★ See our Story Walkthrough and Side Story guides!
┣ Unlock the Final Chapter and get the True Ending!
┗ Learn how to beat the Secret Boss!
☆ Easily farm Money, EXP, JP, and Octopuff Travelers!
★ Best Character Tier List | Best Secondary Jobs
☆ All Guild Locations | All Altar Locations
The Arcanist is a secret job and class in Octopath Traveler 2 (Octopath 2) that can be unlocked by getting the Proof of the Arcanist at the Lost Isle in the Sundering Sea. Read on to learn where to find and how to unlock the Arcanist secret job, weapons used, its attributes, best user, as well as its Job Skills, Divine Skill, and Support Skills.
★ Steps to Unlock Arcanist Secret Job ★ |
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Partitio Yellowil is a Merchant whose goal is to liberate the world from poverty just as he did to his hometown.
Recruit him to your party by going to Oresrush in the Wildlands and completing Chapter 1 of his story.
After recruiting Partitio to your team, head for Tropu'hopu - a town northeast of Beastling Village where you get Ochette.
From there, head east until you get to Tropu'hopu: Shipyard and watch a short cutscene. After the cutscene, talk to Terry - the shipwright who's standing on the dock.
Next, you need to farm money until you have saved up 100,000 leaves. Partitio has a variety of skills that can help farm leaves like the job skill Collect that lets him take money from a foe and the support skill Grows on Trees which allows your team to gain additional leaves after every battle. Use these to maximize your earnings!
Once you've saved up 100,000 leaves, head for Tropu'hopu: Shipyard once more and buy Terry's ship.
Note that Partitio needs to be a part of your party to complete this quest. Without him, you won't be able to buy Terry's ship.
Money Farming Guide: How to Get Money Fast
If you're low on money, you can hire NPCs from Tropu'hopu that can give you a discount when buying the ship.
Two NPCs are a gamble since you can only get the discount if you're lucky enough. You can save and keep rerolling to get the discount but if you're not willing to do that, the guaranteed 20% discount the Merchant NPC gives is good enough.
NPC | Discount |
---|---|
Apothecary by the left dock |
Merchant Talents: ・Lucky Break - 1% chance of getting an item for free. Hire Cost: 2,400 Leaves Save: 97,600 Leaves |
Sailor in the upper left house |
Merchant Talents: ・Gator Tears - Have a 5% chance to receive 50% off purchases. Hire Cost: 1,600 Leaves Save: 48,400 Leaves |
Merchant in the inn. |
Merchant Talents: ・Silver Tongue - Receive 20% discount off purchases. Hire Cost: 4,800 Leaves Save: 10,200 Leaves |
Ship Guide: All Vessel Features and How to Get
Once you have the ship, sail northeast to get to the Lost Isle in the Sundering Sea. We recommend grinding your characters to at least Level 45 so they can take on the monsters that they might encounter while crossing the sea.
EXP Farming Guide: How to Level Up Fast
Before you can get to the eastern area of the Sundering Sea, you need to defeat the Scourge of the Sea first. This creature hides in the whirlpool between Toto'haha and the Brightlands region that you can see on your World Map. Approach the whirlpool and defeat the creature so you can pass through and get to the Eastern area of the Sundering Sea.
Successfully besting the Scourge of the Sea in battle will reward you with a Sea Monster's Whisker. You can take this to the Hunter Guild Master so you can get another Hunter License!
Scourge of the Sea Boss Guide: Weaknesses and How to Beat
Upon reaching The Lost Isle, climb up the ladder and examine the sign up ahead. Afterwards, walk west until you reach the Arcanist Descendant. They'll give you the Proof of the Arcanist and you can now equip it to your traveler of choice.
Job | Weapon Type/Element |
---|---|
Arcanist |
Light
Dark
|
Recommended Characters | Explanation |
---|---|
Partitio | ・Can extend Sidestep to all allies. ・Rest can also be extended to the entire party to heal HP, SP, and status ailments. |
Osvald | ・Lets Osvald use fire, ice, lightning, light, and dark magic. ・Can further increase his magical prowess with Price of Power. |
Hikari | ・Vengeful Blade can be extended to all party members so they can counter attack with a sword. |
List of All Characters and Playable Heroes
Skill | Description | Damage Type | SP |
---|---|---|---|
Malice / Resentment / Malevolence | Deal dark-based damage to all foes (once at Tier I, 2 times at Tier II, and 3 times at Tier III), and restore HP to all allies. The more damage you deal, the more HP you restore. | Dark | 25 |
Blessing / Benediction / Spiritual Grace | Deal light-based damage to all foes (once at Tier 1, 2 times at Tier II, and 3 times at Tier III), and restore SP to all allies. The more damage you deal, the more SP you restore. | Light | 25 |
Two of the Arcanist's skills - Malice and Blessing - are a combination of recovery and offensive skills that can deal damage to all foes in the battlefield while also recovering allies' HP and SP. The more damage it deals to enemies, the more HP and SP they can give to your party.
