★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
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☆ Free Units - N/A
Here you can see how to get Spirit Forest Writ, a weapon skill in Fire Emblem Heroes (FEH). Check out Spirit Forest Writ, Spirit Forest Writ's effects, units with Spirit Forest Writ, as well as Inherit Skill Information!
List of Contents
| Skill |
Spirit Forest Writ
|
||
|---|---|---|---|
| Type | |||
| Mt | 14 | Range | 2 |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit is within 3 spaces of an ally, inflicts Atk/Res-6 on foe during combat, unit makes a guaranteed follow-up attack, disables foe's skills that "calculate damage using the lower of foe's Def or Res," and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = 80% of difference between Res stats at start of combat. (Maximum penalty of -12.) | ||
| Required SP | 400 | ||
| Sacred Seal | None | ||
|
|
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | - | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16). At start of turn, and at start of enemy phase (except for in Summoner Duels), if unit is within 2 spaces of an ally, grants Atk/Res+6 and "neutralizes unit's penalties during combat" to unit and allies within 2 spaces of unit for 1 turn, and also, for unit and allies within 2 spaces of unit, if Special cooldown count is at its maximum value, grants Special cooldown count-1. For allies within 2 spaces of unit, if Special cooldown count is at its maximum value after combat, grants Special cooldown count-1. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat, and also, if Special cooldown count is at its maximum value, grants Special cooldown count-1 after combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 15 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | 2 |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | 3 | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | 3 |
| Effect | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 9.5/10.0 | Ranking |
|
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Spirit Forest Writ is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Spirit Forest Writ: Best Fodder, Best Units to Inherit



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