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This is a guide to clearing the Infernal and Abyssal maps for Legendary Hero Battle - Ninian in Fire Emblem Heroes (FEH). To see strategy for defeating Legendary Hero Battle - Ninian, enemy information, as well as the best units and party to use, read on!
Boss Unit for This Legendary Hero Battle |
---|
Legendary Ninian
[9.5/10] |
Table of Contents
Featured Hero | Legendary Ninian |
---|---|
First Clear Reward | Abyssal: Gold Divine Tiara
Infernal:
x4
Lunatic:
×3
Hard:
×2
Normal:
x1 |
Recommended Level | Lv.40 |
Difficulty | Abyssal Infernal Lunatic Hard |
Conditions | Condition 1: All units must survive Condition 2: Cannot use Light's Blessing |
Dates Active | 09/29/2022 - 10/12/2022 |
Abyssal | Infernal |
---|---|
A Legendary Ninian | HP 87 |
Atk 68 |
Spd 53 |
Def 31 |
Res 33 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
|
|||||||||||
B Troubadour | HP 65 |
Atk 48 |
Spd 26 |
Def 24 |
Res 49 |
||||||
:
Gravity+
:
Rescue+
|
:-
|
||||||||||
C Thief | HP 77 |
Atk 49 |
Spd 51 |
Def 20 |
Res 41 |
||||||
:-
:
Luna
|
:-
:-
|
||||||||||
D Blue Manakete | HP 88 |
Atk 57 |
Spd 42 |
Def 37 |
Res 36 |
||||||
:-
|
|||||||||||
E Red Fáfnir | HP 83 |
Atk 54 |
Spd 44 |
Def 41 |
Res 35 |
||||||
:-
|
:-
|
||||||||||
F Axe Cavalier | HP 77 |
Atk 49 |
Spd 24 |
Def 33 |
Res 35 |
||||||
:-
:
Luna
|
:-
:-
|
Reinforcements 1 Blue Manakete | HP 88 | Atk 62 | Spd 42 | Def 40 | Res 39 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Bonfire | : Fury 3 :- | ||||||||||
Reinforcements 1 Red Flier | HP 72 | Atk 49 | Spd 45 | Def 19 | Res 41 | ||||||
:- : Iceberg | :- | ||||||||||
Reinforcements 1 Bow Flier | HP 74 | Atk 53 | Spd 46 | Def 23 | Res 35 | ||||||
:- : Moonbow | :- :- |
Reinforcements 2 Green Fáfnir | HP 83 | Atk 54 | Spd 44 | Def 41 | Res 35 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Ignis | :- :- | ||||||||||
Reinforcements 2 Lance Dragon | HP 82 | Atk 61 | Spd 32 | Def 43 | Res 26 | ||||||
:- : Bonfire | :- |
Reinforcements 3 Red Fáfnir | HP 83 | Atk 52 | Spd 44 | Def 45 | Res 35 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- | :- | ||||||||||
Reinforcements 3 Axe Dragon | HP 82 | Atk 64 | Spd 35 | Def 46 | Res 29 | ||||||
:- | : Fury 3 :- :- |
A Legendary Ninian | HP 72 |
Atk 60 |
Spd 45 |
Def 24 |
Res 26 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
:-
|
|||||||||||
B Troubadour | HP 41 |
Atk 45 |
Spd 23 |
Def 22 |
Res 45 |
||||||
:
Gravity+
:
Rescue+
|
:-
:-
|
||||||||||
C Thief | HP 56 |
Atk 46 |
Spd 47 |
Def 18 |
Res 37 |
||||||
:-
:
Luna
|
:-
:-
|
||||||||||
D Blue Manakete | HP 67 |
Atk 53 |
Spd 39 |
Def 34 |
Res 33 |
||||||
:-
:-
|
|||||||||||
E Red Fáfnir | HP 62 |
Atk 51 |
Spd 40 |
Def 37 |
Res 32 |
||||||
:-
|
:-
:-
|
||||||||||
F Axe Cavalier | HP 57 |
Atk 45 |
Spd 22 |
Def 31 |
Res 33 |
||||||
:-
:
Luna
|
:-
:-
|
Reinforcements 1 Blue Manakete | HP 67 | Atk 55 | Spd 36 | Def 34 | Res 33 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Bonfire | :- :- | ||||||||||
Reinforcements 1 Red Flier | HP 48 | Atk 46 | Spd 41 | Def 17 | Res 38 | ||||||
:- : Iceberg | :- :- | ||||||||||
Reinforcements 1 Bow Flier | HP 52 | Atk 49 | Spd 42 | Def 21 | Res 33 | ||||||
:- : Moonbow | :- :- |
Reinforcements 2 Green Fáfnir | HP 62 | Atk 51 | Spd 40 | Def 37 | Res 32 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Ignis | :- :- | ||||||||||
Reinforcements 2 Lance Dragon | HP 62 | Atk 57 | Spd 30 | Def 39 | Res 23 | ||||||
:- : Bonfire | :- :- |
Reinforcements 3 Red Fáfnir | HP 62 | Atk 49 | Spd 40 | Def 41 | Res 32 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- | :- :- | ||||||||||
Reinforcements 3 Axe Dragon | HP 62 | Atk 60 | Spd 33 | Def 42 | Res 26 | ||||||
:- | : Fury 3 :- :- |
Using player phase units with multiple actions, usually through Galeforce or the use of Duo/Harmonized Skills, you can clear most, if not the entire map on the very first turn.
