What can you do as a free member?

Member benefits illustration

Create your free account today and unlock all our premium features and tools to enhance your gaming experience.

Member benefits illustration

Create your free account today and save articles to your watchlist and get notified when they're updated with new information.

Member benefits illustration

Create your free account today and save your favorite games for quick access later, synced across all your devices.

Member benefits illustration

By creating a Game8 account and logging in, you'll receive instant notifications when someone replies to your posts.

Comment rating feature illustration

By creating a Game8 account and logging in, you can make use of convenient features in the comments section, such as rating and sorting comments.

Premium archive feature illustration

By creating a Game8 account and logging in, you can access Premium articles that are exclusively available to members.

Site Interface

Guest
Free Member
Article Watchlist
Game Bookmarks
Cross-device Sync
Light/Dark Theme Toggle
User Profiles
Direct Feedback
Comment Rating

Game Tools

Guest
Free Member
Interactive Map Access
Interactive Map Pins
Interactive Map Comments
Interactive Map Pins Cross-Device
Check List
Event Choice Checker
Deck Builder Cross-Device
Message Board Notification
Message Board Cross-Device
Build Planner
Stat Calculator
Diagnostic Tool
Weapon/Armor Wishlist

Want more information?Learn more

Umamusume: Pretty Derby

Eishin Flash (Meisterschaft) Build Guide and Character Info

Add to Watchlist (1)

This is a build guide for Eishin Flash (Meisterschaft) in Umamusume: Pretty Derby. Find out how to build Eishin Flash (Meisterschaft), her preferred tracks, distances, and style, as well as her basic character information, here!

Eishin Flash Related Guides
Eishin Flash Meisterschaft Show Eishin Flash (Meisterschaft)
-

Eishin Flash (Meisterschaft) Character Info

Eishin Flash Stats

Eishin Flash (Meisterschaft)
Eishin Flash Icon
Overall Ease T. Trials CM
A Rank S Rank S Rank A Rank
Track Aptitude
Turf: A Dirt: G
Distance Aptitude
Sprint: G Mile: F Med: A Long: A
Pace Aptitude
Front: G Pace: B Late: A End: C
Stat Growth
SPD: 0% STA: 0% POW: 10% GUT: 0% WIT: 20%

Eishin Flash Unique Skill

Schwarzes Schwert Icon Schwarzes Schwert Increase velocity in a dash for the lead after running calmly and according to plan up until the final straight.

Schwarzes Schwert Unique and Adjustment

Original
To activate, you must have raced flawlessly (no Rushed) and be 3rd or further back by the homestretch.
After Adjustment (JP 2nd Anniversary)
For an added velocity boost, you must have maintained the positions around the middle of the pack (4th-7th positions in Champions Meeting standard) on top of its original conditions.

Her unique Schwarzes Schwert is a velocity skill with varying triggers. The original condition can certainly be met as long as she runs in a toward-the-back style: Late Surger or End Closer.

In the JP client, it was not until their 2nd Anniversary that she has the additional condition for an extra speed boost.

Eishin Flash Innate Skills

All Innate Skills

Eishin Flash Potential Skills

Skill Per Potential Level
Potential 2: Potential 3: Potential 4: Potential 5:

Eishin Flash Career Skills

All Career Event Skills

Is Eishin Flash Worth It?

Pickup as a Favorite or Team Trials Uma

Eishin Flash works best as a Late Surger, which means she's on a gambling strategy like every other Late Surger in the roster such as Mejiro Ryan. Eishin Flash's unique skill doesn't help make the odds any better since it requires her to also run flawlessly (no Rushed state) to activate.

If you're looking for an Uma with strong skills, however, she has them: Medium Corners ◯ and In Body and Mind. Though, she lacks in some critical areas: no inherent stamina recovery skills and no Stamina growth rate to help her in Medium-Long distances.

On the PvP side, you'll get more mileage out of having Eishin Flash in Team Trials rather than Champions Meeting due to her abundance of easy-to-activate speed skills.

