★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A

This is a guide to clearing the Infernal and Lunatic maps for Ylgr and Helbindi in Fire Emblem Heroes (FEH). To see strategy for defeating Ylgr and Helbindi, enemy information, as well as the best units and party to use, read on!
Table of Contents
| Featured Units |
|
|---|---|
| Recommended Level | Lv.40 |
| Difficulty | Infernal Lunatic Hard |
| Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
| Dates Active | 09/10/2021-09/17/2021 |
| Infernal | Lunatic |
|---|---|
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A
Red Flier
|
HP 48 |
Atk 46 |
Spd 41 |
Def 17 |
Res 38 |
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|---|---|---|---|---|---|---|---|---|---|---|---|
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B
Lance Cavalier
|
HP 62 |
Atk 53 |
Spd 27 |
Def 31 |
Res 33 |
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| C
|
HP 75 |
Atk 56 |
Spd 21 |
Def 40 |
Res 36 |
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| D
|
HP 61 |
Atk 50 |
Spd 45 |
Def 24 |
Res 22 |
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E
Red Cavalier
|
HP 47 |
Atk 50 |
Spd 28 |
Def 21 |
Res 37 |
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F
Axe Dragon
|
HP 57 |
Atk 53 |
Spd 29 |
Def 43 |
Res 27 |
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A
Lance Cavalier
|
HP 49 |
Atk 48 |
Spd 24 |
Def 28 |
Res 30 |
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|---|---|---|---|---|---|---|---|---|---|---|---|
|
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| B
|
HP 66 |
Atk 53 |
Spd 20 |
Def 37 |
Res 33 |
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| C
|
HP 53 |
Atk 47 |
Spd 41 |
Def 22 |
Res 20 |
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D
Red Cavalier
|
HP 39 |
Atk 47 |
Spd 25 |
Def 17 |
Res 34 |
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E
Axe Dragon
|
HP 49 |
Atk 48 |
Spd 25 |
Def 39 |
Res 24 |
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Ylgr has her Special charged at the start of turn 1, while Helbindi has his at Special charge 1.
This means that both can potentially one-shot your units when they attack.
It's better to defeat Ylgr with a melee unit and Helbindi with a ranged magic unit.
Units with【Canto】are incredibly useful due to their ability to attack and then retreat to safety.
Reginn is a notable F2P unit that would do well in this map, though units that can utilize A/D Near Trace 3 or similar will do just as well.
Using dancers will also work just as well as they help your units either defeat more enemy units or retreat to safety.
| Unit Name | |
|---|---|
|
|
Lance Armored Guaranteed follow-up attack Weapon refine makes him immune to armor-effective weapons. |
|
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Axe Armored High mobility for an armored unit. High stats all around. |
|
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Colorless Armored Beast Can move and attack several times per turn. Can heal herself after combat. |
|
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Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
|
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Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
| Unit Name | |
|---|---|
|
|
Red Beast Flier Can make a guaranteed follow-up attack Can move 3 spaces when he transforms. |
|
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Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
|
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Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
|
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Red Cavalry Tome Has an AoE Special that deals adaptive damage. Has Hardy Bearing in her weapon. |
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Green Infantry Tome Very high firepower that can double because of her high spd. |
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Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
|
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Colorless Cavalry Bow Special allows him to gain another action. |
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Colorless Dagger Flier Weapon allows her to attack twice Duo skill allows her to take another action. |
| Unit Name | |
|---|---|
|
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Sword Flier Grants buffs to ally that she dances. |
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Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
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Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
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Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills

Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
Bound Hero Battles Walkthroughs and Schedule
Ylgr and Helbindi Infernal Guide and Recommended Team (Bound Hero Battle)



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