Triangle Strategy

List of All Abilities

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┗ Want the Golden Route? Check out our Endings Guide!
┗ Strengthen Serenoa's Conviction as you pursue your path.

★ Learn about the best units to use in your battles!
┗ Find out how to recruit all of the characters to your party.

List of Abilities Banner.png

This is a list of all the abilities available in Triangle Strategy. Learn about each ability, what they do, their power, range, cost, and description.

List of All Abilities

Physical

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Hawk Dive
Cost: ⬥⬥
Power:
68
Range:
1-2 (Height -5 - +5)
Serenoa
Description:
Deal physical damage to a single enemy.
Double Thrust
Cost: ⬥⬥
Power:
32
Range:
1-1 (Height -2 - +2)
Roland
Description:
Deal physical damage to a single enemy.
Rush
Cost: ⬥⬥⬥
Power:
46
Range:
1-3 (Height -2 - +2)
Roland
Description:
Move 4 squares in a straight line, dealing physical damage to any enemies in 3 squares along the way.
Backward Toss
Cost: ⬥⬥
Power:
210
Range:
1-1 (Height -2 - +2)
Travis
Description:
Deal physical damage to a single enemy and hurl them behind you.
Ram Foe
Cost: ⬥⬥
Power:
62
Range:
1-1 (Height -2 - +2)
Erador
Description:
Deal physical damage to a single enemy, knock them back 5 squares and move forward 1 square.
Throwing Knife
Cost: ⬥⬥
Power:
25
Range:
1-2 (Height -5 - +5)
-
Description:
Deal physical damage to a single enemy.
Fell Swoop
Cost: ⬥⬥
Power:
56
Range:
1-1 (Height -2 - +2)
Hughette
Description:
Deal physical damage to a single enemy.
Straight Shot
Cost: ⬥⬥
Power:
55
Range:
1-4 (Height -5 - +5)
Rudolph
Description:
Deal physical damage to a single enemy.
Mighty Strike
Cost: ⬥⬥
Power:
43
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy.
Shield Slam
Cost: ⬥⬥
Power:
32
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy and knock them back 3 squares.
Sweeping Slash
Cost: ⬥⬥
Power:
65
Range:
1-1 (Height -2 - +2)
Serenoa
Description:
Deal physical damage to all enemies within range.
Pushback
Cost: ⬥⬥
Power:
73
Range:
1-1 (Height -2 - +2)
Roland
Hossabara
Description:
Deal physical damage to an enemy and knock them back 3 squares.
Flash of Steel
Cost: ⬥⬥⬥
Power:
86
Range:
1-5 (Height -5 - +5)
Roland
Description:
Deal physical damage to any enemies in a straight line of 5 squares.
Not on My Watch
Cost: ⬥⬥
Power:
56
Range:
1-1 (Height -2 - +2)
Julio
Description:
Deal physical damage to a single enemy and decrease their TP by 1.
Best Regards
Cost:
Power:
121
Range:
1-1 (Height -2 - +2)
Julio
Description:
Deal non-elemental magic damage to a single enemy/
Cleave
Cost: ⬥⬥
Power:
36
Range:
1-1 (Height -2 - +2)
Hossabara
Description:
Deal physical damage to enemies across 3 horizontal squares.
Ball Toss
Cost:
Power:
85
Range:
1-4 (Height -5 - +5)
Piccoletta
Description:
Deal physical damage to either a single enemy or ally
Triple Thrust
Cost: ⬥⬥
Power:
92
Range:
1-1 (Height -2 - +2)
Maxwell
Description:
Deal physical damage to a single enemy.
Run Through
Cost: ⬥⬥⬥
Power:
70
Range:
1-3 (Height -2 - +2)
Maxwell
Description:
Move 4 squares in a straight line, dealing physical damage to any enemies in 3 squares along the way.
Lance Hurl
Cost: ⬥⬥
Power:
78
Range:
1-4 (Height -8 - +8)
Maxwell
Description:
Deal physical damage to an enemy. Has greater range than Triple Thrust.
Brute Force
Cost: ⬥⬥
Power:
178
Range:
1-1 (Height -2 - +2)
Lionel
Description:
Deal heavy damage to a single enemy, but with a low chance of success.
Risky Maneuver
Cost: No Cost
Power:
144
Range:
1-1 (Height -2 - +2)
Avlora
Description:
Decrease your HP by 5% of your max HP to deal physical damage to a single enemy. You cannot use this if your HP is below 5%.
Staggering Arrow
Cost: ⬥⬥
Power:
109
Range:
1-4 (Height -5 - +5)
Rudolph
Description:
Deal physical damage to a single enemy and knock them back 2 squares.
Mighty Shot
Cost: ⬥⬥
Power:
88
Range:
1-4 (Height -5 - +5)
-
Description:
Deal physical damage to a single enemy.
Edged Arrow
Cost: ⬥⬥
Power:
68
Range:
1-4 (Height -5 - +5)
Archibald
Description:
Deal physical damage to a single enemy, ignoring their defense.
Arrow Spray
Cost: ⬥⬥
Power:
60
Range:
1-3 (Height -2 - +2)
Archibald
Description:
Deal physical damage to all enemies within range.