Eishin Flash (Meisterschaft) Career Training Tips

Training Tips




Train in the Unity Cup Scenario

Unity Cup (Aoharu Hai)
When training Eishin Flash, use the brand new Unity Cup scenario to take advantage of the new Spirit Burst mechanic. This not only lets you gain more stats than normal, but can also provide useful Skill Hints.

Unity Cup Scenario Guide

Focus on Late Surger and Aptitudes

Eishin Flash is best suited to the Late Surger position given her unique skill along with her skill kit. For distances, we recommend you focus on having her for Medium and Long races. Running her in other distances will require sparks to improve her initial aptitudes.

Get Her Secret Event Der Rekord

Event Conditions Event Effects
Der Rekord
5+ G1 race wins on Tokyo Racecourse.
Speed Speed +10
Stamina Stamina +10
Power Power +10
Tokyo Racecourse ◯ +2
Standard Distance ◯ +2
Erinnerung an den Sieg
3+ G1 race wins on Tokyo Racecourse.
Speed Speed +10
Power Power +10
Tokyo Racecourse ◯ +2
Erinnerung an Tokyo
2 G1 race wins on Tokyo Racecourse.
Speed Speed +10
Tokyo Racecourse ◯ +2

Eishin Flash can get bonus stats and hint levels by winning a number of G1 races at the Tokyo Racecourse during her career. This event will occur during Senior Year Late December, which is the last month where the Arima Kinen is held.

Recommended G1 Races

Race Information
Japanese Derby (Tokyo Yushun)
Japanese Derby (Tokyo Yushun) Japanese Derby (Tokyo Yushun)

Time: Classic - Late May Japanese Derby (Tokyo Yushun)

Track: Turf
Distance: Medium - 2400
Direction: Left
Tenno Sho (Autumn)
Tenno Sho (Autumn) Tenno Sho (Autumn)

Time: Classic/Senior - Late Oct Tenno Sho (Autumn)

Track: Turf
Distance: Medium - 2000
Direction: Left
Japan Cup
Japan Cup Japan Cup

Time: Classic/Senior - Late Nov Japan Cup

Track: Turf
Distance: Medium - 2400
Direction: Left

Above are the recommended G1 races for accomplishing Eishin's Flash Der Rekord event. Note the following with regards to these races:

  • Japanese Derby (Tokyo Yushun) is a goal race in Classic Year.
  • Tenno Sho (Autumn) is an off-goal race in Classic Year but is a goal race in Senior Year.
  • Japan Cup is a goal race in Classic Year but is an off-goal race in Senior Year.

This means that there's a potential 3 races already for the Der Rekord event, so you'll just want to take the two off-goal races: Tenno Sho (Autumn) and Japan Cup in their respective off-goal years.

Unlock up to Potential Level 5

At Potential Level 5, Eishin Flash unlocks In Body and Mind, the gold version of the well-renowned Homestretch Haste. Getting to Potential Level 5 is a lot of work; if you can't make it there yet, then Potential Level 2 is alright for having Homestretch Haste at the start of her career.

You Can Restrict Training for a Stat Boost (Event)

Flash's Plan Put to the Test
Choice 1 ・Mood +1
・Training is restricted to 1 facility for 1 turn. Choosing that facility leads to The Outcome of Flash's Plan.
Choice 2 ・Nothing occurs.
The Outcome of Flash's Plan
Result ・Energy +10
・Stat +20 from unrestricted Training Facility
(This may also result in no bonus)

Eishin Flash has a random choice event called Flash's Plan Put to the Test which allows you to restrict 4 random Training Facilities. Selecting the non-restricted training will then lead to The Outcome of Flash's Plan which, if successful, will reward you with extra energy and stats. Note that, on the turn where training is restricted, choosing any action besides training does not give the event stat boost.

Generally, the 1st option to restrict training is a good pick for the Mood up and stat boost, but you'll want to check first if there is a risk of having low energy/high Failure rate, as well as the possibility of missing out on Friendship Training.

Eishin Flash (Meisterschaft) Build

Recommended Stats

Speed Stamina Power Guts Wit
1200 800 800 400 400

Stats above follow a Team Trials baseline. For Champions Meeting stats, increasing them is recommended.

