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★ Follow along with our Story Walkthrough.
┗ Want the Golden Route? Check out our Endings Guide!
┗ Strengthen Serenoa's Conviction as you pursue your path.
★ Learn about the best units to use in your battles!
┗ Find out how to recruit all of the characters to your party.
This is a list of all the abilities available in Triangle Strategy. Learn about each ability, what they do, their power, range, cost, and description.
List of Contents
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Hawk Dive Cost: ⬥⬥ |
Power: 68 |
Range: 1-2 (Height -5 - +5) |
Serenoa
|
Description: Deal physical damage to a single enemy. |
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Double Thrust Cost: ⬥⬥ |
Power: 32 |
Range: 1-1 (Height -2 - +2) |
Roland
|
Description: Deal physical damage to a single enemy. |
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Rush Cost: ⬥⬥⬥ |
Power: 46 |
Range: 1-3 (Height -2 - +2) |
Roland
|
Description: Move 4 squares in a straight line, dealing physical damage to any enemies in 3 squares along the way. |
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Backward Toss Cost: ⬥⬥ |
Power: 210 |
Range: 1-1 (Height -2 - +2) |
Travis
|
Description: Deal physical damage to a single enemy and hurl them behind you. |
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Ram Foe Cost: ⬥⬥ |
Power: 62 |
Range: 1-1 (Height -2 - +2) |
Erador
|
Description: Deal physical damage to a single enemy, knock them back 5 squares and move forward 1 square. |
|||
Throwing Knife Cost: ⬥⬥ |
Power: 25 |
Range: 1-2 (Height -5 - +5) |
- |
Description: Deal physical damage to a single enemy. |
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Fell Swoop Cost: ⬥⬥ |
Power: 56 |
Range: 1-1 (Height -2 - +2) |
Hughette
|
Description: Deal physical damage to a single enemy. |
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Straight Shot Cost: ⬥⬥ |
Power: 55 |
Range: 1-4 (Height -5 - +5) |
Rudolph
|
Description: Deal physical damage to a single enemy. |
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Mighty Strike Cost: ⬥⬥ |
Power: 43 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy. |
|||
Shield Slam Cost: ⬥⬥ |
Power: 32 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy and knock them back 3 squares. |
|||
Sweeping Slash Cost: ⬥⬥ |
Power: 65 |
Range: 1-1 (Height -2 - +2) |
Serenoa
|
Description: Deal physical damage to all enemies within range. |
|||
Pushback Cost: ⬥⬥ |
Power: 73 |
Range: 1-1 (Height -2 - +2) |
Roland
Hossabara |
Description: Deal physical damage to an enemy and knock them back 3 squares. |
|||
Flash of Steel Cost: ⬥⬥⬥ |
Power: 86 |
Range: 1-5 (Height -5 - +5) |
Roland
|
Description: Deal physical damage to any enemies in a straight line of 5 squares. |
|||
Not on My Watch Cost: ⬥⬥ |
Power: 56 |
Range: 1-1 (Height -2 - +2) |
Julio
|
Description: Deal physical damage to a single enemy and decrease their TP by 1. |
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Best Regards Cost: ⬥ |
Power: 121 |
Range: 1-1 (Height -2 - +2) |
Julio
|
Description: Deal non-elemental magic damage to a single enemy/ |
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Cleave Cost: ⬥⬥ |
Power: 36 |
Range: 1-1 (Height -2 - +2) |
Hossabara
|
Description: Deal physical damage to enemies across 3 horizontal squares. |
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Ball Toss Cost: ⬥ |
Power: 85 |
Range: 1-4 (Height -5 - +5) |
Piccoletta
|
Description: Deal physical damage to either a single enemy or ally |
|||
Triple Thrust Cost: ⬥⬥ |
Power: 92 |
Range: 1-1 (Height -2 - +2) |
Maxwell
|
Description: Deal physical damage to a single enemy. |
|||
Run Through Cost: ⬥⬥⬥ |
Power: 70 |
Range: 1-3 (Height -2 - +2) |
Maxwell
|
Description: Move 4 squares in a straight line, dealing physical damage to any enemies in 3 squares along the way. |
|||
Lance Hurl Cost: ⬥⬥ |
Power: 78 |
Range: 1-4 (Height -8 - +8) |
Maxwell
|
Description: Deal physical damage to an enemy. Has greater range than Triple Thrust. |
|||
Brute Force Cost: ⬥⬥ |
Power: 178 |
Range: 1-1 (Height -2 - +2) |
Lionel
|
Description: Deal heavy damage to a single enemy, but with a low chance of success. |
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Risky Maneuver Cost: No Cost |
Power: 144 |
Range: 1-1 (Height -2 - +2) |
Avlora
|
Description: Decrease your HP by 5% of your max HP to deal physical damage to a single enemy. You cannot use this if your HP is below 5%. |
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Staggering Arrow Cost: ⬥⬥ |
Power: 109 |
Range: 1-4 (Height -5 - +5) |
Rudolph
|
Description: Deal physical damage to a single enemy and knock them back 2 squares. |
|||
Mighty Shot Cost: ⬥⬥ |
Power: 88 |
Range: 1-4 (Height -5 - +5) |
- |
Description: Deal physical damage to a single enemy. |
|||
Edged Arrow Cost: ⬥⬥ |
Power: 68 |
Range: 1-4 (Height -5 - +5) |
Archibald
|
Description: Deal physical damage to a single enemy, ignoring their defense. |
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Arrow Spray Cost: ⬥⬥ |
Power: 60 |
Range: 1-3 (Height -2 - +2) |
Archibald
|
Description: Deal physical damage to all enemies within range. |
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Inescapable Arrow Cost: ⬥⬥⬥ |
Power: 174 |
Range: 1-12 (Height -15 - +15) |
Archibald
|
Description: Release an arrow that deals physical damage to a single enemy, even if they are hidden behind an obstacle. |
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Blinding Stab Cost: ⬥⬥ |
Power: 108 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy, and have a chance to blind them for 3 turn(s). |
|||
Skyward Spear Cost: ⬥⬥ |
Power: 153 |
Range: 1-1 (Height -0 - +6) |
- |
Description: Deal physical damage to a single enemy. The higher the enemy is above you, the greater the damage. |
|||
Slam Cost: ⬥⬥ |
Power: 80 |
Range: 1-2 (Height -2 - +2) |
- |
Description: Deal physical damage to enemies in a straight line of 2 squares and knock them back 3 squares. |
|||
Knock Back Cost: ⬥⬥⬥ |
Power: 139 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to an enemy and knock them back 5 squares. |
|||
Spinning Slash Cost: ⬥⬥ |