Inescapable Arrow
Cost: ⬥⬥⬥
Power:
174
Range:
1-12 (Height -15 - +15)
Archibald
Description:
Release an arrow that deals physical damage to a single enemy, even if they are hidden behind an obstacle.
Blinding Stab
Cost: ⬥⬥
Power:
108
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy, and have a chance to blind them for 3 turn(s).
Skyward Spear
Cost: ⬥⬥
Power:
153
Range:
1-1 (Height -0 - +6)
-
Description:
Deal physical damage to a single enemy. The higher the enemy is above you, the greater the damage.
Slam
Cost: ⬥⬥
Power:
80
Range:
1-2 (Height -2 - +2)
-
Description:
Deal physical damage to enemies in a straight line of 2 squares and knock them back 3 squares.
Knock Back
Cost: ⬥⬥⬥
Power:
139
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to an enemy and knock them back 5 squares.
Spinning Slash
Cost: ⬥⬥
Power:
85
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to all enemies within range.
TP Break
Cost: ⬥⬥
Power:
102
Range:
1-4 (Height -5 - +5)
-
Description:
Deal physical damage to a single enemy and decrease their TP by 1.
Pitch
Cost: No Cost
Power:
105
Range:
1-3 (Height -10 - +10)
-
Description:
Deal physical damage to a single enemy.
Sights Set
Cost: ⬥⬥
Power:
-
Range:
0-0 (Height -0 - +0)
Hughette
Description:
Deal physical damage to enemies within your weapon's range for 1 turn(s).
Rapid Descent
Cost: ⬥⬥
Power:
135
Range:
1-1 (Height -5 - +5)
-
Description:
Deal physical damage to a single enemy.
Bloody Cross
Cost: ⬥⬥⬥⬥
Power:
172
Range:
1-3 (Height -2 - +2)
-
Description:
Deal physical damage to all enemies within range and knock them back 3 squares.
Heavy Smash
Cost: ⬥⬥⬥⬥
Power:
249
Range:
1-2 (Height -2 - +2)
-
Description:
Charge for 1 turn, then deal physical damage to all enemies within range.
Full Swing
Cost: ⬥⬥
Power:
231
Range:
1-1 (Height -2 - +2)
-
Description:
Deal heavy physical damage to a single enemy, buy with a low chances of success.
Stone Throw
Cost:
Power:
20
Range:
1-3 (Height -5 - +5)
-
Description:
Deal physical damage to a single enemy.
Mug
Cost:
Power:
139
Range:
1-1 (Height-2 - +2)
Travis
Description:
Deal physical damage to a single enemy, and have a chance to steal an item.
Aerial Assault
Cost: ⬥⬥
Power:
150
Range:
1-4 (Height -10 - +10)
Flanagan
Description:
Ride your hawk to a selected square. The hawk will deal physical damage to all enemies within range.
Energy Wave
Cost:
Power:
157
Range:
1-4 (Height -5 - +5)
Groma
Description:
Deal physical damage to a single enemy.
Rock Toss
Cost:
Power:
109
Range:
1-3 (Height -5 - +5)
Giovanna
Description:
Deal physical damage to a single enemy. Conditions: Flatland, rock, pavement.
Target HP3
Cost: ⬥⬥
Power:
193
Range:
1-10 (Height -99 - +99)
Decimal
Description:
Deal non-elemental magic damage to all enemies within range whose current HP is a multiple of 3.
Target Height 5+
Cost: ⬥⬥⬥⬥
Power:
259
Range:
1-10 (Height +5 - +99)
Decimal
Description:
Deal non-elemental magic damage to all enemies within range who are 5 or more squares above you.
Bullseye
Cost:
Power:
174
Range:
2-4 (Height -20 - +8)
Trish
Description:
Deal physical damage to a single enemy. This attack is guaranteed to hit.
Distant Shot
Cost: ⬥⬥⬥
Power:
162
Range:
2-6 (Height -20 - +8)
-
Description:
Deal physical damage to a single enemy.
Magic Bullet
Cost: No Cost
Power:
218
Range:
1-4 (Height -10 - +10)
-
Description:
Deal non-elemental magic damage to a single enemy.
Divine Punishment
Cost: ⬥⬥⬥⬥
Power:
332
Range:
-
-
Description:
Deal non-elemental magic damage to all enemies with 3 or more TP.
Iron Talons
Cost: ⬥⬥
Power:
166
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy.
Trample
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Raise your defense, but lower your movement by 1 for 3 turn(s).
Unstoppable Spear
Cost: ⬥⬥
Power:
120+
Range:
1-2 (Height -2 - +2)
-
Description:
Deal physical damage to enemies in a straight line of 2 squares, ignoring their defense.
Landing Impact
Cost: ⬥⬥⬥⬥
Power:
240
Range:
1-4 (Height -10 - +10)
-
Description:
Jump to a selected square then deal physical damage to all enemies within range.
Long Thrust
Cost: ⬥⬥⬥
Power:
124
Range:
1-3 (Height -2 - +2)
-
Description:
Deal physical damage to enemies in a straight line of 3 squares.

Ability's power scales with unit's level.

Passives

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Pursuit Stance
Cost: No Cost
Power:
-
Range:
-
Serenoa
Description:
Increases accuracy of and damage dealt by follow-up attacks.
Counter Stance
Cost: No Cost
Power:
-
Range:
-
Serenoa
Maxwell
Description:
Chance to deal a counterattack when attacked by an adjacent enemy.
Knight's Bane
Cost: No Cost
Power:
-
Range:
-
Roland
Hossabara
Description:
Increases damage inflicted to you by spears.
Opportune Attack
Cost: No Cost
Power:
-
Range:
-
Roland
Description:
Deals physical damage to a single adjacent enemy when moving 5 squares or more.
Blessing of Fire
Cost: No Cost
Power:
-
Range:
-
Frederica
Trish
Description:
Increases your fire resistance while decreasing your ice resistance.
For Those in Need
Cost: No Cost
Power:
-
Range:
-
Geela
Description:
Grants additional HP to allies at 50% or less of their maximum HP when using health-restoring commands.
Steelback
Cost: No Cost
Power:
-
Range:
-
Erador
Travis
Description:
Decreases damage when being hit from behind.
Act Twice
Cost: No Cost
Power:
-
Range:
-
Anna
Description:
Grants 2 actions during a single turn. Can only move once.
Resist Paralysis/Silence/Sleep
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to paralysis, silence, and sleep.
Resist Temptation/Instant Death
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to temptation and instant death.
Resist Immobility/Blindness/Fury
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to immobility, blindness, and fury.
Hawk's Bane
Cost: No Cost
Power:
-
Range:
-
Hughette
Flanagan
Description:
Increases damage inflicted to you by arrows.
Blessing of Ice
Cost: No Cost
Power:
-
Range:
-
Corentin
Description:
Increases your ice resistance while decreasing your fire resistance.
Fight or Flight
Cost: No Cost
Power:
-
Range:
1-2 (Height -2 - +2)
Geela
Rudolph
Description:
Increases your movement by 1 when enemies are nearby.
Thrill of the Hunt
Cost: No Cost
Power:
-
Range:
-
Rudolph
Description:
Increases your speed for 1 turn when you defeat an enemy.
Initial TP+
Cost: No Cost
Power:
-
Range:
-
Benedict
Description:
Grants 1 TP at the start of a battle.
A Rise in Range
Cost: No Cost
Power:
-
Range:
-
Hughette
Description:
Increases the range of the first normal attack used after the battle begins by 2.
Physical Counter
Cost: No Cost
Power:
-
Range:
-
Erador
Description:
Always counterattack upon taking physical damage from an adjacent enemy.
Remain and Recover
Cost: No Cost
Power:
-
Range:
-
Quahaug
Anna
Description:
Recover HP when not moving or using commands on your turn.
Strength in Numbers
Cost: No Cost
Power:
-
Range:
1-2 (Height -2 - +2)
Serenoa
Description:
Increases your strength when allies are nearby.
K.O TP+
Cost: -
Power:
-
Range:
-
Julio
Description:
Grants 1 TP when you defeat an enemy.
TP Barrier
Cost: No Cost
Power:
-
Range:
-
Julio
Description:
Decreases damage taken. The greater your TP, the greater the damage reduction.
Pierce Defenses
Cost: No Cost
Power:
-
Range:
-
Ezana
Narve
Description:
Decreases an enemy's magic defense for 3 turns when you deal damage to them.
Extending Your Reach
Cost: No Cost
Power:
-
Range:
-
Narve
Description:
Increases the range of command abilities by 1.
Trekking for TP
Cost: No Cost
Power:
-
Range:
-
Giovanna
Hossabara
Description:
Grants 1 TP when moving 5 or more squares.
Desperate Defense
Cost: No Cost
Power:
-
Range:
-
Erador
Avlora
Hossabara
Description:
Decreases damage taken when HP is at 50% or below.
HP Physick
Cost: No Cost
Power:
-
Range:
-
Medina
Description:
Increases the effect of health recovery items.
Long Toss
Cost: No Cost
Power:
-
Range:
-
Medina
Description:
Increases targetable range by 3 when using an item on an ally.
TP Physick
Cost: No Cost
Power:
-
Range:
-
Medina
Description:
Grants target 1 TP when using a health recovery item.
Ensnaring the Enemy
Cost: No Cost
Power:
-
Range:
-
Jens
Description:
Increases the range of Spring Trap by 2.
Item Launcher
Cost: No Cost
Power:
-
Range:
-
Piccoletta
Description:
Increase targetable range by 2 when using an item on an enemy
Intensive Items
Cost: No Cost
Power:
-
Range:
-
Piccoletta
Description:
Increases damage dealt by items used on enemies.
Illusion Vanished
Cost: No Cost
Power:
-
Range:
-
Piccoletta
Description:
Your clone explodes when defeated in battle, dealing proportionate physical damage to adjacent enemies.
Those Who Wait
Cost: No Cost
Power:
-
Range:
-
Rudolph
Description:
Increases your accuracy and luck on your next turn when you finish your current turn without moving.
Lucky Find
Cost: No Cost
Power:
-
Range:
-
Lionel
Description:
Obtain money when picking up spoils.
Treasure and HP
Cost: No Cost
Power:
-
Range:
-
Lionel
Description:
Reecover HP when picking up spoils.
Desperate Strike
Cost: No Cost
Power:
-
Range:
-
-
Description:
Deal greater physical damage when at 50% health or less of your maximum HP.
Accursed Strike
Cost: No Cost
Power:
-
Range:
-
Ezana
Description:
Decreases and enemy's luck on 3 turns if you deal damage to them.
Spring in Your Step
Cost: No Cost
Power:
-
Range:
-
Roland
Description:
Increases your movement by 1 with clear weather.
Up and Up
Cost: No Cost
Power:
-
Range:
-
Hossabara
Description:
Deal more damage the more TP you have.
Lady Luck
Cost: No Cost
Power:
-
Range:
-
Medina
Description:
Chance to obtain a bonus recovery pellet when picking up spoils.
Hale and Hearty
Cost: No Cost
Power:
-
Range:
-
Jens
Description:
Increases your movement for 1 turn at max HP.
Act Again
Cost: No Cost
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Move and use commands twice in a single turn.
Assailing the Afflicted
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases damage dealt to enemies inflicted with status ailments.
Resist Sleep/Immobility/Fury
