Dragon Quest Monsters: The Dark Prince (DQM3)

Hawk Man: Monster No. 224

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This is a guide to synthesis for Hawk Man (Monster No. 224) and how to get Hawk Man in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Hawk Man's available Traits, Talents, and Skills.

Hawk Man Traits, Weaknesses, and Resistances

Hawk Man ImageHawk Man No. 224
Family
Rank
Talents Dark Artist

Traits

Trait Unlock Lv. Effect
Health Professional 1 Increases the potency of healing skills and decreases their MP consumption.
Ultra Crafty Dazzler 20 Makes it much easier to bedazzle the enemy.
Wooshmeister 40 Increases the potency of wind-elemental attacks and decreases their MP consumption.
(L) Tactical Commander Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Lower's the monster's attributes.
(L) Rando-Ping 1 Monster sometimes casts Ping on itself during battle.
(L) Evasive Impulse 60 Sometimes increases evasion and greatly increases agility during battle when HP has dropped to 1/2. Only activates once per battle.

Weaknesses and Resistances

Fire ImageFire
50 Image
Debil. ImageDebil.
0 Image
Water ImageWater
0 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
50 Image
Antimg. ImageAntimg.
25 Image
Earth ImageEarth
50 Image
MP Abs. ImageMP Abs.
0 Image
Explos. ImageExplos.
0 Image
Confus. ImageConfus.
-25 Image
Ice ImageIce
-25 Image
Sleep ImageSleep
50 Image
Electr. ImageElectr.
0 Image
Prlysis. ImagePrlysis.
50 Image
Light ImageLight
25 Image
Stun ImageStun
50 Image
Dark ImageDark
0 Image
Poison ImagePoison
0 Image
- -
Death ImageDeath
0 Image

Hawk Man Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Other Synthesis Methods

Parent 1 - Parent 2
Stark Raven ImageStark Raven × Beast Family ImageBeast Family

Monsters Using Hawk Man in Synthesis

Hawk Man Talents and Skills

Set Talent Dark Artist

Dark Artist

Skill / Trait SP Effect
Zam 3 Inflicts minor dark-elemental spell damage on a single enemy.
Sap 10 Greatly decreases the defence of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Dim 20 Greatly decreases the wisdom of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Demon Demeaner 30 Inflicts heavy slashing damage on monsters in the demon family.
Drain Magic 50 Absorbs some MP from a single enemy.
Fizzle 70 Prevents all enemies from casting spells for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Whack 85 Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
Zammle 100 Inflicts medium dark-elemental spell damage on a single enemy.
Auto-Cadabra 120 Restores a small amount of MP after each action.

Hawk Man Max Stats

HP 1310
MP 420
Attack 630
Defence 430
Agility 560
Wisdom 430

Dragon Quest Monsters: The Dark Prince Related Guides

DQM 3 All Monsters List Partial.png

Monster List: All 526 Monsters

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