Dragon Quest Monsters: The Dark Prince (DQM3)

Spitnik: Monster No. 282

This is a guide to synthesis for Spitnik (Monster No. 282) and how to get Spitnik in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Spitnik's available Traits, Talents, and Skills.

Spitnik Traits, Weaknesses, and Resistances

Spitnik ImageSpitnik No. 282
Family
Rank
Talents Sizz Afficionado

Traits

Trait Unlock Lv. Effect
Sizzmeister 1 Increases the potency of light-elemental attacks and decreases their MP consumption.
Intimidating 20 Sometimes stuns the enemy during battle for 1 turn.
Rando-Relief 40 Monster sometimes casts Wave of Relief on itself during battle.
(L) Tactical Trooper 1 Sometimes performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Very slightly lowers the monster's attributes.
(L) Wizardly Wind 1 Sometimes restores 5 or more MP to all allies during battle. Higher wisdom makes the healing effect more powerfull.
(L) Insta-Ping 60 Monster sometimes casts Ping on itself at the start of battle.

Weaknesses and Resistances

Fire ImageFire
25 Image
Debil. ImageDebil.
0 Image
Water ImageWater
-25 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
-25 Image
Antimg. ImageAntimg.
0 Image
Earth ImageEarth
0 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
25 Image
Confus. ImageConfus.
50 Image
Ice ImageIce
0 Image
Sleep ImageSleep
-25 Image
Electr. ImageElectr.
50 Image
Prlysis. ImagePrlysis.
25 Image
Light ImageLight
100 Image
Stun ImageStun
0 Image
Dark ImageDark
0 Image
Poison ImagePoison
50 Image
- -
Death ImageDeath
0 Image

Spitnik Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Monsters Using Spitnik in Synthesis

Spitnik Talents and Skills

Set Talent Sizz Afficionado

Sizz Afficionado

Skill / Trait SP Effect
Sizz 3 Inflicts minor light-elemental spell damage on all enemies.
Dazzleflash 10 Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns.
Undead Undoer 20 Inflicts heavy slashing damage on monsters in the undead family.
Max. MP +4 30 Raises max. MP by 4.
Magic Pop 50 Uses 1/4 of remaining MP to inflict light-elemental damage on a single enemy, for a weaker rendition of a more extreme spell. The more MP the monster has at the time of casting, the greater the damage will be.
Ping 70 Greatly increases the wisdom of a single ally for 4 to 7 turns.
Max. MP +8 85 Raises max. MP by 8.
Sizzle 100 Inflicts medium light-elemental spell damage on all enemies.

Spitnik Max Stats

HP 1340
MP 480
Attack 590
Defence 570
Agility 490
Wisdom 330

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