Triangle Strategy

Chapter 8a2: Parting Ways Story Walkthrough, Dialogue Choices, and Item Locations

★ Follow along with our Story Walkthrough.
┗ Want the Golden Route? Check out our Endings Guide!
┗ Strengthen Serenoa's Conviction as you pursue your path.

★ Learn about the best units to use in your battles!
┗ Find out how to recruit all of the characters to your party.

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This is a walkthrough and guide for Chapter 8a2: Parting Ways in Triangle Strategy. Read on to learn more about the Chapter's objectives, dialogue choices, item locations, and battle strategies!

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Chapter 8a:
The Weather Vane
Chapter 8a3:
Light and Shadow

Chapter 8a2 Objectives

Parting Ways Objectives

Parting Ways Objectives
1 The chapter opens with a quick cutscene before you get sent to the World Map.
Main Story unlocked: Castle Wolffort
Side Stories unlocked: Wolffort Harbor, Whiteholm Castle
2 Proceed to Castle Wolffort and hear information from Anna about the Telliore army entering the Wolffort demesne.
Main Story unlocked: Castle Wolffort
Side Stories unlocked: Wolffort Harbor, Whiteholm Castle
3 Proceed to Castle Wolffort and discuss amongst your party about Telliore's betrayal.
Exploration Phase unlocked: Wolffort Castle Entrance
4 After the Exploration Phase, you will be sent to the World Map.
Main Story unlocked: Wolffort Streets
Side Stories unlocked: Wolffort Harbor, Falkes
Streets, Whiteholm Castle
5 Make the necessary preparations at the Encampment before heading to Wolffort Streets.
Battle Unlocked: House Telliore's Treachery
6 Watch a quick cutscene after defeating Silvio's men.
End of Chapter 8a2: Parting Ways

Chapter 8a2 Exploration Phase

Key Interactions

Wolffort Soldier Interaction

Where to Find Beside Frederica and Geela
Prompt Choices and Effects
I almost wish they would extend a helping hand to us now, and yet... We may need all the help we can get, but asking Hyzante for aid might result in a war unlike that of thirty years ago...
(Increases Morality)
The alliance has been shattered and House Telliore has turned against us. It seems almost foolish to rely on the good will of others now...
(Increases Liberty)
We share a common enemy with Hyzante. To that end, I surmise the Holy State is waiting to see if we would make a formidable ally.
(Increases Utility)

Benedict Interaction

Where to Find By the Castle entrance
Prompt Choices and Effects
I can only surmise House Telliore now cowers in fear of the duchy's strength. The fear is understandable. Even so, I imagine they will retreat if they find themselves fighting a losing battle.
(Increases Utility)
The Telliore demesne is closer to Aesfrost than our own. It stands to reason that their fear would be greater as well.
(Increases Liberty)
House Telliore's hands are yet clean, unlike our own. It makes me wonder if Lord Silvio is the greater ruler between us...
(Increases Morality)

Notes Locations

All Notes Locations
Letter from Kin
Right of Hughette

Item Locations

All Item Locations
1100 Coin
Rightmost tree by the Castle gates
Ranged Icestone
Tree right of Erador
Iron
Tree left of Roland
500 Coin
Tree left of Hughette
Invigorating Spice
Tree behind Anna

Chapter 8a2 Battle and Strategies

House Telliore's Treachery Map and Battle Information

Recommended Level: 12 Enemy Units: 13
Weather: Clear Wind: Breezy
Victory Conditions: Defeat Rufus
Defeat Conditions: Lose all allied forces.
Battle Spoils: ・Iron x1
・Timber x4
・Firestone x2
・Medal of Bravery x1

Recommended Deployed Units

Triangle Strategy - Serenoa Icon Serenoa
Required
Triangle Strategy - Hughette Icon Hughette
Reco.
Triangle Strategy - Frederica Icon Frederica
Reco.
Triangle Strategy - Corentin Icon Corentin
Reco.

Maximum # of Deployed Units is 10

Battle Strategies

Teleport Straight to Rufus

Triangle Strategy - Using Lightwave Quietus
Rufus is by no means a weak boss. However, this battle's victory condition is his sole loss.

To defeat him quickly and without taking too much damage, teleport your strongest unit behind Rufus using the Quietus Lightwave.

Quietuses Guide: List and How to Use

Place Support Units on Top of the Ledge

Triangle Strategy - Ranged Support Units
With the enemies fighting an uphill battle, your party can stand on the very top of the ledge while firing projectiles from a safe distance.

Enemy mages and archers are all fire-based so Corentin's ice magic is a great counter.

Spring Trap Set a trap on a selected square. Any enemy who steps on it will be knocked back 5 squares. Up to 3 traps can be set.
Power: -
Range: 1-4 (Height -10 - +10)

The narrow halls leading up to the castle gate is also great for setting up traps.

Use Jens ' ability Spring Trap is recommended to prevent enemies from staying too close to your units.

