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This is a ranking page for the hero Larcei - Bride of Astra from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Bridal Larcei.
| Heroes With the Same Name | |
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List of Contents
| Special Heroes - Moment of Joy Featured Heroes | |||
|---|---|---|---|
Bridal Tine[8.0/10] |
Bridal Larcei[9.5/10] |
Groom Seliph[9.5/10] |
Bridal Julia[9.5/10] |

| Overall Rating | 9.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Brilliant Brident inflicts Spd/Def-7, 【Exposure】, and 【Discord】 on closest foes and nearby foes, grants Larcei bonus stats, true damage, true DR on foe's first attack, true DR on foe's Specials, and increases 【Potent Follow X%】 to 100%. ・Crusader's Astra neutralizes foe's non-Special percentage DR, grants Larcei Special cooldown reduction before each attack, disables foe's defensive Specials when it triggers during follow-up attacks, and grants Larcei 40% DR on foe's next attack. |
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Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Exposure】, and 【Discord】 on closest foes and any foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 20% of unit's Spd ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and reduces damage from foe's Specials by 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, if 【Potent Follow X%】 has triggered and X ≤ 99, then X = 100. |
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Cooldown Count = 2 When Special triggers, boosts damage by 40% of unit's Spd and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills. Grants Special cooldown count-1 to unit before unit's first attack and before each of unit's follow-up attacks during combat, and also, when unit's Special is triggered during a follow-up attack, prevents foe's Specials that are triggered by unit's attack. If unit's or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). |
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If unit's HP ≥ 25% at start of combat or unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If unit's HP ≥ 25% at start of combat and unit is within 3 spaces of an ally, grants an additional Atk/Spd+3 to unit during combat. |
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Inflicts Spd/Def-4 on foe and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials), and also, if unit's Special is ready or unit's Special triggered before or during this combat, unit deals +15 damage during combat (excluding area-of-effect Specials), and also, restores 7 HP to unit when unit deals damage to foe during combat. If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】 during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40). |
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Enables 【Canto (Dist. +1; Max 4)】. At start of turn, unit can move 1 extra space (that turn only; does not stack). Grants bonus to unit's Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat (max 3). |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
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★★★☆☆ |
| Atk (10) |
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★★★★☆ |
| Spd (9) |
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★★★★★ |
| Def (11) |
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★★★☆☆ |
| Res (9) |
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★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Bridal Larcei are +Spd and -HP. Spd is Larcei's most important stat, increased to base 52 with a superboon, allowing her to outspeed a majority of her foes and increase her damage output with both Brilliant Brident and Crusader's Astra reliant on Spd.
All of Larcei's defensive stats are equally important. We opted for -HP as the preferred bane as it is the easiest to patch up with blessing bonuses.
We recommend a +Spd IV when merging Bridal Larcei up to +10 for similar reasons above.
| HOT | |
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| Updated on 05/16/2025 | |
Bridal Larcei's base kit already functions well as an Omnitank unit. The Distant Counter (M) Sacred Seal allows her to retaliate against ranged foes while the optional Emblem Eirika ring ensures she can land 5 attacks on her foes on Larcei's first combat on each phase.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 199 | ||
| HP |
40 |
Rank: 523/1322 |
| Atk |
45 |
Rank: 146/1322 |
| Spd |
48 |
Rank: 2/1322 |
| Def |
35 |
Rank: 274/1322 |
| Res |
31 |
Rank: 375/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 45 | 66 | 52 | 40 | 35 | 238 | Lv.40 +10 | 45 | 50 | 52 | 40 | 35 | 222 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 47 | 49 | 52 | 39 | 35 | 222 |
| +Atk Lv.40 +10 | 44 | 52 | 52 | 39 | 35 | 222 |
| +Spd Lv.40 +10 | 44 | 49 | 56 | 39 | 35 | 223 |
| +Def Lv.40 +10 | 44 | 49 | 52 | 42 | 35 | 222 |
| +Res Lv.40 +10 | 44 | 49 | 52 | 39 | 38 | 222 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 40 | 61 | 48 | 35 | 31 | 215 |
| 5★ Lv.40 | 40 | 45 | 48 | 35 | 31 | 199 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 26 | 9 | 11 | 9 | 73 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 46 | 49 | 38 | 31 | 204 | |
| 43 | 48 | 46 | 38 | 28 | 203 | |
| 41 | 45 | 48 | 35 | 30 | 199 | |
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40 | 45 | 48 | 35 | 31 | 199 |
| 41 | 47 | 47 | 36 | 28 | 199 | |
| 40 | 34 | 47 | 47 | 31 | 199 | |
| 41 | 47 | 48 | 38 | 24 | 198 | |
| 40 | 44 | 46 | 41 | 27 | 198 | |
| 41 | 42 | 46 | 30 | 34 | 193 | |
| 40 | 44 | 46 | 47 | 16 | 193 | |
| 42 | 46 | 44 | 34 | 27 | 193 | |
| 40 | 42 | 47 | 30 | 34 | 193 | |
| 37 | 41 | 45 | 45 | 25 | 193 | |
| 37 | 41 | 46 | 46 | 23 | 193 | |
| 39 | 38 | 44 | 34 | 32 | 187 | |
| 41 | 40 | 42 | 31 | 28 | 182 | |
| 41 | 40 | 38 | 35 | 28 | 182 | |
| 40 | 42 | 40 | 38 | 17 | 177 | |
| 40 | 41 | 41 | 37 | 18 | 177 | |
| 42 | 37 | 39 | 31 | 27 | 176 | |
| 44 | 38 | 38 | 35 | 21 | 176 | |
| 41 | 39 | 42 | 31 | 23 | 176 | |
| 41 | 40 | 36 | 40 | 19 | 176 | |
| 40 | 41 | 40 | 28 | 27 | 176 | |
| 46 | 38 | 35 | 32 | 21 | 172 | |
| 40 | 37 | 40 | 30 | 25 | 172 | |
| 38 | 35 | 40 | 28 | 31 | 172 | |
| 39 | 30 | 31 | 30 | 34 | 164 | |
| 43 | 32 | 32 | 29 | 22 | 158 | |
| 35 | 32 | 34 | 28 | 29 | 158 | |
| 46 | 36 | 32 | 24 | 19 | 157 | |
| 41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Bridal Larcei is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Bridal Larcei's exclusive weapon Brilliant Brident inflicts Spd/Def-7, 【Exposure】, and 【Discord】 on closest foes and any foes within 2 spaces of those foes, providing easy to apply debuffs at the start of each turn.
