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☆Get to know Alain and the other characters
★Choices | Gammel | Mandrin
☆Farm Divine Shards for Ochlys!
★Classes | How to Promote and How to Change Class
☆Let us know who you'll marry in our Romance guide!
The Battle for Plum Paferme is one of four late-game liberation quests that can be completed early to gain EXP fast in Unicorn Overlord. See how to cheese The Battle for Plum Paferme so you can gain EXP quickly.
EXP Farming Guides | |
---|---|
The Battle for Plum Paferme | The Battle for Sorm |
The Battle for Soiree Calme | The Battle for Portolle |
List of Contents
Low-Level Leveling Unit | |||
---|---|---|---|
Back | Gryphon Knight | Cleric | Sellsword |
Front | Alain |
This unit composition and guide is optimized for a low-level clear in Story Difficulty to level up this specific unit fast.
Higher level characters with better gear in higher difficulties may still use this strategy as a guide though results may vary.
Character/Class | Equipment | Tactics |
---|---|---|
Gryphon Knight (Required) |
Black Iron Axe - High base Phys. ATK
Warrior's Medallion - Increased damage output
Crude Tasset - Grants a skill for more damage
|
High Swing - Row with 2+ Combatants
High Swing - Lowest HP
War Cry
|
A Gryphon Knight will be used to use the unit leader to swiftly reach the boss with the Hastened Call Valor Skill without fighting any other hostile units.
The Gryphon Knight will be our main AoE DPS in the unit with High Swing as its primary Active Skill.
Any Gryphon Knight can be used with this strategy; however, one with Phys. ATK, Crit. Rate, or Initiative Growths is recommended. Fort Mainteneaut, Fort Paradis, Fort Plaine, and the Walled City of Eucuit are all locations where you can hire Gryphon Knight Mercenaries.
Fran is a unique Gryphon Knight you recruit after completing The Priestess, Abducted Main Quest.
Character/Class | Equipment | Tactics |
---|---|---|
Sellsword (Required) |
Kingsblade Cornix - Good overall weapon with Initiative boost
Warrior's Medallion - Increased damage output
Pursuant's Bracelet - Follow-damage to bypass naturally low Initiative
|
Killing Chain - Target HP is less than 50%
Heavy Slash - Lowest Phys. Def
Following Slash - Target HP is less than 50%
Pursuit
|
Sellswords are the best class to use versus against enemies that far out-level you. Their Valor Skill, Summon Warriors, summons an allied Sellsword unit that scales with the stage level, not the user. In Story difficulty, this unit usually hits the boss for 90% of their health, and that's when your unit comes in for the final hit.
Note that you will have to deal the final blow to the boss, or you won't gain the EXP for the kill. The Sellsword unit may occasionally kill the boss in one battle, and If they do and you need the EXP, you would have to restart the stage.
Our Sellsword will be the secondary DPS to kill off any remaining enemies with Pursuit or Killing Chain.
Any Sellsword can be used with this strategy; however, one with Phys. ATK, Crit. Rate, or Accuracy Growths is recommended. You can hire Sellsword Mercenaries in Fort Colmarre and the Walled City of Eucuit.
Berenice is a unique Sellsword you can recruit in The Mercenary's Trial Side Quest.
Character/Class | Equipment | Tactics |
---|---|---|
Cleric (Recommended) |
Lyrical Wand - Active Heal for an additional AP
Dove Plume - Initiative boost
Angel Plume - Initiative boost for the back row
|
Active Heal - Flying
Refresh - Backrow
Tailwind - Backrow
|
The Cleric is primarily used for the Lyrical Wand. It can provide another Active Point to our Gryphon Knight for another High Swing, effectively doubling its damage output. The Lyrical Wand can be purchased in the Walled City of Barbatimo, unlocked after completing The Battle for Barbatimo.
The Tailwind Passive Buff is also important as it almost guarantees the unit will outspeed the high-level enemies and will deal damage before the enemy can. The Cleric is also heavily recommended due to their Refresh Passive Skill, which can dispel any debuff the Back Row can suffer, such as Freeze and Initiative Down.
Another character and class may replace them if they can provide the Tailwind buff at the start of combat and deal a fair amount of damage to replace the additional AP lost from Lyrical Wand.
Any Cleric can be used with this strategy. However, one with Initiative Growths is recommended. Fort Chandelis, Fort Epine Morceaux, and the Walled Cities of Barbatimo and Eucuit are locations where you can hire Cleric Mercenaries.
Sharon and Tatiana are unique Clerics you can recruit early in The Winged Knight and The Tormented Helm Side Quests respectively.
