Triangle Strategy

Chapter 13a: Waves of Change Story Walkthrough, Dialogue Choices, and Item Locations

★ Follow along with our Story Walkthrough.
┗ Want the Golden Route? Check out our Endings Guide!
┗ Strengthen Serenoa's Conviction as you pursue your path.

★ Learn about the best units to use in your battles!
┗ Find out how to recruit all of the characters to your party.

Chapter 13a Walkthrough Triangle Strategy TS

This is a walkthrough and guide for Chapter 13a: Waves of Change in Triangle Strategy. Read on to learn more about the Chapter's objectives, dialogue choices, item locations, and battle strategies!

Previous Chapter Next Chapter
Chapter 13:
Our Time Has Come
Chapter 14a:
A Steep Cost

Chapter 13a Objectives

Waves of Change Objectives

Waves of Change Objectives
1 The chapter opens with a cutscene before you are sent to the World Map.
Main Story unlocked: Wolffort Castle
2 Proceed to Wolffort Castle to watch another cutscene. It shows Serenoa and allies going to Telliore, while Hyzantian forces go to Glenbrook.
3 After the cutscene, you will be sent to the World Map.
Main Story unlocked: Telliore Streets
4 From the World Map, proceed to Telliore Streets to start executing the plan on destroying the dam. A cutscene will play shortly after.
5 The player will take control of Serenoa, disguised as a merchant, in Exploration Phase
In addition to the usual elements in Exploration, you also need to disable the streetlamps to make the next battle easier.
6 A battle to destroy the dam will ensue. Upon completion, a cutscene will play.
End of Chapter 13a: Waves of Change

Chapter 13a Exploration Phase

Disabling the Streetlights

Mother and Son

To take out this streetlight, talk to the little boy beside it. Then, go to his house where his mother is currently in. The house is in the Northwest corner of the map. Enter it, and talk to the mother. Go back to to talk to the child. You can now take out the streetlight as there will be no witnesses.

This cutscene should play once you have succesfully returned the child to his mother.

Milo's Distraction

To lure out this guard from this streetlight. First talk to Milo. Then, talk to this guard near the lake and tell him about Milo being a suspicious figure. Go back to Milo, then finally take out the streetlight.

This mini-cutscene should play once you have successfully lured out the guard.

Unguarded Streetlight

For this unguarded streetlight North of the map, just take it out as there are no witnesses in this area.

Notes on Streetlights

Taking out streetlights is not a requirement to take out the dam, but it is arguably easier to access the dam area if the lights are out.

In most situations, reinforcements will be alarmed anyway so do not worry if you have not taken out the lights. The reinforcements are not unlimited nor are they powerful. They are just hindrances so as long as you can rush the dam area and take out the opponents there, you will be fine!

Key Interactions

Tellioran Soldier Interaction

Where to Find Northwest corner of the map
Prompt Choices and Effects
But is it really right for us to just bow our heads to our invaders? They even slayed our king... What is right depends on the time and place. You needn't worry yourself about it.
(Increases Liberty)
A lone soldier can only achieve so much. I believe it right to bend the knee so you may live to fight another day.
(Increases Utility)
What Aesfrost did was wrong. A loyal soldier of Glenbrook owes them no obedience.
(Increases Morality)

Tellioran Old Man Interaction

Where to Find East of the starting point of the Exploration Phase
Prompt Choices and Effects
The lumistones that give 'em their shine lose their glow after one night, so it's my job to replace 'em every morning. House Telliore was right to make these lamps. It should keep unwanted guests and other beasts from drawing too close to the lake.
(Increases Utility)
Thanks to you, the people here can rest easy at night. You have my respect.
(Increases Morality)
You mean to say that you've been doing this every morning for decades. It's an incredible deal to say the least.
(Increases Liberty)

Item Locations

All Item Locations
Cure-All Pellet
In the crate inside a house where Benedict is beside of
1000 Coin
On the roof of the house that is nearest to the watchtower
Extra Large HP Recovery Pellet
By a fruit basket, in an elevated platform, East of the spawn area—Benedict's Gaze is directly towards said fruit basket
Luck Amulet
By the lakeshore, in a wooden platform near the watchtower
Quality Fiber
In a pinwheel inside the small house, north of the map, next to the river
2300 Coin
In a cupboard inside the house beside the Old Man

Cat Location

Where to Find In the house next to the vineyard.

