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Umamusume: Pretty Derby

Meisho Doto (Turbulent Blue) Build Guide and Character Info

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This is a build guide for Meisho Doto (Turbulent Blue) in Umamusume: Pretty Derby. Find out how to build Meisho Doto (Turbulent Blue), her preferred tracks, distances, and style, as well as her basic character information, here!

Meisho Doto Related Guides
Meisho Doto Turbulent Blue Show Meisho Doto (Turbulent Blue)
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Meisho Doto (Turbulent Blue) Character Info

Meisho Doto (Turbulent Blue) Stats

Meisho Doto (Turbulent Blue)
Meisho Doto Icon
Overall Ease T.Trials CM8
S Rank A Rank S Rank S Rank
Track Aptitude
Turf: A Dirt: E
Distance Aptitude
Sprint: G Mile: F Med: A Long: A
Pace Aptitude
Front: F Pace: A Late: B End: E
Stat Growth
SPD: 0% STA: 20% POW: 0% GUT: 10% WIT: 0%

Meisho Doto (Turbulent Blue) Unique Skill

I Never Goof Up! Icon I Never Goof Up! Aim for the front with unwavering determination when passing another runner from midpack or further back on a corner late-race.

How to Activate I Never Goof Up!

Trigger Conditions
・In the 3rd position or further back.
・On a late-race corner.
・Overtake 1 racer.
JP Balance Updates
Original: I Never Goof Up! could only be activated during corners and with ranking conditions.
2nd Anniversary Update (JP): I Never Goof Up! can be activated outside of corners with no more position restrictions.

When the skill updates based on JP information will come at a later time.

I Never Goof Up! is a combined acceleration and velocity skill that activates in a late-race corner, in the 3rd position or better, and requires overtaking 1 racer.

At present, this skill can easily be activated with the Late Surger or End Closer styles. Pace Chasers can also make use of it as long as the skill conditions can still be met.

For Pace Chasers, a Front-heavy race or sacrificial Fronts as overtake targets can make activating the skill much easier.

Meisho Doto (Turbulent Blue) Innate Skills

All Innate Skills

Meisho Doto (Turbulent Blue) Potential Skills

Skill Per Potential Level
Potential 2: Potential 3: Potential 4: Potential 5:

Meisho Doto (Turbulent Blue) Career Skills

All Career Event Skills

Is Meisho Doto (Turbulent Blue) Worth It?

Viable as a Competitive Pace Chaser

Meisho Doto is a decent pick for PvP. She may need some setups to work to be optimal (such as a team for overtakes to let her unique activate), but she can still do well with a typical Pace Chaser build. She is a Pace Chaser adept at Medium and Long distances. About her career, they're pretty straightforward; all Mediums and only Senior Year Arima Kinen as her Long goal race, making her somewhat easy to train.

Her skill kit isn't exactly high meta, however. Medium Corners, Pace Strategy, and her unique are the most useable with limited cases for Non-Standard Distances (still good for CM like the Leo Cup). So you'll have to build her well for CM, as well as give her a team that can support her unique.

You stand to benefit having her as a fine Medium contender in Team Trials or Champions Meeting, and if not in PvP, Meisho Doto is cute. There'll be other meta picks to pick up on the way if you are saving carats, but nothing's stopping you from pulling for her if you've have her as a favorite character for a while!

Meisho Doto (Turbulent Blue) Career Training Tips

Training Tips




Train in the Unity Cup Scenario

Unity Cup (Aoharu Hai)
When training Meisho Doto, use the brand new Unity Cup scenario to take advantage of the new Spirit Burst mechanic. This not only lets you gain more stats than normal, but can also provide useful Skill Hints.

Unity Cup Scenario Guide

Run Her as a Pace Chaser

As Meisho Doto already has an A-rank for her Pace Chaser aptitude, it's best to run her in this style for your Team Trials team. Consider raising her aptitude from A to S as well using legacy sparks.

Improve Her Medium Aptitude

As she will be a Medium runner in your Team Trials setup, upgrade her aptitude from A to S with legacy sparks to maximize her performance during races.