Character/Class | Equipment | Tactics |
---|---|---|
Alain (Recommended) |
Viperfang - Good base damage with poison for armored foes
Azure Crest Shield - +1 PP
Rookie Egg - User gains +100% increased EXP
|
Poison Slash - Armored
Cavalry Slayer - Cavalry
Poison Slash - Lowest HP
Luminous Cover - Caster
Noble Guard - Own HP is less than 50%
|
Alain is arguably the most versatile character and can fit in most unit compositions. As this is a low-level cheese clear for leveling, it's recommended that he equip the Rookie Egg for bonus EXP.
Alain's primary role in the unit is to protect the Cleric from hits or debuffs so they can cast Refresh and Active Heal. Viperfang's Poison Slash damages armored classes, which our unit can struggle to damage to being Phys. Atk heavy.
If you plan on leveling other characters, you can still replace Alain with another character. You can replace him with an offensive/defensive hybrid character, an AP provider with White Cat-Ear Hood, or another offensive support while the Sellsword replaces the front-row role.
Item | Item Usage and Details |
---|---|
Wind Faerie's Charm x1 Required |
Allied units will not incur assist attacks. Last for one battle.
・ Prevents our unit from instantly dying from enemy assists at the start of the battle. ・ One for each battle stage is required. |
Hallowed Corne Ash x1 Recommended |
Sacred ash that prevents defeat. Can be used to recover 2 Valor Points.
・ Can be used for Alain's Royal Order for a 100% EXP Boost. ・ As an alternative to the Summon Warriors Valor Skill, use these to cast Valorous Order instead. |
Liquid Fortune x1 Recommended |
Doubles the EXP and gold gained by the user's unit for 20 seconds.
・ Can be used to replace Hallowed Corne Ashes and Valor Order to get a 100% EXP boost. ・ Does not stack with the effects of Valor Order. |
Empowering Draught x1 Recommended |
Increases damage dealt by the user's unit by 30%. Lasts for one battle.
・ Increases our damage output to deal the final blow to the enemy general and end the stage. ・ Optional, depending on your team's damage output. |
Defensive Draught x1 Recommended |
Decreases damage taken by the user's unit by 30%. Lasts for one battle.
・ Decreases the damage taken to survive enemy casters with Quick Cast, which always moves first and deals AoE Magick damage |
This stage is pretty straightforward, and if done right, we would only need to use one Wind Faerie's Charm to prevent Magick Assists from killing our unit.
Note that a unit can only have three buffs at a time. It's best to have Royal Order, Wind Faerie Charm, and Defensive/Empowering Draught. Sometimes, you may use another Hallowed Corne Ash instead of Valorous Order for a damage boost, damage reduction, and First Strike, allowing our team to move first regardless of Initiative.
# | Step by Step Objectives |
---|---|
1 |
Deploy the Unit Deploy the unit to the northeast and use Hastened Call. |
2 |
Move Past All the Enemy Units Travel northeast past the river and then towards the boss, avoiding any contact with enemy units. |
3 |
Use the Sellsword's Summon Warriors Use the 1 Valor Point left to use Summon Warriors. This ally Unit will proceed to battle the boss. Repeat the stage if the boss dies from the sellsword unit, as you won't receive EXP for that kill. |
4 |
Use a Hallowed Corne Ash, then Use Royal Order Use a Hallowed Corne Ash, then Royal Order to receive an EXP boost for the boss kill. |
5 |
Deal the Finishing Blow Attack the boss with your unit after the Sellsword Unit damages the boss. Use any necessary items to survive the battle, such as Wind Faerie Charms or Defensive Draughts. If you need more damage, use a Empowering Draught instead. Note that a unit can only have three buffs at a time. It's best to have Royal Order, Wind Faerie Charm, and Defensive/Empowering Draught. |
To clear The Battle for Plum Paferme, use the Gryphon Knight as the leader to have unobstructed movement, and with the Hastened Call Valor Skill, move past all the enemies and go straight to the boss.
Once we get to the boss, use the remaining Valor Point to summon a Sellsword unit via the Sellsword's Valor Skill. This allied unit usually hits the boss for 90% of their HP in Story Difficulty.
We then deal the final hit to the boss with items buffs to gain the EXP for the fight. But remember to use a Hallowed Corne Ash for more Valor Points to activate Royal Order for a 100% EXP bonus for the fight!
A unit can clear this stage at around Lv. 15, boosting their levels up to Lv. 32.
Main Story Stages | |
---|---|
Prologue | The Unicorn Ring |
Call to Action | The Ravaged Swamp |
The Priestess, Abducted | The Winding Wood |
The General in Black | Heir to the Dragonlands |
O'er Wood and Water | Tempest of White |
Overworld Quests | |
---|---|
An Angel's Request | Palevia's Escaped Chickens |
Carved of Cornia Stone | Cemeteries of Cornia |
Carved of Drakenhold Stone | Cemeteries of Drakenhold |
Drakenhold's Escaped Chickens | - |
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