Power: 85 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to all enemies within range. |
|||
TP Break Cost: ⬥⬥ |
Power: 102 |
Range: 1-4 (Height -5 - +5) |
- |
Description: Deal physical damage to a single enemy and decrease their TP by 1. |
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Pitch Cost: No Cost |
Power: 105 |
Range: 1-3 (Height -10 - +10) |
- |
Description: Deal physical damage to a single enemy. |
|||
Sights Set Cost: ⬥⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Hughette
|
Description: Deal physical damage to enemies within your weapon's range for 1 turn(s). |
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Rapid Descent Cost: ⬥⬥ |
Power: 135 |
Range: 1-1 (Height -5 - +5) |
- |
Description: Deal physical damage to a single enemy. |
|||
Bloody Cross Cost: ⬥⬥⬥⬥ |
Power: 172 |
Range: 1-3 (Height -2 - +2) |
- |
Description: Deal physical damage to all enemies within range and knock them back 3 squares. |
|||
Heavy Smash Cost: ⬥⬥⬥⬥ |
Power: 249 |
Range: 1-2 (Height -2 - +2) |
- |
Description: Charge for 1 turn, then deal physical damage to all enemies within range. |
|||
Full Swing Cost: ⬥⬥ |
Power: 231 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal heavy physical damage to a single enemy, buy with a low chances of success. |
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Stone Throw Cost: ⬥ |
Power: 20 |
Range: 1-3 (Height -5 - +5) |
- |
Description: Deal physical damage to a single enemy. |
|||
Mug Cost: ⬥ |
Power: 139 |
Range: 1-1 (Height-2 - +2) |
Travis
|
Description: Deal physical damage to a single enemy, and have a chance to steal an item. |
|||
Aerial Assault Cost: ⬥⬥ |
Power: 150 |
Range: 1-4 (Height -10 - +10) |
Flanagan
|
Description: Ride your hawk to a selected square. The hawk will deal physical damage to all enemies within range. |
|||
Energy Wave Cost: ⬥ |
Power: 157 |
Range: 1-4 (Height -5 - +5) |
Groma
|
Description: Deal physical damage to a single enemy. |
|||
Rock Toss Cost: ⬥ |
Power: 109 |
Range: 1-3 (Height -5 - +5) |
Giovanna
|
Description: Deal physical damage to a single enemy. Conditions: Flatland, rock, pavement. |
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Target HP3 Cost: ⬥⬥ |
Power: 193 |
Range: 1-10 (Height -99 - +99) |
Decimal
|
Description: Deal non-elemental magic damage to all enemies within range whose current HP is a multiple of 3. |
|||
Target Height 5+ Cost: ⬥⬥⬥⬥ |
Power: 259 |
Range: 1-10 (Height +5 - +99) |
Decimal
|
Description: Deal non-elemental magic damage to all enemies within range who are 5 or more squares above you. |
|||
Bullseye Cost: ⬥ |
Power: 174 |
Range: 2-4 (Height -20 - +8) |
Trish
|
Description: Deal physical damage to a single enemy. This attack is guaranteed to hit. |
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Distant Shot Cost: ⬥⬥⬥ |
Power: 162 |
Range: 2-6 (Height -20 - +8) |
- |
Description: Deal physical damage to a single enemy. |
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Magic Bullet Cost: No Cost |
Power: 218 |
Range: 1-4 (Height -10 - +10) |
- |
Description: Deal non-elemental magic damage to a single enemy. |
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Divine Punishment Cost: ⬥⬥⬥⬥ |
Power: 332 |
Range: - |
- |
Description: Deal non-elemental magic damage to all enemies with 3 or more TP. |
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Iron Talons Cost: ⬥⬥ |
Power: 166 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy. |
|||
Trample Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Raise your defense, but lower your movement by 1 for 3 turn(s). |
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Unstoppable Spear Cost: ⬥⬥ |
Power: 120+ |
Range: 1-2 (Height -2 - +2) |
- |
Description: Deal physical damage to enemies in a straight line of 2 squares, ignoring their defense. |
|||
Landing Impact Cost: ⬥⬥⬥⬥ |
Power: 240 |
Range: 1-4 (Height -10 - +10) |
- |
Description: Jump to a selected square then deal physical damage to all enemies within range. |
|||
Long Thrust Cost: ⬥⬥⬥ |
Power: 124 |
Range: 1-3 (Height -2 - +2) |
- |
Description: Deal physical damage to enemies in a straight line of 3 squares. |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Pursuit Stance Cost: No Cost |
Power: - |
Range: - |
Serenoa
|
Description: Increases accuracy of and damage dealt by follow-up attacks. |
|||
Counter Stance Cost: No Cost |
Power: - |
Range: - |
Serenoa
Maxwell |
Description: Chance to deal a counterattack when attacked by an adjacent enemy. |
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Knight's Bane Cost: No Cost |
Power: - |
Range: - |
Roland
Hossabara |
Description: Increases damage inflicted to you by spears. |
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Opportune Attack Cost: No Cost |
Power: - |
Range: - |
Roland
|
Description: Deals physical damage to a single adjacent enemy when moving 5 squares or more. |
|||
Blessing of Fire Cost: No Cost |
Power: - |
Range: - |
Frederica
Trish |
Description: Increases your fire resistance while decreasing your ice resistance. |
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For Those in Need Cost: No Cost |
Power: - |
Range: - |
Geela
|
Description: Grants additional HP to allies at 50% or less of their maximum HP when using health-restoring commands. |
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Steelback Cost: No Cost |
Power: - |
Range: - |
Erador
Travis |
Description: Decreases damage when being hit from behind. |
|||
Act Twice Cost: No Cost |
Power: - |
Range: - |
Anna
|
Description: Grants 2 actions during a single turn. Can only move once. |
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Resist Paralysis/Silence/Sleep Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to paralysis, silence, and sleep. |
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Resist Temptation/Instant Death Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to temptation and instant death. |
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Resist Immobility/Blindness/Fury Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to immobility, blindness, and fury. |
|||
Hawk's Bane Cost: No Cost |
Power: - |
Range: - |
Hughette
Flanagan |
