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This is a guide to the quest titled The Lord of Undvik from The Witcher 3: Wild Hunt. Read on to learn locations, rewards, best choices, best outcomes, as well as useful tips and strategy for completing this quest.
Previous Quest | Current Quest | Next Quest |
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- | The Lord of Undvik | - |
List of Contents
Quest Number | - |
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Region | Skellige |
Quest Location | Kaer Trolde Undvik |
Previous Quest | - |
Next Quest | - |
Gold Reward | None |
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Exp Reward | 500 |
Item Reward | None |
This quest is unlocked after the main quest The King is Dead – Long Live the King.
This quest will fail when the player has started the main quest Battle Preparations.
Objectives | |
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1 | Take a boat at the harber of Kaer Trolde. Sail west, after passing the lighthouse, sail south west. When the jagged rocks are reached, sail around from the left. Continue sailing towards the marker. Gain 100 XP when you reach near the island. |
2 | It is recommended to shore on the northeast side of the island, as it is near the Marling Coast signpost. Walk eastward along the coast until you reach it. |
3 | Continue eastward following the road. Keep to the road that is leading to the marker. You will know you are on the right path if see a corpse after passing the wooden bridge. |
4 | Keep following the road until a cutscene starts. After the cutscene, go toward the boat hull. 3 Sirens will be flying around nearby. Kill them, then talk to the stranger inside the hull. |
5 | Ask the stranger about Hjalmar. If you found twine and nails (a quest item that can be found around the island in wooden planks found on the ground), you can give it to the stranger for 200 XP. |
6 | Follow the marked road to Hjalmar's camp. Use your Witcher Sense to examine the corpses, then to find footprints. |
7 | Follow the footprints. Examine any clues you find with your Witcher Sense. Follow the clues to a cave. |
8 | Enter the cave and follow the pools of blood. You will encounter an Ice Troll in the first chamber. Kill the Ice Troll then continue following the blood stains. |
9 | The blood stains will lead you to a ledge; climb up and continue along the passage way. |
10 | You will encounter 2 more Ice Trolls. They will be preparing to turn Folan into soup. You can play a game of riddles, or you can choose to fight 3 Ice Trolls. The correct answer to the riddle is the dialogue choice [It's trolls]. Saving Folan will reward you with 200 XP. |
11 | Retrace your steps back to the camp at the guard tower. Use your Witcher Sense to find another trail. Follow it. Cross the lake to the village on the other side of the lake. |
12 | Use your Witcher Sense to find footprints in the middle of the village. Follow the footprints into the cave. |
13 | Jump down the cliff inside the cave. There is water at the bottom. There will be 2 Erynias flying nearby. |
14 | Head north inside the cave. You will find another an Craite warrior and more blood stains. Follow the trail of blood. |
15 | You will reach a big chamber with a tree and 5 Harpies flying over it. There will be a ladder and scaffolding going up. Climb up the scaffolding. |
16 | Continue following the trail of blood. There will be 2 Devourers at the fork in the passage. |
17 | Take the right passage. 2 more Devourers will be guarding the exit. |
18 | After leaving the cave, enter the ruined house. 3 Devourers will be waiting inside the first room to the left. |
19 | There will be footprints outside the big hole in the wall. Follow the footprints. The trail will split into two; follow the smaller footprints. |
20 | At the end of the trail you will find Hjalmar fighting 2 Sirens; help him. Note: There are nails you can give to Octo here in planks scattered around the village. You will need to loot just one. |
21 | Head south through the village to the marker. |
22 | Enter the cave. You will find Vigi the Loon inside a cage and the Ice Giant sleeping nearby. You can choose to free him or fight the giant straight away. Whatever you choose will start the fight with the giant. Vigi will die if you do not free him before the fight. If you choose to free Vigi, you will need to get to the drawer near the giant to get the key then back to the cage to unlock it. Avoid stepping on the snow as it will wake up the giant and start the fight. Freeing Vigi will give you 200 XP. |
23 | Kill the Ice Giant for 100 XP. |
Saving Foland and Vigi are both optional, but are recommended. Helping them will award the player some extra XP and both of them wll appear with Hjalmar in the main quest The Battle of Kaer Morhen if Hjalmar was recruited.
Boards with lootable nails can be found in the ship graveyard located along the shore of the harbor north of Undvik. It is located near the eastern mountain range, on the right side of the giant barricade. Just follow the wall on the right of the barrice to the north; you will see the planks to your right.
More nails can be found in Dorve Ruins, the location you find Hjalmar fighting the Sirens. There are planks with nails outside the first house on the left when you enter the village. There is another pile of planks outside the house found in the middle of the village.
