Dragon Quest Monsters: The Dark Prince (DQM3)

Dancing Flame: Monster No. 323

This is a guide to synthesis for Dancing Flame (Monster No. 323) and how to get Dancing Flame in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Dancing Flame's available Traits, Talents, and Skills.

Dancing Flame Traits, Weaknesses, and Resistances

Dancing Flame ImageDancing Flame No. 323
Family
Rank
Talents Blazer

Traits

Trait Unlock Lv. Effect
Frizzmeister 1 Increases the potency of fire-elemental attacks and decreases their MP consumption.
Insta-Ping 20 Monster sometimes casts Ping on itself at the start of battle.
Sleep Twitch 40 Attacks all enemies when the monster is asleep.

Weaknesses and Resistances

Fire ImageFire
125 Image
Debil. ImageDebil.
0 Image
Water ImageWater
-25 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
-25 Image
Antimg. ImageAntimg.
0 Image
Earth ImageEarth
0 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
0 Image
Confus. ImageConfus.
50 Image
Ice ImageIce
25 Image
Sleep ImageSleep
-25 Image
Electr. ImageElectr.
50 Image
Prlysis. ImagePrlysis.
0 Image
Light ImageLight
0 Image
Stun ImageStun
25 Image
Dark ImageDark
0 Image
Poison ImagePoison
50 Image
- -
Death ImageDeath
0 Image

Dancing Flame Synthesis Guide and How to Get

Locations

Map Seasons Weather
(Circle of Temper) Upper Echelon
Summer Image
Clear Image Lava Shower Image
(Circle of Temper) Upper Echelon / Dragonspate
Any Image
Any Image

First Encounter Map and How to Get

(Circle of Temper) Upper Echelon (Summer / Clear, Lava Shower)
Dancing Flame Location Image

Synthesis Calculator

Synthesis Guide and Calculator

Other Synthesis Methods

Parent 1 - Parent 2
Hell Niño ImageHell Niño × Grinferno ImageGrinferno

Monsters Using Dancing Flame in Synthesis

Dancing Flame Talents and Skills

Set Talent Blazer

Blazer

Skill / Trait SP Effect
Fire Breath 3 Inflicts minor fire-elemental breath damage on all enemies.
Frizz 10 Inflicts minor fire-elemental spell damage on a single enemy.
Defence +8 20 Raises defence by 8.
Stone's Throw 30 Inflicts minor earth-elemental damages on a single enemy.
Fuddle 50 Confuses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Attack +8 70 Raises attack by 8.
Sandstorm 85 Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns.
Flame Breath 100 Inflicts medium fire-elemental breath damage on all enemies.

Dancing Flame Max Stats

HP 1330
MP 410
Attack 560
Defence 550
Agility 500
Wisdom 500

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