Dragon Quest Monsters: The Dark Prince (DQM3)

Shell Slime: Monster No. 3

This is a guide to synthesis for Shell Slime (Monster No. 3) and how to get Shell Slime in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Shell Slime's available Traits, Talents, and Skills.

Shell Slime Traits, Weaknesses, and Resistances

Shell Slime ImageShell Slime No. 3
Family
Rank
Talents Defender

Traits

Trait Unlock Lv. Effect
Insta-Buff 1 Monster sometimes casts Buff on itself at the start of battle.
Spiky Skin 20 Returns 1/4 of the damage suffered from direct attacks back at the attacking enemy.
Ultra Crafty Paralyser 40 Makes it much easier to paralyse the enemy.
(L) Tactical Genius 1 Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes.
(L) High Heal 1 Sometimes restores 80 or more HP to all allies during battle. Higher wisdom makes the healing effect more powerful.
(L) Strangely Alluring 60 Sometimes stuns the enemy during battle for 1 turn.

Weaknesses and Resistances

Fire ImageFire
0 Image
Debil. ImageDebil.
0 Image
Water ImageWater
25 Image
Bedaz. ImageBedaz.
50 Image
Wind ImageWind
0 Image
Antimg. ImageAntimg.
50 Image
Earth ImageEarth
-25 Image
MP Abs. ImageMP Abs.
-25 Image
Explos. ImageExplos.
50 Image
Confus. ImageConfus.
0 Image
Ice ImageIce
50 Image
Sleep ImageSleep
0 Image
Electr. ImageElectr.
50 Image
Prlysis. ImagePrlysis.
50 Image
Light ImageLight
25 Image
Stun ImageStun
0 Image
Dark ImageDark
-25 Image
Poison ImagePoison
25 Image
- -
Death ImageDeath
0 Image

Shell Slime Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Monsters Using Shell Slime in Synthesis

Shell Slime Talents and Skills

Set Talent Defender

Defender

Skill / Trait SP Effect
Buff 3 Greatly increases the defence of a single ally for 4 to 7 turns.
Heal 10 Restores 28 or more HP to a single ally.
Attack Attacker 20 Damages a single enemy and occasionally lowers its attack for 2 to 5 turns.
Dazzleflash 30 Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns.
Kabuff 50 Increases the defence of all allies for 4 to 7 turns.
Intense Defense 70 Assumes an impenetrable defensive stance that reduces most damage received by 9/10. Can only be used once per battle.
Midheal 85 Restores 76 or more HP to a single ally.
Selflessness 100 Receives all incoming attacks in place for allies for 1 round, but suffers greater damage in doing so.

Shell Slime Max Stats

HP 1430
MP 520
Attack 380
Defence 840
Agility 280
Wisdom 500

Dragon Quest Monsters: The Dark Prince Related Guides

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