You can find the Hornwall Horn nearby the dead Clan an Craite warrior outside the cave with the ice trolls. It can be equipped to your pocket from the Quest Items in your inventory. Using it will make all nearby flying Sirens crash into the ground.
Basic Melee | Swings his arms to hit Geralt. Deals damage. |
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Charging Attack | Charges forward and swings his arms at Geralt. Deals damage and is a multi-hit attack. |
Slam Attack | Jumps up and slams its fists in front of it. |
Stomp Attack | Stomps its feet dealing damage in area around its foot. |
Anchor Slam | Swings the anchor into the ground. Deals damage and has a long range. |
The Troll's riddle is Lots eats, lots drinks. Big he be, steps big he, big he bash
. As you may expect, the correct answer is a troll.
Preparing Ogroid Oil will help you deal more damage. The Ice Giant's movement and attacks are slow. Try to get in 2-3 hits, then prepare to dodge. All of its attacks are obviously telegraphed so it will not be too hard to dodge them.
If you do still have a hard time dodging them, you can use Yrden to slow the giant even more. Igni will do a lot of burn damage when the giant is hit, so use it whenever you can for good damage. And Quen can block the damage if the giant does hit you.
When the giant has almost lost 1/3 of its health, a cutscene will play where it will pick an anchor as his weapon. With the anchor, the giant's attacks will be slamming down the anchor, basic melee attacks, and a stomping attack. After that happens, keep a bit of distance and wait for the giant to do the anchor slam, then get in close for 3-4 hits.
Ice Giant Location, Weaknesses, and Loot
Completing this quest and the quest Possession will unlock the quest King's Gambit. Successfuly completing this quest and the quest King's Gambit will let you recruit Hjalmar, and Folan and Vigi if you save both of them, for the main quest The Battle for Kaer Morhen.
No. | Quest Title | Location | Sugg. Level |
---|---|---|---|
- | Flesh for Sale | Trottheim | 12 |
- | Master Armorers | Crow's Perch, Clan Tordarroch Forge | 24 |
- | Fists of Fury: Champion of Champions | 11 | |
- | Man's Best Friend | Northwest of Mulbrydale | N/A |
- | Farting Trolls | - | |
- | Brave Fools Die Young | - | |
- | Races: Crow's Perch | Crossroads west of Crow's Perch | N/A |
- | An Unpaid Debt | 15 | |
- | Witch Hunter Raids | N/A | |
- | Warehouse of Woe | 13 | |
- | The Witcher's Forge | 30 | |
- | Return to Crookback Bog | Crookback Bog | 9 |
- | The Bastion | 23 | |
- | Berengar's Blade | 27 | |
- | King's Gambit | Kaer Trolde | 18 |
- | Take What You Want | North of Keira Metz's hut | 25 |
- | The Last Wish | Hindersfjall | 15 |
- | The Fall of the House of Reardon | Reardon Manor | 6 |
- | Possession | Svorlag | 17 |
- | The Truth is in the Stars | Benek | N/A |
- | Gwent Quest: Skellige Style | Kaer Trolde Gedyneith Gremist's workshop Kaer Muire | N/A |
- | Thou Shalt Not Pass | Border Post Western Gate | 7 |
- | Where the Cat and Wolf Play... | Honorton Oreton | 25 |
- | Wild at Heart | Blackbough Isolated Shack | 7 |
- | Witcher Wannabe | Lindenvale | 10 |
- | A Barnful of Trouble | Carsten | 11 |
- | A Dangerous Game | Rosemary and Thyme | 12 |
- | A Deadly Plot | Near Border Post North of Hanged Mans Tree | 14 |
- | A Feast for Crows | The Bits | 20 |
- | A Final Kindness | Hierarch Square | 26 |
- | A Matter of Life and Death | The Bits Triss' hideout Elihal's workshop Vegelbud Residence | 12 |
- | A Tome Entombed | Novigrad sewers | 13 |
- | A Walk on the Waterfront | Harborside | 12 |
- | A Warm Welcome | Road southwest of Wheat Fields | N/A |
- | An Eye for an Eye | Hanged Man's Tree Temerian Partisan hideout | 12 |
- | Cabaret | Rosemary and Thyme | 14 |
- | Carnal Sins | Vilmerius Hospital Crippled Kate's Vegelbud Residence Novigrad Docks | 16 |
