Dragon Quest Monsters: The Dark Prince (DQM3)

King Kelp: Monster No. 447

This is a guide to synthesis for King Kelp (Monster No. 447) and how to get King Kelp in Dragon Quest Monsters: The Dark Prince (DQM3), as well as King Kelp's available Traits, Talents, and Skills.

King Kelp Traits, Weaknesses, and Resistances

King Kelp ImageKing Kelp No. 447
Family
Rank
Talents Aquapothecary

Traits

Trait Unlock Lv. Effect
Low Heal 1 Sometimes restores 30 or more HP to all allies during battle. Higher wisdom makes the healing effect more powerful.
Big Bully 20 Increases damage inflicted on L-size monsters.
Rando-Ping 40 Monster sometimes casts Ping on itself during battle.
(L) Tactical Genius 1 Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes.
(L) Detox 1 Sometimes cures allies of poison, severe poison, and paralysis during battle.
(L) Collective Punishment 60 Attacks that do more damage as the attack attribute increases will strike all enemies instead of a single target.

Weaknesses and Resistances

Fire ImageFire
-25 Image
Debil. ImageDebil.
0 Image
Water ImageWater
50 Image
Bedaz. ImageBedaz.
-25 Image
Wind ImageWind
0 Image
Antimg. ImageAntimg.
50 Image
Earth ImageEarth
25 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
0 Image
Confus. ImageConfus.
0 Image
Ice ImageIce
25 Image
Sleep ImageSleep
25 Image
Electr. ImageElectr.
0 Image
Prlysis. ImagePrlysis.
0 Image
Light ImageLight
25 Image
Stun ImageStun
0 Image
Dark ImageDark
50 Image
Poison ImagePoison
50 Image
- -
Death ImageDeath
0 Image

King Kelp Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Monsters Using King Kelp in Synthesis

King Kelp Talents and Skills

Set Talent Aquapothecary

Aquapothecary

Skill / Trait SP Effect
Splish 3 Inflicts minor water-elemental spell damage on a single enemy.
Heal 10 Restores 28 or more HP to a single ally.
Cock-a-Doodle-Doo 20 Cures all allies of sleep.
Snooze 30 Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Midheal 50 Restores 76 or more HP to a single ally.
Chilly Breath 70 Inflicts medium ice-elemental breath damage on all enemies.
Mist Me 85 Negates all damages 1 time only. Ineffective against certain attacks.
Splash 100 Inflicts medium water-elemental spell damage on a single enemy.
Auto-Cadabra 120 Restores a small amount of MP after each action.

King Kelp Max Stats

HP 1260
MP 540
Attack 580
Defence 520
Agility 500
Wisdom 640

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