Description: Increases damage inflicted to you by arrows. |
|||
Blessing of Ice Cost: No Cost |
Power: - |
Range: - |
Corentin
|
Description: Increases your ice resistance while decreasing your fire resistance. |
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Fight or Flight Cost: No Cost |
Power: - |
Range: 1-2 (Height -2 - +2) |
Geela
Rudolph |
Description: Increases your movement by 1 when enemies are nearby. |
|||
Thrill of the Hunt Cost: No Cost |
Power: - |
Range: - |
Rudolph
|
Description: Increases your speed for 1 turn when you defeat an enemy. |
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Initial TP+ Cost: No Cost |
Power: - |
Range: - |
Benedict
|
Description: Grants 1 TP at the start of a battle. |
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A Rise in Range Cost: No Cost |
Power: - |
Range: - |
Hughette
|
Description: Increases the range of the first normal attack used after the battle begins by 2. |
|||
Physical Counter Cost: No Cost |
Power: - |
Range: - |
Erador
|
Description: Always counterattack upon taking physical damage from an adjacent enemy. |
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Remain and Recover Cost: No Cost |
Power: - |
Range: - |
Quahaug
Anna |
Description: Recover HP when not moving or using commands on your turn. |
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Strength in Numbers Cost: No Cost |
Power: - |
Range: 1-2 (Height -2 - +2) |
Serenoa
|
Description: Increases your strength when allies are nearby. |
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K.O TP+ Cost: - |
Power: - |
Range: - |
Julio
|
Description: Grants 1 TP when you defeat an enemy. |
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TP Barrier Cost: No Cost |
Power: - |
Range: - |
Julio
|
Description: Decreases damage taken. The greater your TP, the greater the damage reduction. |
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Pierce Defenses Cost: No Cost |
Power: - |
Range: - |
Ezana
Narve |
Description: Decreases an enemy's magic defense for 3 turns when you deal damage to them. |
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Extending Your Reach Cost: No Cost |
Power: - |
Range: - |
Narve
|
Description: Increases the range of command abilities by 1. |
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Trekking for TP Cost: No Cost |
Power: - |
Range: - |
Giovanna
Hossabara |
Description: Grants 1 TP when moving 5 or more squares. |
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Desperate Defense Cost: No Cost |
Power: - |
Range: - |
Erador
Avlora Hossabara |
Description: Decreases damage taken when HP is at 50% or below. |
|||
HP Physick Cost: No Cost |
Power: - |
Range: - |
Medina
|
Description: Increases the effect of health recovery items. |
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Long Toss Cost: No Cost |
Power: - |
Range: - |
Medina
|
Description: Increases targetable range by 3 when using an item on an ally. |
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TP Physick Cost: No Cost |
Power: - |
Range: - |
Medina
|
Description: Grants target 1 TP when using a health recovery item. |
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Ensnaring the Enemy Cost: No Cost |
Power: - |
Range: - |
Jens
|
Description: Increases the range of Spring Trap by 2. |
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Item Launcher Cost: No Cost |
Power: - |
Range: - |
Piccoletta
|
Description: Increase targetable range by 2 when using an item on an enemy |
|||
Intensive Items Cost: No Cost |
Power: - |
Range: - |
Piccoletta
|
Description: Increases damage dealt by items used on enemies. |
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Illusion Vanished Cost: No Cost |
Power: - |
Range: - |
Piccoletta
|
Description: Your clone explodes when defeated in battle, dealing proportionate physical damage to adjacent enemies. |
|||
Those Who Wait Cost: No Cost |
Power: - |
Range: - |
Rudolph
|
Description: Increases your accuracy and luck on your next turn when you finish your current turn without moving. |
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Lucky Find Cost: No Cost |
Power: - |
Range: - |
Lionel
|
Description: Obtain money when picking up spoils. |
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Treasure and HP Cost: No Cost |
Power: - |
Range: - |
Lionel
|
Description: Reecover HP when picking up spoils. |
|||
Desperate Strike Cost: No Cost |
Power: - |
Range: - |
- |
Description: Deal greater physical damage when at 50% health or less of your maximum HP. |
|||
Accursed Strike Cost: No Cost |
Power: - |
Range: - |
Ezana
|
Description: Decreases and enemy's luck on 3 turns if you deal damage to them. |
|||
Spring in Your Step Cost: No Cost |
Power: - |
Range: - |
Roland
|
Description: Increases your movement by 1 with clear weather. |
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Up and Up Cost: No Cost |
Power: - |
Range: - |
Hossabara
|
Description: Deal more damage the more TP you have. |
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Lady Luck Cost: No Cost |
Power: - |
Range: - |
Medina
|
Description: Chance to obtain a bonus recovery pellet when picking up spoils. |
|||
Hale and Hearty Cost: No Cost |
Power: - |
Range: - |
Jens
|
Description: Increases your movement for 1 turn at max HP. |
|||
Act Again Cost: No Cost |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Move and use commands twice in a single turn. |
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Assailing the Afflicted Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases damage dealt to enemies inflicted with status ailments. |
|||
Resist Sleep/Immobility/Fury Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to sleep, immobility, and fury. |
|||
Surprise Attack Cost: No Cost |
Power: - |
Range: - |
Anna
|
Description: Increases damage dealt when taking cover. |
|||
Sniper Cost: No Cost |
Power: - |
Range: - |
Archibald
|
Description: Deal greater damage the further the enemy is. |
|||
Second Sight Cost: No Cost |
Power: - |
Range: - |
Archibald
|
Description: Increases the range of your normal attacks by 1. |
|||
A Swift End Cost: No Cost |
Power: - |
Range: - |
Archibald
|