Eishin Flash is a natural Late Surger. She'll just need enough Stamina at least to survive Medium-Long distances, but will want a lot of Speed and Power to get herself into the lead in the last spurt. You'll want to prioritize those 3 stats first, then follow up last with Wit then Guts. Aim to have around 500 Stamina and a recovery skill by April of Senior Year to make it through Tenno Sho (Spring).

If you cannot reach the stats recommended above, you can instead aim for a similar stat distribution. Compensate for the missing stats using skills. Additionally, if you are only planning on clearing a career run with Eishin Flash, then you can aim for lower stat numbers, as the stats above are a baseline for Medium Team Trials.

If you plan to use Eishin Flash in for any shorter distance, you will need to adjust and get more Speed and Power to better beat out faster Umamusume.

Recommended Support Cards

Recommended Support Cards
Speed
Power
Pal

A 3 Speed, 2 Power, and 1 Pal deck can work with Eishin Flash, but feel free to adjust according to what cards you have. Your Stamina for this build will come from your Sparks, Power training, as well as the Riko Kashimoto card's events.

Rice Shower (Happiness Just around the Bend) in particular is a great Power card, as it can give you the Gold recovery skill Swinging Maestro through her Career Events.

Recommended Legacy Sparks

Recommended
Blue Star SparkStats
9★ Stamina
9★ Power
Pink SparkAptitude
3★ Medium
3★ Turf
3★ Late Surger

For Legacy Sparks, we recommend trying to find Stamina and Power sparks to help with Eishin Flash's races. As for pink sparks, we recommend improving Distance aptitudes first, then Turf and lastly Style aptitudes.

You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.

Aptitude Guide

Recommended Skills

Recommended Skills
Slick Surge ImageSlick Surge Nimble Navigator ImageNimble Navigator Late Surger Corners ◎ ImageLate Surger Corners ◎
Late Surger Straightaways ◎ ImageLate Surger Straightaways ◎ Breath of Fresh Air ImageBreath of Fresh Air In Body and Mind ImageIn Body and Mind
Swinging Maestro ImageSwinging Maestro Rising Dragon ImageRising Dragon Fast and Furious ImageFast and Furious
Behold Thine EmperorBehold Thine Emperor's Divine Might Red Shift/LP1211-M ImageRed Shift/LP1211-M Triumphant Pulse ImageTriumphant Pulse
Shooting for Victory! ImageShooting for Victory! LetLet's Pump Some Iron

Eishin Flash lacks Gold Recovery skills, so it's best you get them from other sources. Some good unique skills for Eishin Flash are:

  • Behold Thine Emperor's Divine Might easy to activate as a Late Surger, only needing to overtake at least 3 times.
  • Let's Pump Some Iron a Late Surger's ultimate acceleration gamble skill. Requires being in a specific position (6th for CM, 8th for TT) in the late-race to activate.
  • Triumphant Pulse is a straightforward velocity skill. Must be between 2nd-5th position and have at most 200m left to cover to activate.
  • Red Shift/LP1211-M increases acceleration and simply requires 5th position or better in the final corner.
  • Shooting for Victory! increases acceleration and requires 3rd position or further.

Eishin Flash (Meisterschaft) Events

Outfit Events
Honor at Stake
Shadows in the Darkness
Worthy of Wearing Pride
Date Events
Acclimating
Chasing Trends
Conveying Sincerity
Immersing in Japanese Tradition
Reminiscing at the Freizeitpark
Random Events
Dance Lesson (Eishin Flash)
Flash's Plan Put to the Test
Fried, Crispy, and Fresh!
Guardians of Nature
How to Educate Effectively
Inspiration to Fly
Fixed Calendar Events
At Summer Camp (Year 2) (Eishin Flash)
New Year's Resolutions (Eishin Flash)
New Year's Shrine Visit (Eishin Flash)
Training Events
Don't Overdo It! (Eishin Flash)
Extra Training (Eishin Flash)
Get Well Soon! (Eishin Flash)
Race Events
Defeat (G1) (Eishin Flash)
Defeat (G2) (Eishin Flash)
Defeat (G3) (Eishin Flash)
Defeat (OP and Pre-OP) (Eishin Flash)
Solid Showing (G1) (Eishin Flash)
Solid Showing (G2) (Eishin Flash)
Solid Showing (G3) (Eishin Flash)
Solid Showing (OP and Pre-OP) (Eishin Flash)
Victory! (G1) (Eishin Flash)
Victory! (G2) (Eishin Flash)
Victory! (G3) (Eishin Flash)
Victory! (OP and Pre-OP) (Eishin Flash)

