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This is a guide to clearing the Infernal and Abyssal maps for Fae: Childlike Dragon in Fire Emblem Heroes (FEH). To see strategy for defeating Fae: Childlike Dragon, enemy information, as well as the best units and party to use, read on!
Boss Unit for This Legendary Hero Battle |
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Legendary Fae
[9.0/10] |
Table of Contents
Featured Hero | Legendary Fae |
---|---|
First Clear Reward | Abyssal: Gold Worn-Out Doll
Infernal:
x4
Lunatic:
×3
Hard:
×2
Normal:
x1 |
Recommended Level | Lv.40 |
Difficulty | Abyssal Infernal Lunatic Hard |
Conditions | Condition 1: All units must survive Condition 2: Cannot use Light's Blessing |
Dates Active | 10/29/2021-11/04/2021 |
Abyssal | Infernal |
---|---|
A Legendary Fae | HP 81 |
Atk 73 |
Spd 37 |
Def 49 |
Res 53 |
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:-
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B Sword Cavalier | HP 82 |
Atk 57 |
Spd 29 |
Def 33 |
Res 35 |
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:
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C Blue Cavalier | HP 71 |
Atk 54 |
Spd 30 |
Def 20 |
Res 44 |
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:-
:
Iceberg
|
:-
|
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D Bow Flier | HP 72 |
Atk 48 |
Spd 39 |
Def 23 |
Res 35 |
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:-
:
Luna
|
:-
|
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E Sword Fighter | HP 87 |
Atk 58 |
Spd 45 |
Def 43 |
Res 31 |
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:-
:
Glimmer
|
:
Fury 4
:-
:-
|
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F Axe Knight | HP 99 |
Atk 62 |
Spd 19 |
Def 55 |
Res 23 |
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:-
:
Ignis
|
:-
:-
|
Reinforcements 1 Cleric | HP 70 | Atk 47 | Spd 37 | Def 28 | Res 46 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
: Flash+ : Rescue+ | :- :- | ||||||||||
Reinforcements 1 Blue Mage | HP 73 | Atk 54 | Spd 42 | Def 24 | Res 36 | ||||||
:- | :- | ||||||||||
Reinforcements 1 Axe Dragon | HP 82 | Atk 61 | Spd 32 | Def 43 | Res 26 | ||||||
:- : Bonfire | :- |
Reinforcements 2 Axe Fighter | HP 89 | Atk 54 | Spd 41 | Def 45 | Res 33 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
: Moonbow | :- :- | ||||||||||
Reinforcements 2 Thief | HP 77 | Atk 55 | Spd 54 | Def 15 | Res 36 | ||||||
:- : Glimmer | :- | ||||||||||
Reinforcements 2 Sword Flier | HP 78 | Atk 50 | Spd 42 | Def 28 | Res 47 | ||||||
:- : Glacies | :- |
Reinforcements 3 Lance Fighter | HP 89 | Atk 54 | Spd 44 | Def 39 | Res 27 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Miracle | :- | ||||||||||
Reinforcements 3 Sword Cavalier | HP 77 | Atk 59 | Spd 32 | Def 36 | Res 38 | ||||||
:- : Miracle | : Fury 3 : Lunge :- :- |
A Legendary Fae | HP 64 |
Atk 65 |
Spd 31 |
Def 41 |
Res 45 |
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---|---|---|---|---|---|---|---|---|---|---|---|
:-
|
:-
:-
|
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B Sword Cavalier | HP 62 |
Atk 53 |
Spd 27 |
Def 31 |
Res 33 |
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:-
|
:-
:-
|
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C Blue Cavalier | HP 47 |
Atk 50 |
Spd 28 |
Def 18 |
Res 40 |
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:-
:
Iceberg
|
:-
:-
|
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D Bow Flier | HP 50 |
Atk 44 |
Spd 35 |
Def 21 |
Res 33 |
||||||
:-
:
Luna
|
:-
:-
|
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E Sword Fighter | HP 66 |
Atk 54 |
Spd 41 |
Def 40 |
Res 28 |
||||||
:-
:
Glimmer
|
:
Fury 4
:-
:-
|
||||||||||
F Axe Knight | HP 81 |
Atk 58 |
Spd 17 |
Def 51 |
Res 21 |
||||||
:-
:
Ignis
|
:-
:-
|
Reinforcements 1 Cleric | HP 46 | Atk 44 | Spd 34 | Def 25 | Res 42 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
: Flash+ : Rescue+ | :- :- | ||||||||||
Reinforcements 1 Blue Mage | HP 52 | Atk 50 | Spd 38 | Def 22 | Res 33 | ||||||
