★ Latest Banner - New Heroes: Rearmed Þjazi & Rearmed Lilina
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This is a guide to clearing the Infernal and Lunatic maps for Colm and Neimi in Fire Emblem Heroes (FEH). To see strategy for defeating Colm and Neimi, enemy information, as well as the best units and party to use, read on!
Table of Contents
Enemy Units | Colm Neimi |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 04/27/2023 to 05/04/2023 |
Infernal | Lunatic |
---|---|
A Neimi | HP 63 |
Atk 57 |
Spd 49 |
Def 23 |
Res 38 |
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Moonbow
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B Troubadour | HP 41 |
Atk 52 |
Spd 23 |
Def 17 |
Res 50 |
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:
Respite+
:
Rescue+
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C Colm | HP 71 |
Atk 53 |
Spd 45 |
Def 27 |
Res 35 |
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Moonbow
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D Axe Fighter | HP 68 |
Atk 50 |
Spd 40 |
Def 36 |
Res 24 |
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Glimmer
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Spurn 3
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E Red Mage | HP 54 |
Atk 50 |
Spd 38 |
Def 22 |
Res 33 |
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Glimmer
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F Lance Fighter | HP 68 |
Atk 50 |
Spd 37 |
Def 40 |
Res 24 |
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Bonfire
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A Neimi | HP 54 |
Atk 53 |
Spd 45 |
Def 21 |
Res 35 |
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Moonbow
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B Colm | HP 62 |
Atk 49 |
Spd 41 |
Def 24 |
Res 32 |
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Moonbow
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C Axe Fighter | HP 55 |
Atk 47 |
Spd 34 |
Def 33 |
Res 22 |
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Glimmer
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:
Spurn 3
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D Red Mage | HP 44 |
Atk 46 |
Spd 35 |
Def 20 |
Res 30 |
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:
Glimmer
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:-
:-
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E Lance Fighter | HP 55 |
Atk 47 |
Spd 34 |
Def 33 |
Res 22 |
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Bonfire
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Any offensive strategy can help you clear this map, especially with the the lack of reinforcements and enemy refresher units on the enemy side. It also helps that all units are next to each other, allowing you to use more complex strategies to get the win.
You can use a simple hit-and-run strategy to force enemies to approach you while running back to safety with the help of any Canto skills or refresher units. You can easily pull this off at the top area, just before stepping on the gray tiles. From here, you can freely reach the Axe Fighter with any ranged unit of your choice. Once damaged or defeated, you can easily run back to safety with either Canto or with the help of a refresher ally. Make sure your unit has Reposition if you're planning to use the latter so as to save them from harm's way.
Once closer to your team, you can start focusing on picking them off one by one while leaving the less threatening ones for the next turn, should there be any.
Additionally, all enemies present in both maps do not bear any movement assist skills that can warp them to areas they normally can't reach. This allows you to use any straightforward approach when initiating, baiting, and retreating.
The enemies here can be defeated with a tanking strategy easily, as long as proper support is present.
Placing a tank unit on the top choke point near the two walls will cause the enemies to approach and attack into your tank unit one at a time. The choke point will prevent them from approaching the rest of your units while your tank unit picks them off one at a time.
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade's brave effect can quickly eliminate enemies. Raging Storm can grant one additional action after combat. Inheriting Galeforce can grant a third action per turn. |
Ninja Corrin (F) | Green Tome Cavalry Ninjutsu Scrolls' brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Lyn | Colorless Dagger Flying Tailwind Shuriken's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Laegjarn | Blue Bow Flying Flamefrost Bow's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Brave Chrom | Lance Cavalry A Fate Changed! can Reposition an ally, copy their bonuses, and grant another action to himself. S/D Near Trace 3 grants Canto allowing him to retreat post-combat. |
Brave Eirika | Lance Cavalry Moonlight Bangle grants Canto for mobility. Binding Reginleif allows her to defeat her foes in one round. |
Reginn | Sword Cavalry Lyngheiðr grants Canto for mobility. Seiðr Shell is pre-charged and can defeat an enemy quickly. |
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade's brave effect can quickly eliminate enemies. Using a defensive build allows her to tank multiple enemies in this map. |
Brave Hector | Lance Armored Guaranteed follow-up attack Weapon refine makes him a very powerful tank. |
Ascended Idunn | Blue Breath Armored A magical version of Brave Hector. D/R Near Save 3 protects nearby allies against melee attacks. Wily Fighter 3 negates bonuses on her foes. |
Ascended Fjorm | Axe Armored Can retaliate against effects that prevent her counterattacks. A/R Far Save 3 protects nearby allies against ranged attacks. |
Halloween Duma | Red Breath Armored Can retaliate at any distance with Distant Ferocity. Woeful Upheaval deals chip damage, has a Far Save effect, and gives damage reduction. |
Caineghis | Colorless Beast Armored Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Nowi | Blue Breath Infantry A budget option that can fulfill the Blue tank role to bait on turn one. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions. |
Flayn | Staff Flying Grants damage reduction and healing. |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies during combat. |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat. |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat. |
Unit Name | |
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New Year Peony | Green Tome Flying Gentle Dream provides stat and mobility bonuses. Duo Skill grants an ally an additional action. |
Peony | Blue Tome Flying Gentle Dream provides stat and mobility bonuses. |
Legendary Azura | Blue Tome Flying Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses. |
Hatari Azura | Green Tome Cavalry Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses. S/R Far Trace 3 allows repositioning after an attack or a refresh. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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