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┗ Story Walkthrough | Boss Guides | 100% Clear Guide
┗ List of Talents | List of Skills | List of Traits
┗ Level Up Guide | Mini Medal Locations | Egg Farming
This is a guide to synthesis for Healslime (Monster No. 8) and how to get Healslime in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Healslime's available Traits, Talents, and Skills.
Table of Contents
Healslime | No. | 8 |
---|---|---|
Family | ||
Rank | ||
Talents |
Healer Defence Booster I Confusion Controller |
Trait | Unlock Lv. | Effect |
---|---|---|
Health Professional | 1 | Increases the potency of healing skills and decreases their MP consumption. |
Rando-Mister | 20 | Monster sometimes casts Mist Me on itself during battle. |
Benefaction | 40 | Massively increases the attack, defence, agility and wisdom of allies when a killer blow is received. |
(L) Tactical Commander | 1 | Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Lower's the monster's attributes. |
(L) Ace Evader | 1 | Makes it somewhat easier to avoid enemy attacks. |
(L) Spongy Skin | 60 | Sometimes absorbs MP from enemies that inflict direct attacks. |
Fire
|
Debil.
|
||
---|---|---|---|
Water
|
Bedaz.
|
||
Wind
|
Antimg.
|
||
Earth
|
MP Abs.
|
||
Explos.
|
Confus.
|
||
Ice
|
Sleep
|
||
Electr.
|
Prlysis.
|
||
Light
|
Stun
|
||
Dark
|
Poison
|
||
- | - |
Death
|
Map | Seasons | Weather |
---|---|---|
(Circle of Temper) Lower Echelon |
||
(Circle of Caprice) Middle Echelon |
||
(Circle of Caprice) Upper Echelon |
(Circle of Temper) Lower Echelon (Any Season / Any Weather) |
---|
Synthesis Guide and Calculator
Set Talent | Healer |
---|---|
Random Talent | Defence Booster I |
Random Talent | Confusion Controller |
Skill / Trait | SP | Effect |
---|---|---|
Heal | 3 | Restores 28 or more HP to a single ally. |
Buff | 10 | Greatly increases the defence of a single ally for 4 to 7 turns. |
Squelch | 20 | Cures all allies of poison or severe poison. |
Insulate | 30 | Greatly reduces the damage received from breath attacks by a single ally for 4 to 7 turns. |
Midheal | 50 | Restores 76 or more HP to a single ally. |
Zing | 70 | Resurrects a fallen ally. Has a chance of failure. |
Meditation | 85 | Restores 300 or more HP to the user. |
Mist Me | 100 | Negates all damages 1 time only. Ineffective against certain attacks. |
Kazing | 120 | Is guaranteed to resurrect a fallen ally. |
Skill / Trait | SP | Effect |
---|---|---|
Defence +4 | 5 | Raises defence by 4. |
Max. HP +4 | 10 | Raises max. HP by 4. |
Defence +8 | 20 | Raises defence by 8. |
Defence +12 | 50 | Raises defence by 12. |
Defence +24 | 85 | Raises defence by 24. |
Skill / Trait | SP | Effect |
---|---|---|
Max. HP +8 | 5 | Raises max. HP by 8. |
Defence +12 | 10 | Raises defence by 12. |
Ultra Clear Thinker | 60 | Greatly increases resistance to confusion. |
Auto-Restora | 150 | Restores a small amount of HP after each action. |
HP | 1320 |
---|---|
MP | 600 |
Attack | 350 |
Defence | 410 |
Agility | 630 |
Wisdom | 650 |
Monster List: All 526 Monsters
Popular Monster Articles | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Synthesis Calculator | |||||||||||
Best Early Game Monsters | How to Make B-Rank Monsters | Special Synthesis Monsters | |||||||||
4-Parent Monsters | Scoutable Monsters | Best Monsters to Transfer from the Demo | |||||||||
By Rank | |||||||||||
By Family | |||||||||||
Slime | Dragon | Nature | |||||||||
Beast | Material | Demon | |||||||||
Undead | ??? | - | |||||||||
Monsters Obtained From Eggs | |||||||||||
Rainbow | Gold | Silver | White | ||||||||
By Stats Rankings | |||||||||||
HP (Health) | MP (Magic) | Attack | |||||||||
Defense | Agility | Wisdom | |||||||||
Metal Slimes | |||||||||||
Metal Slime | Liquid Metal Slime | Metal King Slime |
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