Fire Emblem Heroes (FEH)

Legendary Hero Battle: Corrin (M) Abyssal Guide and Recommended Team

Corrin (M) LHB Fire Emblem Heroes FEH

This is a guide to clearing the Infernal and Abyssal maps for Legendary Hero Battle - Corrin (M) in Fire Emblem Heroes (FEH). To see strategy for defeating Legendary Hero Battle - Corrin (M), enemy information, as well as the best units and party to use, read on!

Boss Unit for This Legendary Hero Battle
Corrin - Child of Dawn IconLegendary Corrin (M)
[9.5/10]

Legendary Hero Battle - Corrin (M) Strategy Overview

Featured Hero Corrin - Child of Dawn ImageLegendary Corrin (M)
First Clear Reward
Abyssal: Gold Concealinng Mask
Infernal: Orb Icon x4
Lunatic: Orb Icon ×3
Hard: Orb Icon ×2
Normal: Fire Blessing Icon x1
Recommended Level Lv.40
Difficulty Abyssal
Infernal
Lunatic
Hard
Conditions Condition 1: All units must survive
Condition 2: Cannot use Light's Blessing
Dates Active 05/31/2024 - 06/13/2024

Unit Placement

Abyssal Infernal
Corrin LHB Abyssal Fire Emblem Heroes FEH Corrin LHB Infernal Fire Emblem Heroes FEH

Abyssal Enemy Information

A Blue Mage IconBlue Mage HP
75
Atk
54
Spd
42
Def
24
Res
36
Assist Skill Icon:-
Special Skill IconFlare
Attuned Seal Icon:-
B Corrin - Child of Dawn ImageLegendary Corrin (M) HP
80
Atk
68
Spd
60
Def
36
Res
59
Assist Skill Icon:-
Attuned Seal Icon:-
C Troubadour IconTroubadour HP
65
Atk
55
Spd
26
Def
19
Res
54
Attuned Seal Icon:-
D Axe Cavalier IconAxe Cavalier HP
82
Atk
55
Spd
29
Def
37
Res
35
Assist Skill Icon:-
Attuned Seal Icon:-
E Sword Fighter IconSword Fighter HP
89
Atk
48
Spd
36
Def
39
Res
27
Assist Skill Icon:-
Special Skill IconLuna
Attuned Seal Icon:-
F Lance Knight IconLance Knight HP
99
Atk
62
Spd
19
Def
55
Res
23
Assist Skill Icon:-
Sacred Seal IconGuard 3
Attuned Seal Icon:-

Abyssal Reinforcements

Turn 2 Reinforcements

Reinforcements 1 Bow Cavalier IconBow Cavalier HP
76
Atk
59
Spd
32
Def
24
Res
23
Assist Skill Icon:-
Special Skill IconLuna
Attuned Seal Icon:-
Reinforcements 1 Cleric IconCleric HP
70
Atk
52
Spd
37
Def
23
Res
51
Weapon Skill IconFlash+
Assist Skill IconRescue+
Attuned Seal Icon:-
Reinforcements 1 Red Thief IconRed Thief HP
77
Atk
50
Spd
49
Def
20
Res
41
Assist Skill Icon:-
Special Skill IconGlimmer
Attuned Seal Icon:-

Turn 3 Reinforcements

Reinforcements 2 Sword Dragon IconSword Dragon HP
82
Atk
64
Spd
32
Def
52
Res
21
Assist Skill Icon:-
Special Skill IconIgnis
Attuned Seal Icon:-
Reinforcements 2 Blue Cavalier IconBlue Cavalier HP
69
Atk
55
Spd
30
Def
20
Res
41
Assist Skill Icon:-
Attuned Seal Icon:-

Turn 4 Reinforcements

Reinforcements 3 Red Manakete IconRed Manakete HP
88
Atk
58
Spd
42
Def
40
Res
39
Assist Skill Icon:-
Special Skill IconMoonbow
Passive Skill A IconFury 3
Attuned Seal Icon:-
Reinforcements 3 Blue Manakete IconBlue Manakete HP
88
Atk
55
Spd
39
Def
37
Res
40
Assist Skill Icon:-
Special Skill IconIceberg
Attuned Seal Icon:-

