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This is a ranking page for the hero Ryoma - Dancing Samurai from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hoshidan Summer Ryoma.
Heroes With the Same Name | |
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Hoshidan Summer Ryoma
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List of Contents
Revival - Festival in Hoshido (Revival) Featured Heroes | |||
---|---|---|---|
Hoshidan Summer Micaiah [9.0/10] |
Hoshidan Summer Ryoma [8.0/10] |
Hoshidan Summer Elincia [8.0/10] |
Hoshidan Summer Xander [8.0/10] |
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Equipped with a refresher skill ・Grants a bonus to adjacent allies ・Weapon is effective on armored units |
Might: 12 Range: 2 Effective against armored foes. Disables unit’s and foe’s skills that change attack priority. After combat, if unit attacked, inflicts Def/Res -7 on target and foes within 2 spaces of target through their next actions. |
Range: 1 Enables target to take another action. Cannot be used on units with Sing or Dance. |
Gives Atk +20% if weapon-triangle advantage, Atk -20% if disadvantage. |
At the start of each turn, inflicts Def -7 on foe on the enemy team with the highest Def through its next action. |
Grants adjacent allies Spd/Res +3 during combat. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (14) | ★★☆☆☆ | |
Atk (18) | ★★★★★ | |
Spd (8) | ★★★★☆ | |
Def (4) | ★★☆☆☆ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Hoshidan Summer Ryoma are +Atk and -Def. It is not uncommmon for Hoshidan Summer Ryoma to attack enemies as he does possess some offensive ability. A +Atk IV helps him in said situations. His defenses are really low and it is not really important. However, taking a bane in Res would be cripping as it is very low and it is a superbane. it is much wiser to take a bane in Def instead. This would balance Ryoma's defenses, even if they are at very low levels.
:
Dance
:
Glimmer
:
-
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:
-
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A mid-level investment build for Ryoma that combines refreshing and damage capabilities. If you cannot afford Death Blow 4, get Death Blow 3 or Triangle Adept 3 instead! If Death Blow 3 Seal is on another unit, you can opt for Swift Sparrow 2 or Attack +3. His job is to refresh, or weaken armored foes to make it easy for allies to swoop in and finish the job. If you need more mobility, you can replace Poison Strike 3 for Wings of Mercy*.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
140 | ||
HP |
36 |
Rank: 1053/1184 |
Atk |
32 |
Rank: 955/1184 |
Spd |
34 |
Rank: 624/1184 |
Def |
21 |
Rank: 912/1184 |
Res |
17 |
Rank: 1120/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 41 | 49 | 39 | 25 | 21 | 175 | Lv.40 +10 | 41 | 37 | 39 | 25 | 21 | 163 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 43 | 36 | 38 | 25 | 21 | 163 |
+Atk Lv.40 +10 | 40 | 39 | 38 | 25 | 21 | 163 |
+Spd Lv.40 +10 | 40 | 36 | 41 | 25 | 21 | 163 |
+Def Lv.40 +10 | 40 | 36 | 38 | 28 | 21 | 163 |
+Res Lv.40 +10 | 40 | 36 | 38 | 25 | 24 | 163 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 36 | 44 | 34 | 21 | 17 | 152 |
5★ Lv.40 | 36 | 32 | 34 | 21 | 17 | 140 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 14 | 18 | 8 | 4 | 4 | 48 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
45 | 32 | 31 | 25 | 29 | 162 | |
37 | 35 | 36 | 24 | 25 | 157 | |
38 | 27 | 35 | 23 | 34 | 157 | |
38 | 37 | 36 | 16 | 30 | 157 | |
37 | 32 | 39 | 18 | 30 | 156 | |
34 | 28 | 34 | 16 | 28 | 140 | |
Hoshidan Summer Ryoma
|
36 | 32 | 34 | 21 | 17 | 140 |
38 | 35 | 17 | 34 | 16 | 140 | |
34 | 29 | 35 | 20 | 21 | 139 |
Note: Stats bonuses from skills are not taken into account.
Hoshidan Summer Ryoma is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Dance is an assist skill that allows the target ally to take another action. Because of this, your allies can move and attack twice to take down foes, or attack and move back to the safe zone so that they won't be taken out during the enemy phase. It has high strategic value and it allows Hoshidan Summer Ryoma to become a part of many team compositions.
Sky Maiougi+ deals bonus damage against armored units. It also disables skills that change attack priority. This makes Ryoma a possible counter to units like Lewyn, as he relies on the effects of Forseti, which changes attack priority, to effectively take foes down.
On top of all those, it also possesses the generic ability of daggers to debuff enemies. In the case of this weapon, it applies -7 Def/Res to target unit and all foes within 2 spaces of it. Take note that this stacks with Chill Def 3!
Spur Spd/Res 2 is but a simple skill. It grants adjacent allies Spd/Res +3 during combat. This slightly increases an ally's durability against magic foes and it also makes them less susceptible to follow-up attacks. The Spd boost can also help them score follow-up attacks. Unfortunately, Ryoma does not enjoy these buffs.
Hoshidan Summer Ryoma's Def and Res sit at only 21 and 17 respectively. This makes him extremely fragile. Be mindful of Ryoma's positioning as his presence as a refresher-assist unit is very important to your team!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Ryoma - Dancing Samurai only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Ryoma - Dancing Samurai if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
3 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
5 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 5★ | |
8 | 2 | Effective against armored foes. Disables unit’s and foe’s skills that change attack priority. After combat, if unit attacked, inflicts Def/Res -5 on target and foes within 2 spaces of target through their next actions. | 5★ | |
12 | 2 | Effective against armored foes. Disables unit’s and foe’s skills that change attack priority. After combat, if unit attacked, inflicts Def/Res -7 on target and foes within 2 spaces of target through their next actions. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Enables target to take another action. Cannot be used on units with Sing or Dance. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
Gives Atk+10% if weapon-triangle advantage, Atk -10% if disadvantage. | 5★ | |
Gives Atk+15% if weapon-triangle advantage, Atk -15% if disadvantage. | 5★ | |
Gives Atk +20% if weapon-triangle advantage, Atk -20% if disadvantage. | 5★ | |
At the start of each turn, inflicts Def -3 on foe on the enemy team with the highest Def through its next action. | 5★ | |
At the start of each turn, inflicts Def -5 on foe on the enemy team with the highest Def through its next action. | 5★ | |
At the start of each turn, inflicts Def -7 on foe on the enemy team with the highest Def through its next action. | 5★ | |
Grants adjacent allies Spd +2 during combat. | 5★ | |
Grants adjacent allies Spd/Res +2 during combat. | 5★ | |
Grants adjacent allies Spd/Res +3 during combat. | 5★ |
Value of Skills | ★★★★☆ |
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Hoshidan Summer Ryoma can be used to inherit the skill Distant Counter. However, Hoshidan Summer Ryoma is a special hero that you can only get from specific banners. He can also provide refresh-assistance to your team so please think carefully before foderring him off!
Hoshidan Summer Ryoma is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Matt Mercer |
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Illustrator | Kita Senri (北千里) |
Appears In |
Heroes from Revival - Festival in Hoshido (Revival) | |||
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Hoshidan Summer Micaiah [9.0/10] |
Hoshidan Summer Ryoma [8.0/10] |
Hoshidan Summer Elincia [8.0/10] |
Hoshidan Summer Xander [8.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Hoshidan Summer Ryoma Builds and Best IVs
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