Honor at Stake

Choice Outcome
Choice 1
(If anyone can beat her, it's you!)
・ 20 Guts
Choice 2
(Avenge... me!)
・ 20 Wit

Shadows in the Darkness

Choice Outcome
Choice 1
(Run for your life!)
・ 10 Speed
・ 10 Guts
Choice 2
(We have to stand and fight...)
・ 20 Stamina

Worthy of Wearing Pride

Choice Outcome
Choice 1
(Let's have you run in it so you can get used to it.)
・ 20 Power
Choice 2
(I think you're due a baking session!)
・ 40 Skill Pts

Acclimating

Choice Outcome
Choice 1 ・ 10 Power
Choice 2 ・ 10 Guts
Choice 3 ・ 10 Stamina

Chasing Trends

Choice Outcome
Choice 1 ・ 10 Wit
Choice 2 ・ 10 Stamina

Conveying Sincerity

Choice Outcome
Choice 1 ・ 10 Speed
Choice 2 ・ 10 Wit

Immersing in Japanese Tradition

Choice Outcome
Choice 1 ・ 10 Guts
Choice 2 ・ 10 Speed

Reminiscing at the Freizeitpark

Choice Outcome
Choice 1 ・ 10 Power
Choice 2 ・ 10 Stamina

Dance Lesson (Eishin Flash)

Choice Outcome
Choice 1 ・ 10 Speed
Choice 2 ・ 10 Wit

Flash's Plan Put to the Test

Choice Outcome
Choice 1 ・ 1 Mood
・ Restricts training to one. Enables The Outcome of Flash's Plan (+20 of stat & +10 Energy or No Effect).
Choice 2 ・ Nothing happens.

Fried, Crispy, and Fresh!

Choice Outcome
Choice 1
(Why don't we share one together?)
・ 10 Energy
・ 5 Skill Pts
Choice 2 (Success)
(There's no need to hold back after all that walking today!)
・ 30 Energy
・ 10 Skill Pts
Choice 2 (Fail)
(There's no need to hold back after all that walking today!)
・ 30 Energy
・ -5 Speed
・ 5 Power
・ 10 Skill Pts
・ Slow Metabolism

Guardians of Nature

Choice Outcome
Choice 1
(I don't know if I have the energy...)
・ 10 Stamina
Choice 2
(If you really think I can help, sure!)
・ 10 Power

How to Educate Effectively

Choice Outcome
Choice 1 ・ 10 Speed
Choice 2 ・ 10 Guts

Inspiration to Fly

Choice Outcome
Choice 1
(Why not let her observe you for a day?)
・ 5 Speed
・ 5 Stamina
・ 5 Power
Choice 2
(Why not give her some pointers?)
・ Standard Distance +1 Skill Hint

At Summer Camp (Year 2) (Eishin Flash)

Choice Outcome
Choice 1
(How do you build strength?)
・ 10 Power
Choice 2
(How do you hold out during races?)
・ 10 Guts

New Year's Resolutions (Eishin Flash)

Choice Outcome
Choice 1
(Flying a kite for growth!)
・ 10 Speed
Choice 2
(Eating New Year's food for health!)
・ 20 Energy
Choice 3
(Doing calligraphy to declare your resolution!)
・ 20 Skill Pts

New Year's Shrine Visit (Eishin Flash)