Infernal Enemy Information

A Blue Mage IconBlue Mage HP
54
Atk
50
Spd
38
Def
22
Res
33
Assist Skill Icon:-
Special Skill IconFlare
Sacred Seal Icon:-
Attuned Seal Icon:-
B Corrin - Child of Dawn ImageLegendary Corrin (M) HP
64
Atk
60
Spd
51
Def
30
Res
51
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
C Troubadour IconTroubadour HP
41
Atk
47
Spd
23
Def
22
Res
45
Sacred Seal Icon:-
Attuned Seal Icon:-
D Axe Cavalier IconAxe Cavalier HP
62
Atk
51
Spd
27
Def
35
Res
33
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-
E Sword Fighter IconSword Fighter HP
68
Atk
44
Spd
32
Def
36
Res
24
Assist Skill Icon:-
Special Skill IconLuna
Sacred Seal Icon:-
Attuned Seal Icon:-
F Lance Knight IconLance Knight HP
81
Atk
58
Spd
17
Def
51
Res
21
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-

Infernal Reinforcements

Turn 2 Reinforcements

Reinforcements 1 Bow Cavalier IconBow Cavalier HP
55
Atk
55
Spd
30
Def
22
Res
20
Assist Skill Icon:-
Special Skill IconLuna
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 1 Cleric IconCleric HP
46
Atk
49
Spd
34
Def
20
Res
47
Weapon Skill IconFlash+
Assist Skill IconRescue+
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 1 Red Thief IconRed Thief HP
56
Atk
47
Spd
45
Def
18
Res
37
Assist Skill Icon:-
Special Skill IconGlimmer
Sacred Seal Icon:-
Attuned Seal Icon:-

Turn 3 Reinforcements

Reinforcements 2 Sword Dragon IconSword Dragon HP
62
Atk
60
Spd
30
Def
48
Res
18
Assist Skill Icon:-
Special Skill IconIgnis
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 2 Blue Cavalier IconBlue Cavalier HP
45
Atk
51
Spd
28
Def
18
Res
37
Assist Skill Icon:-
Sacred Seal Icon:-
Attuned Seal Icon:-

Turn 4 Reinforcements

Reinforcements 3 Red Manakete IconRed Manakete HP
67
Atk
54
Spd
39
Def
37
Res
36
Assist Skill Icon:-
Special Skill IconMoonbow
Passive Skill A IconFury 3
Sacred Seal Icon:-
Attuned Seal Icon:-
Reinforcements 3 Blue Manakete IconBlue Manakete HP
67
Atk
51
Spd
36
Def
34
Res
37
Assist Skill Icon:-
Special Skill IconIceberg
Sacred Seal Icon:-
Attuned Seal Icon:-

Damage Calculator Tool

Legendary Hero Battle - Corrin (M) Strategy

Use Player Phase Units!

Using a player phase strategy is the best option on this map if you have the units to clear multiple enemies quickly in one turn. This strategy is used in order to avoid getting swarmed by the large amount of enemies on this map.

Units like Winter Edelgard, Summer Edelgard, and Gullveig excel in this strategy due to having ways to generate multiple actions in one turn on their base kits. The Edelgards specifically can also equip Galeforce to attack up to three times in one turn, while Gullveig has two separate skills that can generate extra actions.

Ensure you bring a unit that has a good matchup against Legendary Corrin (M), as the game plan is to defeat all the generic enemies while leaving him alone as the last foe. Legendary Corrin (M) is significantly tanky with pre-charged Dragon Fang Shot and inflated boss enemy stats, and it will take significant investment and preparation to defeat him in combat.

We recommend a high Res melee Red unit to minimize the damage it takes from Legendary Corrin (M) while you slowly whittle down his HP. Alternatively, you can stack Atk bonuses on an offensive Red unit such as Ninja Sanaki and also stack penalties on Legendary Corrin (M) in order to make him easier to take down.

Key things to remember on this map are that Legendary Corrin (M) will not move until turn 3, unless he has an enemy in his threat range, and all the generic enemies will move on turn 1 regardless of any units in the danger area.

To begin, use a ranged Cavalry unit to defeat the either the Sword Fighter or the Lance Knight, and then use post-combat movement such as Canto or Reposition effects to get the attacker away to safety. The enemies will approach, and you can pick them off one at a time, starting with the nearest foes to ensure your allies are not in range of any enemies once Enemy Phase begins.