For a competitive edge in modes like Champions Meeting, it is even better to improve her existing natural distances (along with Turf aptitude) to S if you have the sparks. Otherwise, having this increase makes it easier to maintain winning positions in her career runs.

Legacy and Sparks Guide: Inheritance Explained

Unlock up to Potential Level 3

Upgrade Meisho Doto's Potential to Level 3 to access Speed Star, a decent Pace Chaser skill that helps her break out of the pack further. However, if you don't have the Monies or materials to do so, you can take Prepared to Pass as an alternative.

Potential Unlocks at Level 4 and above are not that noteworthy: Subdued Late Surgers is best suited for dedicated debuffers, and Indomitable is an inconsistent recovery skill.

Potential Levels Guide

Minimize Race Participation After Make Debut

Unique Status Condition
"Not Ready"

・There's a chance Meisho Doto will get -5 Energy after competing in a race. (Sleepy Stumble Event)
・Status will be cured after fan count goal is reached on her 3rd race goal in Classic Year Late October.
Notable Career Goals
・1st: Complete Make Debut
・2nd: Reach 6,000 Fan Count
・3rd: Reach 15,000 Fan Count
Best Races to Take:
Hopeful Stakes (+7,000 Fans) (Junior Yr. Late Dec)
Satsuki Sho (+11,000 Fans) (Classic Yr. Early April)
 ┗ Can be done for Meisho Doto's Hidden Event
Other Races to Take:
・Any Med-Long G1 Race (usually +7,000 Fans or more)
・Any Med-Long G2 Race (usually +5,000 Fans)
Note: 1st place wins will boost the amount earned by a large margin, can be +1,000~2,000 or even more by the original amount.
ⓘ Note that minimizing races too much can cause her not to meet the unique skill level ups she can get in her career due to the lack of Fans.

Right after Meisho Doto's debut race, she will get a unique status condition called Not Ready which gives a chance to reduce her Energy every time she races. This status cannot be cured until she completes her 3rd career goal in Classic Year Late October (after around 40+ turns).

To counteract this, it is recommended that she enters in select G1 or G2 races to maximize the Fan count, then avoid or minimize participating races (unless you need Skill Points) until her 3rd career goal.

Meisho Doto (Turbulent Blue) Build

Recommended Stats

Speed Stamina Power Guts Wit
1200 800 800 300 400

Meisho Doto will be part of your Medium team in Team Trials as a Pace Chaser. The stats above will provide her with enough Speed and Stamina to survive her races, as well as sufficient Power to overtake her opponents late-race. Getting at least one recovery skill will also help lower Stamina requirements.

If you are only planning to clear a career run with Meisho Doto, then you can aim for lower stat numbers, as the stats above are for Team Trials.

Recommended Support Cards

Unity Cup Build

Speed-Power Setup
Speed-Stamina Setup

We recommend a 3 Speed, 2 Power, 1 Pal setup to allow Meisho Doto to easily overtake other runners and break out of the pack when needed. Her Stamina can come from Power training, her 20% Stamina growth rate, or using Riko Kashimoto (Planned Perfection) as the preferred Pal card.

If Meisho Doto is having a hard time maintaining her Stamina, opt for a 3 Speed, 2 Stamina, and 1 Pal deck, which should help her maintain her position during the race.

Budget Build

Speed-Stamina Setup

This deck is for players who are starting out and are still trying to get a feel of the game's mechanics and intricacies. This deck can help you get the needed stats to clear the career, while also providing important skills.

Take advantage of the game's borrowing feature to borrow a powerful MLB SSR, like Kitasan Black. Additionally, if you do not have an MLB copy of Riko Kashimoto (Tracen Academy), it would be better to use another SR Stamina card instead.

Alternate Cards

Recommended Alternative Support Cards
Speed
Stamina
Power

These cards will help Meisho Doto level her needed Stats (especially with Rainbow/Friendship Training), as well as provide some needed skills.