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to sleep, immobility, and fury.
Surprise Attack
Cost: No Cost
Power:
-
Range:
-
Anna
Description:
Increases damage dealt when taking cover.
Sniper
Cost: No Cost
Power:
-
Range:
-
Archibald
Description:
Deal greater damage the further the enemy is.
Second Sight
Cost: No Cost
Power:
-
Range:
-
Archibald
Description:
Increases the range of your normal attacks by 1.
A Swift End
Cost: No Cost
Power:
-
Range:
-
Archibald
Description:
Chance to instantly kill an enemy when their HP is at 50% or below.
Lateral Jump +1
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases your lateral jumping range by 1.
Resist Blind/Fury
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to blindness and fury.
Resist Poison/Immobility/Blindness
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to poison, immobility, and blindness.
Magic Ablaze
Cost: No Cost
Power:
-
Range:
-
Frederica
Description:
Increases your magic attack when on a square that is set ablaze.
Blessing of Wind
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases your wind resistance while decreasing your lightning resistance.
Resist Poison/Silence/Fury
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to poison, silence, and fury.
Desperate Strike
Cost: No Cost
Power:
-
Range:
-
Avlora
Description:
Deal greater physical damage when at 50% or less of your maximum HP.
Blessing of Lightning
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases your lightning resistance while decreasing your wind resistance.
Remain Calm
Cost: No Cost
Power:
-
Range:
-
Benedict
Description:
Grants immunity to silence, fury, and temptation.
On Your Guard
Cost: No Cost
Power:
-
Range:
1-2 (Height -2 - +2)
Travis
Description:
Decreases damage taken when no allies are nearby.
Prevail and Power Up
Cost: No Cost
Power:
-
Range:
-
Avlora
Description:
Increases your strength for 3 turns when you defeat an enemy.
Lone Wolf
Cost: No Cost
Power:
-
Range:
-
Avlora
Description:
Increases your stats. The fewer the units you have on the field, the greater the boost.
TP+ on Ice
Cost: No Cost
Power:
-
Range:
-
Corentin
Description:
Grants 1 TP at the start of your turn when standing on an icy square.
Instinct
Cost: No Cost
Power:
-
Range:
1-2 (Height -2 - +2)
Milo
Description:
Increases your evasion when enemies are nearby.
Evade Detection
Cost: No Cost
Power:
-
Range:
-
Milo
Groma
Description:
Allows you to slip past enemies and obstacles.
Fortuitous Follow-Up
Cost: No Cost
Power:
-
Range:
-
Travis
Description:
Chance to steal an item during a follow-up attack.
Trial by Fire
Cost: No Cost
Power:
-
Range:
-
Travis
Description:
Increases your strength when on a square that is set ablaze.
Rest and Recover TP
Cost: No Cost
Power:
-
Range:
-
Cordelia
Description:
Grants 1 TP when not moving on your turn.
Helping Hand
Cost: No Cost
Power:
-
Range:
1-1 (Height -2 - +2)
Cordelia
Description:
Grants a little HP to an adjacent ally at the start of your turn.
Ironclad
Cost: No Cost
Power:
-
Range:
-
Flanagan
Description:
Decreases damage taken head-on.
Safe Haven
Cost: No Cost
Power:
-
Range:
0-0 (Height -0 - +0)
Flanagan
Description:
Automatically recovera little HPat the start of your turn.
Eliminate and Evade
Cost: No Cost
Power:
-
Range:
-
Groma
Description:
Increases your evasion for 3 turns when you defeat an enemy.
Cross Counter
Cost: No Cost
Power:
-
Range:
-
Groma
Description:
Counterattack when you evade an adjacent enemy's physical attack.
Desperate Evasion
Cost: No Cost
Power:
-
Range:
-
Groma
Description:
Increases your evasion when HP is at 50% or below.
TP to Power
Cost: No Cost
Power:
-
Range:
-
Giovanna
Description:
Increases your strength and magic attack. The greater your TP, the greater the boost.
Two Birds, One Stone
Cost: No Cost
Power:
-
Range:
-
Maxwell
Description:
Grants 1 TP when attacking 2 or more enemies at the same time.
Revive
Cost: No Cost
Power:
-
Range:
-
Maxwell
Description:
Grants you the ability to recover 1 time after falling in battle.
Automaton's Artifice
Cost: No Cost
Power:
-
Range:
-
Decimal
Description:
Become immune to all status ailments, but don't recover TP naturally at the start of your turn.
Charge TP (Passive)
Cost: No Cost
Power:
-
Range:
-
Decimal
Description:
Gain 3 TP when not moving or using commands on your turn.
Item Gatherer
Cost: No Cost
Power:
-
Range:
-
Trish
Description:
Pick up spoils along your path.
Plundering Shot
Cost: No Cost
Power:
-
Range:
-
Trish
Description:
Chance to steal an item from an enemy when using a normal attack.
No Honor
Cost: No Cost
Power:
-
Range:
-
Trish
Description:
Increases the likelihood of stealing items from enemies afflicted with status ailments.
Freezing Arrow
Cost: ⬥⬥⬥
Power:
-
Range:
-
-
Description:
Increases your ice resistance while decreasing your fire resistance.
Resist Poison/Silence/Sleep
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to poison, silence, and sleep.
TP to Damage
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases damage dealt. The greater your TP, the greater the boost.
Resist All
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to al status ailments.
Last Resort
Cost: -
Power:
-
Range:
-
-
Description:
Explode whendefeated in battle, dealing physical damage to adjacent enemies.
Sound and Strong
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases your strength at max HP.
Desperate Strength
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases your strength when HP is at 50% or below.
Absorb Lightning
Cost: No Cost
Power:
-
Range:
-
-
Description:
Absorb lightning damage.
Resist Paralysis/Silence/Blindness
Cost: No Cost
Power:
-
Range:
-
-
Description:
Grants immunity to paralysis, silence, and blindness.
Warming Up
Cost: No Cost
Power:
-
Range:
-
-
Description:
Increases your strength for 1 turn when moving 5 squares or more.

