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Metal Gear Solid Delta Snake Eater (MGS3 Remake)

Best and Recommended Settings

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MGS - Best and Recommended Settings
Here are the best and recommended settings for Metal Gear Solid Delta Snake Eater (MGS3 Remake). This guide covers the recommended settings to improve performance and visuals, along with a complete list of game settings you can adjust.

Best and Recommended Settings

Jump to a Setting!
Game HUD
Graphics Language

Best Game Settings

Game Settings
Tips Display User Preference
Show Bleeding Effects User Preference
Showing Headgear & Equpment User Preference
Switching Weapons & Equipment Unequip
Throw Trajectory/Placement Display On
Picking Up Downed Enemies User Preference
Camera Shake User Preference

Best HUD Game Settings

HUD Settings New Style Legacy Style
Hud Layout User Preference User Preference
LIFE Gauge/Camouflage Info On On
Weapon/Equipment Windows On On
Reticle On -
Action Guide On On
Phase Display On On
Time/Enemies Remaining On On
Enemy Alert Indicator On -

Best Graphics Settings

Graphics Settings
Graphics Mode Performance Mode
Brightness User Preference
Motion Blur User Preference
Depth of Field On
Filter (New Style) User Preference
Filter (Legacy Style) User Preference

Best Language Settings

Language Settings
Display Language User Preference
Audio Language User Preference
Cutscene Subtitles On
In-Game Subtitles On
Subtitle Settings
Text Size User Preference
Text Color White
Subtitle Background Light
Speaker Name On

PC Settings

Metal Gear Solid Delta Has a Capped Framerate

The game is designed with a capped framerate of 60 FPS. The main focus for PC optimization is to maintain a stable 60 FPS while keeping visuals sharp.

List of PC Graphics Settings

Display Varies by Setup
Window Mode Borderless Windowed, Windowed, Fullscreen
V-Sync Off, On
Maximum Frame Rate 30, 60
Anti-Aliasing Method FSR, TSR, DLSS
Upscaling Quality Performance, Balance, Quality
Graphics Quality Custom, Low, Medium, High, Ultra
Shadows Low, Medium, High, Ultra
Textures Low, Medium, High, Ultra
Global Illumination Low, Medium, High, Ultra
Bloom Off, Low, Medium, High, Ultra
Motion Blur Off, Low, Medium, High, Ultra
Depth of Field On, Off
Filter (New Style) None, Action Movie, Bleach Bypass, Retro Brown, Monochrome, Nostalgic, Legacy
Filter (Legacy Style) Legacy, None, Action Movie, Bleach Bypass, Retro Brown, Monochrome, Nostalgic, Legacy

Disable Extra Effects For Sharper Gameplay

Disable extra effects such as Motion Blur and Bloom if you are looking for sharper gameplay. These effects give more of the cinemativc look but it makes it harder to spot enemies and environmental details. Turning it off will help make visuals cleaner and more stable, giving a clearer view of traps, patrols and camouflaged threats.

Metal Gear Solid Delta Related Guides

Tips and Tricks

Beginner's Guide: Tips and Tricks

All Tips and Tricks Guides

Getting Started
New Style or Legacy Style? Which MGS Game to Pick at Start?
Setting Guides
Difficulty Differences List of Controls
All Language Options and Settings All Accessibility Settings
Best and Recommended Settings
Gameplay Guides
How to Heal How to Cure Injuries
How to Hold Up Enemies How to CQC Grab Enemies
How to Drag Bodies How to CQC and Melee Attack
How to Reload Quickly How to Capture Animals
How to Loot Enemies What to Do With Rotten Food
How to Recharge Battery How to Equip Weapons
How Long to Climb the Ladder How to Get DLC Items
How to Interrogate Enemies List of All Radio Frequencies
How to Get Film Reels How to Equip a Suppressor
Groznyj Grad Weapons Lab Door Frequency How to Sneak Up on The End
How to Escape the Prison Cell How to Skip the Sorrow Boss Fight
Camo Index Explained -
FAQs
What Counts as an Alert? What Does Stamina Do?
What Does Taste Do? How Do Saves Work?
Can You Repair Suppressors? Can You Sprint?
Is There a No Kill Reward? What is European Extreme Difficulty?
What Counts as a Special Item? What Does Caution and Evasion Mean?
What Counts as a Kill? -

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