Choice Outcome
Choice 1
(Let's laze around for New Year!)
・ 30 Energy
Choice 2
(Let's go write down our wishes!)
・ 5 All Stats
Choice 3
(Let's exchange New Year's cards!)
・ 35 Skill Pts

Don't Overdo It! (Eishin Flash)

Choice Outcome
Choice 1 ・ 10 Energy
・ -2 Mood
・ Last trained stat and two other random stat -10
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -3 Mood
・ 3 Random stat -10
・ Practice Poor

Extra Training (Eishin Flash)

Choice Outcome
Choice 1
(Go right ahead!)
・ -5 Energy
・ Last trained stat +5
・ 5 Friendship with Director
Choice 2
(You need to rest now.)
・ 5 Energy

Get Well Soon! (Eishin Flash)

Choice Outcome
Choice 1
(Make her take a proper rest.)
・ -1 Mood
・ Last trained stat -5
・ Practice Poor (random)
Choice 2 (Success)
(Encourage her to keep going.)
・ Practice Perfect ◯
Choice 2 (Fail)
(Encourage her to keep going.)
・ -1 Mood
・ Last trained stat -10
・ Practice Poor (random)

Defeat (G1) (Eishin Flash)

Choice Outcome
Choice 1
(Your methods are fine, Flash.)
・ -25 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Success)
(Because you're not strong enough yet.)
・ -15 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Fail)
(Because you're not strong enough yet.)
・ -35 Energy
・ 25 Skill Pts
・ Random Stat +4

Defeat (G2) (Eishin Flash)

Choice Outcome
Choice 1
(Your methods are fine, Flash.)
・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success)
(Because you're not strong enough yet.)
・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail)
(Because you're not strong enough yet.)
・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (G3) (Eishin Flash)

Choice Outcome
Choice 1
(Your methods are fine, Flash.)
・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success)
(Because you're not strong enough yet.)
・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail)
(Because you're not strong enough yet.)
・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (OP and Pre-OP) (Eishin Flash)

Choice Outcome
Choice 1
(Your methods are fine, Flash.)
・ -25 Energy
・ 10 Skill Pts
Choice 2 (Success)
(Because you're not strong enough yet.)
・ -15 Energy
・ 10 Skill Pts
Choice 2 (Fail)
(Because you're not strong enough yet.)
・ -35 Energy
・ 10 Skill Pts

Solid Showing (G1) (Eishin Flash)

Choice Outcome
Choice 1
(You did your best, and that's what counts!)
・ -20 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Success)
(Let's aim even higher next time!)
・ -10 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Fail)
(Let's aim even higher next time!)
・ -30 Energy
・ 45 Skill Pts
・ Random Stat +8

Solid Showing (G2) (Eishin Flash)

Choice Outcome
Choice 1
(You did your best, and that's what counts!)
・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success)
(Let's aim even higher next time!)
・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail)
(Let's aim even higher next time!)
・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (G3) (Eishin Flash)

Choice Outcome
Choice 1
(You did your best, and that's what counts!)
・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success)
(Let's aim even higher next time!)
・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail)
(Let's aim even higher next time!)
・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (OP and Pre-OP) (Eishin Flash)

Choice Outcome
Choice 1
(You did your best, and that's what counts!)
・ -20 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Success)
(Let's aim even higher next time!)
・ -10 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Fail)
(Let's aim even higher next time!)
・ -30 Energy
・ 30 Skill Pts
・ Random Stat +3

Victory! (G1) (Eishin Flash)

Choice Outcome
Choice 1 ・ -15 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Success) ・ -5 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Fail) ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +10

Victory! (G2) (Eishin Flash)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (G3) (Eishin Flash)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (OP and Pre-OP) (Eishin Flash)

Choice Outcome
Choice 1 ・ -15 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -5 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +5

Eishin Flash (Meisterschaft) Hidden Events

Secret Event: Der Rekord

Event Conditions Event Effects
Der Rekord
5+ G1 race wins on Tokyo Racecourse.
Speed Speed +10
Stamina Stamina +10
Power Power +10
Tokyo Racecourse ◯ +2
Standard Distance ◯ +2
Erinnerung an den Sieg
3+ G1 race wins on Tokyo Racecourse.
Speed Speed +10
Power Power +10
Tokyo Racecourse ◯ +2
Erinnerung an Tokyo
2 G1 race wins on Tokyo Racecourse.
Speed Speed +10
Tokyo Racecourse ◯ +2

Eishin Flash's secret events are obtained by achieving the above event conditions. Bonuses will depend the number of G1 races won on the Tokyo Racecourse. You can see the recommended races in the Career Tips section.

