Dragon Quest Monsters: The Dark Prince (DQM3)

Blue Moon: Monster No. 329

This is a guide to synthesis for Blue Moon (Monster No. 329) and how to get Blue Moon in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Blue Moon's available Traits, Talents, and Skills.

Blue Moon Traits, Weaknesses, and Resistances

Blue Moon ImageBlue Moon No. 329
Family
Rank
Talents Enigma

Traits

Trait Unlock Lv. Effect
Zammeister 1 Increases the potency of dark-elemental attacks and decreases their MP consumption.
Insta-Ping 20 Monster sometimes casts Ping on itself at the start of battle.
Ultra Crafty Debilitator 40 Makes it much easier to reduce an enemy's attack, defence, agility or wisdom.
(L) Tactical Trooper 1 Sometimes performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Very slightly lowers the monster's attributes.
(L) Wizardly Wind 1 Sometimes restores 5 or more MP to all allies during battle. Higher wisdom makes the healing effect more powerfull.
(L) Rando-Panic 60 Monster sometimes casts Wave of Panic on itself during battle.

Weaknesses and Resistances

Fire ImageFire
0 Image
Debil. ImageDebil.
0 Image
Water ImageWater
25 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
-25 Image
Antimg. ImageAntimg.
0 Image
Earth ImageEarth
0 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
0 Image
Confus. ImageConfus.
50 Image
Ice ImageIce
50 Image
Sleep ImageSleep
-25 Image
Electr. ImageElectr.
50 Image
Prlysis. ImagePrlysis.
25 Image
Light ImageLight
25 Image
Stun ImageStun
0 Image
Dark ImageDark
25 Image
Poison ImagePoison
50 Image
- -
Death ImageDeath
0 Image

Blue Moon Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Monsters Using Blue Moon in Synthesis

Blue Moon Talents and Skills

Set Talent Enigma

Enigma

Skill / Trait SP Effect
Weird Dance 3 A dance that decreases the MP of a single enemy.
Victimiser 10 Damages a single enemy. Highly effective against enemies that are poisoned, severly poisoned or paralysed.
Sandstorm 20 Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns.
Persecutter 30 Damages a single enemy. Higly effective against enemies that are asleep or confused.
Blunt 50 Greatly decreases the attack of a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Tap Dance 70 A dance that absorbs some MP from a single enemy.
Max. MP +24 85 Raises max. MP by 24.
Tongue Bashing 100 Savagely slathers a single enemy with slimy saliva, stunning it and reducing its defence attribute to 1.
Ultra Insomniac 120 Greatly increases resistance to being put to sleep.
Kamikazee 150 Kills all enemies, but at the cost of the caster's life. The caster cannot be resurrected in the same battle. The higher the caster's wisdom, the more likely the spell is to succeed.

Blue Moon Max Stats

HP 1340
MP 530
Attack 540
Defence 520
Agility 390
Wisdom 630

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