FF7 Remake

Intergrade Chapter 2: Covert Ops Walkthrough

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Chapter 2 Covert Ops.jpg

Welcome to Game8's story walkthrough of Chapter 2: Covert Ops featured in the INTERmission DLC of FF7 Remake Intergrade, the FF7 Remake upgrade for the PS5 that released on June 10th, 2021. For a step-by-step guide of the new Yuffie episode including hunting down the Ultimate Materia in Shinra's Advanced Weaponry Division, how to beat Scarlet and the Crimson Mare, and how to beat Nero, read on!

Previous Chapter Wutai's Finest
Current Chapter Covert Ops
Next Chapter -

List of Main Scenario Objectives

No. Title Description
1 Scarlet's Trap Make your way through the Advanced Weaponry division of Shinra.
2 The Hunt Continues Continue searching for the Ultimate Materia in the Advanced Weaponry division of Shinra.
3 The Invitation Scarlet invites you to play with some of her machines.
4 A New Threat Nero has been awakened and is ready for a hunt.
5 Escape Escape from Shinra headquarters.
6 Dread Battle against Nero.

INTERmission Chapter 2

Shinra Building B16 - Advanced Weaponry: Inspection

B16 - Advanced Weaponry B15 - Advanced Weaponry
Objectives
1 B16 Rest Area
After Scarlet blocks your path turn back the other way for a rest area.
2 Scarlet
Continue down the hall and enter the door on the right for a fight with 1 Sweeper and 2 Slug Rays.
3 Fight the 2 Monodrives that Spawn
Fight the 2 Monodrives that spawn.
4 Scarlet
Fight the 3 Shock-Rays and 2 Slug Rays that spawn.
5 Knock Down the Cargo Container
Knock down the cargo container with your shuriken and have Sonon boost Yuffie up. Kick down the ladder for Sonon.
6 B15 - Advanced Weaponry Production
Continue down the hall to enter B15 - Advanced Weaponry: Production

B15 - Advanced Weaponry: Production

Objectives
1 B15 Weaponry Shock Troopers
Fight the two Shock Troopers.
2 B15 Power Source Terminal
Turn on the power from the terminal to open several pods with Materia and open a path forward.
3 Ninja Cannonball Materia Location
Collect the following Materia from the room: Ninja Cannonball x1, Steadfast Block x1, Skill Master x1.
4 B15 Weaponry Climb Up the Fan
Go back to the terminal and go across the metal pipes. Run across the side of the fan and climb up.

B14 - Advanced Weaponry: Maintenance

B14 - Advanced Weaponry B13 - Advanced Weaponry
Objectives
1 B14 - Advanced Weaponry Maintenance
Go across the pipe to the next platform.
2 Ribbon Location
Go left for a chest with the Ribbon then continue back to the right.
3 Volant Armlet Chest 1
Go through the door and the chest to the left will have a Volant Armlet. Continue through the next doorway and fight the 2 3-C Soldier Operators.
4 B14 Swing Across the Gap
Follow the path forward and swing across the gap.
5 Fight the Armored Magitrooper
Fight the Armored Magitrooper
6 Djinn Staff Chest Location
Go through the door to the left and the chest will have Djinn Staff for Sonon.
7 B14 Power Source Terminal
Keep moving forward and activate the terminal in the next room.
8
Enter the door that opens behind you and access the terminal to play Shinra Box Buster.
9 Shinra Box Buster Scores
Score 5,000, 10,000, and 20,000 points on normal difficulty to receive ATB Assist, ATB Boost, and ATB Stagger Materia respectively.
Score 10,000, 30,000, and 50,000 points on hard to receive Magnify Materia, Gil Up Materia, and EXP Up Materia respectively.
10 Climb the Fan to B13
Go back to the main room and climb up the fan's left side in the center and cross to the next platform.

B13 Advanced Weaponry Development

Objectives
1 B13 Time Materia Location
From the left side of the fan continue forward and swing across the next 2 gaps to get some Time Materia. Now slide back down and climb up the right side of the fan.
2 Knock Down the Steel Beam
From the right side of the fan go forward and a cutscene will play. Knock down the beam to get across to the next area.
3 B13 Healing Carcanet Chest
Take a side path to the left for a chest with a Healing Carcanet.
4 Fight the Security Officers on B13
Return to the main path and go through the door to fight 3 Security Officers and 1 Elite Grenadier.
5 B13 Scarlet
Continue through the door between two big suspended robot arms and follow the path to end up in Scarlet's room.
6 Scarlet
Continue through the door on the right and go to the next terminal to turn on the power.
7 Fight the Magitrooper and Shock Trooper
Go back to Scarlet's room to get a better look at the Materia in the tube. Fight the Armored Shock Trooper and Armored Magitrooper that spawn.
8 Ap Up Materia Location
Grab the AP Up Materia from Scarlet's Room. Then rest up in Scarlet's chair and continue through the door to the left of where you originally entered.