Use effects like Canto, Duo Skills, or refresher assists to retreat to safety once your unit is out of actions.

The reinforcements come in small waves, with the first wave spawning three enemies and the next two waves spawning two enemies each. Legendary Corrin (M) can be ignored for the first three turns while you clear the other enemies.

Legendary Corrin (M) is the most difficult unit to defeat on this map, with multiple sources of damage reduction, inflated stats, pre-charged Dragon Fang Shot, and 【Divine Vein (Water)】 to make movement difficult for your team.

If you have a unit that can bypass non-Special damage reduction skills, use them to defeat Corrin by piercing through his damage reduction. Effects that prevent his counterattacks are also effective, allowing you to pummel him with attacks until he falls.

Ninja Sanaki is an excellent unit for this role as she can pierce through Corrin's damage reduction while being a mobile nuke that can clear the enemies quickly. She also has a Duo Skill to grant herself an extra action once if she gets pinned down by the enemies.

Alternatively, you can cheese Legendary Corrin (M) by defeating the enemies near him on turns 1 and 2 while dealing out-of-combat damage to him with effects such as Savage Blow 3 or 【Divine Vein (Flame)】 from Flared Sparrow or Flared Mirror. Since he will not move from his initial position until turn 3, you can use the earlier turns to whittle down his HP safely, weakening him and making him easier to defeat when it's time to attack.

A Tanking Strategy is also viable!

It is also possible to form up into a ball and use Savior Tanks to enemy phase the entire map, especially when the enemy units begin approaching on the first turn whether you step into their threat range or not.

Legendary Corrin (M) will not approach you until turn 3, giving your units time to soak damage from the generic enemies and defeat them in retaliation.

Bring ample support for your Savior tanks as well as a healer to continuously replenish your tank unit's HP. Ensure that the Near Save unit has high Res to minimize the damage Legendary Corrin (M) deals.

The healer unit can be equipped with Pain+ refined with the Dazzling Staff effect to give him/her a secondary role of chipping down Legendary Corrin (M)'s HP before he engages in combat against your tank unit.

Preventing Legendary Corrin (M) from triggering Dragon Fang Shot in every combat is possible if your tank unit has a Scowl effect and a Guard effect. If you have a unit that has both of these effects and has a high Res stat, this unit is the ideal Tank unit to bring in this battle.

There are reinforments on this map, spawning on turns 2, 3, and 4. The reinforcements come in small waves, with the first wave spawning three enemies and the next two waves spawning two enemies each.

These enemies begin near the foe's starting area, making it necessary for them to advance forward first before they are able to reach your units. This gives you time to heal your tank units before they are attacked by the reinforcements.

Recommended Units for Legendary Hero Battle - Corrin (M)

Player Phase Units With Multiple Actions

Unit Name
Edelgard - Snowfall Future ImageWinter Edelgard Lance Armored
Black Yule Lance creates 【Divine Vein (Flame)】 tiles, grants Special cooldown charges pre-combat, and cuts the effectiveness of enemy damage reduction skills.
Raging Tempest grants mobility and one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Edelgard - Sun Empresses ImageSummer Edelgard Sword Armored
Regal Sunshade's brave effect can quickly eliminate enemies.
Raging Storm can grant one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Edelgard - Flame Emperor ImageLegendary Edelgard Axe Armored
Raging Storm can grant one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Sharena - Pillars of Peace ImageBridal Sharena Lance Cavalry
Incredibly mobile with United Bouquet granting movement+1 and Forever Yours granting 【Canto (Dist, +1; Max 4)】.
Both Forever Yours and Duo Skill generate additional actions while refreshing Canto.
Sanaki - Dawnsworn Ninja ImageNinja Sanaki Red Tome Cavalry
Radiant Scrolls' brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Corrin (F) - Nightfall Ninja Act ImageNinja Corrin (F) Green Tome Cavalry
Ninjutsu Scrolls' brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Laegjarn - Flame and Frost ImageNinja Laegjarn Blue Bow Flying
Flamefrost Bow's brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Chrom - Fell Exalt ImageFallen Chrom Sword Cavalry
Arcane Devourer has Special acceleration, allowing an easy Galeforce trigger.
Fate Unchanged... allows a Reposition effect while inflicting 【Exposure】onto multiple foes.
Chrom - Fated Honor ImageBrave Chrom Lance Cavalry
Geirdriful grants bonus stats and Special cooldown charges in combat.
A Fate Changed! allows a Reposition effect while granting Brave Chrom an extra action and copies ally's bonuses, granting them to himself.
Leif - Unifier of Thracia ImageLegendary Leif Colorless Bow Cavalry
Meisterbogen's brave effect can quickly defeat enemies.
Njörun's Zeal II grants himself an additional action when triggered.
Gullveig - Golden Seer ImageGullveig Colorless Tome Cavalry
Quietus Gullveig and Time is Light grant herself additional actions after combat.
Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements.

