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This is a ranking page for the hero Silas - Loyal Knight from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Silas.
List of Contents
Overall Rating | 7.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon is effective on armored units ・Strong against physical attacks ・Can assist in moving heroes around with Reposition |
Might: 16 Range: 1 Effective against armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat. |
Range: 1 Moves adjacent ally to opposite side of unit. |
Grants Def +6 during combat when this unit is attacked. |
At start of even-numbered turns, grants Def +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★☆☆☆ | |
Atk (23) | ★★★★☆ | |
Spd (5) | ★★☆☆☆ | |
Def (10) | ★★★★★ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Brave Silas are +Def and -Spd. A +Def IV allows him to specialize in tanking physical attacks. With it, he can even survive blows from some green units. His Spd is pretty low and very unreliable so its fine to take a -Spd IV. For him to score follow-up attacks, you can just inherit a skill like Quick Riposte 3 onto him. Check out the builds section to know more!
We recommend a +Def IV when merging Silas to 10. At +10 Merges, Silas's Def will reach 43. This makes him very tanky against all physical units. If you prefer a more offensive Silas, then you can rock a +Atk IV instead.
HOT | |
---|---|
:
Bonfire
:
-
|
:
-
|
This build takes advantage of the natural tankiness of the unit in tandem with Quick Riposte 3 to enable them to deal tons of damage in the enemy phase. If you cannot afford Atk/Def Menace, you can take Threat. Atk/Def 3 or anything that is similar in function. Bonfire will leverage the high amount of Def he will be able to stack.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: 3 Effective against armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 during combat. If unit is within 3 spaces of support partner, or support partner's HP ≤ 80%, grants Atk/Def+7 to unit during combat and foe cannot make a follow-up attack. :500 :200 |
|
Upgrading Sworn Lance for Silas is a no-brainer! First off, it keeps the armor effectiveness from its prerequisite Slaying Spear+, but it adds very accessible Atk/Def buffs! In addition, it also blocks enemy follow-up attacks. This makes him even bulkier by somehow patching his low Spd!
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
156 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
35 |
Rank: 736/1184 |
Spd |
24 |
Rank: 980/1184 |
Def |
36 |
Rank: 204/1184 |
Res |
21 |
Rank: 949/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 54 | 28 | 41 | 25 | 193 | Lv.40 +10 | 45 | 40 | 28 | 41 | 25 | 179 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 39 | 28 | 40 | 25 | 179 |
+Atk Lv.40 +10 | 44 | 42 | 28 | 40 | 25 | 179 |
+Spd Lv.40 +10 | 44 | 39 | 32 | 40 | 25 | 180 |
+Def Lv.40 +10 | 44 | 39 | 28 | 43 | 25 | 179 |
+Res Lv.40 +10 | 44 | 39 | 28 | 40 | 28 | 179 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 49 | 24 | 36 | 21 | 170 |
5★ Lv.40 | 40 | 35 | 24 | 36 | 21 | 156 |
4★ Lv.40 | 37 | 33 | 22 | 34 | 19 | 145 |
3★ Lv.40 | 36 | 31 | 21 | 32 | 18 | 138 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 23 | 5 | 10 | 4 | 60 |
4★ Lv.1 | 17 | 19 | 4 | 10 | 3 | 53 |
3★ Lv.1 | 17 | 16 | 4 | 9 | 3 | 49 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
43 | 38 | 28 | 36 | 23 | 168 | |
43 | 36 | 27 | 33 | 18 | 157 | |
44 | 37 | 29 | 31 | 16 | 157 | |
Silas
|
40 | 35 | 24 | 36 | 21 | 156 |
40 | 25 | 28 | 35 | 26 | 154 | |
43 | 34 | 22 | 31 | 24 | 154 | |
45 | 33 | 25 | 32 | 19 | 154 |
Note: Stats bonuses from skills are not taken into account.
Silas is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Silas' most powerful weapon, the Slaying Spear+ is effective against armored units. This weapon combined with his decent Atk stat and some invesment can make it easy for him to take out powerful red armored units like Winter Tharja and Zelgius.
His A slot skill Steady Stance 3 will give him Def +6 when the foe initiates combat. Unlike the related skills Close Def 3 and Distant Def 3, his Res stat will not increase, but having a guaranteed Def buff regardless of the weapon used is a huge plus. Silas already has an incredible Def stat, so Steady Stance helps to solidify him as a physical wall.
His default C skill Even Def Wave 3 grants Def +6 to unit and adjacent allies at the start of even-numbered turns. Wave skills provide buffs even to the user, despite being C-slot skills, which is a huge advantage to using them. Use the even-numbered turns buff to your advantage, and strike when the time is right!
Sworn Lance's trigger conditions are very easy to meet, but their effects give tons of value to Silas:
Other benefits fo these effects include improving the damage from skills like Bonfire or Ignis, and improving his matchups against fast magic foes by being able to block follow-up attacks.
Silas' Res only sits at 21 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Silas' positioning in relation to magical units that can easily take him out. Use his high mobility to position him properly!
Silas takes 1.5x damage from cavalry-effective weapons like Ridersbane, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Heroes with Effective Skills
Should You Unlock Potential for this Hero? |
---|
We recommend that you use Unlock Potential to bring Silas - Loyal Knight from 4 Stars to 5 Stars. Silas - Loyal Knight is very useful as a support, so you may find using Unlock Potential on Silas - Loyal Knight helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 4★ | |
8 | 1 | No Effect | 4★ | |
10 | 1 | Effective against armored foes. | 4★ | |
14 | 1 | Effective against armored foes. | 5★ | |
16 | 1 | Effective against armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat. |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Moves adjacent ally to opposite side of unit. | 4★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
Grants Def +2 during combat when this unit is attacked. | 4★ | |
Grants Def +4 during combat when this unit is attacked. | 4★ | |
Grants Def +6 during combat when this unit is attacked. | 4★ | |
At start of even-numbered turns, grants Def +2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 4★ | |
At start of even-numbered turns, grants Def +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 4★ | |
At start of even-numbered turns, grants Def +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent. ) | 5★ |
Value of Skills | ★★★★☆ |
---|
Silas can be used to inherit Even Def Wave 3. However, units with this skill are limited in number, so think carefully on which unit to fodder this skill off to.
Silas is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Antony Del Rio |
---|---|
Illustrator | Meka (めか) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
I’ll make this quick. I WILL protect my friends! On my honor as a knight. You’re not getting past me! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Thanks for coming to chat with me. It’s a good distraction. I’ve grown used to this world by now, but… There are still a lot of Heroes around here I don’t know. I didn’t realize how tense that made me. And you wouldn’t believe how stiff that’s made my shoulders! Huh? You want to give me a shoulder rub? Heh, I must be a pretty big deal to garner such attention from you! I’m kidding of course... But that does feel better already. Speaking with you is just as soothing, I might say. You’ll have to let me return the favor. Do you have any problems you’d like me to help you resolve? No need to hold back. Ask me anything. After all, our friendship spans both space and time, right? |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Silas Builds and Best IVs
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