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This is a guide about all the stats in Final Fantasy Crystal Chronicles: Remastered Edition (FFCC). Here, we explain all the stats (Mainly Strength, Defense, Magic) and their effects in the game.
Like all RPGs, Final Fantasy Crsystal Chronicles has a stat system that determines the numbers you can deal/take in the game. This is lightly explained in the game so we will further discuss each stat in this guide.
The most simple stat of them all. HP is a stat that gets reduced when you take a hit from an enemy attack/spell. Your character's HP is represented by hearts and you can lose a minimum of half a heart when taking a hit depending on your defense stat (more on this below.)
Strength determines the damage of you or your enemy's attacks. Strength also affects the damage of Focus attacks so make sure to build up your strength stat if you're playing attack based races.
Magic determines the damage of your spells. Magic also increases the damage of Focus Spells. However, the damage of Focus Spell depends on the magic stat of the player that casts the spell first so when playing in a party, Make sure to have your allies with high magic stat initiate spell fusions!
Defense reduces the damage of physical attacks and magical attacks. As opposed to other RPGs, FFCC doesn't have a stat for magic resist and both damage types can be reduced by defense. If you're healing yourself more often than you're hitting the enemy, build up your defense stat!
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Stat Explanation | Strength, Defense, and Magic Stat
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Hello! A question regarding Bonus Points and Boss sets:
If I go to Tida on Cycle 3 in a Solo playthrough, do I need to reach the bonus points listed for 1P on the lists here to qualify for Set 8 to possibly drop?
I'm currently trying to farm for better gear and need the scroll for a Selkie acc, which Armstrong drops in set 8, but havent fully grasp the system behind Bonus Points and Set chances yet.
Thanks in advance!
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