Savior Tank Units

Byleth - Frosty Professors ImageWinter Byleth (M) Sword Armored
Holy Yule Blade decays foe's Specials and grants multiple stat bonuses.
Supreme Heaven deals bonus damage against dragons and beasts and also grants additional damage reduction.
Corrin - Silent Bloodline ImageBrave Corrin (F) Colorless Breath Armored
Multiple damage reduction effects and the 【Divine Vein (Stone)】 effect paired with high Spd allow her to survive multiple engagements.
Hector - Brave Warrior ImageBrave Hector Lance Armored
The king of blue tank units.
Can counterattack at a distance, deny enemy follow-ups, and has his own follow-up attack.
Idunn - Divine Demon ImageAscended Idunn Blue Breath Armored
Guaranteed follow-up attack.
Weapon is comparable to Brave Hector's refined Maltet.
Can neutralize penalties inflicted on her.
Edelgard - Adrestian Emperor ImageBrave Edelgard Axe Armored
High mobility for an armored unit.
Incredibly sturdy with refined Flower Hauteclere and Black Eagle Rule granting multiple defensive effects.
Caineghis - GalliaCaineghis Colorless Beast Armored
Refined Lion King Fang grants multiple defensive effects and guaranteed follow-up attacks on both phases.
Nullifies buffs from ranged units.

Support Units

Unit Name
Elimine - Scouring Saint ImageElimine Staff Flying
Grants damage reduction, healing, and can shut down "At start of turn" effects of foes in cardinal directions upon winning a Res check.
Flayn - Silly Kitty-Cat ImageHalloween Flayn Staff Cavalry
Kitty-Cat Parasol grants Special cooldown charges, 30% damage reduction, and "neutralizes foe's bonuses to Atk" to nearby allies and can double as an offensive unit with high Atk and a guaranteed follow-up attack.
Flayn - Playing Innocent ImageFlayn Staff Flying
Grants damage reduction and healing.
Lucina - Brave Princess ImageBrave Lucina Lance Infantry
Grants bonus stats and Special acceleration to nearby allies.
Can double as an offensive unit with refined Geirskögul
Corrin - Fateful Prince ImageCorrin (M) Sword Infantry
Grants bonus stats to his Ally Support during combat.
Hilda - DeerSummer Hilda Staff Flying
Grants Atk+6 and Special acceleration to nearby allies during combat.

Refresher Units

Unit Name
Peony - Álfar Dream Duo ImageNew Year Peony Green Tome Flying
Grants additional Atk to allies in similar cardinal directions.
Can use her Duo Skill to grant another action to an adjacent ally.
Peony - Sweet Dream ImagePeony Blue Tome Flying
Grants additional Atk and Spd to allies in similar cardinal directions.
Azura - Vallite Songstress ImageLegendary Azura Blue Tome Flying
Grants additional bonuses equal to highest bonus on unit and +1 movement.
Azura - Hatari Duet ImageHatari Azura Green Tome Cavalry
Grants +6 to all stats and +1 movement to target unit and all adjacent allies.
Can use Harmonized Skill to grant extra actions to allies.

List of All Dancers | Heroes with Refresher Skills

Legendary Hero Battle - Corrin (M) Abyssal Strategy Example

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Comment

2 Anonymous7 months

A Godlike reflexes Caeda with a bonus doubler 3 sacred seal and Emblem Marth with Distant Counter (M) I used a tanking strategy to move caeda forward to bring enemies to them and in turn 2, I was able to kill corrin. I got the others to attack the foes You can also use B!Sharena for player phasing and Y!Robin for scowl with Attuned Caeda( I used my own built M!Alear to tank when Caeda defeated Corrin)

1 Anonymous7 months

I was able to defeat Legendary Corrin and get him too

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