Description: Chance to instantly kill an enemy when their HP is at 50% or below. |
|||
Lateral Jump +1 Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases your lateral jumping range by 1. |
|||
Resist Blind/Fury Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to blindness and fury. |
|||
Resist Poison/Immobility/Blindness Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to poison, immobility, and blindness. |
|||
Magic Ablaze Cost: No Cost |
Power: - |
Range: - |
Frederica
|
Description: Increases your magic attack when on a square that is set ablaze. |
|||
Blessing of Wind Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases your wind resistance while decreasing your lightning resistance. |
|||
Resist Poison/Silence/Fury Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to poison, silence, and fury. |
|||
Desperate Strike Cost: No Cost |
Power: - |
Range: - |
Avlora
|
Description: Deal greater physical damage when at 50% or less of your maximum HP. |
|||
Blessing of Lightning Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases your lightning resistance while decreasing your wind resistance. |
|||
Remain Calm Cost: No Cost |
Power: - |
Range: - |
Benedict
|
Description: Grants immunity to silence, fury, and temptation. |
|||
On Your Guard Cost: No Cost |
Power: - |
Range: 1-2 (Height -2 - +2) |
Travis
|
Description: Decreases damage taken when no allies are nearby. |
|||
Prevail and Power Up Cost: No Cost |
Power: - |
Range: - |
Avlora
|
Description: Increases your strength for 3 turns when you defeat an enemy. |
|||
Lone Wolf Cost: No Cost |
Power: - |
Range: - |
Avlora
|
Description: Increases your stats. The fewer the units you have on the field, the greater the boost. |
|||
TP+ on Ice Cost: No Cost |
Power: - |
Range: - |
Corentin
|
Description: Grants 1 TP at the start of your turn when standing on an icy square. |
|||
Instinct Cost: No Cost |
Power: - |
Range: 1-2 (Height -2 - +2) |
Milo
|
Description: Increases your evasion when enemies are nearby. |
|||
Evade Detection Cost: No Cost |
Power: - |
Range: - |
Milo
Groma |
Description: Allows you to slip past enemies and obstacles. |
|||
Fortuitous Follow-Up Cost: No Cost |
Power: - |
Range: - |
Travis
|
Description: Chance to steal an item during a follow-up attack. |
|||
Trial by Fire Cost: No Cost |
Power: - |
Range: - |
Travis
|
Description: Increases your strength when on a square that is set ablaze. |
|||
Rest and Recover TP Cost: No Cost |
Power: - |
Range: - |
Cordelia
|
Description: Grants 1 TP when not moving on your turn. |
|||
Helping Hand Cost: No Cost |
Power: - |
Range: 1-1 (Height -2 - +2) |
Cordelia
|
Description: Grants a little HP to an adjacent ally at the start of your turn. |
|||
Ironclad Cost: No Cost |
Power: - |
Range: - |
Flanagan
|
Description: Decreases damage taken head-on. |
|||
Safe Haven Cost: No Cost |
Power: - |
Range: 0-0 (Height -0 - +0) |
Flanagan
|
Description: Automatically recovera little HPat the start of your turn. |
|||
Eliminate and Evade Cost: No Cost |
Power: - |
Range: - |
Groma
|
Description: Increases your evasion for 3 turns when you defeat an enemy. |
|||
Cross Counter Cost: No Cost |
Power: - |
Range: - |
Groma
|
Description: Counterattack when you evade an adjacent enemy's physical attack. |
|||
Desperate Evasion Cost: No Cost |
Power: - |
Range: - |
Groma
|
Description: Increases your evasion when HP is at 50% or below. |
|||
TP to Power Cost: No Cost |
Power: - |
Range: - |
Giovanna
|
Description: Increases your strength and magic attack. The greater your TP, the greater the boost. |
|||
Two Birds, One Stone Cost: No Cost |
Power: - |
Range: - |
Maxwell
|
Description: Grants 1 TP when attacking 2 or more enemies at the same time. |
|||
Revive Cost: No Cost |
Power: - |
Range: - |
Maxwell
|
Description: Grants you the ability to recover 1 time after falling in battle. |
|||
Automaton's Artifice Cost: No Cost |
Power: - |
Range: - |
Decimal
|
Description: Become immune to all status ailments, but don't recover TP naturally at the start of your turn. |
|||
Charge TP (Passive) Cost: No Cost |
Power: - |
Range: - |
Decimal
|
Description: Gain 3 TP when not moving or using commands on your turn. |
|||
Item Gatherer Cost: No Cost |
Power: - |
Range: - |
Trish
|
Description: Pick up spoils along your path. |
|||
Plundering Shot Cost: No Cost |
Power: - |
Range: - |
Trish
|
Description: Chance to steal an item from an enemy when using a normal attack. |
|||
No Honor Cost: No Cost |
Power: - |
Range: - |
Trish
|
Description: Increases the likelihood of stealing items from enemies afflicted with status ailments. |
|||
Freezing Arrow Cost: ⬥⬥⬥ |
Power: - |
Range: - |
- |
Description: Increases your ice resistance while decreasing your fire resistance. |
|||
Resist Poison/Silence/Sleep Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to poison, silence, and sleep. |
|||
TP to Damage Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases damage dealt. The greater your TP, the greater the boost. |
|||
Resist All Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to al status ailments. |
|||
Last Resort Cost: - |
Power: - |
Range: - |
- |
Description: Explode whendefeated in battle, dealing physical damage to adjacent enemies. |
|||
Sound and Strong Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases your strength at max HP. |
|||
Desperate Strength Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases your strength when HP is at 50% or below. |
|||
Absorb Lightning Cost: No Cost |
Power: - |
Range: - |
- |
Description: Absorb lightning damage. |
|||
Resist Paralysis/Silence/Blindness Cost: No Cost |
Power: - |
Range: - |
- |
Description: Grants immunity to paralysis, silence, and blindness. |
|||
Warming Up Cost: No Cost |
Power: - |
Range: - |
- |
Description: Increases your strength for 1 turn when moving 5 squares or more. |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Cure Wounds Cost: ⬥ |
Power: 27 |
Range: 0-4 (Height -10 - +10) |
Geela
|
Description: Grant HP to an ally. |
|||
Sanctuary Cost: ⬥⬥ |
Power: 28 |
Range: 0-4 (Height -10 - +10) |
Geela
Narve |
Description: Grant HP to allies within range. |
|||
Heal What Ails You Cost: ⬥ |
Power: - |
