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This is a guide to synthesis for Great Keeper (Monster No. 349) and how to get Great Keeper in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Great Keeper's available Traits, Talents, and Skills.
Table of Contents
Great Keeper | No. | 349 |
---|---|---|
Family | ||
Rank | ||
Talents |
Altruist |
Trait | Unlock Lv. | Effect |
---|---|---|
Intimidating | 1 | Sometimes stuns the enemy during battle for 1 turn. |
Critical Moment | 20 | Makes it easier to inflict critical hits when HP drops to 1/2, and even more so when HP drops to 1/4. |
Insta-Oomph | 40 | Monster sometimes casts Oomph on itself at the start of battle. |
(L) Tactical Genius | 1 | Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes. |
(L) Dragonsbane | 1 | Increases damage inflicted on monsters from the dragon family and slightly lowers all resistances. |
(L) Critical Sensation | 60 | Makes it much easier to inflict critical hits. |
Fire
|
Debil.
|
||
---|---|---|---|
Water
|
Bedaz.
|
||
Wind
|
Antimg.
|
||
Earth
|
MP Abs.
|
||
Explos.
|
Confus.
|
||
Ice
|
Sleep
|
||
Electr.
|
Prlysis.
|
||
Light
|
Stun
|
||
Dark
|
Poison
|
||
- | - |
Death
|
Synthesis Guide and Calculator
Set Talent | Altruist |
---|
Skill / Trait | SP | Effect |
---|---|---|
Dodgy Dance | 10 | Raises the user's evasion for 4 to 7 turns. |
Intense Defense | 20 | Assumes an impenetrable defensive stance that reduces most damage received by 9/10. Can only be used once per battle. |
Mist Me | 30 | Negates all damages 1 time only. Ineffective against certain attacks. |
Selflessness | 50 | Receives all incoming attacks in place for allies for 1 round, but suffers greater damage in doing so. |
Meditation | 75 | Restores 300 or more HP to the user. |
Right as Rain | 100 | Performs a rainmaking ritual that invokes a healing shower in the next turn. Restores a random amount of HP to all allies. |
Brake Wind | 150 | Reflects breath attacks back at the enemy. Protects all allies once only. |
Wave of Relief | 200 | Cures of allies of their status ailments. |
Rando-Relief | 200 | Monster sometimes casts Wave of Relief on itself during battle. |
HP | 1440 |
---|---|
MP | 330 |
Attack | 550 |
Defence | 680 |
Agility | 380 |
Wisdom | 270 |
Monster List: All 526 Monsters
Popular Monster Articles | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Synthesis Calculator | |||||||||||
Best Early Game Monsters | How to Make B-Rank Monsters | Special Synthesis Monsters | |||||||||
4-Parent Monsters | Scoutable Monsters | Best Monsters to Transfer from the Demo | |||||||||
By Rank | |||||||||||
By Family | |||||||||||
Slime | Dragon | Nature | |||||||||
Beast | Material | Demon | |||||||||
Undead | ??? | - | |||||||||
Monsters Obtained From Eggs | |||||||||||
Rainbow | Gold | Silver | White | ||||||||
By Stats Rankings | |||||||||||
HP (Health) | MP (Magic) | Attack | |||||||||
Defense | Agility | Wisdom | |||||||||
Metal Slimes | |||||||||||
Metal Slime | Liquid Metal Slime | Metal King Slime |
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