You will encounter a number of cats scattered across Norzelia throughout your adventure.

These cats can be found during Exploration Phases, and interacting with all of the cats throughout the game will grant you a Secret Note.

It is not required to interact with the cat again if you have approached it from a previous Exploration Phase.

How to Get the Cat Chronicles

Chapter 13a Battle and Strategies

Securing Telliore Reservoir Map and Battle Information

Recommended Level: 21 Enemy Units: 16
Weather: Clear Wind: Breezy
Victory Conditions: Capture the watchtower.
Defeat Conditions: Lose all allied forces.
Battle Spoils: ・Timber x3
・Quality Timber x2
・Azure Crystal x1
・Large Ranged Icestone x1
・Medal of Valor x1

Recommended Deployed Units

Triangle Strategy - Serenoa Icon Serenoa
Required
Triangle Strategy - Hughette Icon Hughette
Reco.
Triangle Strategy - Lionel Icon Lionel
Reco.
Triangle Strategy - Jens Icon Jens
Reco.
Triangle Strategy - Anna Icon Anna
Reco.

Maximum # of Deployed Units is 10

Battle Strategies

Wait For the Right Time to Alert the Guards

Triangle Strategy - Take Cover
The element of surprise is the party's strongest ally in this battle. Position your units at the right spots before attacking.

Take Cover Become invisible for 2 turns(s). Effect will be lost if you attack or stand directly in front of a foe.
Power: -
Range: 0-0 (Height -0 - +0)

Even if some lamposts still work, Anna's Take Cover ability will let her go unnoticed. Prepare for a surprise attack.

Frederica and Corentin Easily Clears Guards

Frederica and Corentin Clear Triangle Strategy.jpg

Corentin finishes off what Frederica started!

A tandem of Corentin's Icy Breath and Frederica's Scorch make quick work of guards. If guards are alerted early, they can easily clear the 3 foes that spawn near the start!

Icy Breath Deal ice-type magic damage to all enemies within range and freeze the ground.
Power: 34
Range: 0-4 (Height -10 - +10)
Scorch Deal fire-type magic damage to all enemies within range and set the ground ablaze.
Power: 26
Range: 0-4 (Height -10 - +10)

Rush the Cliffs

Triangle Strategy - Rush the Cliff
The battle ends in two ways, ether all enemy units are defeated or enemy units in the dam are defeated. A good way to easily win the battle is to head quickly to the dam as only 4 units including Syrcas, guards it.

Use the Lightwave Quietus to instantly transport your strongest unit behind enemy lines.
Quietuses Guide: List and How to Use

Use Jens' Ladder

Triangle Strategy - Use Ladders
Since Quietuses can only be used once per battle, there's only one other option when going up the cliff without going through all the enemies. Use Jens' Ladder ability to get your units to the top fo the cliffs without going through all those enemy units.

Ladder Set a ladder on a selected square for easy access to other areas. Ladders previously set with this ability will disappear.
Power: -
Range: 1-1 (Height ±2 - ±10)

Prepare your the base of the beside the house near the deployment area so every goes smoothly.

Block the Way Using Wall of Ice

Triangle Strategy - Wall of Ice
One way to fend off enemies is to use Corentin's Wall of Ice to stop enemies from reaching your position. Since the corridor is so narrow, Corentin can even stacktwo sets of walls side by side.

Wall of Ice Create an obstacle across 3 horizontal squares. The obstacle will disappear over time.
Power: -
Range: 1-4 (Height -10 - +10)

Take note that Wall of Ice can easily be destroyed but acts well enough as a barrier for one or two turns.

Swiftly Assault the Watchtower!

Take Cover, Moon Jump, Roland TS Triangle Strategy

The main in this map are the units in the dam area. Take them out, and you win. However, because of the elevation difference, it will be difficult even for Hughette to take them out. We recommend positioning Anna so she can use Surmount to hop onto the tower, then swiftly following with a Bird of Prey or Twofold Turn boosted Roland and a Moon Jump from Milo. These three units can easily overwhelm the dam units.