Range: 0-4 (Height-10 - +10) |
Geela
|
Description: Heal an ally's status ailments. |
|||
Mend Wounds Cost: ⬥⬥⬥ |
Power: 156 |
Range: 0-4 (Height -10 - +10) |
Geela
|
Description: Grant a large amount of HP to an ally. |
|||
Finish Them! Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Julio
|
Description: Grant 2 TP to an ally. |
|||
Inheritor Cost: No Cost |
Power: - |
Range: 1-2 (Height -2 - +2) |
Julio
|
Description: Gift all of your TP to an ally. |
|||
Be Brave Cost: ⬥⬥ |
Power: 39 |
Range: 1-1 (Height -2 - +2) |
Hossabara
|
Description: Grant HP to allies within range. |
|||
Bolster Cost: No Cost |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Gain 1 TP and raise your strength and physical defense for 3 turn(s). |
|||
Charge TP (Recovery) Cost: No Cost |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Gain 1 TP. |
|||
Hidden Healing Technique Cost: ⬥⬥ |
Power: 67 |
Range: 0-4 (Height -10 - +10) |
- |
Description: Grant HP to allies within range, and raise their accuracy and evasion for 3 turn(s). |
|||
Refresh I Cost: ⬥ |
Power: 86 |
Range: 0-4 (Height -10 - +10) |
- |
Description: Grant HP to all allies within range and restore their lowered stats to normal. |
|||
Life Magic Cost: ⬥ |
Power: - |
Range: 0-5 (Height -10 - +10) |
- |
Description: Grant regen to an ally for 3 turn(s), automatically restoring a little HP at the start of their turn. |
|||
Regen Cost: ⬥ |
Power: - |
Range: 0-5 (Height -10 - +10) |
Cordelia
|
Description: Grant regen to an ally for 3 turn(s), automatically restoring a little HP at the start of their turn. |
|||
Heal Cost: ⬥⬥ |
Power: 123 |
Range: 0-5 (Height -10 - +10) |
Cordelia
|
Description: Grant HP to an ally. |
|||
Healing Region Cost: ⬥⬥⬥ |
Power: 104 |
Range: 0-5 (Height -10 - +10) |
Cordelia
|
Description: Grant HP to all allies within range. |
|||
Self-Sacrifice Cost: No Cost |
Power: - |
Range: 1-6 (Height -10 - +10) |
Cordelia
|
Description: Decrease your HP by 50% of your max HP to recover an ally's HP by 50%. You cannot use this if your HP is below 50%. |
|||
Splash Cost: ⬥⬥ |
Power: 94 |
Range: 0-6 (Height -10 - +10) |
Giovanna
|
Description: Grant HP to an ally. Conditions: Shallows, aqueduct, pond, saltwater, puddle |
|||
TP Region Cost: No Cost |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Grant 1 TP to all allies within range. |
|||
Grant TP Cost: ⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Grant 1 TP to an ally. |
|||
Charge TP Cost: No Cost |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Gain 1 TP. |
|||
Refresh II Cost: ⬥⬥ |
Power: 103 |
Range: 0-4 (Height -10 - +10) |
- |
Description: Grant HP to all allies within range and heal their status ailments. |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Raging Beast Cost: ⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Benedict
|
Description: Raise an ally's strength and magic attack for 3 turn(s). |
|||
Bulwark Cost: ⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Benedict
|
Description: Raise an ally's physical defense and magic defense for 3 turn(s). |
|||
Bird of Prey Cost: ⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Benedict
|
Description: Raise an ally's movement and jump by 1 for 3 turn(s). |
|||
Now...! Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Benedict
|
Description: Move an ally's turn to directly after your own. |
|||
Haste Cost: ⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Geela
|
Description: Raise an ally's speed for 3 turn(s). |
|||
Sprint Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Erador
|
Description: Raise your movement by 1 for 3 turn(s). |
|||
Take Cover Cost: ⬥⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Anna
|
Description: Become invisible for 2 turns(s). Effect will be lost if you attack or stand directly in front of a foe. |
|||
Cheer Cost: ⬥ |
Power: - |
Range: 1-2 (Height -10 - +10) |
- |
Description: Grant 1 TP to an ally, and raise their strength for 3 turn(s). |
|||
Twofold Turn Cost: ⬥⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Benedict
|
Description: Grant an ally the chance to act twice on their next turn. |
|||
Focus Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Hughette
|
Description: Raise your accuracy and luck, then gain the use of 1 more command. However, you can only move once. |
|||
On the Attack Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Erador
|
Description: Raise your strength, but lower your physical defense for 3 turn(s). |
|||
Moment of Truth Cost: ⬥⬥ |
Power: - |
Range: 1-1 (Height -2 - +2) |
Julio
|
Description: Grant 1 TP to an ally and raise their strength and magic attack for 3 turn(s). |
|||
Fast-Acting Medication Cost: ⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +4) |
Medina
|
Description: Use 1 Swift Spice to move an ally's turn directly after your turn. |
|||
Rite of Luck Cost: ⬥ |
Power: - |
Range: - |
Ezana
|
Description: Raise the luck of all allies for 3 turn(s). |
|||
Tale Aim Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Raise your accuracy for 3 turn(s). |
|||
Charge II Cost: ⬥ |
Power: 86 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy. |
|||
Tighten Defenses Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Raise your physical defense for 3 turn(s). |
|||
Shielding Stance Cost: ⬥⬥ |
Power: - |
Range: 1-2 (Height -2 - +2) |
Flanagan
Serenoa |
Description: Take 50% of damage for a selected ally for 2 turns. You can only take damage within 3 squares of the target. |
|||
Hawkeye Cost: No Cost |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Raise your normal attack range by 1 for 3 turns. |
|||
RIse Up Cost: ⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
- |
Description: Raise the strength of all allies within range for 3 turn(s). |
|||
Take Aim Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Raise your accuracy for 3 turn(s). |
|||
Marching Orders Cost: ⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Raise an ally's movement by 1 for 3 turn(s). |
|||
Good Grief Cost: No Cost |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Raise an ally's strength for 3 turn(s). |
|||
Flame Ward Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Raise the fire resistance of all allies within range for 3 turn(s). |
