Octopath Traveler 2 (Octopath 2)

List of All Learned Skills

Learned Skills in Octopath Traveler 2 (Octopath 2) are skills that Hikari can learn through his Day Path Action: Challenge. Read on to learn what are Learned Skills, what they do, their SP cost, how to get Learned Skills, as well as a list of all Learned Skills.

List of All Learned Skills

All Learned Skills

Skill Description Damage Type SP
Hachimonjigiri Unleash a moderately powerful sword attack on a single foe. Sword Sword 9
Double Slash Unleash a sword attack on a single foe 2 times. Sword Sword 6
Brain Bash Unleash a moderately powerful staff attack on a single foe. Staff Staff 15
Arrow Volley Unleash a bow attack on all foes. Bow Bow 15
Poison Slash Dagger-based attack, chance to put them to poison for 2 turns. Dagger Dagger 12
Twofold Thrust Unleash a polearm attack two times on a single foe. Polearm Polearm 10
First Aid Restore your own HP. - 2
Piercing Arrow Deal bow damage to one foe. Bow Bow 8
Hunter's Arrow Unleash a bow attack on a single foe 2 times. Bow Bow 10
Poison Arrow Unleash a bow attack on a single foe, and have a set chance to poison them for 3 turns. Bow Bow 12
Blinding Arrow Unleash a bow attack on a single foe, and have a set chance to blind them for 2 turns. Bow Bow 12
Befuddling Arrow Unleash a bow attack on a single foe, and have a set chance to confuse them for 3 turns. Bow Bow 16
Soporific Arrow Unleash a bow attack on a single foe, and have a set chance to put them to sleep for 2 turns. Bow Bow 16
Eyegouge Arrow Unleash a bow attack on a single foe, and have a set chance to blind them for 3 turns. Bow Bow 23
Frenzied Fire Unleash a bow attack on all foes 4 to 8 times. Bow Bow 30
Slash Unleash a dagger attack on a single foe. Dagger Dagger 8
Throwing Knife Unleash a moderately powerful dagger attack on a single foe. Dagger Dagger 9
Double Stab Unleash a dagger attack on a single foe 2 times. Dagger Dagger 10
Pilfer Unleash a dagger attack on a single foe and steals leaves equal to 20% of the damage dealt. Dagger Dagger 12
Fillet Unleash a dagger attack on a single foe 3 times. Dagger Dagger 12
Thousand Blades Unleash a dagger attack on random foes 3 to 5 times. Dagger Dagger 16
On the Mark Unleash a moderately powerful dagger attack on a single foe. Guaranteed critical hit. Dagger Dagger 30
Fatal Fang Unleash a dagger attack on random foes 4 to 8 times, and have a set chance to poison them for 2 turns. Dagger Dagger 30
Sever Unleash an axe attack on a single foe. Axe Axe 8
Mining Unleash an axe attack on a single foe 2 times. Axe Axe 10
Split Open Unleash a moderately powerful axe attack on a single foe. Axe Axe 15
Plow Through Unleash an axe attack on a single foe 2 times, and raise your speed for 3 turns. Axe Axe 15
Clearcut Unleash an axe attack on all foes. Axe Axe 25
Upheaval Unleash a powerful axe attack on all foes. Axe Axe 25
Cleave in Two Unleash a moderately powerful sword attack on a single foe. Sword Sword 15
Level Slash Unleash a powerful sword attack on all foes. Sword Sword 25
Stab Unleash a polearm attack on a single foe. Polearm Polearm 8
Spearhead Unleash a polearm attack on a single foe and act first on the next turn. Polearm Polearm 12
Harpoon Foe Unleash a moderately powerful polearm attack on a single foe. Polearm Polearm 15
Twin Serpents Unleash a polearm attack on all foes 2 times. Polearm Polearm 19
Drive Back Unleash a polearm attack on a single foe and move their action to the end of the turn. Polearm Polearm 23
Bludgeon Unleash a staff attack on a single foe. Staff Staff 8
Disciplinary Strike Unleash a staff attack on a single foe, and reduce their physical attack for 3 turns. Staff Staff 12
A Good Thwacking Unleash a staff attack on a single foe 3 times. Staff Staff 12
Striking Sermon Unleash a staff attack on a single foe and have a set chance to put them to sleep. Staff Staff 16