URA Finale Build

Recommended Stats
Speed Stamina Power Guts Wit
1200 800 800 300 400
Speed-Stamina Setup
Speed-Power Setup

These stats are enough to clear the URA Finale easily, as it provides enough Speed and Power for all of Meisho Doto's career races, especially when partnered with the correct skills.

As for the deck, you can run a 4 Speed, 2 Stamina setup as she will be running a lot of Medium races. You can also try a 3 Speed and 3 Power setup if you feel that she is having a hard time navigating the race or overtaking her opponents.

Recommended Legacy Sparks

Recommended
Blue Star SparkStats
9★ Stamina
9★ Power
Pink SparkAptitude
3★ Medium
3★ Pace Chaser

For Legacy Sparks, we recommend trying to find Stamina and Power sparks to help with Meisho Doto's races. As for race length aptitudes and running style, get Medium sparks to upgrade her aptitude from A to S.

You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.

Aptitude Guide

Recommended Skills

Recommended Skills
Pace Chaser Corners ◯ ImagePace Chaser Corners ◯ Uma Stan ImageUma Stan Up-Tempo ImageUp-Tempo
Prepared to Pass ImagePrepared to Pass Medium Corners ◯ ImageMedium Corners ◯ Slipstream ImageSlipstream
PlaytimePlaytime's Over! Head-On ImageHead-On Professor of Curvature ImageProfessor of Curvature
Speed Star ImageSpeed Star No Stopping Me! ImageNo Stopping Me! Swinging Maestro ImageSwinging Maestro
ItIt's On! Triumphant Pulse ImageTriumphant Pulse Shooting for Victory! ImageShooting for Victory!

Meisho Doto requires at least one gold recovery skill to maintain her Stamina throughout the race. However, the skill Indomitable from her kit is unreliable in its activation. So it's recommended to get recovery skills from other sources, such as Swinging Maestro which is often more consistent due to its accessibility and easy-to-activate conditions.

As she is running Medium races, she also needs Speed skills. Professor of Curvature is a go-to velocity skill that is easy to trigger, while Uma Stan gives a boost in velocity if she is close to many racers.

Since her unique depends on overtakes, she can inherit the following unique skills to synergize with her own, namely:

  • Triumphant Pulse is a straightforward velocity skill. Must be between 2nd-5th position and have at most 200m left to cover to activate.
  • Shooting for Victory! increases acceleration and requires 3rd position or further, not conflicting with I Never Goof Up!

If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Meisho Doto can activate said skills in a race.

Meisho Doto (Turbulent Blue) Events

Outfit Events
A Little Bag of Help
Fierce Fight! A Spicy Match
Uma Umya Umyam Myam?
Date Events
Are My Feelings Reaching You?
Equivalent Exchange?
Lost and Alone
Pack a Punch
Twilight Ice Cream
Random Events
Best Shot
Dance Lesson (Meisho Doto)
First Step to Flawlessness
Monumental Calories
Positively Tickled!
Words of Aid
Fixed Calendar Events
At Summer Camp (Year 2) (Meisho Doto)
New Year's Resolutions (Meisho Doto)
New Year's Shrine Visit (Meisho Doto)
Training Events
Don't Overdo It! (Meisho Doto)
Extra Training (Meisho Doto)
Get Well Soon! (Meisho Doto)
Race Events
Defeat (G1) (Meisho Doto)
Defeat (G2) (Meisho Doto)
Defeat (G3) (Meisho Doto)
Defeat (OP and Pre-OP) (Meisho Doto)
Solid Showing (G1) (Meisho Doto)
Solid Showing (G2) (Meisho Doto)
Solid Showing (G3) (Meisho Doto)
Solid Showing (OP and Pre-OP) (Meisho Doto)
Victory! (G1) (Meisho Doto)
Victory! (G2) (Meisho Doto)
Victory! (G3) (Meisho Doto)
Victory! (OP and Pre-OP) (Meisho Doto)

A Little Bag of Help

Choice Outcome
Choice 1
(Let's clean it up and take good care of it, then.)
・ 10 Wit
・ 15 Skill Pts
Choice 2
(Is there anything inside?)
・ 20 Power

Fierce Fight! A Spicy Match

Choice Outcome
Choice 1
(Don't panic and go at your own pace.)
・ 20 Stamina
Choice 2
(Go for three times the speed!)
・ 20 Speed

Uma Umya Umyam Myam?

Choice Outcome
Choice 1
(You should try to find the fun in practicing.)
・ 10 Power
・ 10 Wit
・ Practice Perfect ◯ (random)
Choice 2
(Try fixing the root of the problem, rather than sweating the details.)
・ 20 Guts
・ Practice Perfect ◯ (random)

Are My Feelings Reaching You?

Choice Outcome
Choice 1 ・ 10 Power
Choice 2 ・ 10 Speed
Choice 3 ・ 10 Guts

Equivalent Exchange?

Choice Outcome
Choice 1 ・ 10 Speed
Choice 2 ・ 10 Wit

Lost and Alone

Choice Outcome
Choice 1 ・ 10 Stamina
Choice 2 ・ 10 Guts

Pack a Punch

Choice Outcome
Choice 1 ・ 10 Power
Choice 2 ・ 10 Stamina

Twilight Ice Cream

Choice Outcome
Choice 1 ・ 10 Wit
Choice 2 ・ 5 Speed
・ 5 Stamina

Best Shot

Choice Outcome
Choice 1
(Try to picture a smile in your head.)
・ 10 Wit
Choice 2
(Why not go for a little run?)
・ 10 Stamina

Dance Lesson (Meisho Doto)

Choice Outcome
Choice 1 ・ 10 Guts
Choice 2 ・ 10 Power

First Step to Flawlessness

Choice Outcome
Choice 1
(That's the spirit!)
・ 10 Guts
Choice 2
(Let's first take a break.)
・ 10 Energy

Monumental Calories

Choice Outcome
Choice 1
(It's okay to pace yourself and savor it.)
・ 10 Energy
・ 5 Skill Pts
Choice 2 (Fail)
(Show your thanks by finishing it all.)
・ 30 Energy
・ -5 Speed
・ 5 Power
・ 10 Skill Pts
・ Slow Metabolism
Choice 2 (Success)
(Show your thanks by finishing it all.)
・ 30 Energy
・ 10 Skill Pts

Positively Tickled!

Choice Outcome
Choice 1
(Attempt to power through today's training.)
・ -10 Energy
・ 10 Guts
Choice 1
(Attempt to power through today's training.)
・ -5 Energy
・ 1 Mood
・ 2 Random Stats +10
Choice 2
(Err on the safe side and take the day off.)
・ 10 Energy

Words of Aid

Choice Outcome
Choice 1 ・ 10 Power
・ 15 Skill Pts
Choice 2 ・ Tactical Tweak +1 Skill Hint

At Summer Camp (Year 2) (Meisho Doto)

Choice Outcome
Choice 1
(Make a speech on top of the festival tower.)
・ 10 Power
Choice 2
(Make a promise to your star.)
・ 10 Guts

New Year's Resolutions (Meisho Doto)

Choice Outcome
Choice 1
(A mountain hike.)
・ 10 Guts
Choice 2
(Shop and snack.)
・ 20 Energy
Choice 3
(Traditional New Year's games.)
・ 20 Skill Pts

New Year's Shrine Visit (Meisho Doto)

Choice Outcome
Choice 1
(Chillax with the crew.)
・ 30 Energy
Choice 2
(Go for a mountain retreat.)
・ 5 All Stats
Choice 3
(Learn the art of napping.)
・ 35 Skill Pts

Don't Overdo It! (Meisho Doto)

Choice Outcome
Choice 1 ・ 10 Energy
・ -2 Mood
・ Last trained stat and two other random stat -10
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -3 Mood
・ 3 Random stat -10
・ Practice Poor

Extra Training (Meisho Doto)

Choice Outcome
Choice 1 ・ -5 Energy
・ Last trained stat +5
・ 5 Friendship with Director
Choice 2 ・ 5 Energy

Get Well Soon! (Meisho Doto)

Choice Outcome
Choice 1 ・ -1 Mood
・ Last trained stat -5
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -1 Mood
・ Last trained stat -10
・ Practice Poor (random)

Defeat (G1) (Meisho Doto)

Choice Outcome
Choice 1 ・ -25 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Success) ・ -15 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Fail) ・ -35 Energy
・ 25 Skill Pts
・ Random Stat +4

Defeat (G2) (Meisho Doto)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (G3) (Meisho Doto)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (OP and Pre-OP) (Meisho Doto)

Choice Outcome
Choice 1 ・ -25 Energy
・ 10 Skill Pts
Choice 2 (Success) ・ -15 Energy
・ 10 Skill Pts
Choice 2 (Fail) ・ -35 Energy
・ 10 Skill Pts

Solid Showing (G1) (Meisho Doto)

Choice Outcome
Choice 1 ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -10 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -30 Energy
・ 45 Skill Pts
・ Random Stat +8

Solid Showing (G2) (Meisho Doto)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (G3) (Meisho Doto)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (OP and Pre-OP) (Meisho Doto)

Choice Outcome
Choice 1 ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -10 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -30 Energy
・ 30 Skill Pts
・ Random Stat +3

Victory! (G1) (Meisho Doto)

Choice Outcome
Choice 1 ・ -15 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Success) ・ -5 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Fail) ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +10

Victory! (G2) (Meisho Doto)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (G3) (Meisho Doto)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (OP and Pre-OP) (Meisho Doto)

Choice Outcome
Choice 1 ・ -15 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -5 Energy
・ 30 Skill Pts
・ Random Stat +5

Meisho Doto (Turbulent Blue) Hidden Events

After the Debut: Feeling...Dizzy...

Condition Participate in the Junior Make Debut.
Event Time After Junior Make Debut
Event Rewards ・ All stats +3
・ Skill points +20
・ Get Not Ready status
・ Yayoi Akikawa +4

After finishing the Junior Make Debut race, Meisho Doto will acquire a unique negative condition called Not Ready, causing a chance to get -5 Energy for every race she participates in. This event will happen regardless if she wins the Make Debut race or not.

To remove this negative condition, Meisho Doto must achieve her 3rd career goal of earning 15,000 fans and above.

Goal Achieved: A Fallen Star

Condition Earn 15,000 fans
Event Time Classic Year Late Oct
Event Rewards ・ All stats +3
・ Skill points +20
・ Heal Not Ready status
・ Yayoi Akikawa +4

Upon achieving 15,000 fans and clearing her 3rd career goal, the Not Ready condition will be removed from Meisho Doto.

Triumph! I'm the Overlord?!

Condition Win the Satsuki Sho, Tenno Sho (Spring), Takarazuka Kinen, Tenno Sho (Autumn), Japan Cup, Arima Kinen.
Event Time After winning all races
Event Rewards ・ All stats +10
・ Skill points +20
・ Prepared to Pass +1
・ Up-Tempo +1
Race(s) to Win
Satsuki Sho (Classic Year) | 2000m (Medium)
Early April, Classic Year
Tenno Sho (Spring) (Senior Year) | 3200m (Long)
Late April, Senior Year
Takarazuka Kinen (Senior Year) | 2200m (Medium)
Late June, Classic/Senior Year
Tenno Sho (Autumn) (Senior Year) | 2000m (Medium)
Late Oct, Classic/Senior Year
Japan Cup (Senior Year) | 2400m (Medium)
Late Nov, Classic/Senior Year
Arima Kinen (Senior Year) | 2500m (Long)
Late Dec, Classic/Senior Year

This hidden event is achieved by winning the 6 G1 races involving T.M. Opera O in the list above. Note that T.M. Opera O will be a difficult opponent. The first two races, Satsuki Sho and Tenno Sho (Spring) are not part of the career goals, so use the Agenda Function to schedule these races manually.

Tenno Sho (Spring) is notorious for its length, so a baseline of 500 Stamina is suggested. Hitting this baseline is much easier with good Stamina inheritance sparks, or more Stamina cards.

Completing this hidden event will net you around +10 to all of your stats, as well as 1 hint level for the skills Up-Tempo and Prepared to Pass.

Meisho Doto (Turbulent Blue) Career Goals

Goal Race/Goal
Run in Junior Make Debut Junior Make Debut
Earn 6000 Fans 6000 or above
Junior Year Early April
Earn 15000 fans 15000 or above
Classic Year Late October
Place top 3 in Nikkei Shinshun Hai Nikkei Shinshun Hai IconNikkei Shinshun Hai
(Medium - 2400m)
Senior Year Early Jan
Place 1st in Kinko Sho Kinko Sho IconKinko Sho
(Medium - 2000m)
Senior Year Early Mar
Place top 2 in Takarazuka Kinen Takarazuka Kinen IconTakarazuka Kinen
(Medium - 2200m)
Senior Year Late June
Place top 2 in Tenno Sho (Autumn) Tenno Sho (Autumn) IconTenno Sho (Autumn)
(Medium - 2000m)
Senior Year Late Oct
Place top 2 in Japan Cup Japan Cup IconJapan Cup
(Medium - 2400m)
Senior Year Late Nov
Place top 2 in Arima Kinen Arima Kinen IconArima Kinen
(Long - 2500m)
Senior Year Late Dec

Meisho Doto Profile

Basic Information

Meisho Doto IconMeisho Doto
"Oh no... Someone like me shouldn't be racing... But still..."
Voice Actress Misaki Watada
Height 164cm / 5'4"
Weight Slight increase... somewhere
Birthday Mar 25
Three Sizes B 99 | W 61 | H 89
Her self-esteem droops as low as her ears. Things never seem to go quite right for this clumsy girl. Even so, she's determined to change herself for the better and doesn't want to ever give up, all for the chance at securing a brighter future. She admires T.M. Opera O's grandiose self-confidence.

Umamusume: Pretty Derby Related Guides

Characters

All Characters (Trainees)

Character Guides

Height and Weight Voice Actors
Three Sizes List of Birthdays

Characters (Trainees) by Rarity

3-Star Characters 2-Star Characters 1-Star Characters

Current Uma Musume Characters (Trainees)

