Fire Emblem Heroes (FEH)

Fjorm & Nifl Infernal Guide and Recommended Team (Bound Hero Battle)

Fjorm and Nifl Bound Hero Battle Banner Fire Emblem Heroes FEH

This is a guide to clearing the Infernal and Lunatic maps for Fjorm and Nifl in Fire Emblem Heroes (FEH). To see strategy for defeating Fjorm and Nifl, enemy information, as well as the best units and party to use, read on!

Fjorm and Nifl Strategy Overview

Enemy Units Fjorm - Ice Ascendant ImageAscended Fjorm Nifl - God of Ice ImageNifl
Recommended Level Lv.40
Difficulty Infernal
Lunatic
Hard
Conditions Condition 1: All 4 units must survive.
Condition 2: You cannot use Light's Blessing
Dates Active 09/23/2023 to 09/29/2023

Initial Unit Placement

Infernal Lunatic

Infernal Enemy Information

A Cleric IconCleric HP
46
Atk
49
Spd
34
Def
20
Res
47
Weapon Skill IconFlash+
Assist Skill IconRescue+
Sacred Seal Icon:-
Attuned Seal Icon:-
B Fjorm - Ice Ascendant ImageAscended Fjorm HP
69
Atk
59
Spd
45
Def
34
Res
39
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
C Nifl - God of Ice ImageNifl HP
63
Atk
58
Spd
47
Def
30
Res
25
Special Skill IconLuna
Sacred Seal Icon:-
Attuned Seal Icon:-
D Sword Flier IconSword Flier HP
55
Atk
51
Spd
42
Def
30
Res
43
Assist Skill Icon:-
Special Skill IconGlimmer
Passive Skill A IconFury 4
Sacred Seal Icon:-
Attuned Seal Icon:-
E Red Mage IconRed Mage HP
52
Atk
50
Spd
38
Def
22
Res
33
Assist Skill Icon:-
Passive Skill A Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
F Green Fáfnir IconGreen Fáfnir HP
62
Atk
49
Spd
40
Def
41
Res
32
Special Skill IconMoonbow
Sacred Seal Icon:-
Attuned Seal Icon:-

Lunatic Enemy Information

A Cleric IconCleric HP
40
Atk
46
Spd
31
Def
18
Res
43
Weapon Skill IconFlash+
Assist Skill IconRescue+
Sacred Seal Icon:-
Attuned Seal Icon:-
B Fjorm - Ice Ascendant ImageAscended Fjorm HP
60
Atk
55
Spd
41
Def
31
Res
36
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
C Nifl - God of Ice ImageNifl HP
54
Atk
54
Spd
43
Def
27
Res
23
Special Skill IconLuna
Sacred Seal Icon:-
Attuned Seal Icon:-
D Red Mage IconRed Mage HP
44
Atk
47
Spd
35
Def
20
Res
30
Assist Skill Icon:-
Passive Skill A Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
E Green Fáfnir IconGreen Fáfnir HP
49
Atk
46
Spd
37
Def
34
Res
29
Special Skill IconMoonbow
Sacred Seal Icon:-
Attuned Seal Icon:-

Damage Calculator Tool

Fjorm and Nifl Strategy

Use a Hit and Run strategy!

This map has no reinforcements, making a Hit and Run strategy viable. It also helps that most of the enemies are grouped together, allowing Galeforce users to immediately go on the offensive after their first actions.

The enemies will not move until you either attack a foe or end turn inside their threat range. You can use the first few turns to position your units for the perfect engage.

Since Ascended Fjorm has A/R Far Save 3 to protect her allies and has a pre-charged Ice Mirror backed up by bonus damage reduction from Nifl's Domain of Ice, we recommend initiating with a melee unit with an extra action post-combat from skills like Galeforce.

Approach any enemy that isn't Ascended Fjorm, defeat them in combat, and then use the extra action plus other assists from your other units to retreat to safety.

The enemies will then start charging towards your team. Clean up the rest of the map from there.

Alternatively, use a tanking strategy!

The enemies here can be defeated with a tanking strategy easily, as none of them are too threatening offensively. There are various effects that prevent counterattacks, however, such as Nifl's Frostbite Breath and the Cleric's Flash+ and Dazzling Shift, so prepare accordingly.

Skills like Null C-Disrupt or even your own Ascended Fjorm's Nifl's Bite help mitigate this issue if you have them.

We recommend baiting the enemies in on the rightmost column. At that spot, only the Red Mage and the Green Fafnir can reach your bait unit, and they shouldn't pose too much trouble. Once the enemies start charging forward, pick them off at your leisure.