B20 - Advanced Weaponry Testing

Testing Grounds Sweepers

B20 - Testing Grounds B20 - Heavy Weapons Platform Testing
Objectives
1 Monodrive Mark II or Sweeper Fight
Use your shuriken to hit a hologram above the gate. This will decide if you will fight 2 Mark II Monodrives (left hologram) or 2 Sweepers (right hologram). Then go down the elevator.
2 B20 Sweepers Fight
Fight the 2 Sweepers or the 2 Mark II Monodrives after getting off of the elevator.
3 B20 Blast-Ray Fight
Hit the right hologram and get on the next platform to fight 2 Blast Rays or hit the hologram on the left to fight a Cutter.
4 B20 Fight 3 Slug-Rays
Return to the platform and hit the left hologram to go to the next area to fight 6 Monodrives. Hit the right hologram to fight 4 Slug-Rays.
5 B20 Fight the M.O.T.H. Unit
Return to the platform and hit the left hologram to fight the M.O.T.H. Unit, or hit the right hologram to fight 2 Armored Magitroopers.
6 B20 Fight Deathwheel
Return to the platform, this time there is only one hologram. Continue and fight the Deathwheel.
7 Go Up the B20 Elevator
Go up the elevator and rest at the bench. Then go through the next hallway to enter Heavy Weapons Platform Testing.

Heavy Weapons Platform Testing

Scarlet and Crimson Mare.jpeg

Objectives
Boss
1
Take out Scarlet.jpg
It's time for a boss fight with Scarlet in her Crimson Mare! This boss has a weakness to fire-based attacks.
How to Beat the Crimson Mare
2 Crimson Mare Fight Sentry Launchers
Take out the Sentry Rays and Sentry Launchers on the sides with your shuriken or spells.
3 Crimson Mare Makocannons
After a certain point in the fight she will equip herself with Makocannons on each arm. Target them to disable them.
4 Crimson Mare Claymore and Shield
The Crimson Mare will then switch to sword and shield mode, equipping a claymore. Watch out for it's long reach.
5 Crimson Mare Defeated
Take her down and you will receive the Firebird Armlet. Scarlet will contact Deepground after she is defeated.
6 Fight 3 Deepground Soldiers
Follow the path and fight the 3 Deepground SOLDIERS. They are weak to fire-based attacks.

Combat Simulator Prototype

FF7R Intergrade Yuffie and Sonon.png

Objectives
1 Combat Simulator Prototype Door Won
Rest at the bench and attempt to open the door.
2 Fight the 2 Unknown Entities
Fight the 2 Unknown Entities which are weak to ice-based attacks.
3 Fight the 2 Zenene
Next fight the the two Zenene which have no weakness.
4 Fight the Riot Trooper Grenadier and Security Officer
Next take down the Elite Grenadier, and the 3 Riot Troopers.
Boss
5
How to Beat Projector.jpg
Next is the fight with the Diabolic Creation and Projector. Take out the Projector to stop the Diabolic Creation from respawning.
How to Beat Projector
6 Continue to Nero
Rest at the bench and continue through the door you couldn't open before.
Boss
7
How to Beat Nero the Sable.jpg
Go through the door in the right corner of the room and follow the path to encounter Nero. Defeat him to trigger the ending scenes of the INTERmission DLC.
How to Beat Nero

Maps and Obtainable Items

Maps

B16 - Advanced Weaponry B15 - Advanced Weaponry
B14 - Advanced Weaponry B13 - Advanced Weaponry
B13 - Testing Grounds B20 - Heavy Weapons Platform Testing

Obtainable Items

B15 - Advanced Weaponry
Skill Master Materia Ninja Cannoball Materia Steadfast Block Materia
B14 - Advanced Weaponry
Volant Armlet Ribbon Djinn Staff
B13 - Advanced Weaponry
Time Materia Healing Carcanet AP Up Materia
Heavy Weapons Platform Testing
Firebird Armlet - -

