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Fire Emblem Heroes (FEH)

Summer Yuri Builds and Best IVs

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★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A

FEH Summer Yuri Banner

This is a ranking page for the hero Yuri - Tropical Wolf from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Yuri.

Heroes With the Same Name
Yuri - Tropical Wolf Icon Summer Yuri

Special Heroes - A New Self Featured Heroes
Summer Eikþyrnir IconSummer Eikþyrnir
[9.5/10]
Summer Hapi IconSummer Hapi
[9.5/10]
Summer Yuri IconSummer Yuri
[9.5/10]
Summer Heiðrún IconSummer Heiðrún
[9.5/10]

Summer Yuri Rating and Basic Information

FEH Summer Yuri Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Yuri - Tropical Wolf: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Tangy Sundae inflicts Spd/Def-7, 【Sabotage】, and 【Panic】 on multiple foes at start of turn and after actions, grants Yuri bonus stats, true damage, true DR on foe's first attack, post-combat healing, and a Scowl effect.
・The True Dromi grants Canto (2), allows 【Foul Play】 after Canto, inflicts Spd/Def-5 and 50% DR piercing on foes within 3Rx3C, grants Yuri +1 movement and 【Dodge】 at start of turn, +7 true damage and true DR on foe's first attack.

Summer Yuri Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1).
At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Sabotage】, and 【Panic】 on closest foes and foes within 2 spaces of those foes through their next actions.
If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit x 3, + 5 (max 14), unit deals +X x 5 damage (excluding area-of-effect Specials), and reduces damage from foe's first attack by X x 3 during combat (X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and restores 7 HP to unit after combat.
If unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown).
Effect:【Dagger 7】

Range: 3
Unit and target ally swap places.

If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+8 to unit during combat, and also, if foe's HP = 100% at start of combat, grants an additional Atk/Spd+2 to unit and unit deals +7 damage during combat (excluding area-of-effect Specials).
If unit initiates combat or the number of allies adjacent to unit ≤ 1, and if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

Inflicts Spd/Def-X on foe (X = total number of 【Bonus】 effects active on unit, excluding stat bonuses, and 【Penalty】 effects active on foe, excluding stat penalties, x 2, + 4; max 12), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.

Enables Canto (2).
When Canto triggers, enables unit to use 【Foul Play】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
For foes within 3 rows or 3 columns centered on unit, inflicts Spd/Def-5 and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
At start of turn, grants "unit can move 1 extra space (that turn only, does not stack)" and 【Dodge】 to unit for 1 turn.
If 【Stall】 is active on unit after start-of-turn skills trigger, neutralizes "unit can move 1 extra space" on unit.
At start of combat, if unit's HP ≥ 25%, unit deals +7 damage (excluding area-of-effect Specials) and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

Summer Yuri Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) HP Superbane ★★★☆☆
Atk (9) No Attack IV ★★★★☆
Spd (9) Spd Boon ★★★★★
Def (8) No Def IV ★★☆☆☆
Res (5) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Def

The best IVs for Summer Yuri are +Spd and -Res. Spd is a superboon and boosts Yuri's Spd from base 48 to base 52, allowing him to outspeed a majority of the metagame.

Res is Yuri's least important stat and can be safely taken as a bane, as it won't impact most of his matchups. We opted for -Res over -Def as most Far Save tanks in the current metagame deal physical damage.

+Spd for a +10 merge

We recommend a +Spd IV when merging Summer Yuri up to +10 to ensure he prevents follow-up attacks from fast metagame foes and outspeeds everything else.

Summer Yuri Best Builds

Offensive / Budget Summer Yuri

HOT
Assist Skill IconFoul Play
Special Skill IconLethality
Attuned Skill Icon: -
Updated on 07/08/2025

How to Use, Explanation

Summer Yuri excels as an offensive unit with improved mobility using Foul Play as either an assist or a post-Canto effect. Yuri's base kit works well in that role already, only needing to fill in an empty Special slot.

Source Heroes for All Skills

Summer Yuri Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
185
HP
HP 41 41
Rank: 370/1322
Atk
Atk 44 44
Rank: 229/1322
Spd
Spd 48 48
Rank: 2/1322
Def
Def 25 25
Rank: 804/1322
Res
Res 27 27
Rank: 606/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 46 63 53 29 31 222
Lv.40 +10 46 49 53 29 31 208

HP Atk Spd Def Res Total
+HP
Lv.40 +10
48 48 52 29 31 208
+Atk
Lv.40 +10
45 51 52 29 31 208
+Spd
Lv.40 +10
45 48 56 29 31 209
+Def
Lv.40 +10
45 48 52 32 31 208
+Res
Lv.40 +10
45 48 52 29 34 208

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 41 58 48 25 27 199
5★ Lv.40 41 44 48 25 27 185

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 23 9 8 5 64

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Summer Yuri Icon Summer Yuri
41 44 48 25 27 185
39 45 47 26 28 185
40 45 48 30 22 185
40 47 21 31 46 185
40 46 16 33 45 180
39 43 47 21 30 180
40 47 31 30 32 180
43 47 45 20 23 178
35 42 45 16 35 173
40 43 39 31 16 169
38 37 43 18 32 168
43 36 39 27 23 168
50 20 35 31 27 163
38 35 41 17 25 156
36 36 34 16 28 150
39 33 37 17 24 150
35 38 25 16 35 149
34 33 37 18 22 144
33 34 35 16 26 144

Note: Stats bonuses from skills are not taken into account.