An advantage of using a tanking strategy is neutralizing the effectiveness of Ascended Fjorm. She lacks mobility and her A/R Far Save 3 is useless on enemy phase. You can safely leave her as the last foe and focus down the other units instead.

Best Units for Fjorm and Nifl

Player Phase units

Unit Name
Edelgard - Sun Empresses ImageSummer Edelgard Sword Armored
Regal Sunshade's brave effect can quickly eliminate enemies.
Raging Storm can grant one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Chrom - Fell Exalt ImageFallen Chrom Sword Cavalry
Arcane Devourer grants bonus Special charges and Special cooldown acceleration, allowing an easy Galeforce trigger.
Fate Unchanged... allows repositioning an ally to safety and using the extra action for Fallen Chrom to retreat to safety himself.
Chrom - Fated Honor ImageBrave Chrom Lance Cavalry
Geirdriful grants bonus Special charges and Special cooldown acceleration, allowing an easy Galeforce trigger.
A Fate Changed! allows repositioning an ally to safety and using the extra action for Brave Chrom to retreat to safety himself.
Veronica - Princess Rising ImageLegendary Veronica Red Tome Cavalry
Enclosure neutralizes non-Special damage reduction effects, specifically, Nifl's Domain of Ice.
Enclosing Dark allows consecutive attacks to easily defeat enemies.
Eirika - Pledged Restorer ImageBrave Eirika Lance Cavalry
Moonlight Bangle grants Canto for mobility.
Binding Reginleif allows her to defeat her foes in one round.
Reginn - Bearing Hope ImageReginn Sword Cavalry
Lyngheiðr grants Canto for mobility.
Seiðr Shell is pre-charged and can defeat an enemy quickly.

Tank Units

Unit Name
Edelgard - Sun Empresses ImageSummer Edelgard Sword Armored
Regal Sunshade's brave effect can quickly eliminate enemies.
Using a defensive build allows her to tank multiple enemies in this map.
Corrin - Silent Bloodline ImageBrave Corrin (F) Colorless Breath Armored
Multiple damage reduction effects and the 【Divine Vein (Stone)】 effect paired with high Spd allow her to survive multiple engagements.
Hector - Brave Warrior ImageBrave Hector Lance Armored
Guaranteed follow-up attack
Weapon refine makes him a very powerful tank.
Duma - Strength and Love ImageHalloween Duma Red Breath Armored
Can retaliate at any distance with Distant Ferocity.
Woeful Upheaval deals chip damage, has a Far Save effect, and gives damage reduction.
Fjorm - Ice Ascendant ImageAscended Fjorm Axe Armored
Nifl's Bite neutralizes effects that prevent counterattacks such as Nifl's Frostbite Breath and the Cleric's Flash+ and Dazzling Shift.
A/R Far Save 3 can protect allies from ranged attacks.
Tiki - NagaTiki (Adult) Red Breath Infantry
A budget option that can fulfill the tank role to bait on turn one. A red unit is used here to help mitigate damage from the right side of the map, as she will not have color disadvantage against all the enemies on that side.
Nowi - Eternal Youth ImageNowi Blue Breath Infantry
A budget option that can fulfill the tank role to bait on turn one. A blue unit is used here to help mitigate damage from the left side of the map, as she will not have color disadvantage against all the enemies on that side.

Support Units

Unit Name
Elimine - Scouring Saint ImageElimine Staff Flying
Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions.
Flayn - Playing Innocent ImageFlayn Staff Flying
Grants damage reduction and healing.
Lucina - Brave Princess ImageBrave Lucina Lance Infantry
Grants bonus stats and Special acceleration to nearby allies during combat.
Corrin - Fateful Prince ImageCorrin (M) Sword Infantry
Grants bonus stats to his Ally Support during combat.
Hilda - DeerSummer Hilda Staff Flying
Grants Atk+6 and Special acceleration to nearby allies during combat.

Recommended Dancer Units

Unit Name
Peony - Álfar Dream Duo ImageNew Year Peony Green Tome Flying
Gentle Dream provides stat and mobility bonuses.
Duo Skill grants an ally an additional action.
Peony - Sweet Dream ImagePeony Blue Tome Flying
Gentle Dream provides stat and mobility bonuses.
Azura - Vallite Songstress ImageLegendary Azura Blue Tome Flying
Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses.
Azura - Hatari Duet ImageHatari Azura Green Tome Cavalry
Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses.
S/R Far Trace 3 allows repositioning after an attack or a refresh.

List of All Dancers | Heroes with Refresher Skills

User Submitted Units / Parties for Fjorm and Nifl

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