If unable to clear the entire map, you can leave the Troubadour alive; his attacks won't be able to defeat your units. There are few reinforcements on the following turns and are quite spread out, allowing an easy clear.
This map has no trenches, allowing your offensive cavalry units to approach the enemies on the first turn.
Be careful though, as the Thief has Canto Control 3 to shut down your team's Canto effects! Try to deal with him as fast as possible if using units with Canto.
Units like Fallen Julia and Legendary Julia work wonders on this map, as their Light and Dark and Light and Dark II skills respectively will prevent adaptive damage, forcing all the manaketes to attack their very high Res stats.
It is also possible to form up into a ball and use Savior Tanks to enemy phase the entire map.
Be careful when using Blue units like Brave Hector and Ascended Idunn; Legendary Ninian will quickly lay waste to them with her color advantage, Faithful Breath, and Blue Feud 3.
Aim to use units with high Res as much as possible, and equip the Mystic Boost 3 Sacred Seal if using a ranged unit as a tank.
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade's brave effect can quickly eliminate enemies. Raging Storm can grant one additional action after combat. Inheriting Galeforce can grant a third action per turn. |
Ninja Corrin (F) | Green Tome Cavalry Ninjutsu Scrolls' brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Ninja Lyn | Colorless Dagger Flying Tailwind Shuriken's brave effect can quickly defeat enemies. Duo Skill grants herself an additional action. |
Brave Chrom | Lance Cavalry A Fate Changed! allows a Reposition effect while granting another action to himself and copying any bonuses on target ally. |
Brave Eliwood | Lance Cavalry Deals effective damage against dragon foes and can outspeed most of the enemies on this map. |
Fallen Julia | Red Tome Infantry Creates a guaranteed follow-up attack against all enemies on this map. Light and Dark prevents adaptive damage against her, forcing enemies to attack her higher Res stat. |
Unit Name | |
---|---|
Brave Hector | Lance Armored The king of blue tank units. Can counterattack at a distance, deny enemy follow-ups, and have his own follow-up attack. |
Ascended Idunn | Blue Breath Armored A Brave Hector that attacks with magic damage and has higher base stats. |
Ascended Fjorm | Axe Armored Can heal post-combat with Nifl's Bite and mitigate damage with Ice Mirror and Hardy Fighter 3. Nifl's Bite allows a counterattack against sweep effects. |
Legendary Tiki (Young) | Blue Breath Armored Deals magic damage and can protect allies using With Everyone II. Divine Mist deals effective damage against dragon foes. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction, healing, and can shut down "At start of turn" effects of foes in cardinal directions. |
Flayn | Staff Flying Grants damage reduction and healing. |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies. Can double as an offensive unit with refined Geirskögul dealing effective damage against dragon foes. |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat. |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat. |
Unit Name | |
---|---|
New Year Peony | Green Tome Flying Grants additional Atk to allies in similar cardinal directions Can use her Duo Skill to grant another action to an adjacent ally. |
Peony | Blue Tome Flying Grants additional Atk and Spd to allies in similar cardinal directions. |
Legendary Azura | Blue Tome Flying Grants additional bonuses equal to highest bonus on unit and +1 movement. |
Hatari Azura | Green Tome Cavalry Grants +6 to all stats and +1 movement to target unit and all adjacent allies Can use Harmonized Skill to grant extra actions to allies. |
List of Refresher-Assist Units
An Abyssal strategy example for Legendary Hero Battle - Ninian is currently unavailable. Stay tuned!
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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