:- | :- :- | ||||||||||
Reinforcements 1 Axe Dragon | HP 62 | Atk 57 | Spd 30 | Def 39 | Res 23 | ||||||
:- : Bonfire | :- :- |
Reinforcements 2 Axe Fighter | HP 68 | Atk 50 | Spd 37 | Def 42 | Res 30 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
: Moonbow | :- :- | ||||||||||
Reinforcements 2 Thief | HP 56 | Atk 52 | Spd 50 | Def 13 | Res 32 | ||||||
:- : Glimmer | :- :- | ||||||||||
Reinforcements 2 Sword Flier | HP 57 | Atk 47 | Spd 38 | Def 26 | Res 43 | ||||||
:- : Glacies | :- :- |
Reinforcements 3 Lance Fighter | HP 68 | Atk 50 | Spd 40 | Def 36 | Res 24 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Miracle | :- :- | ||||||||||
Reinforcements 3 Sword Cavalier | HP 57 | Atk 55 | Spd 30 | Def 34 | Res 36 | ||||||
:- : Miracle | : Fury 3 : Lunge :- :- |
There are two ways to clear this map - either use two tanky blue units create a bunker in the lower left corner of the map or use a unit with Windsweep 3 and 3 dancers.
Hunkering down with your tanks is made easier if one of them has A/R Far Save 3, as there are several ranged units that spawn on the map.
Using a unit with Windsweep will prevent enemy units from counterattacking.
The Axe Knight has A/D Near Save 3, which makes attacking with melee units difficult as they will be in range of several of their allies, preventing you from taking them out during the player phase.
Legendary Fae, as well, is very difficult to take out during the player phase.
Use your tanky units to your advantage and have the enemy unit attack them during the enemy phase.
Flayn's weapon is insanely powerful, granting damage reduction to allies within 2 spaces.
This is amplified even more if she is built with Distant Guard 3 on both her C and Sacred Seal slots.
She works best with a tank that has A/R Far Save 3 so she's well protected, but if you don't have Far Save, you just need to take care of where she is positioned.
Unit Name | |
---|---|
Brave Ike | Axe Infantry His Special heals him. Easy to obtain unit. |
Legendary Dimitri | Lance Infantry Has damage reduction when his Spd is high. |
Brave Hector | Lance Armored Guaranteed follow-up attack Weapon refine makes him immune to armor-effective weapons. |
Brave Edelgard | Axe Armored High mobility for an armored unit. High stats all around. |
Winter Sothis | Green Armored Breath Her Special can be charged easily due to her kit and heals her. |
Fallen Robin (M) | Green Armored Breath Makes a guaranteed follow-up attack Very high attack. |
Fallen Edelgard | Colorless Armored Beast High stats all around. Can heal herself and can have multiple actions in a turn. |
Unit Name | |
---|---|
Tibarn | Red Beast Flier Can make a guaranteed follow-up attack Can move 3 spaces when he transforms. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Ophelia | Blue Infantry Tome Her Special is easy to charge and can hit multiple units. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Nino | Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
Legendary Leif | Colorless Cavalry Bow Special allows him to gain another action. |
Ninja Lyn | Colorless Dagger Flier Weapon allows her to attack twice Duo skill allows her to take another action. |
Unit Name | |
---|---|
Flying Olivia | Sword Flier Grants buffs to ally that she dances. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
An Abyssal strategy example for Fae - Childlike Dragon is currently unavailable. Stay tuned!
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
Legendary Hero Battle Walkthroughs and Schedule
Thanks! Brave Marianne is one of my favorite units, but Requiem Dance makes her a real joy in certain combinations. The Ingrid/H!Dorothea/B!Marianne core has carried me a lot because you can set up an atrocious number of actions per turn.
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I'm the same person from the reply. Yes! At first, I didn't see the potential of B!Marianne because of such a new-ish mechanic in Requiem Dance. But now I see it fully. :eyesemoji: