☆ Fox Hunt Multiplayer releases Oct. 30!
★ How to Get FOXHOUND Rank | Titles
☆ Missables | Unlockables
★ Best Weapons | Best Camos
☆ Which MGS Game to Pick at Start?

This is a guide detailing the differences of each difficulty setting in Metal Gear Solid Delta Snake Eater (MGS3 Remake). Read on to learn how to change difficulties and the best difficulty setting to choose, as well as info on the game's difficulty trophy.
List of Contents
| Difficulty | Difference |
|---|---|
| Very Easy |
・LIFE Gauge is 2x larger. ・Enemy soldiers do considerably less damage and have very poor detection abilities. ・Start new game with the EZ Gun. ・Available sensor items: ┣ Motion Detector ┣ Active Sonar ┗ Anti-Personnel Sensor |
| Easy |
・LIFE Gauge is 1.5x larger. ・Enemy soldiers do less damage and have poor detection abilities. ・Available sensor items: ┣ Motion Detector ┣ Active Sonar ┗ Anti-Personnel Sensor |
| Normal |
・The highest achievable title is "DOBERMAN." ・Available sensor items: ┣ Motion Detector ┣ Active Sonar ┗ Anti-Personnel Sensor |
| Hard |
・The highest achievable title is "FOX." ・Enemy soldiers deal increased damage and have better detection abilities. ・Available sensor items: ┗ Anti-Personnel Sensor |
| Extreme |
・The highest achievable title is "FOXHOUND." ・LIFE Gauge is 2/3 its normal size. ・Enemy soldiers have greatly increased attack power and excellent detection abilities. ・No sensor items available. |
| European Extreme |
・Game over if detected by enemy. ・LIFE Gauge is 2/3 its normal size. ・Enemy soldiers have greatly increased attack power and excellent detection abilities. ・No sensor items available. |

Once you have chosen a difficulty at the begining of the game, you are locked into that choice for the entire playthrough.
To switch difficulties, you’ll need to either begin a new game or load a completed save file to start New Game+.

A welcome quality-of-life change in MGS Delta is that New Game+ lets you start a new game in any difficulty even if you haven't finished the game on that difficulty, previously. This makes it easier to finish higher difficulties like Extreme since you'll have access to NG+ items.

Easy Mode is the perfect starting point for beginners and first-time Metal Gear Solid players. Despite offering new style controls, MGS Delta can still be a bit finicky to play at times, so Normal may still be too difficult for those new to the game or series.
However, do note that for completionists, Very Easy is best since access to the EZ Gun makes collecting all Kerotan Frogs, Ga-Ko, and Food Items in a single playthrough far less frustrating.

Normal offers a well-rounded experience which provides a fair balance between stealth, combat, and resource management. Given how faithful the remaster is, returning fans who simply want to re-experience the masterpiece that was MGS3 can choose this difficulty setting.
Completionists may also want to play on this setting, since all collectibles like the Kerotan Frogs and Ga-ko are easily collected on Normal difficulty and below.

If you’re aiming for the FOXHOUND title, then Extreme is the way to go. On this difficulty, enemies are much more alert and deadly. Bosses are also much more difficult, requiring previous experience since most exploits for them have been patched out.
This difficulty is recommended only after you’ve completed at least one playthrough, gathered all the camos, and are fully familiar with all boss mechanics.
|
|
FOXHOUND |
|---|---|
| Acquire the FOXHOUND title. |
There are no trophies tied to clearing the game on any difficulty. However, there is one trophy called FOXHOUND that requires you to complete the game with a FOXHOUND rating. This is only possible if you're playing on Extreme or European Extreme difficulty.

Beginner's Guide: Tips and Tricks
Metal Gear Solid Delta: Snake Eater Walkthrough & Guides Wiki
Difficulty Differences and Best Difficulty Setting



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