|||
Fortify Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Flanagan
|
Description: Raise your defense, but lower your movement by 1 for 3 turn(s). |
|||
Spare No Effort Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Avlora
|
Description: Raise your strength and evasion, but lower your physical defense for 3 turn(s). |
|||
Elude Cost: ⬥⬥ |
Power: - |
Range: 0-5 (Height -10 - +10) |
Cordelia
|
Description: Raise an ally's evasion for 3 turn(s). |
|||
Time Compression Cost: ⬥ |
Power: - |
Range: 1-6 (Height -10 - +10) |
Quahaug
|
Description: Raise the speed of an ally within range for 3 turn(s). |
|||
Embolden Cost: ⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Raise an ally's magic attack for 3 turn(s). |
|||
Assist TP0 Cost: ⬥⬥ |
Power: - |
Range: 1-10 (Height -99 - +99) |
Decimal
|
Description: Raise the strength and magic attack of all allies within range with 0 TP for 3 turns. |
|||
Charge II Cost: ⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
- |
Description: Raise your strength for 1 turn(s). |
|||
Spell for Speed Cost: ⬥⬥⬥ |
Power: - |
Range: - |
- |
Description: Raise the speed of all allies for 3 turn(s). |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Delaying Strike Cost: ⬥ |
Power: 26 |
Range: 1 - 1 (Height -2 - +2) |
Serenoa
|
Description: Deal physical damage to a single enemy and delay its turn. |
|||
Provoke Cost: ⬥⬥ |
Power: - |
Range: 1-2 (Height -2 - +2) |
Erador
|
Description: Chance to infuriate all enemies within range for 2 turn(s). |
|||
Throw Poison Cost: ⬥ |
Power: 13 |
Range: 1-2 (Height -5 - +5) |
Anna
|
Description: Deal physical damage to a single enemy, and have a chance to poison them for 3 turn(s). |
|||
Slumber Stab Cost: ⬥⬥ |
Power: 21 |
Range: 1-1 (Height -2 - +2) |
Anna
|
Description: Deal physical damage to an enemy, and have a chance to put them to sleep for 2 turn(s). |
|||
Sandstorm Cost: ⬥⬥ |
Power: 45 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy, and lower their strength and physical defense for 3 turn(s). |
|||
Delaying Thrust Cost: ⬥⬥ |
Power: 17 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to enemies across 3 horizontal squares, and delay their turns. |
|||
Blinding Arrow Cost: ⬥ |
Power: 20 |
Range: 2-4 (Height -20 - +8) |
Hughette
|
Description: Deal physical damage to an enemy, and have a chance to blind them for 3 turn(s). |
|||
Shadowstitching Arrow Cost: ⬥⬥ |
Power: 76 |
Range: 2-4 (Height -20 - +8) |
Hughette
|
Description: Deal physical damage to an enemy, and have a chance to immobilize them for 2 turn(s). |
|||
Poison Arrow Cost: ⬥⬥ |
Power: 25 |
Range: 2-4 (Height -20 - +8) |
- |
Description: Deal physical damage to a single enemy, and have a chance to poison them for 3 turn(s). |
|||
Poison Pellet Cost: ⬥ |
Power: - |
Range: 1-4 (Height -10 - +4) |
Medina
|
Description: Use 1 Poison Recovery Pellet to a poison a single enemy for 5 turn(s). |
|||
Constricting Net Cost: ⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Jens
|
Description: Delay the turn of a single enemy. |
|||
Slumber Strike Cost: ⬥⬥ |
Power: 106 |
Range: 1-1 (Height -2 - +2) |
Jens
|
Description: Deal physical damage to a single enemy, and have a chance to put them to sleep for 2 turn(s). |
|||
Slumber Shot Cost: ⬥⬥ |
Power: 111 |
Range: 2-4 (Height -20 - +8) |
Rudolph
|
Description: Deal physical damage to a single enemy and have a chance to put them to sleep for 2 turn(s). |
|||
Poison Stab Cost: ⬥⬥ |
Power: 48 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy, and have a chance to poison them for 3 turn(s). |
|||
Charm Cost: ⬥ |
Power: - |
Range: 1-1 (Height -2 - +2) |
Lionel
|
Description: Lower an enemy's physical defense and magic defense for 3 turn(s) |
|||
Ruffle Feathers Cost: ⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Lionel
|
Description: Chance to infuriate a single enemy for 2 turn(s). |
|||
Inciting Whispers Cost: ⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Lionel
|
Description: Chance to tempt a single enemy for 2 turn(s). |
|||
Endless Speech Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Lionel
|
Description: Lower the speed of all enemies within range for 2 turn(s), and have a chance to silence and put them to sleep for 2 turn(s). |
|||
Armor Break Cost: ⬥⬥ |
Power: 120 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy, and lower their physical defense for 3 turn(s). |
|||
Lower Defenses Cost: ⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
- |
Description: Lower the physical defense and magic defense of all enemies within range for 3 turn(s). |
|||
Sticky Arrow Cost: ⬥ |
Power: - |
Range: 2-4 (Height -20 - +8) |
Archibald
|
Description: Lower a single enemy's evasion for 3 turn(s), then gain the use of 1 more command. However, you can only move once. |
|||
Restrain Cost: ⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
- |
Description: Lower an enemy's movement by 1 for 3 turn(s). |
|||
Allure Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Chance to tempt a single enemy for 2 turn(s). |
|||
Hidden Curse Technique Cost: ⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
- |
Description: Lower the speed and movement of all enemies within range for 3 turn(s). |
|||
Enrage Cost: ⬥⬥⬥ |
Power: - |
Range: 1-8 (Height -10 - +10) |
- |
Description: Chance to infuriate a single enemy for 1 turn(s). |
|||
No Escape Cost: ⬥⬥ |
Power: 115 |
Range: 1-1 (Height -2 - +2) |
Avlora
|
Description: Deal physical damage to enemies across 3 horizontal squares, and lower their evasion and movement for 3 turn(s). |
|||
Crippling Blow Cost: ⬥⬥⬥ |
Power: 156 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal physical damage to a single enemy, and lower their strength for 3 turn(s). |
|||
Impeding Strike Cost: ⬥⬥ |
Power: 124 |
Range: 1-1 (Height-2 - +2) |
Travis
|
Description: Deal physical damage to enemies across 3 horizontal squares, and delay their turn(s). |
|||
Green Mist Cost: ⬥ |
Power: 148 |
Range: 1-1 (Height -2 - +2) |
Milo
|
Description: Deal magic damage to a single enemy, and have a chance to poison them for 3 turn(s). |
|||
Blue Night Cost: ⬥ |
Power: - |