Burn Barricades

Triangle Strategy - Burn Barricades
Some barricades can hinder even our own forces or prolong the battle entirely. Though burning barricades will let enemies through, it will give them a bit of damage.

Let enemies advance just enough for them to get into the range of your mages.

Use Hughette's Mobility

Triangle Strategy - Hughette Flanking
Among all party members, Hughette is the only unit that can freely move in this map.

Once enemies have advanced just enough, Hughette can flank them and start picking them off with back attacks.

Barricade using Wall of Ice

Wall of Ice Create an obstacle across 3 horizontal squares. The obstacle will disappear over time.
Power: -
Range: 1-4 (Height -10 - +10)

If the enemies are gettng a bit too tough, Corentin's Wall of Ice Ability can give players a bit of a breather.

This ability when used correctly can stall enemy units for at least a turn.

Chapter 8a2 General Tips

Take Advantage of Quietuses

Using a Quietus

Quietuses are an extremely helpful set of commands that can help your units in a multitude of ways. To name a few, certain Quitetuses can influence turn count, damage dealt, unit positioning, and more.

While teleporting to Rufus is a good strategy to end the battle immediately, you can enhance that tactic further by using another Quietus command like Critical Blow.

Provided that you have the Quietus Points for them, using these commands will make Serenoa and his allies a force to be reckoned with.

Quietuses Guide: List and How to Use

Triangle Strategy Related Guides

Previous and Next Chapters

Previous Chapter Next Chapter
Chapter 8a:
The Weather Vane
Chapter 8a3:
Light and Shadow

Story Walkthrough Banner.png

Complete Story Walkthrough

Chapter 1
A Young Hawk Soars
Chapter 2
To Arms, Brave Warriors
Chapter 3 Part 1
Whither the River Flows
Chapter 3 Part 2
A Land of Snow and Ice
(Aesfrost Route)
A Land of Sand and Sun
(Hyzante Route)
Chapter 4
A New Dawn
Chapter 5
Encroaching Darkness
Chapter 6
Remember Me
Chapter 7 Part 1
A Soul Upon the Scales
Chapter 7 Part 2
Not a Word, My Friend
(Protect Roland)
Fate in Flames
(Surrender Roland)
Chapter 8 Part 1
The Weather Vane Weather the Storm
Chapter 8 Part 2
Sleep with One Eye Open
(Accept Telliore's Proposal)
Parting Ways
(Reject Telliore's Proposal)
As the Earth Rages
(Fight Sorsley)
In the Eye of the Storm
(Attack Aesfrost)
Chapter 8 Part 3
Light and Shadow Of Hearts, Words, and Deeds
Chapter 9 Part 1
Dwindling Light
Chapter 9 Part 2
March of the Smugglers
(Transport the Illegal Salt)
To Desert's End
(Report the Illegal Salt)
Chapter 10 Part 1
Beneath a Frigid Sky In the Shadows of Suspicion
Chapter 10 Part 2
A Treacherous Soul
(Reveal Roland's Identity)
Enter the Arena
(Keep Roland's Secret)
The Carelessness of Men
(Find all Evidence)
Ask Me Naught
(Incomplete Evidence)
Chapter 10 Part 3
The Voice that Calls Us The Reward for Betrayal
Chapter 11 Part 1
Oppressions Under the Sun
Chapter 11 Part 2
The Bloodstained Conscience
(Deliver the Roselle)
To the Bitter End
(Defend the Roselle)
Chapter 12
Defiance and Despondence In the Still of the Night
Chapter 13 Part 1
Our Time Has Come
Chapter 13 Part 2
Waves of Change
(Destroy the Dam)
Time to Say Goodbye
(Infiltrate the Castle)
Born of Strife and Sadness
(Destroy the Bridge)
Chapter 14 Part 1
A Steep Cost Vengeance Burns Within Me For You, My Heart
Chapter 14 Part 2
Glory Shall Find You
Chapter 15 Part 1
A Banner's Worth
Chapter 15 Part 2
When Our Paths Part
(Return to Wolffort)
Were I King
(Remain in the Crown City)
In the Wake of a Dream
(Travel to the Rosellan Village after Delivering them in Chapter 11)
The Trot of Thieves
(Travel to the Rosellan Village after Defending them in Chapter 11)
Chapter 15 Part 3
Fate
Chapter 16
Sleep, My Friend
Chapter 17 Part 1
If Griefs Could Passions Move
Chapter 17 Part 2
Of Lords and Lineages
(Benedict)
A River of Tears
(Roland)
One Last Request
(Frederica)
Those of Aspiration
(Golden Route)
Chapter 18 Chapter 18 Part 1
Harden Thy Heart Begone, Shadow of Sadness From the Abyss Of Fire and Blood
Chapter 18 Part 2
Bound by Sorrow
Chapter 18 Part 3
For Freedom
Chapter 19
Wheresoever Passions Lead A Dream in Winter Hold Fast to Courage The Fortress That Is Faith
Chapter 20
No Turning Back
Final Chapter
Dance of the Automaton The Bell Tolls for No One Blessed Freedom For Norzelia

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