★ Latest Banner - New Heroes: Rearmed Þjazi & Rearmed Lilina
☆ New Units - Elffin, Ogier, Rearmed Lilina, Þjazi, Bors
☆ Free Units - Zeiss
This is a guide to clearing the Infernal and Lunatic maps for Mae and Boey in Fire Emblem Heroes (FEH). To see strategy for defeating Mae and Boey, enemy information, as well as the best units and party to use, read on!
Table of Contents
Featured Units | Mae Boey |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 07/27/2021-08/06/2021 |
Infernal | Lunatic |
---|---|
A Cleric | HP 40 |
Atk 42 |
Spd 31 |
Def 23 |
Res 38 |
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:
Physic+
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:-
:-
|
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B Boey | HP 60 |
Atk 43 |
Spd 27 |
Def 23 |
Res 18 |
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:-
:
Ignis
|
:-
:-
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C Mae | HP 49 |
Atk 50 |
Spd 31 |
Def 16 |
Res 30 |
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:-
:-
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D Bow Fighter | HP 55 |
Atk 47 |
Spd 31 |
Def 31 |
Res 19 |
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:-
:
Moonbow
|
:-
:-
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E Lance Knight | HP 66 |
Atk 54 |
Spd 16 |
Def 43 |
Res 19 |
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:
Pivot
:
Pavise
|
:-
:-
|
A Sword Fighter | HP 66 |
Atk 50 |
Spd 37 |
Def 36 |
Res 24 |
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:-
:
Glimmer
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:
Guard 3
:-
:-
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B Cleric | HP 46 |
Atk 45 |
Spd 34 |
Def 25 |
Res 42 |
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:
Physic+
|
:-
:-
|
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C Boey | HP 69 |
Atk 46 |
Spd 30 |
Def 35 |
Res 19 |
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:-
:
Ignis
|
:-
:-
|
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D Mae | HP 57 |
Atk 53 |
Spd 34 |
Def 17 |
Res 33 |
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:-
:-
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E Bow Fighter | HP 65 |
Atk 50 |
Spd 36 |
Def 34 |
Res 21 |
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:-
:
Moonbow
|
:-
:-
|
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F Lance Knight | HP 81 |
Atk 58 |
Spd 17 |
Def 51 |
Res 21 |
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:
Pivot
:
Pavise
|
:-
:-
|
Mae has her Special ready at turn 1 in the Infernal version of the map.
Due to the amount of buffs she gives herself due to the effect of her weapon, Death Blow 4, and Atk/Spd Oath 3, er target will be receiving a lot of damage.
Either use damage reduction skills like Dragon Wall 3 or Spurn 3 to mitigate her damage or don't let her attack you during the enemy phase.
Instead, use a physical damage unit to defeat her as her Def is pretty low.
Boey is unlike his partner in that his Def is actually higher than his Res, making him a good physical damage tank.
His weapon also has the added effect of being able to counterattack regardless of range if his opponent is using a sword, lance, axe, or beast damage.
In this case, using a ranged magic unit will be extremely effective against him.
Attacking with melee units may prove to be annoying, as the Lance Knight is packing A/D Near Save 3, which allows them to take damage in place of their ally within 2 spaces.
On top of that, they have Wary Fighter 3, which makes it difficult to make follow-up attacks and one-shot them!
Defeat this Lance Knight quickly by using a ranged magic unit. It's helpful to also have Null Follow-Up 3 to bypass Wary Fighter, though you can also just use an extra action given by a dancer.
Unit Name | |
---|---|
Legendary Leif | Colorless Bow Cavalry Weapon allows him to attack twice. Special allows him to take an additional action. |
Ninja Lyn | Colorless Dagger Flier Weapon allows her to attack twice. Duo Skill grants her another action. |
Klein | Colorless Infantry Bow Weapon allows him to attack twice Effective against flying units. |
Gordin | Colorless Infantry Bow Weapon allows him to attack twice Effective against flying units. |
Unit Name | |
---|---|
Legendary Ike | Sword Infantry His Special heals him. Easy to obtain unit. |
Sothis | Red Infantry Breath Her Special heals her. Her Special can be charged easily due to her kit and heals her. |
Fjorm | Lance Infantry Her Special reduces damage from ranged units. Easy to obtain unit. |
New Year Alfonse | Blue Infantry Tome His Special can be charged easily. His weapon prevents follow-up attacks from enemy units. |
Brave Edelgard | Axe Armored Strong stats and skills all around. |
Winter Sothis | Green Armored Breath Her Special can be charged easily due to her kit and heals her. |
Fallen Tiki (Young) | Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
Caineghis | Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Unit Name | |
---|---|
Reginn | Sword Cavalry Can move after attacking or using an assist skill. Powerful exclusive Special. |
Altina | Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Ophelia | Blue Infantry Tome Her Special is easy to charge and can hit multiple units. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Nino | Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
Pirate Tibarn | Colorless Beast Flier Guaranteed follow-up attack with his weapon. Can move 3 spaces when he transforms. |
Unit Name | |
---|---|
Flying Olivia | Sword Flier Grants buffs to ally that she dances. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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