Ability's power scales with unit's level.

Recovery

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Cure Wounds
Cost:
Power:
27
Range:
0-4 (Height -10 - +10)
Geela
Description:
Grant HP to an ally.
Sanctuary
Cost: ⬥⬥
Power:
28
Range:
0-4 (Height -10 - +10)
Geela
Narve
Description:
Grant HP to allies within range.
Heal What Ails You
Cost:
Power:
-
Range:
0-4 (Height-10 - +10)
Geela
Description:
Heal an ally's status ailments.
Mend Wounds
Cost: ⬥⬥⬥
Power:
156
Range:
0-4 (Height -10 - +10)
Geela
Description:
Grant a large amount of HP to an ally.
Finish Them!
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Julio
Description:
Grant 2 TP to an ally.
Inheritor
Cost: No Cost
Power:
-
Range:
1-2 (Height -2 - +2)
Julio
Description:
Gift all of your TP to an ally.
Be Brave
Cost: ⬥⬥
Power:
39
Range:
1-1 (Height -2 - +2)
Hossabara
Description:
Grant HP to allies within range.
Bolster
Cost: No Cost
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Gain 1 TP and raise your strength and physical defense for 3 turn(s).
Charge TP (Recovery)
Cost: No Cost
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Gain 1 TP.
Hidden Healing Technique
Cost: ⬥⬥
Power:
67
Range:
0-4 (Height -10 - +10)
-
Description:
Grant HP to allies within range, and raise their accuracy and evasion for 3 turn(s).
Refresh I
Cost:
Power:
86
Range:
0-4 (Height -10 - +10)
-
Description:
Grant HP to all allies within range and restore their lowered stats to normal.
Life Magic
Cost:
Power:
-
Range:
0-5 (Height -10 - +10)
-
Description:
Grant regen to an ally for 3 turn(s), automatically restoring a little HP at the start of their turn.
Regen
Cost:
Power:
-
Range:
0-5 (Height -10 - +10)
Cordelia
Description:
Grant regen to an ally for 3 turn(s), automatically restoring a little HP at the start of their turn.
Heal
Cost: ⬥⬥
Power:
123
Range:
0-5 (Height -10 - +10)
Cordelia
Description:
Grant HP to an ally.
Healing Region
Cost: ⬥⬥⬥
Power:
104
Range:
0-5 (Height -10 - +10)
Cordelia
Description:
Grant HP to all allies within range.
Self-Sacrifice
Cost: No Cost
Power:
-
Range:
1-6 (Height -10 - +10)
Cordelia
Description:
Decrease your HP by 50% of your max HP to recover an ally's HP by 50%. You cannot use this if your HP is below 50%.
Splash
Cost: ⬥⬥
Power:
94
Range:
0-6 (Height -10 - +10)
Giovanna
Description:
Grant HP to an ally. Conditions: Shallows, aqueduct, pond, saltwater, puddle
TP Region
Cost: No Cost
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Grant 1 TP to all allies within range.
Grant TP
Cost: ⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Grant 1 TP to an ally.
Charge TP
Cost: No Cost
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Gain 1 TP.
Refresh II
Cost: ⬥⬥
Power:
103
Range:
0-4 (Height -10 - +10)
-
Description:
Grant HP to all allies within range and heal their status ailments.

Ability's power scales with unit's level.

Buffs

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Raging Beast
Cost: ⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
Benedict
Description:
Raise an ally's strength and magic attack for 3 turn(s).
Bulwark
Cost:
Power:
-
Range:
0-4 (Height -10 - +10)
Benedict
Description:
Raise an ally's physical defense and magic defense for 3 turn(s).
Bird of Prey
Cost:
Power:
-
Range:
0-4 (Height -10 - +10)
Benedict
Description:
Raise an ally's movement and jump by 1 for 3 turn(s).
Now...!
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Benedict
Description:
Move an ally's turn to directly after your own.
Haste
Cost: ⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
Geela
Description:
Raise an ally's speed for 3 turn(s).
Sprint
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
Erador
Description:
Raise your movement by 1 for 3 turn(s).
Take Cover
Cost: ⬥⬥
Power:
-
Range:
0-0 (Height -0 - +0)
Anna
Description:
Become invisible for 2 turns(s). Effect will be lost if you attack or stand directly in front of a foe.
Cheer
Cost:
Power:
-
Range:
1-2 (Height -10 - +10)
-
Description:
Grant 1 TP to an ally, and raise their strength for 3 turn(s).
Twofold Turn
Cost: ⬥⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
Benedict
Description:
Grant an ally the chance to act twice on their next turn.
Focus
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
Hughette
Description:
Raise your accuracy and luck, then gain the use of 1 more command. However, you can only move once.
On the Attack
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
Erador
Description:
Raise your strength, but lower your physical defense for 3 turn(s).
Moment of Truth
Cost: ⬥⬥
Power:
-
Range:
1-1 (Height -2 - +2)
Julio
Description:
Grant 1 TP to an ally and raise their strength and magic attack for 3 turn(s).
Fast-Acting Medication
Cost: ⬥⬥
Power:
-
Range:
1-4 (Height -10 - +4)
Medina
Description:
Use 1 Swift Spice to move an ally's turn directly after your turn.
Rite of Luck
Cost:
Power:
-
Range:
-
Ezana
Description:
Raise the luck of all allies for 3 turn(s).
Tale Aim
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Raise your accuracy for 3 turn(s).
Charge II
Cost:
Power:
86
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy.
Tighten Defenses
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Raise your physical defense for 3 turn(s).
Shielding Stance
Cost: ⬥⬥
Power:
-
Range:
1-2 (Height -2 - +2)
Flanagan
Serenoa
Description:
Take 50% of damage for a selected ally for 2 turns. You can only take damage within 3 squares of the target.
Hawkeye
Cost: No Cost
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Raise your normal attack range by 1 for 3 turns.
RIse Up
Cost: ⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
-
Description:
Raise the strength of all allies within range for 3 turn(s).
Take Aim
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Raise your accuracy for 3 turn(s).
Marching Orders
Cost:
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Raise an ally's movement by 1 for 3 turn(s).
Good Grief
Cost: No Cost
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Raise an ally's strength for 3 turn(s).
Flame Ward
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Raise the fire resistance of all allies within range for 3 turn(s).
Fortify
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
Flanagan
Description:
Raise your defense, but lower your movement by 1 for 3 turn(s).
Spare No Effort
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
Avlora
Description:
Raise your strength and evasion, but lower your physical defense for 3 turn(s).
Elude
Cost: ⬥⬥
Power:
-
Range:
0-5 (Height -10 - +10)
Cordelia
Description:
Raise an ally's evasion for 3 turn(s).
Time Compression
Cost:
Power:
-
Range:
1-6 (Height -10 - +10)
Quahaug
Description:
Raise the speed of an ally within range for 3 turn(s).
Embolden
Cost:
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Raise an ally's magic attack for 3 turn(s).
Assist TP0
Cost: ⬥⬥
Power:
-
Range:
1-10 (Height -99 - +99)
Decimal
Description:
Raise the strength and magic attack of all allies within range with 0 TP for 3 turns.
Charge II
Cost:
Power:
-
Range:
0-0 (Height -0 - +0)
-
Description:
Raise your strength for 1 turn(s).
Spell for Speed
Cost: ⬥⬥⬥
Power:
-
Range:
-
-
Description:
Raise the speed of all allies for 3 turn(s).

Ability's power scales with unit's level.