Shops & Vending Machines

Vending Machine - B16

Items Price
Potion 50 Gil
Hi-Potion 300 Gil
Phoenix Down 300 Gil
Antidote 80 Gil
Echo Mist 100 Gil
Healing Materia 600 Gil
Cleansing Materia 1500 Gil
Revival Materia 3000 Gil
Fire Materia 500 Gil
Ice Materia 500 Gil
Lightning Materia 500 Gil
Poison Materia 1500 Gil
Barrier Materia 1500 Gil
Binding Materia 3000 Gil
Subversion Materia 3000 Gil
HP Up Materia 2000 Gil
Deadly Dodge Materia 600 Gil
Iron Bangle 1000 Gil
Star Bracelet 1600 Gil
Gothic Bangle 3000 Gil
Magician's Bracelet 4800 Gil
Heavy-Duty Bracer 4800 Gil
Sorcerer's Armlet 4800 Gil
Geometric Armlet 6400 Gil
Supreme Bracer 6400 Gil
Rune Armlet 6400 Gil
Force Bracelet 8000 Gil
Iron Maiden 8000 Gil
Astral Cuff 8000 Gil
Power Wristguards 800 Gil
Bulletproof Vest 800 Gil
Earrings 800 Gil
Talisman 800 Gil
Supernatural Wristguards 5000 Gil
Survival Vest 5000 Gil
Platinum Earrings 5000 Gil
Timeworm Talisman 5000 Gil
Star Pendant 1500 Gil
Revival Earrings 500 Gil

Vending Machine - B13 Advanced Weaponry

Items Price
Potion 50 Gil
Hi-Potion 300 Gil
Phoenix Down 300 Gil
Antidote 80 Gil
Echo Mist 100 Gil
Healing Materia 600 Gil
Cleansing Materia 1500 Gil
Revival Materia 3000 Gil
Fire Materia 500 Gil
Ice Materia 500 Gil
Lightning Materia 500 Gil
Poison Materia 1500 Gil
Barrier Materia 1500 Gil
Binding Materia 3000 Gil
Subversion Materia 3000 Gil
HP Up Materia 2000 Gil
Deadly Dodge Materia 600 Gil
Iron Bangle 1000 Gil
Star Bracelet 1600 Gil
Gothic Bangle 3000 Gil
Magician's Bracelet 4800 Gil
Heavy-Duty Bracer 4800 Gil
Sorcerer's Armlet 4800 Gil
Geometric Armlet 6400 Gil
Supreme Bracer 6400 Gil
Rune Armlet 6400 Gil
Force Bracelet 8000 Gil
Iron Maiden 8000 Gil
Astral Cuff 8000 Gil
Power Wristguards 800 Gil
Bulletproof Vest 800 Gil
Earrings 800 Gil
Talisman 800 Gil
Supernatural Wristguards 5000 Gil
Survival Vest 5000 Gil
Platinum Earrings 5000 Gil
Timeworm Talisman 5000 Gil
Star Pendant 1500 Gil
Revival Earrings 500 Gil

Vending Machine - Combat Simulator Prototype

Items Price
Potion 50 Gil
Hi-Potion 300 Gil
Phoenix Down 300 Gil
Antidote 80 Gil
Echo Mist 100 Gil
Healing Materia 600 Gil
Cleansing Materia 1500 Gil
Revival Materia 3000 Gil
Fire Materia 500 Gil
Ice Materia 500 Gil
Lightning Materia 500 Gil
Poison Materia 1500 Gil
Barrier Materia 1500 Gil
Binding Materia 3000 Gil
Subversion Materia 3000 Gil
HP Up Materia 2000 Gil
Deadly Dodge Materia 600 Gil
Iron Bangle 1000 Gil
Star Bracelet 1600 Gil
Gothic Bangle 3000 Gil
Magician's Bracelet 4800 Gil
Heavy-Duty Bracer 4800 Gil
Sorcerer's Armlet 4800 Gil
Geometric Armlet 6400 Gil
Supreme Bracer 6400 Gil
Rune Armlet 6400 Gil
Force Bracelet 8000 Gil
Iron Maiden 8000 Gil
Astral Cuff 8000 Gil
Power Wristguards 800 Gil
Bulletproof Vest 800 Gil
Earrings 800 Gil
Talisman 800 Gil
Supernatural Wristguards 5000 Gil
Survival Vest 5000 Gil
Platinum Earrings 5000 Gil
Timeworm Talisman 5000 Gil
Star Pendant 1500 Gil
Revival Earrings 500 Gil

Tips and Strategies

1 Make full use of synergized attacks when facing difficult enemies.
2 Analyze the weaknesses of strong enemies and use that to your advantage.
3 Make sure to grab the Ribbon on B14 - Advanced Weaponry.
4 Get the 50000 points on Shinra Box Buster before moving on.

Use Synergized Attacks

Yuffie Windstorm Synergized (1).jpg

When Yuffie's attacks alone don't seem to be doing enough to damage or stagger enemies, making use of synergized attacks proves to be very effective.