Fine Motion (Noble Seamair) ImageFine Motion (Noble Seamair) Biwa Hayahide (Rouge Caroler) ImageBiwa Hayahide (Rouge Caroler) Oguri Cap (Ashen Miracle) ImageOguri Cap (Ashen Miracle)
Mejiro Dober (Off the Line) ImageMejiro Dober (Off the Line) Tosen Jordan (Jokester ☆ Vibes) ImageTosen Jordan (Jokester ☆ Vibes) Gold City (Autumn Cosmos) ImageGold City (Autumn Cosmos)
Symboli Rudolf (Archer by Moonlight) ImageSymboli Rudolf (Archer by Moonlight) Manhattan Cafe (Creeping Shadow) ImageManhattan Cafe (Creeping Shadow) Kawakami Princess (Princess of Pink) ImageKawakami Princess (Princess of Pink)
Super Creek (Chiffon-Wrapped Mummy) ImageSuper Creek (Chiffon-Wrapped Mummy) Rice Shower (Vampire Makeover!) ImageRice Shower (Vampire Makeover!) Agnes Digital (Full-Color Fangirling) ImageAgnes Digital (Full-Color Fangirling)
Hishi Akebono (Buono☆Alla Moda) ImageHishi Akebono (Buono☆Alla Moda) Matikane Fukukitaru (Lucky Tidings) ImageMatikane Fukukitaru (Lucky Tidings) Eishin Flash (Meisterschaft) ImageEishin Flash (Meisterschaft)
Meisho Doto (Turbulent Blue) ImageMeisho Doto (Turbulent Blue) Maruzensky (Hot☆Summer Night) ImageMaruzensky (Hot☆Summer Night) Special Week (HoppSpecial Week (Hopp'n♪Happy Heart)
Gold City (Authentic / 1928) ImageGold City (Authentic / 1928) Fuji Kiseki (Shooting Star Revue) ImageFuji Kiseki (Shooting Star Revue) Grass Wonder (Saintly Jade Cleric) ImageGrass Wonder (Saintly Jade Cleric)
El Condor Pasa (Kukulkan Warrior) ImageEl Condor Pasa (Kukulkan Warrior) Hishi Amazon (Azure Amazon) ImageHishi Amazon (Azure Amazon) Seiun Sky (Reeling in the Big One) ImageSeiun Sky (Reeling in the Big One)
Air Groove (Quercus Civilis) ImageAir Groove (Quercus Civilis) Mayano Top Gun (Sunlight Bouquet) ImageMayano Top Gun (Sunlight Bouquet) Narita Brian (Maverick) ImageNarita Brian (Maverick)
Smart Falcon (LOVE☆4EVER) ImageSmart Falcon (LOVE☆4EVER) Narita Taishin (Nevertheless) ImageNarita Taishin (Nevertheless) Curren Chan (Fille Éclair) ImageCurren Chan (Fille Éclair)
Tokai Teio (Beyond the Horizon) ImageTokai Teio (Beyond the Horizon) Mejiro McQueen (End of the Skies) ImageMejiro McQueen (End of the Skies) Biwa Hayahide (pf. Winning Equation...) ImageBiwa Hayahide (pf. Winning Equation...)
Mihono Bourbon (MB-19890425) ImageMihono Bourbon (MB-19890425) T.M. Opera O (O Sole Suo!) ImageT.M. Opera O (O Sole Suo!) Rice Shower (Rosy Dreams) ImageRice Shower (Rosy Dreams)
Symboli Rudolf (EmperorSymboli Rudolf (Emperor's Path) Mejiro McQueen (Frontline Elegance) ImageMejiro McQueen (Frontline Elegance) Taiki Shuttle (Wild Frontier) ImageTaiki Shuttle (Wild Frontier)
Oguri Cap (Starlight Beat) ImageOguri Cap (Starlight Beat) Maruzensky (Formula R) ImageMaruzensky (Formula R) Tokai Teio (Peak Joy) ImageTokai Teio (Peak Joy)
Silence Suzuka (Innocent Silence) ImageSilence Suzuka (Innocent Silence) Special Week (Special Dreamer) ImageSpecial Week (Special Dreamer) Super Creek (Murmuring Stream) ImageSuper Creek (Murmuring Stream)
Mayano Top Gun (Scramble Zone) ImageMayano Top Gun (Scramble Zone) Air Groove (Empress Road) ImageAir Groove (Empress Road) El Condor Pasa (El Numero 1) ImageEl Condor Pasa (El Numero 1)
Grass Wonder (Stone-Piercing Blue) ImageGrass Wonder (Stone-Piercing Blue) Daiwa Scarlet (Peak Blue) ImageDaiwa Scarlet (Peak Blue) Vodka (Wild Top Gear) ImageVodka (Wild Top Gear)
Gold Ship (Red Strife) ImageGold Ship (Red Strife) King Halo (King of Emeralds) ImageKing Halo (King of Emeralds) Nice Nature (Poinsettia Ribbon) ImageNice Nature (Poinsettia Ribbon)
Matikane Fukukitaru (Rising Fortune) ImageMatikane Fukukitaru (Rising Fortune) Haru Urara (Bestest Prize) ImageHaru Urara (Bestest Prize) Sakura Bakushin O (Blossom in Learning) ImageSakura Bakushin O (Blossom in Learning)
Winning Ticket (Get to Winning!) ImageWinning Ticket (Get to Winning!) Agnes Tachyon (Tach-nology) ImageAgnes Tachyon (Tach-nology) Mejiro Ryan (Down the Line) ImageMejiro Ryan (Down the Line)

Comment

3 Anonymous Anonymous 8 days

for now maybe you can use Tachyon's Unity Cup build.

2 Anonymous Anonymous about 1 month

Please make/update unity cup build when you have the time. Thank you!

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