Saints Row (2022)

First Strike Dojo Criminal Venture Locations and Missions Guide

Saints Row - How to Complete First Strike Dojo
First Strike Dojo is a Criminal Venture in the 2022 reboot of Saints Row (Saints Row 5). Read on to learn more about First Strike Dojo's missions, locations, rewards, and how to unlock it, along with tips and strategies for completing it!

First Strike Dojo Guides
First Strike Dojo Criminal Venture First Strike Dojo Challenge

First Strike Dojo Overview


First Strike Dojo
Defeat the Final Fist dojo and take over their protection racket.
How to Unlock Purchase Cost
Complete Good Cop/Bad Cop
$1,600,000
Cash & XP Reward Other Rewards
$30,000 / XP 5000 First Strike Crew Outfits
Gi, First Strike
First Strike Saguaro
Training Dummy

In this Criminal Venture, you will participate in Protection Racket activities, which sees you beating up the students of the Master of the Final Fist Dojo as you go from one business to another, extorting them for the First Strike's protection. These activities are all melee-based activities, seeing you battle enemies with a variety of weapons.

Each Protection Racket activity will have you comb through several lines of Final Fist fighters until you reach the "Boss" line of that area. Defeating all enemies will grant you access to the Management of the business/area, with a conversation with them marking the end of the activity.

First Strike Dojo Completion Walkthrough

West Providencia Protection Racket

Map Location In-Game Location
Rewards: 1500 XP, $ 3,000

This Protection Racket activity at a construction site in West Providencia arms you with a Sledgehammer. There are several "Tough" enemies here, and unfortunately the Sledgehammer's damage output is not enough to burn through their armor.

Use Flaming Punch instead to trickle away the Tough enemies' armor for easy kills with the Sledgehammer.

El Dorado Protection Racket

Map Location In-Game Location
Rewards: 1500 XP, $ 3,000

The Protection Racket in El Dorado will largely occur on the rooftop of one of the many casinos in the area. Unlike the racket in West Providencia, you'll be armed with a Crowbar this time around, shifting away from the Sledgehammer's slow strikes to the weaker – but faster – combos that the Crowbar brings.

West Flats Protection Racket

Map Location In-Game Location
Rewards: 1500 XP, $ 3,000

You'll be armed with a Baton for this activity. It is comparable to the Sledgehammer in terms of how weak it is against the opponents you face here, although it has a faster attack speed. There will be more Tough opponents here, and with the Baton at hand, you'll have to rely on Flaming Punch more often than not to knock them out.

Monte Vista Protection Racket

Map Location In-Game Location
Rewards: 1500 XP, $ 3,000

For this activity, you'll be armed with the powerful Smelterville Slugger, a baseball bat seemingly wrapped in barbed wire. This weapon helps reduce your reliance on Flaming Punch when up against Tough enemies, as melee strikes with it can easily chew through an opponent's "armor".

Marina West Protection Racket

Map Location In-Game Location
Rewards: 1500 XP, $ 3,000

The last Protection Racket activity occurs shortly after completing your fourth racket. You'll receive a call from the Final Fist's "Master".

The activity occurs largely in the same manner as all the other Protection Racket activities, with the difference being the Master's appearance after defeating the final line of opponents in the area. The "Master" is, by and large, just a simple Tough enemy that you can knock out with one or two Flaming Punches.

Meet with the Master

In-Game Location
Rewards: Completion Rewards

After defeating the Master, head back to the First Strike to meet with it's own Master to finish this Criminal Venture. He can be found at the back of the large dojo, and can be reached through a pathway on the left of the dojo that leads up to where the Master is.

First Strike Dojo Tips and Strategies

Use Flaming Punch

Throughout the various Protection Rackets that you play through, the number of "Tough" opponents will increase for every line of opponent you chew through in the activity. Most of the weapons that you're given for these fights are largely useless – apart from the Crowbar – and only effective against enemies that don't have armor to protect them.

Flaming Punch can quickly end a Tough opponent's life in one or two hits – you can even use it to interrupt your enemy's speeches if you want to!

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