Dragon Quest Monsters: The Dark Prince (DQM3)

Imp: Monster No. 371

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This is a guide to synthesis for Imp (Monster No. 371) and how to get Imp in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Imp's available Traits, Talents, and Skills.

Imp Traits, Weaknesses, and Resistances

Imp ImageImp No. 371
Family
Rank
Talents Dark Artist

Traits

Trait Unlock Lv. Effect
Rando-Ping 1 Monster sometimes casts Ping on itself during battle.
Bangmeister 20 Increases the potency of explosive attacks and decreases their MP consumption.
Trance State 40 Greatly increases wisdom after casting a critical spell.
(L) Tactical Genius 1 Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes.
(L) Echonomist 1 Sometimes casts the same spell twice. Consumes slightly more MP than usual.
(L) Spongy Skin 60 Sometimes absorbs MP from enemies that inflict direct attacks.

Weaknesses and Resistances

Fire ImageFire
25 Image
Debil. ImageDebil.
0 Image
Water ImageWater
50 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
50 Image
Antimg. ImageAntimg.
25 Image
Earth ImageEarth
0 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
0 Image
Confus. ImageConfus.
50 Image
Ice ImageIce
0 Image
Sleep ImageSleep
25 Image
Electr. ImageElectr.
-25 Image
Prlysis. ImagePrlysis.
-25 Image
Light ImageLight
0 Image
Stun ImageStun
25 Image
Dark ImageDark
50 Image
Poison ImagePoison
0 Image
- -
Death ImageDeath
0 Image

Imp Synthesis Guide and How to Get

Locations

Map Seasons Weather
(Circle of Indulgence) Middle Echelon / Desserted Dungeon
Any Image
Any Image

First Encounter Map and How to Get

(Circle of Indulgence) Middle Echelon / Desserted Dungeon (Any Season / Any Weather)
Imp Location Image

Synthesis Calculator

Synthesis Guide and Calculator

Other Synthesis Methods

Parent 1 - Parent 2
Blinkster ImageBlinkster × Dracky ImageDracky

Monsters Using Imp in Synthesis

Imp Talents and Skills

Set Talent Dark Artist

Dark Artist

Skill / Trait SP Effect
Zam 3 Inflicts minor dark-elemental spell damage on a single enemy.
Sap 10 Greatly decreases the defence of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Dim 20 Greatly decreases the wisdom of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Demon Demeaner 30 Inflicts heavy slashing damage on monsters in the demon family.
Drain Magic 50 Absorbs some MP from a single enemy.
Fizzle 70 Prevents all enemies from casting spells for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Whack 85 Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
Zammle 100 Inflicts medium dark-elemental spell damage on a single enemy.
Auto-Cadabra 120 Restores a small amount of MP after each action.

Imp Max Stats

HP 1300
MP 290
Attack 570
Defence 520
Agility 540
Wisdom 670

Dragon Quest Monsters: The Dark Prince Related Guides

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