Dragon Quest Monsters: The Dark Prince (DQM3)

Treevil: Monster No. 470

This is a guide to synthesis for Treevil (Monster No. 470) and how to get Treevil in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Treevil's available Traits, Talents, and Skills.

Treevil Traits, Weaknesses, and Resistances

Treevil ImageTreevil No. 470
Family
Rank
Talents Enigma

Traits

Trait Unlock Lv. Effect
Ultra Crafty Magic Drainer 1 Makes it much easier to absorb MP.
Ultra Crafty Spellbinder 20 Makes it much easier to prevent spellcasting.
Ultra Crafty Debilitator 40 Makes it much easier to reduce an enemy's attack, defence, agility or wisdom.
(L) Tactical Trooper 1 Sometimes performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Very slightly lowers the monster's attributes.
(L) Collective Punishment 1 Attacks that do more damage as the attack attribute increases will strike all enemies instead of a single target.
(L) Insult to Injury 60 Increases damage inflicted on enemies that are poisoned, severely poisoned, stunned, asleep, confused, or paralysed.

Weaknesses and Resistances

Fire ImageFire
0 Image
Debil. ImageDebil.
0 Image
Water ImageWater
50 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
0 Image
Antimg. ImageAntimg.
0 Image
Earth ImageEarth
50 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
-25 Image
Confus. ImageConfus.
-25 Image
Ice ImageIce
0 Image
Sleep ImageSleep
50 Image
Electr. ImageElectr.
50 Image
Prlysis. ImagePrlysis.
50 Image
Light ImageLight
0 Image
Stun ImageStun
-25 Image
Dark ImageDark
25 Image
Poison ImagePoison
0 Image
- -
Death ImageDeath
50 Image

Treevil Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Other Synthesis Methods

Parent 1 - Parent 2
Treeface ImageTreeface × Bloody Hand ImageBloody Hand

Monsters Using Treevil in Synthesis

Treevil Talents and Skills

Set Talent Enigma

Enigma

Skill / Trait SP Effect
Weird Dance 3 A dance that decreases the MP of a single enemy.
Victimiser 10 Damages a single enemy. Highly effective against enemies that are poisoned, severly poisoned or paralysed.
Sandstorm 20 Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns.
Persecutter 30 Damages a single enemy. Higly effective against enemies that are asleep or confused.
Blunt 50 Greatly decreases the attack of a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
Tap Dance 70 A dance that absorbs some MP from a single enemy.
Max. MP +24 85 Raises max. MP by 24.
Tongue Bashing 100 Savagely slathers a single enemy with slimy saliva, stunning it and reducing its defence attribute to 1.
Ultra Insomniac 120 Greatly increases resistance to being put to sleep.
Kamikazee 150 Kills all enemies, but at the cost of the caster's life. The caster cannot be resurrected in the same battle. The higher the caster's wisdom, the more likely the spell is to succeed.

Treevil Max Stats

HP 1340
MP 510
Attack 490
Defence 590
Agility 390
Wisdom 680

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