Debuffs

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Delaying Strike
Cost:
Power:
26
Range:
1 - 1 (Height -2 - +2)
Serenoa
Description:
Deal physical damage to a single enemy and delay its turn.
Provoke
Cost: ⬥⬥
Power:
-
Range:
1-2 (Height -2 - +2)
Erador
Description:
Chance to infuriate all enemies within range for 2 turn(s).
Throw Poison
Cost:
Power:
13
Range:
1-2 (Height -5 - +5)
Anna
Description:
Deal physical damage to a single enemy, and have a chance to poison them for 3 turn(s).
Slumber Stab
Cost: ⬥⬥
Power:
21
Range:
1-1 (Height -2 - +2)
Anna
Description:
Deal physical damage to an enemy, and have a chance to put them to sleep for 2 turn(s).
Sandstorm
Cost: ⬥⬥
Power:
45
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy, and lower their strength and physical defense for 3 turn(s).
Delaying Thrust
Cost: ⬥⬥
Power:
17
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to enemies across 3 horizontal squares, and delay their turns.
Blinding Arrow
Cost:
Power:
20
Range:
2-4 (Height -20 - +8)
Hughette
Description:
Deal physical damage to an enemy, and have a chance to blind them for 3 turn(s).
Shadowstitching Arrow
Cost: ⬥⬥
Power:
76
Range:
2-4 (Height -20 - +8)
Hughette
Description:
Deal physical damage to an enemy, and have a chance to immobilize them for 2 turn(s).
Poison Arrow
Cost: ⬥⬥
Power:
25
Range:
2-4 (Height -20 - +8)
-
Description:
Deal physical damage to a single enemy, and have a chance to poison them for 3 turn(s).
Poison Pellet
Cost:
Power:
-
Range:
1-4 (Height -10 - +4)
Medina
Description:
Use 1 Poison Recovery Pellet to a poison a single enemy for 5 turn(s).
Constricting Net
Cost:
Power:
-
Range:
1-4 (Height -10 - +10)
Jens
Description:
Delay the turn of a single enemy.
Slumber Strike
Cost: ⬥⬥
Power:
106
Range:
1-1 (Height -2 - +2)
Jens
Description:
Deal physical damage to a single enemy, and have a chance to put them to sleep for 2 turn(s).
Slumber Shot
Cost: ⬥⬥
Power:
111
Range:
2-4 (Height -20 - +8)
Rudolph
Description:
Deal physical damage to a single enemy and have a chance to put them to sleep for 2 turn(s).
Poison Stab
Cost: ⬥⬥
Power:
48
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy, and have a chance to poison them for 3 turn(s).
Charm
Cost:
Power:
-
Range:
1-1 (Height -2 - +2)
Lionel
Description:
Lower an enemy's physical defense and magic defense for 3 turn(s)
Ruffle Feathers
Cost: ⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Lionel
Description:
Chance to infuriate a single enemy for 2 turn(s).
Inciting Whispers
Cost:
Power:
-
Range:
1-4 (Height -10 - +10)
Lionel
Description:
Chance to tempt a single enemy for 2 turn(s).
Endless Speech
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Lionel
Description:
Lower the speed of all enemies within range for 2 turn(s), and have a chance to silence and put them to sleep for 2 turn(s).
Armor Break
Cost: ⬥⬥
Power:
120
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy, and lower their physical defense for 3 turn(s).
Lower Defenses
Cost: ⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
-
Description:
Lower the physical defense and magic defense of all enemies within range for 3 turn(s).
Sticky Arrow
Cost:
Power:
-
Range:
2-4 (Height -20 - +8)
Archibald
Description:
Lower a single enemy's evasion for 3 turn(s), then gain the use of 1 more command. However, you can only move once.
Restrain
Cost: ⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
-
Description:
Lower an enemy's movement by 1 for 3 turn(s).
Allure
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Chance to tempt a single enemy for 2 turn(s).
Hidden Curse Technique
Cost: ⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
-
Description:
Lower the speed and movement of all enemies within range for 3 turn(s).
Enrage
Cost: ⬥⬥⬥
Power:
-
Range:
1-8 (Height -10 - +10)
-
Description:
Chance to infuriate a single enemy for 1 turn(s).
No Escape
Cost: ⬥⬥
Power:
115
Range:
1-1 (Height -2 - +2)
Avlora
Description:
Deal physical damage to enemies across 3 horizontal squares, and lower their evasion and movement for 3 turn(s).
Crippling Blow
Cost: ⬥⬥⬥
Power:
156
Range:
1-1 (Height -2 - +2)
-
Description:
Deal physical damage to a single enemy, and lower their strength for 3 turn(s).
Impeding Strike
Cost: ⬥⬥
Power:
124
Range:
1-1 (Height-2 - +2)
Travis
Description:
Deal physical damage to enemies across 3 horizontal squares, and delay their turn(s).
Green Mist
Cost:
Power:
148
Range:
1-1 (Height -2 - +2)
Milo
Description:
Deal magic damage to a single enemy, and have a chance to poison them for 3 turn(s).
Blue Night
Cost:
Power:
-
Range:
1-1 (Height -2 - +2)
Milo
Description:
Lower an enemy's strength and magic attacks for 3 turn(s), and steal 1 TP.
Heart Stealer
Cost: ⬥⬥
Power:
-
Range:
1-1 (Height -2 - +2)
Milo
Description:
Chance to tempt a single enemy for 2 turn(s).
Stardust
Cost: ⬥⬥⬥
Power:
-
Range:
1-1 (Height -2 - +2)
Milo
Description:
Chance to paralyze all enemies within range for 2 turn(s).
Shield Bash
Cost:
Power:
112
Range:
1-1 (Height -2 - +2)
Flanagan
Description:
Deal physical damage to a single enemy, and have a chance to infuriate them for 2 turn(s).
Sweeping Kick
Cost: ⬥⬥
Power:
94
Range:
1-1 (Height -2 - +2)
Groma
Description:
Deal physical damage to enemies across 3 horizontal squares, and have a chance to immobilize them for 2 turn(s).
Lure In
Cost:
Power:
-
Range:
1-1 (Height -2 - +2)
Groma
Description:
Chance to infuriate all enemies within range for 2 turn(s).
In Due Course
Cost:
Power:
-
Range:
1-4 (Height -10 - +10)
Quahaug
Description:
Deal proportionate non-elemental magic damage to a target enemy and adjacent enemies after the target completes 1 turn(s).
Stop Time
Cost: ⬥⬥⬥
Power:
-
Range:
-
Quahaug
Description:
Stop everyone but yourself for 2 turn(s), preventing them from taking any actions. Then gain the use of 1 more command. However, you can only move once.
Ivy Beam
Cost: ⬥⬥
Power:
207
Range:
1-6 (Height -2 - +2)
Giovanna
Description:
Deal non-elemental magic damage to enemies in a line with a chance to immobilize them for 2 turn(s). Conditions: Grass, wheatfield
Target HP4
Cost: ⬥⬥
Power:
193
Range:
1-10 (Height -99 - +99)
Decimal
Description:
Deal non-elemental magic damage to all enemies within range whose current HP is a multiple of 4, and decrease their movement by 1 for 3 turn(s).
Target HP5
Cost: ⬥⬥⬥
Power:
209
Range:
1-10 (Height -99 - +99)
Decimal
Description:
Deal non-elemental magic damage to all enemies within range whose current HP is a multiple of 5, and have a chance to instantly kill them.
Slumber Throw
Cost: ⬥⬥⬥
Power:
62
Range:
1-2 (Height -5 - +5)
-
Description:
Deal physical damage to a single enemy, and have a chance to put them to sleep for 2 turn(s).
Heed Me
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Chance to tempt all enemies within range for 2 turns.
Slow
Cost: ⬥⬥
Power:
236
Range:
1-4 (Height -10 - +10)
-
Description:
Deal non-elemental magic damage to a single enemy, delay their turn, and lower their speed for 3 turn(s).
Delayed Casting
Cost: ⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Deal proportionate non-elemental magic damage to a target enemy and adjacent enemies after the target completes 2 turn(s).

