Dragon Quest Monsters: The Dark Prince (DQM3)

Weaken Beakon: Monster No. 163

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This is a guide to synthesis for Weaken Beakon (Monster No. 163) and how to get Weaken Beakon in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Weaken Beakon's available Traits, Talents, and Skills.

Weaken Beakon Traits, Weaknesses, and Resistances

Weaken Beakon ImageWeaken Beakon No. 163
Family
Rank
Talents Irritant

Traits

Trait Unlock Lv. Effect
Ultra Crafty Debilitator 1 Makes it much easier to reduce an enemy's attack, defence, agility or wisdom.
Ace Evader 20 Makes it somewhat easier to avoid enemy attacks.
Critical Moment 40 Makes it easier to inflict critical hits when HP drops to 1/2, and even more so when HP drops to 1/4.
(L) Tactical Genius 1 Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes.
(L) Ultra Crafty Whoosher 1 Greatly increases the damage inflicted by wind-elemental attacks.
(L) Tit for Tat 60 When a monster is inflicted with a status ailment, the attacking enemy will have the same ailment inflicted back on them.

Weaknesses and Resistances

Fire ImageFire
0 Image
Debil. ImageDebil.
0 Image
Water ImageWater
50 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
25 Image
Antimg. ImageAntimg.
0 Image
Earth ImageEarth
50 Image
MP Abs. ImageMP Abs.
25 Image
Explos. ImageExplos.
-25 Image
Confus. ImageConfus.
25 Image
Ice ImageIce
0 Image
Sleep ImageSleep
50 Image
Electr. ImageElectr.
0 Image
Prlysis. ImagePrlysis.
50 Image
Light ImageLight
0 Image
Stun ImageStun
-25 Image
Dark ImageDark
50 Image
Poison ImagePoison
25 Image
- -
Death ImageDeath
0 Image

Weaken Beakon Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Other Synthesis Methods

Parent 1 - Parent 2
Bullfinch ImageBullfinch × Putrefido ImagePutrefido

Monsters Using Weaken Beakon in Synthesis

Weaken Beakon Talents and Skills

Set Talent Irritant

Irritant

Skill / Trait SP Effect
Sap 3 Greatly decreases the defence of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Snooze 10 Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Tox 20 Poisons a single enemy. The higher the caster's wisdom, the more likely the spell is to succeed.
Poison Attack 30 Damages a single enemy and occasionally poisons it.
Poisonous Touch 30 Regular attacks sometimes poison the enemy.
Numb 50 Paralyses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Sleep Attack 70 Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.
Assassin's Stab 85 Damages a single enemy and occasionally causes instant death.
Kanumb 100 Paralyses all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.

Weaken Beakon Max Stats

HP 1330
MP 370
Attack 630
Defence 460
Agility 540
Wisdom 410

Dragon Quest Monsters: The Dark Prince Related Guides

DQM 3 All Monsters List Partial.png

Monster List: All 526 Monsters

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