Dragon Quest Monsters: The Dark Prince (DQM3)

Enigma Associated Skills and How to Get

A guide to the Enigma Talent, as well as learnable skills and Monsters that can acquire the trait. Read on to learn Talent Evolutions made from Enigma, as well as how to obtain the Talent through eggs and other methods.

Enigma Associated Skills and How to Get

Skill Effects

Skill / Trait SP Effect
Weird Dance 3 A dance that decreases the MP of a single enemy.
Victimiser 10 Damages a single enemy. Highly effective against enemies that are poisoned, severly poisoned or paralysed.
Sandstorm 20 Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns.
Persecutter 30 Damages a single enemy. Higly effective against enemies that are asleep or confused.
Blunt 50 Greatly decreases the attack of a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Tap Dance 70 A dance that absorbs some MP from a single enemy.
Max. MP +24 85 Raises max. MP by 24.
Tongue Bashing 100 Savagely slathers a single enemy with slimy saliva, stunning it and reducing its defence attribute to 1.
Ultra Insomniac 120 Greatly increases resistance to being put to sleep.
Kamikazee 150 Kills all enemies, but at the cost of the caster's life. The caster cannot be resurrected in the same battle. The higher the caster's wisdom, the more likely the spell is to succeed.

Enigma Evolved Talents

No Skills Can Be Created

Dragon Quest Monsters: The Dark Prince Related Guides

DQM 3 All Monster Talents Partial.png

All Monster Talents

Talent Evolutions and How to Evolve Talents -

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