Dragon Quest Monsters: The Dark Prince (DQM3)

Marrow Escapee: Monster No. 479

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This is a guide to synthesis for Marrow Escapee (Monster No. 479) and how to get Marrow Escapee in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Marrow Escapee's available Traits, Talents, and Skills.

Marrow Escapee Traits, Weaknesses, and Resistances

Marrow Escapee ImageMarrow Escapee No. 479
Family
Rank
Talents Hater

Traits

Trait Unlock Lv. Effect
Close Scraper 1 Sometimes allows the monster to survive at 1 HP after suffering an attack that would otherwise kill it.
Beastsbane 20 Increases damage inflicted on monsters from the beast family and slightly lowers all resistances.
Tit for Tat 40 When a monster is inflicted with a status ailment, the attacking enemy will have the same ailment inflicted back on them.
(L) Tactical Trooper 1 Sometimes performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Very slightly lowers the monster's attributes.
(L) Unhealthy Advantage 1 Inflicts increasing amounts of damage as remaining HP gets lower.
(L) Crafty Devil 60 Makes it moderately easier to inflict status ailments on the enemy.

Weaknesses and Resistances

Fire ImageFire
-25 Image
Debil. ImageDebil.
0 Image
Water ImageWater
0 Image
Bedaz. ImageBedaz.
-25 Image
Wind ImageWind
25 Image
Antimg. ImageAntimg.
25 Image
Earth ImageEarth
50 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
0 Image
Confus. ImageConfus.
25 Image
Ice ImageIce
50 Image
Sleep ImageSleep
25 Image
Electr. ImageElectr.
0 Image
Prlysis. ImagePrlysis.
0 Image
Light ImageLight
0 Image
Stun ImageStun
0 Image
Dark ImageDark
50 Image
Poison ImagePoison
50 Image
- -
Death ImageDeath
0 Image

Marrow Escapee Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Monsters Using Marrow Escapee in Synthesis

Marrow Escapee Talents and Skills

Set Talent Hater

Hater

Skill / Trait SP Effect
Undead Undoer 3 Inflicts heavy slashing damage on monsters in the undead family.
Gobstopper 10 Stops a single enemy from using its mouth, preventing the use of breath attacks for 4 to 7 turns.
War Cry 20 An ear-popping shout that stuns all enemies for 1 turn.
Critical Meltdown 30 Prevents a single enemy from inflicting hits for 4 to 7 turns.
Black Breath 50 Inflicts major dark-elemental breath damage on all enemies and occasionally prevents them from casting spells for 2 to 5 turns.
Multi-Victimiser 70 Damages all enemies. Highly effective against enemies that are poisoned, severely poisoned or paralysed.
Wisdom +24 85 Raises wisdom by 24.
Multi-Persecutter 100 Damages all enemies. Highly effective against enemies that are asleep or confused.
Ultra Death Defier 120 Greatly increases resistance to instant death.
Death Dance 150 A dance that kills all enemies instantly.

Marrow Escapee Max Stats

HP 1420
MP 300
Attack 600
Defence 470
Agility 420
Wisdom 410

Dragon Quest Monsters: The Dark Prince Related Guides

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