Ability's power scales with unit's level.

Fire

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Scorch
Cost: ⬥⬥
Power:
26
Range:
0-4 (Height -10 - +10)
Frederica
Narve
Description:
Deal fire-type magic damage to all enemies within range and set the ground ablaze.
Flame Shield
Cost:
Power:
-
Range:
0-4 (Height -10 - +10)
Frederica
Description:
Raise an ally's fire resistance for 2 turn(s), and grant them the ability to counter fire attacks.
Blazing Chains
Cost: ⬥⬥
Power:
85
Range:
0-4 (Height -10 - +10)
Frederica
Description:
Deal fire-type magic damage to an enemy, slow their movement by 1 for 3 turn(s), and set the ground ablaze
Flaming Arrow
Cost: ⬥⬥
Power:
29
Range:
2-4 (Height -20 - +8)
Trish
Description:
Deal fire-type physical damage to a single enemy and set the ground ablaze.
Fire Eater
Cost: ⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
Frederica
Description:
Grant an ally the ability to absorb fire for 3 turn(s).
Pillars of Fire
Cost: ⬥⬥⬥
Power:
131
Range:
1-4 (Height -10 - +10)
Frederica
Description:
Deal fire-type magic damage to enemies across 5 horizontal squares, and set the ground ablaze.
Fire Arrow
Cost: ⬥⬥
Power:
48
Range:
2-4 (Height -20 - +8)
-
Description:
Deal fire-type physical damage to a single enemy and set the ground ablaze.
Scorched Earth
Cost: ⬥⬥⬥
Power:
242
Range:
1-6 (Height -2 - +2)
Giovanna
Description:
Deal fire-type magic damage to enemies in a straight line and set the ground ablaze. Conditions: Molten iron, ablaze
Fiery Talons
Cost: ⬥⬥
Power:
160
Range:
1-1 (Height -2 - +2)
-
Description:
Deal fire-type physical damage to a single enemy and set the ground ablaze.

Ability's power scales with unit's level.

Ice

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Icy Breath
Cost: ⬥⬥
Power:
34
Range:
0-4 (Height -10 - +10)
Narve
Corentin
Description:
Deal ice-type magic damage to all enemies within range and freeze the ground.
Frosty Fetters
Cost: ⬥⬥
Power:
51
Range:
1-4 (Height -10 - +10)
Corentin
Description:
Deal ice-type magic damage to a single enemy, have a chance to silence them for 2 turn(s), and freeze the ground.
Wall of Ice
Cost: ⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Corentin
Description:
Create an obstacle across 3 horizontal squares. The obstacle will disappear over time.
Freezing Strike
Cost: ⬥⬥
Power:
47
Range:
1-4 (Height -10 - +10)
-
Description:
Deal ice-type magic damage to a single enemy, and freeze the ground.
Ice Arrow
Cost: ⬥⬥
Power:
33
Range:
2-4 (Height -20 - +8)
-
Description:
Deal ice-type physical damage to a single enemy and freeze the ground.
Icy Tomb
Cost: ⬥⬥⬥
Power:
208
Range:
1-4 (Height -10 - +10)
Corentin
Description:
Deal ice-type magic damage to all enemies standing on icy squares within range, and unfreeze the target squares.
Shield of Ice
Cost: ⬥⬥⬥
Power:
-
Range:
0-4 (Height -10 - +10)
Corentin
Description:
Grant an ally a barrier that prevents them from taking damage once and counters when attacked.
Frigid of Silence
Cost: ⬥⬥⬥
Power:
105
Range:
1-4 (Height -10 - +10)
-
Description:
Deal ice-type magic damage to all enemies within range, have a chance to silence them for 2 turn(s), and freeze the ground.
Gelid Barrage
Cost: ⬥⬥⬥
Power:
264
Range:
1-6 (Height -2 - +2)
Giovanna
Description:
Deal ice-type magic damage to enemies in a straight line and freeze the ground. Conditions: Deep snow, frozen
Icy Impediment
Cost: ⬥⬥
Power:
-
Range:
1-20 (Height -20 - +20)
-
Description:
Set obstacles and freeze the ground at random within range. The obstacles will disappear over time.
Freeze
Cost: ⬥⬥⬥
Power:
142
Range:
1-4 (Height -10 - +10)
-
Description:
Deal ice-type magic damage to a single enemy, and have a chance to immobilize them for 2 turn(s).
Icy Talons
Cost: ⬥⬥
Power:
160
Range:
1-1 (Height -2 - +2)
-
Description:
Deal ice-type physical damage to a single enemy and freeze the ground.