Eishin Flash (Meisterschaft) Career Goals

Goal Race/Goal
Run in Junior Make Debut Junior Make Debut
Place top 5 in Keisei Hai Keisei Hai IconKeisei Hai
(Medium - 2000m)
Classic Year Early Jan
Place top 5 in Satsuki Sho Satsuki Sho IconSatsuki Sho
(Medium - 2000m)
Classic Year Early Apr
Place top 5 in Japanese Derby Japanese Derby (Tokyo Yushun) IconJapanese Derby (Tokyo Yushun)
(Medium - 2400m)
Classic Year Late May
Run in Japan Cup Japan Cup IconJapan Cup
(Medium - 2400m)
Classic Year Late Nov
Run in Arima Kinen Arima Kinen IconArima Kinen
(Long - 2500m)
Classic Year Late Dec
Place top 3 in Osaka Hai Osaka Hai IconOsaka Hai
(Medium - 2000m)
Senior Year Late Mar
Place top 3 in Tenno Sho (Spring) Tenno Sho (Spring) IconTenno Sho (Spring)
(Long - 3200m)
Senior Year Late Apr
Place 1st in Tenno Sho (Autumn) Tenno Sho (Autumn) IconTenno Sho (Autumn)
(Medium - 2000m)
Senior Year Late Oct
Place 1st in Arima Kinen Arima Kinen IconArima Kinen
(Long - 2500m)
Senior Year Late Dec

Eishin Flash Profile

Basic Information

Eishin Flash IconEishin Flash
"Remain rigorous and exact in all that you do, and never stray from the recipe."
Voice Actress Ayami Fujino
Height 160cm / 5'2"
Weight No change, not even by a gram!
Birthday Mar 27
Three Sizes B 88 | W 58 | H 86
A diligent and methodical exchange student from Germany. Everything she does is planned and scheduled down to the second. She likes to bake sweets as a hobby, and her precise nature may have arisen due to the unforgiving nature of measuring errors in baking. However, this same meticulousness makes her quick to panic when unexpected events or issues arise.

Umamusume: Pretty Derby Related Guides

Characters

All Characters (Trainees)

Character Guides

Height and Weight Voice Actors
Three Sizes List of Birthdays

Characters (Trainees) by Rarity

3-Star Characters 2-Star Characters 1-Star Characters

Current Uma Musume Characters (Trainees)

