What you can do as a member?
You can do by logging in.
- Retention of various tool data
- Site theme change
- Game bookmarking feature
- Provide feedback on the website
★ Latest Banner - Yearning to Give
☆ New Units - Winter Fomortiis, Winter Shez (F), Winter Hortensia, Winter Alear (M)
☆ Free Units - Winter Eikþyrnir
This is a guide to clearing the Infernal and Lunatic maps for Ymir & Eir in Fire Emblem Heroes (FEH). To see strategy for defeating Ymir & Ascended Eir, enemy information, as well as the best units and party to use, read on!
Table of Contents
Enemy Units | Ymir Ascended Eir |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 09/26/2024 - 10/04/2024 |
Infernal | Lunatic |
---|---|
A Ymir | HP 61 |
Atk 63 |
Spd 29 |
Def 38 |
Res 37 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:
Miracle
|
:-
:-
|
||||||||||
B Ascended Eir | HP 57 |
Atk 60 |
Spd 49 |
Def 17 |
Res 39 |
||||||
:-
|
:-
:-
|
||||||||||
C Red Thief | HP 56 |
Atk 54 |
Spd 53 |
Def 13 |
Res 29 |
||||||
:-
:
Moonbow
|
:-
:-
|
||||||||||
D Blue Cavalier | HP 47 |
Atk 55 |
Spd 30 |
Def 13 |
Res 42 |
||||||
:
Blárfox+
:
Iceberg
|
:-
:-
|
||||||||||
E Lance Cavalier | HP 62 |
Atk 51 |
Spd 27 |
Def 35 |
Res 33 |
||||||
:
Swap
|
:-
:-
|
||||||||||
F Sword Fighter | HP 68 |
Atk 50 |
Spd 40 |
Def 36 |
Res 24 |
||||||
:-
|
:-
:-
|
A Ymir | HP 53 |
Atk 59 |
Spd 26 |
Def 35 |
Res 34 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:
Miracle
|
:-
:-
|
||||||||||
B Ascended Eir | HP 49 |
Atk 56 |
Spd 45 |
Def 16 |
Res 35 |
||||||
:-
|
:-
:-
|
||||||||||
C Red Thief | HP 46 |
Atk 48 |
Spd 46 |
Def 12 |
Res 29 |
||||||
:-
:
Moonbow
|
:-
:-
|
||||||||||
D Lance Cavalier | HP 49 |
Atk 48 |
Spd 24 |
Def 28 |
Res 30 |
||||||
:
Swap
|
:-
:-
|
||||||||||
E Sword Fighter | HP 55 |
Atk 47 |
Spd 34 |
Def 33 |
Res 22 |
||||||
:-
|
:-
:-
|
This map has no reinforcements and no refresher foes, making a Hit and Run strategy viable.
Stay out of the range of the enemy units on the first turn while repositioning your team, since the enemies will not engage until you step into their threat range. Once ready, initiate on any of the generic enemies using a ranged unit with 3 movement, and then use movement Assists, refresher assists, and Canto effects to retreat and get your units out of range.
The enemies will then approach your units but be unable to reach them. Ymir may also use Rally Up Atk+ and then retreat using her own Canto effect, placing her out of range of her allies and preventing Everliving Domain from granting them a Miracle effect.
Use the next turn to defeat as many foes as possible, taking advantage of Ymir being out of range of her allies. Prioritize staying out of range of the enemies while clearing the map, and pick the enemies off one at a time.
You can also adopt a tanking strategy to clear this map, as none of the enemies in this map are too threatening except for Ymir and Ascended Eir. However, they are both Green units, allowing you to use a Red tank unit to enemy phase your way to victory.
Use the first few turns to set up your formation, and then place your tank unit in range of the enemies while keeping the support units out of range. With enough support, the generic enemies will fall in one round of combat each.
Ascended Eir may be able to survive with her Miracle effect if your tank unit cannot attack twice. To prevent this, either run Fatal Smoke 4 if you have it, or use a unit that can attack twice, either through outspeeding or through a guaranteed follow-up attack.