How to Synergize

Assess Strong Enemies for Their Weaknesses

Assessing Enemy Weaknesses

Exploiting weaknesses of tough foes is essential, especially if you are playing on hard mode. If you are struggling against a miniboss be sure use the Assess Materia to check if it has an elemental weakness or if it can be affected by status ailments.

View Assess Materia

Pick up the Ribbon on B14 - Advanced Weaponry

Ribbon Location
The Ribbon makes its wearer immune to status ailments and it makes it harder for you to be interrupted when casting spells. Find this accessory by turning left immediately after entering B14 - Advanced Weaponry.

Ribbon Effect and Stats

Get the 50,000 Points in Shinra Box Buster Before Moving On

Shinra Box Buster EXP Up Materia.jpg

By clearing the most difficult challenge of this minigame, you will receive EXP Up Materia. This can help grind levels for subsequent playthroughs and is particularly useful if you plan on taking on hard mode. That being said, Yuffie and Sonon take fewer experience points to level up than the Cloud, Tifa, Barret, and Aerith.

Shinra Box Buster

Hard Mode Tips and Strategies

HardModeGuide9.jpeg

As is the case with the main game, before doing a hard mode playthrough you ideally want to be at level 50. Keep in mind that you cannot use items and MP does not recover at rest areas on hard mode. Fully upgrading Materia and weapons will also help minimize the risk of getting a game over.

How to Grind EXP and AP for Hard Mode

The fastest way to get to max level while also leveling up Materia is to change the difficulty to Easy, equip an EXP Up Materia and an AP Up Materia, and then repeat battles in the Shinra Combat Simulator.

Intergrade: How to Level Up Fast and AP Farm

Boss Strategy Guide

Scarlet

Scarlet and the Crimson Mare
Scarlet and Crimson Mare.jpeg
Location Weaknesses
Heavy Weapons Platform Testing Fire

How to Defeat Scarlet and the Crimson Mare

  • Use fire-based Ninjutsu and spells.
  • Target the Makocannons to disable them.
  • Keep a distance when it uses the Claymore.
  • Hard Mode Tip - Recommended Materia: HP Up, Healing, Revival, Chakra, Prayer, MP Up, Steadfast Block, ATB Stagger, and Synergy.
  • Hard Mode Tip - New Attacks: The Crimson Mare has 2 attacks exclusive to hard mode: Makocannon Fusillade (block then dodge) and Fulgent Blade (dodge).

How to Beat Scarlet

Projector

Projector
How to Beat Projector.jpg
Location Weaknesses
Combat Simulator Prototype -

How to Defeat the Projector

  • Defeat the Diabolic Creation
  • Focus on the Diabolic Creation's Arm
  • Bring antidotes
  • When you get an opening hit the Projector with everything you have.
  • Hard Mode Tip - Conserve MP: This boss comes directly before the final boss, and on hard mode you will need the MP against Nero. If you need to heal, it's best to use Chakra or Prayer to conserve MP.

How to Beat Projector

Nero

Nero
FF7R Intergrade Nero Boss Fight.png
Location Weaknesses
Beyond the Combat Simulator Prototype -

How to Defeat Nero

  • Pressure Nero by staying aggressive and using synergized attacks
  • Avoid the Darkness or Use Regen
  • Aim for his wings in the final phase to stagger him
  • Summon Ramuh to deal high amounts of damage
  • Hard Mode Tip - Recommended Materia: HP Up, Healing, Revival, Chakra, Prayer, MP Up, Steadfast Block, ATB Stagger, and Synergy.
  • Hard Mode Tip - MP: At this point you will likely be running low on MP, so be mindful of MP management when fighting Nero.

How to Beat Nero

FF7 Remake Intergrade Related Links

Intergrade and INTERmission Guide

Intergrade Story Walkthrough

Chapter 1 Chapter 2
Chapter 1 Wutais Finest.jpgChapter 1: Wutai's Finest Chapter 2 Covert Ops.jpgChapter 2: Covert Ops

Intergrade Boss Fights

Chapter 1 Levrikon
Gigantipede
Ramuh
Chapter 2 Scarlet & The Crimson Mare
Projector
Nero the Sable
Shinra Combat Simulator vs. Shinra's Dark Secrets
vs. Midgarian Monsters
Weiss the Immaculate
Pride and Joy Mk 0.5 (Top Secrets)

Intergrade Side Content

Happy Turtle Flyer Locations.jpgHappy Turtle Flyers Shinra Box Buster Start.jpgShinra Box Buster

Fort Condor Minigame

Fort Condor (1).pngFort Condor Guide Condor Coin Farming
Fort Condor Units
Fort Condor Boards

Intergrade Guides

Author

    Walkthrough Menu

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