Range: 1-1 (Height -2 - +2) |
Milo
|
Description: Lower an enemy's strength and magic attacks for 3 turn(s), and steal 1 TP. |
|||
Heart Stealer Cost: ⬥⬥ |
Power: - |
Range: 1-1 (Height -2 - +2) |
Milo
|
Description: Chance to tempt a single enemy for 2 turn(s). |
|||
Stardust Cost: ⬥⬥⬥ |
Power: - |
Range: 1-1 (Height -2 - +2) |
Milo
|
Description: Chance to paralyze all enemies within range for 2 turn(s). |
|||
Shield Bash Cost: ⬥ |
Power: 112 |
Range: 1-1 (Height -2 - +2) |
Flanagan
|
Description: Deal physical damage to a single enemy, and have a chance to infuriate them for 2 turn(s). |
|||
Sweeping Kick Cost: ⬥⬥ |
Power: 94 |
Range: 1-1 (Height -2 - +2) |
Groma
|
Description: Deal physical damage to enemies across 3 horizontal squares, and have a chance to immobilize them for 2 turn(s). |
|||
Lure In Cost: ⬥ |
Power: - |
Range: 1-1 (Height -2 - +2) |
Groma
|
Description: Chance to infuriate all enemies within range for 2 turn(s). |
|||
In Due Course Cost: ⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Quahaug
|
Description: Deal proportionate non-elemental magic damage to a target enemy and adjacent enemies after the target completes 1 turn(s). |
|||
Stop Time Cost: ⬥⬥⬥ |
Power: - |
Range: - |
Quahaug
|
Description: Stop everyone but yourself for 2 turn(s), preventing them from taking any actions. Then gain the use of 1 more command. However, you can only move once. |
|||
Ivy Beam Cost: ⬥⬥ |
Power: 207 |
Range: 1-6 (Height -2 - +2) |
Giovanna
|
Description: Deal non-elemental magic damage to enemies in a line with a chance to immobilize them for 2 turn(s). Conditions: Grass, wheatfield |
|||
Target HP4 Cost: ⬥⬥ |
Power: 193 |
Range: 1-10 (Height -99 - +99) |
Decimal
|
Description: Deal non-elemental magic damage to all enemies within range whose current HP is a multiple of 4, and decrease their movement by 1 for 3 turn(s). |
|||
Target HP5 Cost: ⬥⬥⬥ |
Power: 209 |
Range: 1-10 (Height -99 - +99) |
Decimal
|
Description: Deal non-elemental magic damage to all enemies within range whose current HP is a multiple of 5, and have a chance to instantly kill them. |
|||
Slumber Throw Cost: ⬥⬥⬥ |
Power: 62 |
Range: 1-2 (Height -5 - +5) |
- |
Description: Deal physical damage to a single enemy, and have a chance to put them to sleep for 2 turn(s). |
|||
Heed Me Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Chance to tempt all enemies within range for 2 turns. |
|||
Slow Cost: ⬥⬥ |
Power: 236 |
Range: 1-4 (Height -10 - +10) |
- |
Description: Deal non-elemental magic damage to a single enemy, delay their turn, and lower their speed for 3 turn(s). |
|||
Delayed Casting Cost: ⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Deal proportionate non-elemental magic damage to a target enemy and adjacent enemies after the target completes 2 turn(s). |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Scorch Cost: ⬥⬥ |
Power: 26 |
Range: 0-4 (Height -10 - +10) |
Frederica
Narve |
Description: Deal fire-type magic damage to all enemies within range and set the ground ablaze. |
|||
Flame Shield Cost: ⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Frederica
|
Description: Raise an ally's fire resistance for 2 turn(s), and grant them the ability to counter fire attacks. |
|||
Blazing Chains Cost: ⬥⬥ |
Power: 85 |
Range: 0-4 (Height -10 - +10) |
Frederica
|
Description: Deal fire-type magic damage to an enemy, slow their movement by 1 for 3 turn(s), and set the ground ablaze |
|||
Flaming Arrow Cost: ⬥⬥ |
Power: 29 |
Range: 2-4 (Height -20 - +8) |
Trish
|
Description: Deal fire-type physical damage to a single enemy and set the ground ablaze. |
|||
Fire Eater Cost: ⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Frederica
|
Description: Grant an ally the ability to absorb fire for 3 turn(s). |
|||
Pillars of Fire Cost: ⬥⬥⬥ |
Power: 131 |
Range: 1-4 (Height -10 - +10) |
Frederica
|
Description: Deal fire-type magic damage to enemies across 5 horizontal squares, and set the ground ablaze. |
|||
Fire Arrow Cost: ⬥⬥ |
Power: 48 |
Range: 2-4 (Height -20 - +8) |
- |
Description: Deal fire-type physical damage to a single enemy and set the ground ablaze. |
|||
Scorched Earth Cost: ⬥⬥⬥ |
Power: 242 |
Range: 1-6 (Height -2 - +2) |
Giovanna
|
Description: Deal fire-type magic damage to enemies in a straight line and set the ground ablaze. Conditions: Molten iron, ablaze |
|||
Fiery Talons Cost: ⬥⬥ |
Power: 160 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal fire-type physical damage to a single enemy and set the ground ablaze. |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Icy Breath Cost: ⬥⬥ |
Power: 34 |
Range: 0-4 (Height -10 - +10) |
Narve
Corentin |
Description: Deal ice-type magic damage to all enemies within range and freeze the ground. |
|||
Frosty Fetters Cost: ⬥⬥ |
Power: 51 |
Range: 1-4 (Height -10 - +10) |
Corentin
|
Description: Deal ice-type magic damage to a single enemy, have a chance to silence them for 2 turn(s), and freeze the ground. |
|||
Wall of Ice Cost: ⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Corentin
|
Description: Create an obstacle across 3 horizontal squares. The obstacle will disappear over time. |
|||
Freezing Strike Cost: ⬥⬥ |
Power: 47 |
Range: 1-4 (Height -10 - +10) |
- |
Description: Deal ice-type magic damage to a single enemy, and freeze the ground. |
|||
Ice Arrow Cost: ⬥⬥ |
Power: 33 |
Range: 2-4 (Height -20 - +8) |
- |
Description: Deal ice-type physical damage to a single enemy and freeze the ground. |
|||
Icy Tomb Cost: ⬥⬥⬥ |
Power: 208 |
Range: 1-4 (Height -10 - +10) |
Corentin
|
Description: Deal ice-type magic damage to all enemies standing on icy squares within range, and unfreeze the target squares. |
|||
Shield of Ice Cost: ⬥⬥⬥ |
Power: - |
Range: 0-4 (Height -10 - +10) |
Corentin
|
Description: Grant an ally a barrier that prevents them from taking damage once and counters when attacked. |
|||
Frigid of Silence Cost: ⬥⬥⬥ |
Power: 105 |
Range: 1-4 (Height -10 - +10) |
- |
Description: Deal ice-type magic damage to all enemies within range, have a chance to silence them for 2 turn(s), and freeze the ground. |
|||
Gelid Barrage Cost: ⬥⬥⬥ |
Power: 264 |
Range: 1-6 (Height -2 - +2) |
Giovanna
|