Super Creek (Chiffon-Wrapped Mummy) ImageSuper Creek (Chiffon-Wrapped Mummy) Rice Shower (Vampire Makeover!) ImageRice Shower (Vampire Makeover!) Agnes Digital (Full-Color Fangirling) ImageAgnes Digital (Full-Color Fangirling)
Hishi Akebono (Buono☆Alla Moda) ImageHishi Akebono (Buono☆Alla Moda) Matikane Fukukitaru (Lucky Tidings) ImageMatikane Fukukitaru (Lucky Tidings) Eishin Flash (Meisterschaft) ImageEishin Flash (Meisterschaft)
Meisho Doto (Turbulent Blue) ImageMeisho Doto (Turbulent Blue) Maruzensky (Hot☆Summer Night) ImageMaruzensky (Hot☆Summer Night) Special Week (HoppSpecial Week (Hopp'n♪Happy Heart)
Gold City (Authentic / 1928) ImageGold City (Authentic / 1928) Fuji Kiseki (Shooting Star Revue) ImageFuji Kiseki (Shooting Star Revue) Grass Wonder (Saintly Jade Cleric) ImageGrass Wonder (Saintly Jade Cleric)
El Condor Pasa (Kukulkan Warrior) ImageEl Condor Pasa (Kukulkan Warrior) Hishi Amazon (Azure Amazon) ImageHishi Amazon (Azure Amazon) Seiun Sky (Reeling in the Big One) ImageSeiun Sky (Reeling in the Big One)
Air Groove (Quercus Civilis) ImageAir Groove (Quercus Civilis) Mayano Top Gun (Sunlight Bouquet) ImageMayano Top Gun (Sunlight Bouquet) Narita Brian (Maverick) ImageNarita Brian (Maverick)
Smart Falcon (LOVE☆4EVER) ImageSmart Falcon (LOVE☆4EVER) Narita Taishin (Nevertheless) ImageNarita Taishin (Nevertheless) Curren Chan (Fille Éclair) ImageCurren Chan (Fille Éclair)
Tokai Teio (Beyond the Horizon) ImageTokai Teio (Beyond the Horizon) Mejiro McQueen (End of the Skies) ImageMejiro McQueen (End of the Skies) Biwa Hayahide (pf. Winning Equation...) ImageBiwa Hayahide (pf. Winning Equation...)
Mihono Bourbon (MB-19890425) ImageMihono Bourbon (MB-19890425) T.M. Opera O (O Sole Suo!) ImageT.M. Opera O (O Sole Suo!) Rice Shower (Rosy Dreams) ImageRice Shower (Rosy Dreams)
Symboli Rudolf (EmperorSymboli Rudolf (Emperor's Path) Mejiro McQueen (Frontline Elegance) ImageMejiro McQueen (Frontline Elegance) Taiki Shuttle (Wild Frontier) ImageTaiki Shuttle (Wild Frontier)
Oguri Cap (Starlight Beat) ImageOguri Cap (Starlight Beat) Maruzensky (Formula R) ImageMaruzensky (Formula R) Tokai Teio (Peak Joy) ImageTokai Teio (Peak Joy)
Silence Suzuka (Innocent Silence) ImageSilence Suzuka (Innocent Silence) Special Week (Special Dreamer) ImageSpecial Week (Special Dreamer) Super Creek (Murmuring Stream) ImageSuper Creek (Murmuring Stream)
Mayano Top Gun (Scramble Zone) ImageMayano Top Gun (Scramble Zone) Air Groove (Empress Road) ImageAir Groove (Empress Road) El Condor Pasa (El Numero 1) ImageEl Condor Pasa (El Numero 1)
Grass Wonder (Stone-Piercing Blue) ImageGrass Wonder (Stone-Piercing Blue) Daiwa Scarlet (Peak Blue) ImageDaiwa Scarlet (Peak Blue) Vodka (Wild Top Gear) ImageVodka (Wild Top Gear)
Gold Ship (Red Strife) ImageGold Ship (Red Strife) King Halo (King of Emeralds) ImageKing Halo (King of Emeralds) Nice Nature (Poinsettia Ribbon) ImageNice Nature (Poinsettia Ribbon)
Matikane Fukukitaru (Rising Fortune) ImageMatikane Fukukitaru (Rising Fortune) Haru Urara (Bestest Prize) ImageHaru Urara (Bestest Prize) Sakura Bakushin O (Blossom in Learning) ImageSakura Bakushin O (Blossom in Learning)
Winning Ticket (Get to Winning!) ImageWinning Ticket (Get to Winning!) Agnes Tachyon (Tach-nology) ImageAgnes Tachyon (Tach-nology) Mejiro Ryan (Down the Line) ImageMejiro Ryan (Down the Line)

Comment

4 Anonymous Anonymous 26 days

Thank you for the guide! Are the support cards more based around the unity cup? I just notice they have Biko and King who are more sprint based, though I know King is a late surger too.

3 Walkthrough Team Walkthrough Team@Game8 about 1 month

Thank you for pointing this out! We have corrected that part to recommend Late Surger sparks instead.

Author

    Please participate in our site
    improvement survey
    12/2025
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved

    Guide Index