Unit Name | |
---|---|
Winter Edelgard | Lance Armored Black Yule Lance creates 【Divine Vein (Flame)】 tiles, grants Special cooldown charges pre-combat, and cuts the effectiveness of enemy damage reduction skills. Raging Tempest grants mobility and one additional action after combat. Inheriting Galeforce can grant a third action per turn. |
Summer Edelgard | Sword Armored Regal Sunshade's brave effect can quickly eliminate enemies. Raging Storm can grant one additional action after combat. Inheriting Galeforce can grant a third action per turn. |
Legendary Edelgard | Axe Armored Raging Storm can grant one additional action after combat. Inheriting Galeforce can grant a third action per turn. |
Brave Felix | Sword Infantry New Levin Sword accelerates Special by 2, opening up either area-of-effect spam or quick Galeforce. Lone Wolf can grant up to three actions in one turn. |
Bridal Sharena | Lance Cavalry Incredibly mobile with United Bouquet granting movement+1 and Forever Yours granting 【Canto (Dist, +1; Max 4)】. Both Forever Yours and Duo Skill generate additional actions while refreshing Canto. |
Summer Gullveig | Red Tome Cavalry Can act up to four times in one turn with Golden Sunlight, Time and Light, and her Duo Skill. Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements. |
Ninja Sanaki | Red Tome Cavalry Radiant Scrolls' brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Corrin (F) | Green Tome Cavalry Ninjutsu Scrolls' brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Laegjarn | Blue Bow Flying Flamefrost Bow's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Fallen Chrom | Sword Cavalry Arcane Devourer has Special acceleration, allowing an easy Galeforce trigger. Fate Unchanged... allows a Reposition effect while inflicting 【Exposure】onto multiple foes. |
Brave Chrom | Lance Cavalry Geirdriful grants bonus stats and Special cooldown charges in combat. A Fate Changed! allows a Reposition effect while granting Brave Chrom an extra action and copies ally's bonuses, granting them to himself. |
Legendary Leif | Colorless Bow Cavalry Meisterbogen's brave effect can quickly defeat enemies. Njörun's Zeal II grants himself an additional action when triggered. |
Gullveig | Colorless Tome Cavalry Quietus Gullveig and Time is Light grant herself additional actions after combat. Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements. |
Winter Byleth (M) | Sword Armored Holy Yule Blade decays foe's Specials and grants multiple stat bonuses. Supreme Heaven deals bonus damage against dragons and beasts and also grants additional damage reduction. |
Brave Corrin (F) | Colorless Breath Armored Multiple damage reduction effects and the 【Divine Vein (Stone)】 effect paired with high Spd allow her to survive multiple engagements. |
Brave Hector | Lance Armored The king of blue tank units. Can counterattack at a distance, deny enemy follow-ups, and has his own follow-up attack. |
Ascended Idunn | Blue Breath Armored Guaranteed follow-up attack. Weapon is comparable to Brave Hector's refined Maltet. Can neutralize penalties inflicted on her. |
Brave Edelgard | Axe Armored High mobility for an armored unit. Incredibly sturdy with refined Flower Hauteclere and Black Eagle Rule granting multiple defensive effects. |
Caineghis | Colorless Beast Armored Refined Lion King Fang grants multiple defensive effects and guaranteed follow-up attacks on both phases. Nullifies buffs from ranged units. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction, healing, and can shut down "At start of turn" effects of foes in cardinal directions upon winning a Res check. |
Halloween Flayn | Staff Cavalry Kitty-Cat Parasol grants Special cooldown charges, 30% damage reduction, and "neutralizes foe's bonuses to Atk" to nearby allies and can double as an offensive unit with high Atk and a guaranteed follow-up attack. |
Flayn | Staff Flying Grants damage reduction and healing. |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies. Can double as an offensive unit with refined Geirskögul |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat. |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat. |
Unit Name | |
---|---|
New Year Peony | Green Tome Flying Grants additional Atk to allies in similar cardinal directions. Can use her Duo Skill to grant another action to an adjacent ally. |
Peony | Blue Tome Flying Grants additional Atk and Spd to allies in similar cardinal directions. |
Legendary Azura | Blue Tome Flying Grants additional bonuses equal to highest bonus on unit and +1 movement. |
Hatari Azura | Green Tome Cavalry Grants +6 to all stats and +1 movement to target unit and all adjacent allies. Can use Harmonized Skill to grant extra actions to allies. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
Bound Hero Battles Walkthroughs and Schedule
Ymir & Eir Infernal Guide and Recommended Team (Bound Hero Battle)
Genshin Impact Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Path of Exile 2 (PoE 2) Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Infinity Nikki Walkthrough & Guides Wiki
STALKER 2 Heart of Chornobyl Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Once Human Walkthrough & Guides Wiki
Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki
Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Dragon Quest Monsters: The Dark Prince Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Persona 3 Reload Walkthrough & Guides Wiki
Monster Hunter World Walkthrough & Guides Wiki
© 2024 Nintendo / INTELLIGENT SYSTEMS
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.