- | Drunken Rabble | In front of The Golden Sturgeon | N/A |
- | Empty Coop | Hut between Honeyfill Meadworks and Dancing Windmill | N/A |
- | Fencing Lessons | Var Attre Villa Seven Cats Inn | 12 |
- | Fists of Fury: Novigrad | The Golden Sturgeon North of Portside Gate East of Southern Gate Farcorners | 23 |
- | Gwent Quest: Big City Players | Sigismund's Bathhouse Passiflora Forest outside Novigrad | N/A |
- | Gwent Quest: Playing Innkeeps | Inn at the Crossroads The Alchemy The Kingfisher Inn | N/A |
- | Gwent Quest: Playing Thaler | Seven Cats Inn | N/A |
- | Haunted House | Novigrad | 7 |
- | A Bard's Beloved | Cave east-northeast of Palisade | 15 |
- | Hey, You Wanna Look at my Stuff? | Northwest of the Silverton merchant | 6 |
- | Abandoned Sawmill | Abandoned Sawmill | 24 |
- | Armed Assault | Southeast of Rannvaig | 15 |
- | Call of the Wild | Just east-southeast of Arinbjorn signpost | N/A |
- | Hidden Messages of the Nilfgaardian Kind | West of the Crooked house Crippled Kate's Gildorf sewers | 8 |
- | Crime and Punishment | Peninsula east of Ancient Crypt Rogne | 18 |
- | Finders Keepers | Small island north of Giants' Toes Svorlag | 24 |
- | Brothers In Arms: Velen | Velen | 22 |
- | Fists of Fury: Skellige | The New Port Arinbjorn Harviken Northeast of Urialla Harbor | 30 |
- | Brothers In Arms: Novigrad | Novigrad | 22 |
- | High Stakes | Passiflora | 26 |
- | Brothers In Arms: Skellige | Skellige | 22 |
- | Honor Among Thieves | Whoreson Junior's Casino Putrid Grove | 9 |
- | Brothers In Arms: Nilfgaard | Royal Palace | 22 |
- | For Fame and Glory | West of Larvik | 15 |
- | It Takes Three to Tango | Kingfisher Inn | 28 |
- | From a Land Far, Far Away | Island east of Redgill Ursten Widows' Grotto | 13 |
- | Hard Times | Road between Miners' Camp and Blandare Kaer Trolde | 21 |
- | Iron Maiden | Hill east of Harviken | 19 |
- | Master of the Arena | Hov | 14 |
- | Peace Disturbed | Cave southeast of Kaer Trolde Harbor and southwest of Rogne | 25 |
- | Shock Therapy | Gedyneith | 24 |
- | Karmic Justice | Between Tretogor Gate and Southern Gate | N/A |
- | Stranger in a Strange Land | West of Sund | 14 |
- | The Cave of Dreams | Inn at Arinbjorn Kaer Muire | 14 |
- | The Four Faces of Hemdall | Eastern coast of Ard Skellig Islet southwest of Hindarsfjall Freya's Temple | N/A |
- | The Heroes' Pursuits: For the Goddess' Glory | Larvik Freya's Garden | N/A |
- | The Heroes' Pursuits: Kaer Trolde | Rannvaig Kaer Trolde | N/A |
- | The Lord of Undvik | Kaer Trolde Undvik | 17 |
- | The Path of Warriors | Trail to Yngvar's Fang Yngvar's Fang | 16 |
- | Little Red | Yantra | 15 |
- | Message from an Old Friend | Books and Scrolls | N/A |
- | Novigrad Hospitality | Roadside between Yantra and Sarrasin Grange | 8 |
- | The Sad Tale of the Grossbart Brothers | Blandare Grotto | 26 |
- | Woe is Me | Palisade | N/A |
- | Worthy of Trust | Kaer Trolde Harbor North of Crossroads Fyresdal | N/A |
- | Greenhouse Effect | - | 27 |
- | Novigrad, Closed City (II) | Northwest of Hierarch Square | N/A |
- | Monster Slayer | Lakeside Hut | 26 |
- | Trail of Echoes | - | N/A |
- | Novigrad, Closed City | Northwest of Hierarch Square | 11 |
- | Now or Never | Novigrad | 14 |
- | Of Dairy and Darkness | Novigrad | 9 |
- | Of Swords and Dumplings | Aeramas' Abandoned Manor | 24 |
- | Out On Your Arse! | Hattori's home The Golden Sturgeon | 14 |
- | Race: The Great Erasmus Vegelbud Memorial Derby | Crippled Kate's | N/A |
- | Racists of Novigrad | Vegelbud Residence | N/A |
- | Reason of State | Road north of Portside Gate Dye pits northeast of Tretogor Gate | 30 |
- | Redania's Most Wanted | Novigrad Docks St. Gregory's Bridge The Butcher's Yard theater | 12 |
- | Rough Neighborhood | Est Tayiar | 10 |
- | Spooked Mare | Just north of Shani's Clinic Southeast of Western Gate | 12 |