Make the most out of these skills by equipping your Arcanist with a weapon that can augment its light and dark magic attack.
Skill | Description | Damage Type | SP |
---|---|---|---|
Seal of Inversion | Change 1/2/3/4 attribute-reducing effect on yourself to an attribute-raising effect. | - | 15 |
The Arcanist job also has a skill that can reverse stat-reducing effect inflicted on them and instead turn them into an attribute-raising effect.
Every time an opponent hits your Arcanist with an attribute-reducing skill, use Seal of Inversion to turn it around on them.
Skill | Description | Damage Type | SP |
---|---|---|---|
Seal of Diffusion | Extend the reach of skills that only target the user to affect all allies for 3/5/7/9 turns. | - | 25 |
Another powerful skill the Arcanist has at their disposal is a skill called Seal of Diffusion. With it, you can extend the reach of a self-target skill your Arcanist has to all members of your party.
Some viable ways you can utilize this is by using it on a Warrior's Vengeful Blade so everyone in the party can counter attacks with a sword. It can also be used on a Merchant's Sidestep to make your party dodge a physical attack with a 100% success rate.
Furthermore, you can also use it on the Arcanist's Seal of Immortality to prevent your party from dying from a lethal attack and Reflective Barrier to reflect magic onto enemies on the battlefield.
Skill | Description | Damage Type | SP |
---|---|---|---|
Seal of Eternity | Make a single buff last till the end of the battle. | - | 50 |
Lastly, the Arcanist's Divine Skill Seal of Eternity can make a certain buff last the entire battle.
If you have multiple buffs that are active and you use this skill, it will choose a random buff to seal for the entire battle. We recommend using this if you only have one buff that you like that is also currently active.
Jump to a Skill Type! | ||
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Job | Divine | Support |
Skill | Description | Damage Type | SP |
---|---|---|---|
Seal of Inversion | Change 1/2/3/4 attribute-reducing effect on yourself to an attribute-raising effect. | - | 15 |
Seal of Immortality | Grant yourself an effect that leaves you with 1 HP when hit with an otherwise lethal attack. This effect will disappear once triggered, or after 3/5/7/9 turns. | - | 15 |
Reflective Barrier | Apply reflect magic to an ally. | - | 15 |
Hex | Extend the duration of attribute-reducing effects on all foes by 1/2/3/4 turns. | - | 18 |
Malice / Resentment / Malevolence | Deal dark-based damage to all foes (once at Tier I, 2 times at Tier II, and 3 times at Tier III), and restore HP to all allies. The more damage you deal, the more HP you restore. | Dark | 25 |
Blessing / Benediction / Spiritual Grace | Deal light-based damage to all foes (once at Tier 1, 2 times at Tier II, and 3 times at Tier III), and restore SP to all allies. The more damage you deal, the more SP you restore. | Light | 25 |
Seal of Diffusion | Extend the reach of skills that only target the user to affect all allies for 3/5/7/9 turns. | - | 25 |
Skill Purchase Order | JP (Job Points) Required |
---|---|
3rd Skill | 2,000 |
4th Skill | 2,000 |
5th Skill | 2,000 |
6th Skill | 2,000 |
7th Skill | 2,000 |
8th Skill | 5,000 |
Total JP to get all skills | 15,000 |
JP Farming Guide: How to Get JP Fast
Skill | Description | Damage Type | SP |
---|---|---|---|
Seal of Eternity | Make a single buff last till the end of the battle. | - | 50 |
Skill | Description | Req. Skills |
---|---|---|
SP Recovery | Upon taking damage, gain an amount of SP equivalent to 1% of damage taken. |
4 (130 Total JP) |
Lasting Memory | The equipping character's status effects do not disappear even when they become incapacitated. |
5 (630 Total JP) |
Price of Power | Doubles the amount of SP consumed when using magic, but increases the effect of spells. |
6 (1,630 Total JP) |
Of Equal Might | Equalizes the physical attack and elemental attack of the equipping character to whichever value is higher. This does not include attributes raised by equipment. |
7 (4,630 Total JP) |
All Primary Jobs | |||
---|---|---|---|
Warrior | Dancer | Merchant | Scholar |
Cleric | Thief | Hunter | Apothecary |
All Secondary Jobs | |||
---|---|---|---|
Inventor | Arcanist | Armsmaster | Conjurer |
How to Unlock Arcanist Secret Job and Class
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