 50% of her foe's Atk plus the total value of Atk/Spd 【Great Talent】 stacked on Váli, reduces damage from her foe's first attack by 40%, and grants Váli Special cooldown count -2 before her foe's first attack.

All in all, Invincible Sister is one of the best Specials in the game and makes Váli very difficult to bring down despite her frail stats.

Váli Weaknesses

Reliant on Invincible Sister

Váli's defensive stats are quite lacking, leaving her vulnerable to strong attackers.

She will be reliant on Invincible Sister to survive attacks from these foes. When Invincible Sister's Miracle effect is not active, Váli is highly likely to fall on the foe's follow-up attack

Additionally, Invincible Sister can be countered with area-of-effect damage as long as Váli's HP is reduced to 1 before combat begins. This ensures that Invincible Sister does not trigger!

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Váli - God of Vengeance Only Appears as a 5 Star Hero!

Váli - God of Vengeance only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Váli - God of Vengeance if a 4 Star version is released!

Unlock Potential Tier List

Váli - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Neutralizes "effective against flying" bonuses.
Grants Spd+3.
Unit can counterattack regardless of foe's range.
Grants Atk/Spd+5 to allies within 3 spaces of unit during combat and those allies can counterattack regardless of foe's range.
For allies within 3 spaces of unit, if ally's HP > 1 and foe would reduce ally's HP to 0 during combat, ally survives with 1 HP, and after combat, restores 40 HP and grants Atk/Spd 【Great Talent】+10 to ally (effect only triggers for player's team once per map and does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers on an ally granted this effect, this effect will trigger too).
If unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes foe's bonuses, unit deals +X damage (excluding area of-effect Specials; X = 20% of unit's Spd + total value of Atk and Spd 【Great Talent】), reduces damage from foe's first attack by 20% of unit's Spd ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
(This skill grants max of 【Great Talent】+10.)
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 5) If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. 5★
(Cooldown Count = 5) When Special triggers, if unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP, and afterward, once per turn on player phase and enemy phase, damage dealt by unit's attacks and damage from foe's attacks during that combat are reduced to 0 (Røkkr take at least 1 damage), and after combat, grants Special cooldown count-5 to unit, restores 40 HP to unit, and grants Atk/Spd【Great Talent】+10 to unit, and also, if unit initiated combat, grants another action to unit.
At start of player phase or enemy phase (except for in Summoner Duels), grants Special cooldown count-5 and restores 40 HP to unit.
Unit's first follow-up attack deals +X damage (X = 50% of foe's Atk + total value of unit's Atk and Spd 【Great Talent】), reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-2 to unit before foe's first attack during combat.
(This skill grants max of 【Great Talent】+20.)
5★

Passives

Skill Name Effect Learned At
If unit is adjacent to an ally, grants Atk/Spd+3 during combat. 5★
If unit is adjacent to an ally, grants Atk/Spd+4 during combat. 5★
If unit is adjacent to an ally, grants Atk/Spd+5 during combat. 5★
If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Spd = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5). 5★
At the start of each turn, inflicts Res -3 on foe on the enemy team with the highest Res through its next action. 5★
At start of turn, inflicts Spd/Res-3 on foe on the enemy team with the highest Spd+Res total through its next action. 5★
At start of turn, inflicts Spd/Res-5 on foe on the enemy team with the highest Spd+Res total through its next action. 5★
At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts 【Spd Shackle】 and 【Res Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions.
Inflicts Spd/Res-4 on foe and deals damage = number of 【Penalty】 effects active on foe, excluding stat penalties, × 2, + 7 during combat (max 15; excluding area-of-effect Specials).
5★
Grants adjacent allies Spd +2 during combat. 5★
Grants adjacent allies Atk/Spd +2 during combat. 5★
Grants adjacent allies Atk/Spd +3 during combat. 5★
For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and unit and ally deal +5 damage during their combat (excluding area-of-effect Specials), and also, if their Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit or ally's follow-up attacks during combat. 5★

Váli as a Source Hero

Váli Avatar

Value of Skills ★★★★★

Váli has Atk/Spd Aria, Spd/Res Shackle, and Null Uplift A/S as inheritable options.

All of these skills are very strong and worth inheriting onto your favorite units. However, we recommend keeping at least one copy of Váli in your barracks, as she is among the strongest heroes in the game as of the time of her release.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Váli?

Top tier hero. Must summon. 8
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 0
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 0
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Váli / Illustrations / Voice Actor / Quotes

How to Get Váli

Obtained through a Special Summoning Event!

Váli is a limited time Hero who can be pulled from a Mythic Hero Summoning event. They do not appear in regular summons.

Event Name Focus
Double Mythic Heroes: Alfaðör & Váli Banner
Double Mythic Heroes: Alfaðör & Váli
Mythic Heroes Summon
Váli - God of Vengeance Icon Váli

Starts:11/16/2025
Ends:12/04/2025

Voice Actor and Illustrator Information

Voice Actor
(English)
Mia Paige
Illustrator Maeshima Shigeki
Appears In

Illustration

FEH: Related Guides

Mythic Heroes - Double Mythic Heroes: Alfaðör & Váli

Double Mythic Heroes: Alfaðör & Váli Banner

Heroes from Mythic Heroes - Double Mythic Heroes: Alfaðör & Váli
Níðhöggr IconNíðhöggr
[9.5/10]
Elm IconElm
[9.9/10]
Brave Byleth (M) IconBrave Byleth (M)
[9.5/10]
Athos IconAthos
[9.5/10]
Brave Baldr IconBrave Baldr
[9.9/10]
Alfaðör IconAlfaðör
[9.9/10]
Váli IconVáli
[9.9/10]
Brave Sharena IconBrave Sharena
[9.5/10]
Mythic Lyn IconMythic Lyn
[9.9/10]
Læraðr IconLæraðr
[9.5/10]
Rune IconRune
[9.5/10]
Brave Eikþyrnir IconBrave Eikþyrnir
[9.5/10]

See All Blue Heroes

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Comment

4 Anon Anon 14 days

Váli with Brave Baldr in team is pretty busted in the Røkkr Sieges with Váli granting the counter to her teammates and Brave Baldr being able do so much damage.

3 Anonymous Anonymous 15 days

She does lose the damage nullification but she in turn becomes threatening on offense, especially when paired with reflex support. As you said, Vali baits out Eirka ring on her first combat so she mostly doesn't have to worry about brave attacks bypassing miracle.

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