- | Strangers in the Night | Hut north-northwest of Crossroads signpost | N/A |
- | The Nithing | Rannvaig | 14 |
- | Strumpet in Distress | Between Eternal Fire Chapel and Vegelbud Residence | N/A |
- | Suspicious Shakedown | Behind a house north of the Rosemary and Thyme | N/A |
- | The Dwarven Document Dilemma | Farcorners | 2 |
- | The Flame of Hatred | Street east of Hierarch Square | N/A |
- | The Gangs of Novigrad | Cleaver's Headquarters Whoreson Junior's casino Whoreson Junior's arena | 9 |
- | The Most Truest of Basilisks | Road northeast of Novigrad Gate | N/A |
- | The Nobleman Statuette | Novigrad | 14 |
- | The Price of Passage | Oxenfurt | N/A |
- | The Soldier Statuette | Caesar Bilzen's house Triss' hideout | 14 |
- | The Volunteer | Oxenfurt White Eagle Fort | 13 |
- | Black Pearl | The Golden Sturgeon North of Arinbjorn | 13 |
- | Gwent Quest: Collect ‘em All! | Various places | N/A |
- | Following the Thread | Novigrad Water mill near Arette Seven Cats Inn Faroe | 11 |
- | Gwent Quest: Old Pals | Seven Cats Inn Temerian Partisan hideout Rosemary and Thyme The Nowhere Inn Kaer Morhen | N/A |
- | Coronation | Kaer Trolde | 18 |
- | Never Trust Children | The Bits Road between Arinbjorn and Sund | N/A |
- | A Frying Pan, Spick and Span | Riverside northwest of White Orchard | N/A |
- | Faithful Friend | Woesong Bridge | 30 |
- | Missing in Action | Battlefield | N/A |
- | On Death's Bed | - | 2 |
- | Precious Cargo | - | N/A |
- | Twisted Firestarter | Willis' forge White Orchard village | N/A |
- | A Dog's Life | Drudge | 5 |
- | A Favor for a Friend | Keira Metz's hut | 6 |
- | A Greedy God | South of Wastrel Manor | 7 |
- | A Towerful of Mice | Fyke Isle Oreton | 6 |
- | An Invitation from Keira Metz | Keira Metz's hut | 6 |
- | Bitter Harvest | Battlefield south-southeast of the Border Post | 9 |
- | Blood Ties | Nilfgaardian Army Group 'Center' Camp | 12 |
- | Caravan Attack | Northwest of Marauders' Bridge | N/A |
- | Ciri's Room | Crow's Perch | 5 |
- | Deadly Crossing | Troll Bridge Boatmakers' Hut North of Lindenvale West of Dragonslayer's Grotto | N/A |
- | Death By Fire | West of Codgers' Quarry | 10 |
- | Defender of the Faith | East of Blackbough Duén Hen Along the road between Byways and Frischlow | 10 |
- | Face Me if You Dare! | South of Crow's Perch Southeast of Tretogor Gate Northwest of The Golden Sturgeon | N/A |
- | Fake Papers | South of the Border Post | N/A |
- | Fists of Fury: Velen | Inn at the Crossroads Blackbough Crow's Perch Lindenvale | 11 |
- | At the Mercy of Strangers | West of Mulbrydale | N/A |
- | A Mysterious Passenger | Larvik | - |
- | Fools' Gold | Lurtch | 6 |
- | For the Advancement of Learning | Fyke Isle | 8 |
- | Free Spirit | Snidhall Isle | 13 |
- | Forefathers' Eve | Fyke Isle | 7 |
- | Funeral Pyres | West of Mulbrydale | 3 |
- | Ghosts of the Past | Reardon Manor Lindenvale | 6 |
- | Gwent Quest: Velen Players | Benek Midcopse Oreton Crow's Perch | N/A |
- | Harassing a Troll | Far north and west of Inn at the Crossroads | N/A |
- | Hazardous Goods | Northwest of Lurtch Between Reardon Manor and Benek | 4 |
- | Highway Robbery | Between Crow's Perch and Boatmakers' Hut | N/A |
- | Highwayman's Cache | East of Boatmakers' Hut | N/A |
- | Last Rites | Blackbough | 9 |
- | Yustianna Disturbed | - | |
- | The Tower Outta Nowheres | 30 | |
- | The Price of Honor | 14 | |
- | The Heroes' Pursuits: Fyresdal | - | |
- | Looters | Heatherton Wolven Glade Toderas Codgers' Quarry | N/A |
- | The Heroes' Pursuits: Fayrlund | - | |
- | Love's Cruel Snares | Abandoned site north of Condyle | 10 |
- | The Family Blade | 15 | |
- | Lynch Mob | Hangman's Alley | 7 |
- | Taken as a Lass | 25 | |
- | Magic Lamp | The Mire | 6 |
- | Siren's Call | - | |
- | Practicum in Advanced Alchemy | 24 | |
- | In Wolf's Clothing | 15 |
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