In combat, Brilliant Brident grants Larcei up to Atk/Spd/Def/Res+14 (based on number of foes within 3 rows or 3 columns), bonus true damage, true damage reduction on foe's first attack, and true damage reduction on foe's Specials equal to 20% of her Spd, and also improves 【Potent Follow X%】 to always apply 100% damage.
While Brilliant Brident itself doesn't have a 【Potent Follow X%】 effect, Bridal Larcei comes with Potent Finish on her base kit, allowing her to create Potent Follow-Up attacks without the need for investment.
Bridal Larcei's exclusive Special skill Crusader's Astra has a low cooldown of 1 after Brilliant Brident's slaying effect and has a built-in piercing effect, neutralizing her foe's percentage-based damage reduction effects.
More importantly, Crusader's Astra grants Special cooldown count-1 to Bridal Larcei before her first attack and before each of her follow-up attacks (including Potent Follow-Up attacks). With Crusader's Astra's 1 cooldown, this effect essentially pre-charges Crusader's Astra, allowing Larcei to trigger it for each of her attacks.
Brave attacks do not count. If Bridal Larcei has an attack twice effect, the cooldown reduction effect triggers on the 1st and 3rd attacks, and the 5th attack if Larcei triggers a Potent Follow-Up attack.
Crusader's Astra also disables her foe's Defensive Specials (such as Pavise) if Crusader's Astra is triggered during a follow-up attack. This effect is what can bust through sturdy tanks, especially Shield Fighter armors which run rampant in today's metagame.
Finally, Crusader's Astra also grants Bridal Larcei 40% damage reduction once per combat if her or her foe has their Special ready or triggered before or during combat. This condition is very easy to activate with the cooldown reduction effect above, making it a reliable source of damage reduction.
Bridal Larcei is another high Spd Lance Infantry unit, facing competition from similar units such as Attuned Caeda and Attuned Timerra.
She has her own niche which makes her stand out compared to other similar units, giving her a purpose to use over other high Spd Infantry units.
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Larcei - Bride of Astra only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Larcei - Bride of Astra if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7, 【Exposure】, and 【Discord】 on closest foes and any foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 20% of unit's Spd ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and reduces damage from foe's Specials by 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, if 【Potent Follow X%】 has triggered and X ≤ 99, then X = 100. |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ | |
| (Cooldown Count = 4) Boosts damage dealt by 150%. | 5★ | |
| (Cooldown Count = 2) When Special triggers, boosts damage by 40% of unit's Spd and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills. Grants Special cooldown count-1 to unit before unit's first attack and before each of unit's follow-up attacks during combat, and also, when unit's Special is triggered during a follow-up attack, prevents foe's Specials that are triggered by unit's attack. If unit's or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). |
5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+3 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat. | 5★ | |
| At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+4 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat. | 5★ | |
| At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+5 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat. | 5★ | |
| If unit's HP ≥ 25% at start of combat or unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If unit's HP ≥ 25% at start of combat and unit is within 3 spaces of an ally, grants an additional Atk/Spd+3 to unit during combat. |
5★ | |
| Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 10%. If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】 during combat (if unit cannot perform follow-up and attack twice, X = 60; otherwise, X = 20). Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |
5★ | |
| Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 20%. If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】 during combat (if unit cannot perform follow-up and attack twice, X = 70; otherwise, X = 30). Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |
5★ | |
| Inflicts Spd/Def-4 on foe during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%. If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】 during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40). 【Potent Follow X%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |
5★ | |
| Inflicts Spd/Def-4 on foe and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials), and also, if unit's Special is ready or unit's Special triggered before or during this combat, unit deals +15 damage during combat (excluding area-of-effect Specials), and also, restores 7 HP to unit when unit deals damage to foe during combat. If decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】 during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40). |
5★ | |
| At start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ | |
| At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ | |
| At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ | |
| Enables 【Canto (Dist. +1; Max 4)】. At start of turn, unit can move 1 extra space (that turn only; does not stack). Grants bonus to unit's Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat (max 3). |
5★ |

| Value of Skills | ★★★★★ |
|---|
Bridal Larcei has Perfect Atk/Spd and Brutal Tempest as inheritable options.
It is possible to acquire both with only one copy of Bridal Larcei by inheriting the prerequisite skills first.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Bridal Larcei is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Lizzie Freeman |
|---|---|
| Illustrator | Asatani Tomoyo |
| Appears In |
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| Heroes from Special Heroes - Moment of Joy | |||
|---|---|---|---|
Bridal Tine[8.0/10] |
Bridal Larcei[9.5/10] |
Groom Seliph[9.5/10] |
Bridal Julia[9.5/10] |
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Bridal Larcei Builds and Best IVs



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