Summer Yuri Roles, Strengths, and Weaknesses

Summer Yuri Roles

Yuri - Tropical Wolf Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement AssistImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Summer Yuri is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Summer Yuri Strengths

Tangy Sundae inflicts 【Sabotage】 and 【Panic】 onto multiple foes

Summer Yuri Attack

Summer Yuri's exclusive weapon Tangy Sundae inflicts Spd/Def-7, 【Sabotage】, and 【Panic】 on the closest foes to Yuri and foes within 2 spaces of those foes both at the start of each turn and after Yuri's actions.

Reapplying these penalties after each of Yuri's actions allows him to have these penalties stick through his foe's start-of-turn cleansing effects, such as Freyr's Dream Deliverer.

In combat, Tangy Sundae grants Yuri up to Atk/Spd/Def/Res+14 based on the number of foes within 3 rows and 3 columns, grants Yuri up to +25 bonus true damage and +15 bonus true damage reduction on his foe's first attack, both based on the number of 【Bonus】 effects on Yuri and 【Penalty】 effects on his foe, and grants Yuri +7 HP post-combat healing.

Additionally, if Yuri initiates combat and his foe has an offensive Special, Tangy Sundae inflicts Special cooldown count +1 onto his foe before his foe's first attack.

Tangy Sundae is a complete weapon with everything Yuri needs to excel both in and out of combat, granting offensive, defensive, and supportive effects all at once.

The True Dromi enables 【Foul Play】 after Canto

Summer Yuri's exclusive C skill The True Dromi grants 【Canto (2)】 and allows Yuri to use 【Foul Play】 during Canto, granting exceptional post-combat mobility.

The True Dromi also inflicts Spd/Def-5 and cuts foes' non-Special damage reduction effects in half foe all foes within 3 rows or 3 columns centered on Yuri. This effect applies even when Yuri himself isn't in combat, allowing his allies to take advantage of these effects too.

At the start of each turn, The True Dromi grants Yuri +1 movement and 【Dodge】. Additionally, if 【Stall】 is active on Yuri, the +1 movement effect is neutralized, returning his movement to 2 instead of having 【Stall】 reduce his movement to 1.

In combat, The True Dromi grants Yuri +7 bonus true damage and +7 bonus true damage reduction on his foe's first attack.

The True Dromi has great mobility effects and even adds a tinge of support and combat effects to further enhance Yuri's effectiveness both in and out of combat.

Summer Yuri Weaknesses

Low Bulk

As a glass cannon unit, Summer Yuri has low Def and Res stats, making him reliant on his damage reduction effects to survive combat.

Keep him away from foes with offensive skills equipped to ensure his survival!

Weak to Cavalry Effective Weapons

Summer Yuri takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Yuri - Tropical Wolf Only Appears as a 5 Star Hero!

Yuri - Tropical Wolf only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Yuri - Tropical Wolf if a 4 Star version is released!

Unlock Potential Tier List

Summer Yuri - List of Skills

Weapons

Skill Name Might Range Effect Learned At
3 2 After combat, inflicts Def/Res -3 on foe through its next action. 5★
5 2 After combat, inflicts Def/Res -3 on foe through its next action. 5★
7 2 After combat, inflicts Def/Res -5 on foe through its next action. 5★
14 2 Accelerates Special trigger (cooldown count-1).
At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Sabotage】, and 【Panic】 on closest foes and foes within 2 spaces of those foes through their next actions.
If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit x 3, + 5 (max 14), unit deals +X x 5 damage (excluding area-of-effect Specials), and reduces damage from foe's first attack by X x 3 during combat (X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and restores 7 HP to unit after combat.
If unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown).
Effect:【Dagger 7】
5★

Assists

Skill Name Range Effect Learned At
1 Swap places with an adjacent ally. 5★
3 Unit and target ally swap places. 5★

Specials

This Hero has no Special skills that can be learned.

Passives

Skill Name Effect Learned At
If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. 5★
If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+8 to unit during combat, and also, if foe's HP = 100% at start of combat, grants an additional Atk/Spd+2 to unit and unit deals +7 damage during combat (excluding area-of-effect Specials).
If unit initiates combat or the number of allies adjacent to unit ≤ 1, and if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
5★
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 1, cancels trap's effect. 5★
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 3, cancels trap's effect. 5★
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap’s effect. 5★
Inflicts Spd/Def-X on foe (X = total number of 【Bonus】 effects active on unit, excluding stat bonuses, and 【Penalty】 effects active on foe, excluding stat penalties, x 2, + 4; max 12), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.
5★
Enables Canto (2).
When Canto triggers, enables unit to use 【Foul Play】 on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger).
For foes within 3 rows or 3 columns centered on unit, inflicts Spd/Def-5 and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
At start of turn, grants "unit can move 1 extra space (that turn only, does not stack)" and 【Dodge】 to unit for 1 turn.
If 【Stall】 is active on unit after start-of-turn skills trigger, neutralizes "unit can move 1 extra space" on unit.
At start of combat, if unit's HP ≥ 25%, unit deals +7 damage (excluding area-of-effect Specials) and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
5★

Summer Yuri as a Source Hero

Summer Yuri Avatar

Value of Skills ★★★★☆

Summer Yuri has Atk/Spd Waylay and Full Disarm as inheritable options.

It is possible to acquire both skills at the same time with only one copy of Summer Yuri. We recommend inheriting Atk/Spd Solo 3 or Disarm Trap 3 first in order to acquire both skills at once.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Summer Yuri?

Top tier hero. Must summon. 0
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 3
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 1
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Summer Yuri / Illustrations / Voice Actor / Quotes

How to Get Summer Yuri

Obtained through a Special Summoning Event!

Summer Yuri is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Alejandro Saab
Illustrator Okuma Yugo
Appears In

Illustration

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