Smashing Strike Unleash a powerful staff attack on all foes. Staff Staff 25
Wind Slash Unleash a wind attack on a single foe. Wind Wind 8
Lightning Falls Unleash a lightning attack on a single foe. Lightning Lightning 8
Chill Unleash an ice attack on a single foe. Ice Ice 8
Snowball Toss Deal ice-based damage to all foes. Ice Ice 15
Ignition Deal fire-based damage to a single foe. Fire Fire 8
Flaming Lure Deal fire-based damage to all foes. Fire Fire 15
Flash Unleash a light attack on a single foe. Light Light 8
Sacrificial Light Deal heavy light-based damage to all foes. You will be unable to act the next turn. Light Light 32
Umbral Strike Deals dark-based damage to a single foe. Dark Dark 8
Soulstone Platter Deal fire-, ice-, and lightning-based damage to a single foe. - 23
Hornet's Nest Unleash a bow, dagger, and polearm attack on a single foe. - 45
Pray Raise your elemental defense for 3 turns. - 6
Evasive Stance Raise your evasion for 3 turns. - 6
Peppy Step Raise your speed for 3 turns. - 6
Concentrate Raise your elemental attack for 3 turns. - 6
Stand Ground Raise your physical defense and elemental defense for 1 turn. - 6
Focus Raise your elemental attack and elemental defense for 3 turns. - 12
Sacred Flame Healing For 3 turns, restore your own HP after performing an action. - 12
Vigilance Raise your physical defense and elemental defense for 3 turn. - 12
Ancient Teachings Grant your weapon an additional dark-based attack for 3 turns. - 15
Sacred Teachings Grant your weapon an additional light-based attack for 3 turns. - 15
Mend Garment Physical defense and speed up. - 15
Divine Protection Grant a single ally 1 turn of invincibility. - 100
Ill Intent Reduce the elemental attack of a single foe for 3 turns. - 6
Blinding Flash Blind a single foe for 2 turns. - 10
Junk Toss Unleash a physical attack on a foe and inflict a random attribute-reducing effect for 3 turns. - 12
Bottle Toss Deal non-elemental damage to a single foe, and have a set chance to confuse them for 2 turns. - 13
Roundhouse Kick Unleash a physical attack on a single foe, and have a set chance to confuse them for 3 turns. - 30
Backpain Reduce your evasion and speed for 3 turns. - 0
Meditate Restore 10% of your SP. Amount based on times boosted. - 1
Resting, Resting Restore your own HP and SP. - 1
Doze Sleep for 2 turns and regain 50% of your max HP. - 2
Deep Analysis Reveal the HP and 2 weakpoints of a foe. - 6
Benevolence Restore HP to a single foe. - 8
Risk it All Grant all attribute-raising effects to a single ally for 2 turns, but inflict yourself with all attribute-reducing effects for 2 turns. - 15
Right Hook Unleash a powerful physical attack on a single foe, and reduce their Shield Points by 2 regardless of their weakpoints. - 60
Leaf Toss Spend 500 leaves to do 500 damage to one foe. BP increases cost and damage by 500 each. - -

How to Get Learned Skills

Learn Skills Using Hikari's Challenge

Octopath Traveler 2 Hikari Day Path Action Challenge

You can also get skills by Challenging townspeople during the day as Hikari. Successfully defeating a townsperson will let Hikari learn a new skill and use it in battles!

Path Actions Guide: All Path Actions Explained

What Are Learned Skills?

Skills Learned By Hikari

Learned Skills are skills that Hikari can learn by doing his Day Path Action - Challenge. With HIkari, you can Challenge townspeople to battle and acquire their skills after defeating them.

Once a skill has been learned, Hikari can use it any time during battles.

Hikari Ku Profile: Story, Job, and Path Actions

Octopath Traveler 2 Related Guides

List of All Skills.png

List of All Skills

All Skill Types

All Skill Types
Job Skills Divine Skills Support Skills
EX Skills Learned Skills

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