Ability's power scales with unit's level.

Wind

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Whirlwind
Cost: ⬥⬥
Power:
38
Range:
1-3 (Height -4 - +4)
Narve
Description:
Deal wind-type magic damage to all enemies within range and change the direction they face.
Rite of Wind
Cost: ⬥⬥
Power:
68
Range:
1-3 (Height -4 - +4)
Ezana
Description:
Deal wind-type magic damage to all enemis within range and change the direction they face.
Fierce Wind
Cost: ⬥⬥
Power:
83
Range:
1-4 (height -10 - +10)
-
Description:
Deal wind-type magic damage to enemies across 3 horizontal squares, and knock them back 2 squares.
Windstorm
Cost: ⬥⬥
Power:
142
Range:
0-4 (Height -10 - +10)
-
Description:
Deal wind-type magic damage to all enemies within range, and spread fires.
Raging Winds
Cost: ⬥⬥
Power:
144
Range:
1-20 (Height -20 - +20)
-
Description:
Deal wind-type magic damage to all enemies within range and change the direction they face.

Ability's power scales with unit's level.

Lightning

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Spark
Cost: ⬥⬥
Power:
100
Range:
0-4 (Height -10 - +10)
Narve
Description:
Deal lightning-type magic damage to an enemy, and have a chance to paralyze them for 2 turn(s). Effect spreads on water.
Rite of Lightning
Cost: ⬥⬥
Power:
100
Range:
0-4 (Height -10 - +10)
Ezana
Description:
Deal lightning-type magic damage to an enemy, and have a chance to paralyze them for 2 turn(s). Effect spreads on water.
Thunderbird
Cost: ⬥⬥⬥
Power:
195
Range:
0-4 (Height -10 - +10)
-
Description:
Deal lightning-type magic damage to a single enemy, and lower their lightning resistance for 3 turn(s). Effect spreads on water.

Ability's power scales with unit's level.

Utility

Jump to an Ability Type
Physical
Physical
Passive
Passive
Recovery
Recovery
Buffs
Buffs
Debuffs
Debuffs
Fire
Fire
Ice
Ice
Wind
Wind
Lightning
Lightning
Utility
Utility
- -
Ability Ability Info Users
Surmount
Cost:
Power:
-
Range:
1-1 (Height ±1 - ±15)
Anna
Description:
Move to an adjacent square with a height difference within 15 units.
Steel Trap
Cost: ⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Rudolph
Description:
Set a trap on a selected square that will deal physical damage and end the turn of anyone who steps on it. Up to 3 traps can be set.
Double Items
Cost: ⬥⬥⬥
Power:
-
Range:
0-0 (Height -0 - +0)
Medina
Description:
Use 2 items in quick succession.
Spring Trap
Cost: ⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Jens
Description:
Set a trap on a selected square. Any enemy who steps on it will be knocked back 5 squares. Up to 3 traps can be set.
Ladder
Cost: ⬥⬥
Power:
-
Range:
1-1 (Height ±2 - ±10)
Jens
Description:
Set a ladder on a selected square for easy access to other areas. Ladders previously set with this ability will disappear.
Ladder II
Cost: ⬥⬥
Power:
-
Range:
1-1 (Height ±2 - ±10)
Jens
Description:
Set a second ladder on a selected square for easy access to other areas. Ladders previously set with this ability will disappear.
Decoy
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
Piccoletta
Description:
Summon a clone on a selected square. Clones previously summoned with this ability will disappear
Rite of Rain
Cost: ⬥⬥
Power:
-
Range:
0-0 (Height -0 - +0)
Ezana
Description:
Summon a rainstorm for 5 turns. Extinguish squares that are set ablaze and create puddles at random.
Rite of Tempests
Cost: ⬥⬥
Power:
-
Range:
0-0 (Height -0 - +0)
Ezana
Description:
Summon a tempest and decrease the bow accuracy of all enemies and allies for 5 turns.
Switch Places
Cost: ⬥⬥
Power:
-
Range:
1-6 (Height -10 - +10)
Piccoletta
Description:
Switch places with your clone.
Wall Jump
Cost:
Power:
-
Range:
1-1 (Height ±1 -±15)
-
Description:
Move to an adjacent square with a height difference within 15 units, then gain the use of 1 more command. However, you can only move once.
Oil
Cost:
Power:
-
Range:
-
-
Description:
Renders squares within range flammable.
Moon Jump
Cost:
Power:
-
Range:
1-5 (Height -8 - +8)
Milo
Description:
Move to a selected square, then gain the use of 1 more command. However, you can only move once.
Turn Back Time
Cost: ⬥⬥
Power:
-
Range:
0-6 (Height -10 - +10)
Quahaug
Description:
Revert a unit's position, HP, and status changes to their states from the caster's previous turn.
Warped Space
Cost: ⬥⬥
Power:
-
Range:
0-6 (Height -10 - +10)
Quahaug
Description:
Move an ally to any location within 5 squares. If that ally is charging or casting, that action will be suspended.
Distorted Space
Cost: ⬥⬥
Power:
-
Range:
1-6 (Height -10 - +10)
Quahaug
Description:
Switch the positions of yourself and a selected unit.
Traverse
Cost:
Power:
-
Range:
1-3 (Height -10 - +10)
Maxwell
Description:
Move to a selected square, then gain the use of 1 more command. However, you can only move once.
Leap
Cost:
Power:
-
Range:
1-5 (Height -10 - +10)
Trish
Description:
Move to a selected square.
Temporal Suspension
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Stop all enemies within range for 2 turn(s), preventing them from taking any actions.
Pull Strings
Cost: ⬥⬥⬥
Power:
-
Range:
1-4 (Height -10 - +10)
-
Description:
Summon a puppet on a selected square.

Ability's power scales with unit's level.

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