Chapter 13a General Tips

Take Time to Deactivate Streetlights

Unguarded Streetlight TS Triangle Strategy.png

Generally, the later you sound the alarm for reinforcements to come, the quicker you will be able to clear the map. Remember that you can just stall and ignore reinforcements and quickly rush the dam. It does not take much time to do so, so we encourage players to deactivate the lamps as you will save time in the long run.

Triangle Strategy Related Guides

Previous and Next Chapters

Previous Chapter Next Chapter
Chapter 13:
Our Time Has Come
Chapter 14a:
A Steep Cost

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Complete Story Walkthrough

Chapter 1
A Young Hawk Soars
Chapter 2
To Arms, Brave Warriors
Chapter 3 Part 1
Whither the River Flows
Chapter 3 Part 2
A Land of Snow and Ice
(Aesfrost Route)
A Land of Sand and Sun
(Hyzante Route)
Chapter 4
A New Dawn
Chapter 5
Encroaching Darkness
Chapter 6
Remember Me
Chapter 7 Part 1
A Soul Upon the Scales
Chapter 7 Part 2
Not a Word, My Friend
(Protect Roland)
Fate in Flames
(Surrender Roland)
Chapter 8 Part 1
The Weather Vane Weather the Storm
Chapter 8 Part 2
Sleep with One Eye Open
(Accept Telliore's Proposal)
Parting Ways
(Reject Telliore's Proposal)
As the Earth Rages
(Fight Sorsley)
In the Eye of the Storm
(Attack Aesfrost)
Chapter 8 Part 3
Light and Shadow Of Hearts, Words, and Deeds
Chapter 9 Part 1
Dwindling Light
Chapter 9 Part 2
March of the Smugglers
(Transport the Illegal Salt)
To Desert's End
(Report the Illegal Salt)
Chapter 10 Part 1
Beneath a Frigid Sky In the Shadows of Suspicion
Chapter 10 Part 2
A Treacherous Soul
(Reveal Roland's Identity)
Enter the Arena
(Keep Roland's Secret)
The Carelessness of Men
(Find all Evidence)
Ask Me Naught
(Incomplete Evidence)
Chapter 10 Part 3
The Voice that Calls Us The Reward for Betrayal
Chapter 11 Part 1
Oppressions Under the Sun
Chapter 11 Part 2
The Bloodstained Conscience
(Deliver the Roselle)
To the Bitter End
(Defend the Roselle)
Chapter 12
Defiance and Despondence In the Still of the Night
Chapter 13 Part 1
Our Time Has Come
Chapter 13 Part 2
Waves of Change
(Destroy the Dam)
Time to Say Goodbye
(Infiltrate the Castle)
Born of Strife and Sadness
(Destroy the Bridge)
Chapter 14 Part 1
A Steep Cost Vengeance Burns Within Me For You, My Heart
Chapter 14 Part 2
Glory Shall Find You
Chapter 15 Part 1
A Banner's Worth
Chapter 15 Part 2
When Our Paths Part
(Return to Wolffort)
Were I King
(Remain in the Crown City)
In the Wake of a Dream
(Travel to the Rosellan Village after Delivering them in Chapter 11)
The Trot of Thieves
(Travel to the Rosellan Village after Defending them in Chapter 11)
Chapter 15 Part 3
Fate
Chapter 16
Sleep, My Friend
Chapter 17 Part 1
If Griefs Could Passions Move
Chapter 17 Part 2
Of Lords and Lineages
(Benedict)
A River of Tears
(Roland)
One Last Request
(Frederica)
Those of Aspiration
(Golden Route)
Chapter 18 Chapter 18 Part 1
Harden Thy Heart Begone, Shadow of Sadness From the Abyss Of Fire and Blood
Chapter 18 Part 2
Bound by Sorrow
Chapter 18 Part 3
For Freedom
Chapter 19
Wheresoever Passions Lead A Dream in Winter Hold Fast to Courage The Fortress That Is Faith
Chapter 20
No Turning Back
Final Chapter
Dance of the Automaton The Bell Tolls for No One Blessed Freedom For Norzelia

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