Description: Deal ice-type magic damage to enemies in a straight line and freeze the ground. Conditions: Deep snow, frozen |
|||
Icy Impediment Cost: ⬥⬥ |
Power: - |
Range: 1-20 (Height -20 - +20) |
- |
Description: Set obstacles and freeze the ground at random within range. The obstacles will disappear over time. |
|||
Freeze Cost: ⬥⬥⬥ |
Power: 142 |
Range: 1-4 (Height -10 - +10) |
- |
Description: Deal ice-type magic damage to a single enemy, and have a chance to immobilize them for 2 turn(s). |
|||
Icy Talons Cost: ⬥⬥ |
Power: 160 |
Range: 1-1 (Height -2 - +2) |
- |
Description: Deal ice-type physical damage to a single enemy and freeze the ground. |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Whirlwind Cost: ⬥⬥ |
Power: 38 |
Range: 1-3 (Height -4 - +4) |
Narve
|
Description: Deal wind-type magic damage to all enemies within range and change the direction they face. |
|||
Rite of Wind Cost: ⬥⬥ |
Power: 68 |
Range: 1-3 (Height -4 - +4) |
Ezana
|
Description: Deal wind-type magic damage to all enemis within range and change the direction they face. |
|||
Fierce Wind Cost: ⬥⬥ |
Power: 83 |
Range: 1-4 (height -10 - +10) |
- |
Description: Deal wind-type magic damage to enemies across 3 horizontal squares, and knock them back 2 squares. |
|||
Windstorm Cost: ⬥⬥ |
Power: 142 |
Range: 0-4 (Height -10 - +10) |
- |
Description: Deal wind-type magic damage to all enemies within range, and spread fires. |
|||
Raging Winds Cost: ⬥⬥ |
Power: 144 |
Range: 1-20 (Height -20 - +20) |
- |
Description: Deal wind-type magic damage to all enemies within range and change the direction they face. |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Spark Cost: ⬥⬥ |
Power: 100 |
Range: 0-4 (Height -10 - +10) |
Narve
|
Description: Deal lightning-type magic damage to an enemy, and have a chance to paralyze them for 2 turn(s). Effect spreads on water. |
|||
Rite of Lightning Cost: ⬥⬥ |
Power: 100 |
Range: 0-4 (Height -10 - +10) |
Ezana
|
Description: Deal lightning-type magic damage to an enemy, and have a chance to paralyze them for 2 turn(s). Effect spreads on water. |
|||
Thunderbird Cost: ⬥⬥⬥ |
Power: 195 |
Range: 0-4 (Height -10 - +10) |
- |
Description: Deal lightning-type magic damage to a single enemy, and lower their lightning resistance for 3 turn(s). Effect spreads on water. |
Ability's power scales with unit's level.
Jump to an Ability Type | |||
---|---|---|---|
Physical |
Passive |
Recovery |
Buffs |
Debuffs |
Fire |
Ice |
Wind |
Lightning |
Utility |
- | - |
Ability | Ability Info | Users | |
---|---|---|---|
Surmount Cost: ⬥ |
Power: - |
Range: 1-1 (Height ±1 - ±15) |
Anna
|
Description: Move to an adjacent square with a height difference within 15 units. |
|||
Steel Trap Cost: ⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Rudolph
|
Description: Set a trap on a selected square that will deal physical damage and end the turn of anyone who steps on it. Up to 3 traps can be set. |
|||
Double Items Cost: ⬥⬥⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Medina
|
Description: Use 2 items in quick succession. |
|||
Spring Trap Cost: ⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Jens
|
Description: Set a trap on a selected square. Any enemy who steps on it will be knocked back 5 squares. Up to 3 traps can be set. |
|||
Ladder Cost: ⬥⬥ |
Power: - |
Range: 1-1 (Height ±2 - ±10) |
Jens
|
Description: Set a ladder on a selected square for easy access to other areas. Ladders previously set with this ability will disappear. |
|||
Ladder II Cost: ⬥⬥ |
Power: - |
Range: 1-1 (Height ±2 - ±10) |
Jens
|
Description: Set a second ladder on a selected square for easy access to other areas. Ladders previously set with this ability will disappear. |
|||
Decoy Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
Piccoletta
|
Description: Summon a clone on a selected square. Clones previously summoned with this ability will disappear |
|||
Rite of Rain Cost: ⬥⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Ezana
|
Description: Summon a rainstorm for 5 turns. Extinguish squares that are set ablaze and create puddles at random. |
|||
Rite of Tempests Cost: ⬥⬥ |
Power: - |
Range: 0-0 (Height -0 - +0) |
Ezana
|
Description: Summon a tempest and decrease the bow accuracy of all enemies and allies for 5 turns. |
|||
Switch Places Cost: ⬥⬥ |
Power: - |
Range: 1-6 (Height -10 - +10) |
Piccoletta
|
Description: Switch places with your clone. |
|||
Wall Jump Cost: ⬥ |
Power: - |
Range: 1-1 (Height ±1 -±15) |
- |
Description: Move to an adjacent square with a height difference within 15 units, then gain the use of 1 more command. However, you can only move once. |
|||
Oil Cost: ⬥ |
Power: - |
Range: - |
- |
Description: Renders squares within range flammable. |
|||
Moon Jump Cost: ⬥ |
Power: - |
Range: 1-5 (Height -8 - +8) |
Milo
|
Description: Move to a selected square, then gain the use of 1 more command. However, you can only move once. |
|||
Turn Back Time Cost: ⬥⬥ |
Power: - |
Range: 0-6 (Height -10 - +10) |
Quahaug
|
Description: Revert a unit's position, HP, and status changes to their states from the caster's previous turn. |
|||
Warped Space Cost: ⬥⬥ |
Power: - |
Range: 0-6 (Height -10 - +10) |
Quahaug
|
Description: Move an ally to any location within 5 squares. If that ally is charging or casting, that action will be suspended. |
|||
Distorted Space Cost: ⬥⬥ |
Power: - |
Range: 1-6 (Height -10 - +10) |
Quahaug
|
Description: Switch the positions of yourself and a selected unit. |
|||
Traverse Cost: ⬥ |
Power: - |
Range: 1-3 (Height -10 - +10) |
Maxwell
|
Description: Move to a selected square, then gain the use of 1 more command. However, you can only move once. |
|||
Leap Cost: ⬥ |
Power: - |
Range: 1-5 (Height -10 - +10) |
Trish
|
Description: Move to a selected square. |
|||
Temporal Suspension Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Stop all enemies within range for 2 turn(s), preventing them from taking any actions. |
|||
Pull Strings Cost: ⬥⬥⬥ |
Power: - |
Range: 1-4 (Height -10 - +10) |
- |
Description: Summon a puppet on a selected square. |
Ability's power scales with unit's level.
Triangle Strategy Guides | |
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